Added New Mods; Swapped Mods and Removed Some
Removed EGUI in favor of UI Rework by Sota Added in GTR Optimized for higher res textures, over Zone Reality Remade and removed all files that conflicted from ZRR to save storage space.
This commit is contained in:
+21
@@ -0,0 +1,21 @@
|
||||
|
||||
function on_xml_read()
|
||||
RegisterScriptCallback("on_xml_read", function(xml_file_name, xml_obj)
|
||||
if xml_file_name == [[ui\ui_mm_main.xml]]
|
||||
or xml_file_name == [[ui\ui_mm_main_16.xml]]
|
||||
then
|
||||
|
||||
math.randomseed(os.time())
|
||||
|
||||
local res = xml_obj:query("menu_sound > menu_music")
|
||||
local mus_t = {
|
||||
"music\\mm_music\\track_1",
|
||||
}
|
||||
local picked_track = mus_t[math.random(1, #mus_t)]
|
||||
if res[1] then
|
||||
el = res[1]
|
||||
xml_obj:setText (el, picked_track)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
@@ -0,0 +1,30 @@
|
||||
local snd
|
||||
local mus_t = {
|
||||
"music\\mm_music\\track_1",
|
||||
}
|
||||
|
||||
function main_menu_on_init()
|
||||
|
||||
math.randomseed(os.time())
|
||||
local picked_track = mus_t[math.random(1, #mus_t)]
|
||||
if not picked_track then return end
|
||||
if snd then return end
|
||||
|
||||
snd = sound_object(picked_track)
|
||||
if not snd then return end
|
||||
|
||||
snd:play(db.actor,0,sound_object.s2d)
|
||||
|
||||
end
|
||||
|
||||
function main_menu_on_quit()
|
||||
if not snd then return end
|
||||
|
||||
snd:stop()
|
||||
snd = nil
|
||||
end
|
||||
|
||||
function on_game_start()
|
||||
RegisterScriptCallback("main_menu_on_init", main_menu_on_init)
|
||||
RegisterScriptCallback("main_menu_on_quit", main_menu_on_quit)
|
||||
end
|
||||
Reference in New Issue
Block a user