Added New Mods; Swapped Mods and Removed Some

Removed EGUI in favor of UI Rework by Sota

Added in GTR Optimized for higher res textures, over Zone Reality Remade and removed all files that conflicted from ZRR to save storage space.
This commit is contained in:
2024-03-30 06:43:01 -04:00
parent 48d440e14c
commit 255081e1ee
2883 changed files with 39223 additions and 61569 deletions
@@ -0,0 +1,22 @@
#include "common.h"
struct v2p
{
half2 tc0: TEXCOORD0; // base
half2 tc1: TEXCOORD1; // lmap
half4 c0: COLOR0; // sun
};
//////////////////////////////////////////////////////////////////////////////////////////
// Pixel
half4 main_ps_1_4 ( v2p I ) : COLOR
{
half4 t_base = tex2D (s_base,I.tc0);
//ïîëó÷àåì ïèêñåëü øóìà è ìàñøòàáèðóåì åãî â ñîîòâåòñòâèè ñ òåêóùèì óðîâíåì ïðîáëåì
half4 t_noise = tex2D(s_lmap, I.tc0) * m_affects.x * 2;
t_base.rgb += t_noise.rgb;
// out
return half4 (t_base.r,t_base.g,t_base.b,t_base.a * I.c0.a);
}