Added More & Custom Starting Locations
This commit is contained in:
+470
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; This plugin determines the starting locations for each faction when creating a character.
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; Created By .SEV3RE.
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[army_start_locations]
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sakharovs_bunker = l08_yantar,false
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research_institute = l03_agroprom,true
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;eastern_checkpoint = k02_trucks_cemetery,true
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eastern_factory = l04_darkvalley,true
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southern_checkpoint = l01_escape,true
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processing_station = zaton,false
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;village_ruins = k00_marsh, true
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[bandit_start_locations]
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northern_factory = l04_darkvalley,true
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car_park = l01_escape,true
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;abandoned_school = l09_deadcity,true
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container_warehouse = jupiter,true
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tuzla_outpost = k00_marsh,true
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tunnel_refuge = l03u_agr_underground,true
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pole_bandit_base = l01_escape
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construction_site = l06_rostok,false
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[csky_start_locations]
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hidden_base = k00_marsh,true
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pumping_station = k00_marsh,false
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;red_forest_vagon_csky = l10_red_forest
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skadovsk_shipwreck = zaton,true
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yanov_station = jupiter,false
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[dolg_start_locations]
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makeshift_barracks = l05_bar,true
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abandoned_village = l07_military,true
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sakharovs_bunker = l08_yantar,true
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machine_yard = k00_marsh,true
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skadovsk_shipwreck = zaton,false
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train_hangar = l02_garbage,false
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[ecolog_start_locations]
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sakharovs_bunker = l08_yantar,true
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hermanns_bunker = jupiter,true
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yanov_station = jupiter,true
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skadovsk_shipwreck = zaton,true
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farm_cordon = l01_escape,true
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train_hangar = l02_garbage,false
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[freedom_start_locations]
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military_base = l07_military,true
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yanov_station = jupiter,true
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skadovsk_shipwreck = zaton,true
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;eastern_checkpoint = k02_trucks_cemetery,false
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railwaybridge_cordon = l01_escape,false
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train_hangar = l02_garbage,false
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[killer_start_locations]
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sports_center = l09_deadcity,true
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construction_site = l06_rostok,true
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processing_station = zaton,true
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store_books_a18 = pripyat,true
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smallbridge_cordon = l01_escape,false
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[stalker_start_locations]
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;hidden_base = k00_marsh,true
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rookie_village = l01_escape,true
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hidden_base = k00_marsh,true
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train_hangar = l02_garbage,true
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sakharovs_bunker = l08_yantar,false
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factory_complex = l03_agroprom,false
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;hideout = pripyat,true
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lodging_house = l05_bar,false
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skadovsk_shipwreck = zaton,flase
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yanov_station = jupiter,false
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pole_stalker_village = l01_escape
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farm_cordon = l01_escape,false
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[monolith_start_locations]
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cultural_center = l11_pripyat,true
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brain_scorcher = l10_radar,true
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power_station = l12_stancia,true
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river_port = pripyat,true
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kbo_monolith = pripyat,true
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;yanov_depo_monolith
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l13_generators = l12_stancia,true
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;bridge_red_forest_mon = l10_red_forest
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railwaybridge_cordon = l01_escape,false
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[greh_start_locations]
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red_forest_old_mine = l10_red_forest,true
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brain_scorcher = l10_radar,true
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river_port = pripyat,true
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l13_generators = l12_stancia,true
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[isg_start_locations]
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dasc_sawwill = l01_escape,true
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[renegade_start_locations]
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tuzla_outpost = k00_marsh,true
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car_park = l01_escape,true
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pole_bandit_base = l01_escape,false
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railwaybridge_cordon = l01_escape,false
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[zombied_start_locations]
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abandoned_sawmill = zaton,true
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kopachy_village = jupiter,true
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river_port = pripyat,true
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tunnel_entrance = jupiter,true
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[abandoned_sawmill]
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lvid = 246905
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gvid = 4257
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x = -355.90
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y = 18.11
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z = 347.14
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[abandoned_school]
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lvid = 159235
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gvid = 2368
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x = 37.66
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y = 3.98
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z = -116.83
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[abandoned_village]
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lvid = 90880
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gvid = 2167
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x = -234.3
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y = -12.65
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z = 43.04
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[brain_scorcher]
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lvid = 30833
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gvid = 2608
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x = 60.27
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y = -2.76
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z = -41.64
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[car_park]
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gvid = 440
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lvid = 436975
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x = 106.27
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y = -2.86
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z = -1.75
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[container_warehouse]
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lvid = 78
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gvid = 4818
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x = -455.18
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y = 1.76
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z = -383.07
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[construction_site]
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lvid = 8710
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gvid = 1935
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x = -252.96
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y = 2.50
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z = 11.58
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[cultural_center]
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lvid = 98087
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gvid = 3069
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x = -3.59
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y = -3.50
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z = 189.80
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[eastern_checkpoint]
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lvid = 716428
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gvid = 5297
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x = 208.86
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y = 10.21
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z = 291.57
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[eastern_factory]
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lvid = 322810
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gvid = 1464
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x = 142.41 ; 248.76
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y = 1.89 ; 1.74
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z = -249.13 ; -180.16
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[factory_complex]
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lvid = 192382
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gvid = 1026
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x = -7.07
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y = 9.16
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z = 13.07
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[hermanns_bunker]
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lvid = 343411
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gvid = 4531
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x = -220.58
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y = -1.88
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z = 66.42
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[hideout]
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lvid = 475505
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gvid = 4894
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x = 135.37
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y = 30.58
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z = 239.56
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[hidden_base]
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lvid = 75660
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gvid = 136
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x = -140.56
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y = 1.50
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z = -317.99
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[kopachy_village]
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lvid = 139841
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gvid = 4526
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x = -341.01
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y = 2.50
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z = 261.74
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[lodging_house]
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lvid = 33811
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gvid = 1730
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x = 115.59
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y = 1.00
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z = 65.61
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[machine_yard]
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lvid = 431444
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gvid = 238
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x = 435.16
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y = 5.00
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z = 257.68
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[makeshift_barracks]
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lvid = 60018
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gvid = 1704
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x = 230.95
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y = -3.79
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z = 128.78
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[military_base]
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lvid = 274912
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gvid = 2092
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x = -18.02
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y = -2.46
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z = -31.74
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[northern_factory]
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lvid = 189149
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gvid = 1515
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x = 20.72
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y = 7.85
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z = -42.93
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[power_station]
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lvid = 182544
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gvid = 3114
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x = 412.07
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y = 3.02
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z = -39.76
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[processing_station]
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lvid = 1539550
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gvid = 4138
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x = 344.06
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y = 34.90
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z = -400.93
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[pumping_station]
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lvid = 139453
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gvid = 36
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x = -5.95
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y = 5.02
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z = 12.26
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[tunnel_refuge]
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lvid = 4896
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gvid = 3640
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x = 62.65
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y = 3.36
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z = 154.63
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[research_institute]
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lvid = 67567
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gvid = 977
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x = -148.15
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y = 6.65
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z = -202.25
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[river_port]
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lvid = 473265
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gvid = 4894
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x = 284.70
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y = 2.33
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z = 246.99
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;mlr
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[rookie_village]
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lvid = 34075
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gvid = 454
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x = -221.08256530762
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y = -19.940866470337
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z = -168.18203735352
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[sakharovs_bunker]
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lvid = 78646
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gvid = 2281
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x = 28.96
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y = -10.05
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z = -280.12
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[skadovsk_shipwreck]
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lvid = 1158843
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gvid = 4453
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x = 111.96
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y = -3.00
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z = 176.75
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[southern_checkpoint]
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lvid = 133511
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gvid = 450
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x = -123.26
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y = -28.40
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z = -379.96
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[sports_center]
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lvid = 96425
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gvid = 2367
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x = -56.60
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y = 8.92
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z = 37.57
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[train_hangar]
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lvid = 115890
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gvid = 698
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x = -73.07
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y = -0.68
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z = 17.31
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[tunnel_entrance]
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lvid = 386837
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gvid = 4704
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x = -194.82
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y = 2.41
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z = -283.01
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[tuzla_outpost]
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lvid = 52100
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gvid = 80
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x = -179.78
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y = 4.13
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z = 417.23
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[village_ruins]
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lvid = 121375
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gvid = 76
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x = -42.27
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y = 0.32
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z = 268.80
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[yanov_station]
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lvid = 632689
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gvid = 4478
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x = -51.87
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y = 1.04
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z = 196.01
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[farm_base_neytral]
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lvid = 278673
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gvid = 632
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x = -17.629943847656
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y = 0.70193535089493
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z = 275.49353027344
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[kbo_monolith]
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lvid = 118156
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gvid = 4940
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x = -71.403961181641
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y = 8.6010780334473
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z = 74.380043029785
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[yanov_depo_monolith]
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lvid = 1331034
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gvid = 4677
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x = 389.88674926758
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y = 4.2594699859619
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z = -99.171783447266
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[red_forest_vagon_csky]
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lvid = 73328
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gvid = 2768
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x = 13.32151889801
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y = -0.042056441307068
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z = -44.774848937988
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[truck_cemetery_bandits_post]
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lvid = 738682
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gvid = 5167
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x = 225.21475219727
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y = 7.7552862167358
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z = 317.65426635742
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[l13_generators]
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lvid = 350609
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gvid = 3547
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x = 155.88864135742
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y = 31.973171234131
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z = -454.85144042969
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[bridge_red_forest_mon]
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lvid = 3338
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gvid = 2790
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x = -174.38987731934
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y = 0.39412915706635
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z = -268.97796630859
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[store_books_a18]
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lvid = 39404
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gvid = 5019
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x = -171.99995422363
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y = 0.54909527301788
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z = -341.98422241211
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[farm_cordon]
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lvid = 279618
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gvid = 632
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x = -16.668813705444
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y = 0.65719717741013
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z = 267.08712768555
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[smallbridge_cordon]
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lvid = 240690
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gvid = 447
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x = -49.141971588135
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y = -10.074513435364
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z = -62.320419311523
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[railwaybridge_cordon]
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lvid = 381049
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gvid = 414
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x = 61.370723724365
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y = -0.64698362350464
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z = 153.06295776367
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[dasc_sawwill]
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lvid = 664938
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gvid = 1405
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x = 246.83842468262
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y = -0.039627730846405
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z = -192.68997192383
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[pole_bandit_base]
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lvid = 7004
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gvid = 5328
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x = -156.04
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y = -0.06
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z = 193.13
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[pole_stalker_village]
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lvid = 1626
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gvid = 5341
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x = -192.35
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y = -17.28
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z = -15.78
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[pripyat_hospital]
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lvid = 451530
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gvid = 4981
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x = 232.63668823242
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y = 4.448353767395
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z = 26.45055770874
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[red_forest_old_mine]
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lvid = 5570
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gvid = 2772
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x = -152.36056518555
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y = 2.2933793067932
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z = -26.791021347046
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