Added More & Custom Starting Locations
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<?xml version="1.0" encoding="windows-1251"?>
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<string_table>
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<string id="ui_st_abandoned_sawmill">
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<text>Abandoned Sawmill (Zaton)</text>
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</string>
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<string id="ui_st_abandoned_school">
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<text>Abandoned School (Dead City)</text>
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</string>
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<string id="ui_st_abandoned_village">
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<text>Abandoned Village (Army Warehouses)</text>
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</string>
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<string id="ui_st_brain_scorcher">
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<text>Brain Scorcher (Radar)</text>
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</string>
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<string id="ui_st_car_park">
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<text>Car Park (Cordon)</text>
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</string>
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<string id="ui_st_construction_site">
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<text>Construction Site (Wild Territory)</text>
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</string>
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<string id="ui_st_container_warehouse">
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<text>Container Warehouse (Jupiter)</text>
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</string>
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<string id="ui_st_cultural_center">
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<text>Palace of Culture (Pripyat)</text>
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</string>
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<string id="ui_st_eastern_factory">
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<text>Eastern Factory (Dark Valley)</text>
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</string>
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<string id="ui_st_factory_complex">
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<text>Factory Complex (Agroprom)</text>
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</string>
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<string id="ui_st_hermanns_bunker">
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<text>Hermann's Bunker (Jupiter)</text>
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</string>
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<string id="ui_st_hidden_base">
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<text>Hidden Base (Great Swamps)</text>
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</string>
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<string id="ui_st_kopachy_village">
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<text>Kopachy Village (Jupiter)</text>
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</string>
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<string id="ui_st_lodging_house">
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<text>Lodging House (Rostok)</text>
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</string>
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<string id="ui_st_makeshift_barracks">
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<text>Makeshift Barracks (Rostok)</text>
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</string>
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<string id="ui_st_military_base">
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<text>Military Base (Army Warehouses)</text>
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</string>
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<string id="ui_st_northern_factory">
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<text>Northern Factory (Dark Valley)</text>
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</string>
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<string id="ui_st_river_port">
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<text>River Port (Outskirts)</text>
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</string>
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<string id="ui_st_rookie_village">
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<text>Rookie Village (Cordon)</text>
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</string>
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<string id="ui_st_research_institute">
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<text>Research Institute (Agroprom)</text>
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</string>
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<string id="ui_st_sakharovs_bunker">
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<text>Sakharov's Bunker (Yantar)</text>
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</string>
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<string id="ui_st_skadovsk_shipwreck">
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<text>Skadovsk Shipwreck (Zaton)</text>
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</string>
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<string id="ui_st_southern_checkpoint">
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<text>Southern Checkpoint (Cordon)</text>
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</string>
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<string id="ui_st_sports_center">
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<text>Sports Centre (Dead City)</text>
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</string>
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<string id="ui_st_train_hanger">
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<text>Train Hangar (Garbage)</text>
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</string>
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<string id="ui_st_tunnel_entrance">
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<text>Tunnel Entrance (Jupiter)</text>
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</string>
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<string id="ui_st_tunnel_refuge">
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<text>Tunnel Refuge (Agr. Underground)</text>
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</string>
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<string id="ui_st_tuzla_outpost">
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<text>Tuzla Outpost (Great Swamps)</text>
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</string>
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<string id="ui_st_yanov_station">
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<text>Yanov Station (Jupiter)</text>
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</string>
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<string id="ui_st_pripyat_hospital">
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<text>Hospital (Outskirts)</text>
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</string>
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<string id="ui_st_red_forest_old_mine">
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<text>Mine Barracks (Red Forest)</text>
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</string>
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<!-- Last Day -->
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<string id="ui_st_atp">
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<text>Vehicle Station (Cordon)</text>
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</string>
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<string id="ui_st_barricades_at_the_car">
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<text>Car Barricade (Agroprom)</text>
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</string>
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<string id="ui_st_camp_at_crane">
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<text>Camp at crane (Chernobyl NPP)</text>
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</string>
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<string id="ui_st_camp_on_a_hillock">
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<text>Camp on the hill (Truck Cemetery)</text>
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</string>
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<string id="ui_st_check_point">
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<text>Checkpoint (Jupiter)</text>
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</string>
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<string id="ui_st_crossroads">
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<text>Intersection (Truck Cemetery)</text>
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</string>
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<string id="ui_st_curve_beam">
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<text>Gully (Army Warehouses)</text>
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</string>
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<string id="ui_st_deadlock_of_a_tunnel">
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<text>Tunnel (Agroprom)</text>
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</string>
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<string id="ui_st_destroyed_bridge">
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<text>Ruined bridge (Dark Valley)</text>
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</string>
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<string id="ui_st_eastern_checkpoint">
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<text>Eastern checkpoint (Truck Cemetery)</text>
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</string>
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<string id="ui_st_fallen_helicopter">
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<text>Crashed helicopter (Army Warehouses)</text>
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</string>
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<string id="ui_st_farm_base_neytral">
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<text>Farm (Cordon)</text>
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</string>
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<string id="ui_st_filling_station">
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<text>Petrol station (Dark Valley)</text>
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</string>
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<string id="ui_st_flea_market">
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<text>Flea Market (Garbage)</text>
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</string>
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<string id="ui_st_forest_area">
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<text>Forestry (Zaton)</text>
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</string>
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<string id="ui_st_halt_behind_a_dump">
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<text>Halt (Truck Cemetery)</text>
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</string>
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<string id="ui_st_hideout">
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<text>Hideout (Outskirts)</text>
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</string>
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<string id="ui_st_house_on_the_hill">
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<text>House on Hill</text>
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</string>
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<string id="ui_st_kbo_monolith">
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<text>Yubileiny service centre (Outskirts)</text>
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</string>
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<string id="ui_st_machine_yard">
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<text>Machine yard (Great Swamps)</text>
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</string>
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<string id="ui_st_military_base_two">
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<text>Military base (Generators)</text>
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</string>
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<string id="ui_st_mine_koper">
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<text>Headframe (Red Forest)</text>
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</string>
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<string id="ui_st_outpost_of_dolg">
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<text>Duty outpost (Garbage)</text>
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</string>
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<string id="ui_st_parking_at_kamaz">
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<text>Parking (Wild Territory)</text>
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</string>
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<string id="ui_st_parking_on_a_farm">
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<text>Parking at farm (Dark Valley)</text>
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</string>
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<string id="ui_st_parking_under_an_embankment">
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<text>Under the embankment (Great Swamps)</text>
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</string>
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<string id="ui_st_pole_bandit_base">
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<text>Bandit's park (Meadow)</text>
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</string>
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<string id="ui_st_pole_stalker_village">
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<text>Khutorok (Meadow)</text>
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</string>
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<string id="ui_st_post_of_mercenaries">
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<text>Mercenary Checkpoint (Army Warehouses)</text>
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</string>
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<string id="ui_st_power_station">
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<text>Outside Yard (Chernobyl NPP)</text>
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</string>
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<string id="ui_st_train_hangar">
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<text>Train Hangar (Garbage)</text>
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</string>
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<string id="ui_st_smallbridge_cordon">
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<text>Small Bridge (Cordon)</text>
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</string>
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<string id="ui_st_pumping_station">
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<text>Pumping Station (Swamps)</text>
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</string>
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<string id="ui_st_farm_cordon">
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<text>Loner Farm (Cordon)</text>
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</string>
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<string id="ui_st_railwaybridge_cordon">
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<text>Railway Bridge (Cordon)</text>
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</string>
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<string id="ui_st_small_village">
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<text>Small Village (Dark Valley)</text>
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</string>
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<string id="ui_st_prachechnya">
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<text>Laundromat (Outskirts)</text>
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</string>
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<string id="ui_st_processing_station">
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<text>Waste processing station (Zaton)</text>
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</string>
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<string id="ui_st_ruins">
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<text>Ruins (Abandoned Hospital)</text>
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</string>
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<string id="ui_st_store_books_a18">
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<text>Book store (Outskirts)</text>
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</string>
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<string id="ui_st_yard">
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<text>Yard (Limansk)</text>
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</string>
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<string id="ui_st_yard_with_a_terrace">
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<text>Terrace by yard (Limansk)</text>
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</string>
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</string_table>
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