Added, Updated and Removed Mods

Added:
- HUD Offsets Editor
- NPC Wounded Redone

Updated:
- Stealth Overhaul
- Redone Pripyat + Jupiter
- Redone Limansk and Hospital
- Outfit Animations
- Modded Executables

Removed:
- Arrival
This commit is contained in:
2024-04-06 19:17:40 -04:00
parent 6f19f2c70f
commit 3098b9f051
1720 changed files with 4928 additions and 113776 deletions
@@ -2,38 +2,52 @@
squad_id = 1
max_population = 3
respawn_params = respawn@katacomb_smart_terrain
respawn_only_smart = false
respawn_idle = 43200
respawn_radius = 50
;arrive_dist = 0
;smart_control = nil
;att_restr = nil
;def_restr = nil
;safe_restr = nil
;spawn_point = nil
[respawn@katacomb_smart_terrain] ;-- Type: faction {greh} = faction base
spawn_greh@veteran
spawn_greh@advanced
spawn_greh@novice
spawn_greh@advanced
spawn_greh@veteran
[spawn_greh@novice]
spawn_squads = greh_sim_squad_novice, greh_sim_squad_novice
spawn_num = {+mortal_sin -kat_greh_sabaoth_mortal_sin} 3, 0
spawn_squads = greh_sim_squad_novice, greh_sim_squad_novice, greh_sim_squad_advanced
spawn_num = {=actor_community(actor_monolith)} 3,{=actor_community(actor_greh)} 3,{+mortal_sin -kat_greh_sabaoth_mortal_sin} 3, 0
[spawn_greh@advanced]
spawn_squads = greh_sim_squad_advanced, greh_sim_squad_veteran
spawn_num = {+mortal_sin -kat_greh_sabaoth_mortal_sin} 3, 0
spawn_squads = greh_sim_squad_advanced, greh_sim_squad_advanced, greh_sim_squad_novice
spawn_num = {=actor_community(actor_monolith)} 3,{=actor_community(actor_greh)} 3,{+mortal_sin -kat_greh_sabaoth_mortal_sin} 3, 0
[spawn_greh@veteran]
spawn_squads = greh_sim_squad_advanced, greh_sim_squad_veteran
spawn_num = {+mortal_sin -kat_greh_sabaoth_mortal_sin} 2, 0
spawn_squads = greh_sim_squad_veteran, greh_sim_squad_advanced, greh_sim_squad_advanced
spawn_num = {=actor_community(actor_monolith)} 2,{=actor_community(actor_greh)} 2,{+mortal_sin -kat_greh_sabaoth_mortal_sin} 2, 0
[on_changing_level]
on_info = %=script(redone_xr_dynamic_object:dynamic_object:misc\spawn_object\katacomb_smart_terrain_objects.ltx)%
;[smart_control]
[exclusive]
kat_greh_sabaoth = katacomb_hospital\kat_greh_sabaoth.ltx
kat_greh_tech = katacomb_hospital\kat_greh_mlr_characters_logic.ltx
kat_greh_trader = katacomb_hospital\kat_greh_mlr_characters_logic.ltx
kat_greh_guide = katacomb_hospital\kat_greh_mlr_characters_logic.ltx
kat_greh_sabaoth = katacomb_hospital\kat_greh_sabaoth.ltx
kat_hosp_z1_minigunner_excl = katacomb_hospital\katacomb_smart_terrain_logic.ltx
kat_hosp_z3_minigunner_excl = katacomb_hospital\katacomb_smart_terrain_logic.ltx
kat_greh_squad_guard_mlr_1 = katacomb_hospital\kat_greh_mlr_characters_logic.ltx
kat_greh_squad_guard_mlr_2 = katacomb_hospital\kat_greh_mlr_characters_logic.ltx
kat_greh_squad_guard_mlr_3 = katacomb_hospital\kat_greh_mlr_characters_logic.ltx
kat_greh_squad_guard_mlr_4 = katacomb_hospital\kat_greh_mlr_characters_logic.ltx
kat_greh_squad_guard_mlr_5 = katacomb_hospital\kat_greh_mlr_characters_logic.ltx
kat_greh_squad_guard_mlr_6 = katacomb_hospital\kat_greh_mlr_characters_logic.ltx
kat_greh_squad_guard_mlr_1 = katacomb_hospital\katacomb_smart_terrain_squad_logic.ltx
kat_greh_squad_guard_mlr_2 = katacomb_hospital\katacomb_smart_terrain_squad_logic.ltx
kat_greh_squad_guard_mlr_3 = katacomb_hospital\katacomb_smart_terrain_squad_logic.ltx
kat_greh_squad_guard_mlr_4 = katacomb_hospital\katacomb_smart_terrain_squad_logic.ltx
kat_greh_squad_guard_mlr_5 = katacomb_hospital\katacomb_smart_terrain_squad_logic.ltx
kat_greh_squad_guard_mlr_6 = katacomb_hospital\katacomb_smart_terrain_squad_logic.ltx