Added, Updated and Removed Mods
Added: - HUD Offsets Editor - NPC Wounded Redone Updated: - Stealth Overhaul - Redone Pripyat + Jupiter - Redone Limansk and Hospital - Outfit Animations - Modded Executables Removed: - Arrival
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local CLT = { -- ChangeLevelTbl
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redforest_guid_redforest = {-171.5700,2.2687,-50.6813,3539,2772},
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pripyat_guid_redforest = {1.9774,-0.3767,184.0138,104955,2945},
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outskirts_guid_redforest = {-82.2785,0.4007,84.8129,107286,4931},
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}
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function change_lvl(p)
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if db.actor:is_talking() then
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db.actor:stop_talk()
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end
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ChangeLevel(vector():set(CLT[p][1], CLT[p][2], CLT[p][3]), CLT[p][4], CLT[p][5], vector():set(CLT[p][6] or 0, CLT[p][7] or 0, CLT[p][8] or 0), true)
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end
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function have_money(count)
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return db.actor:money() >= count
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end
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function get_cost_sect(section, count)
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local cost = ini_sys:r_s32(section, 'cost')
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return cost and cost * (count or 1)
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end
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