Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,17 @@
[limb_blood_1]
wallmarks = wm\wm_blood_4
[limb_blood_2]
wallmarks = wm\wm_blood_5
[limb_blood_3]
wallmarks = wm\wm_blood_6
[limb_blood_4]
wallmarks = wm\wm_blood_8
[limb_blood_5]
wallmarks = wm\wm_blood_9
[limb_blood_6]
wallmarks = wm\wm_blood_10
@@ -0,0 +1,60 @@
[limb_obj_base]
GroupControlSection = spawn_group
$spawn = "physics\object"
$prefetch = 8
class = O_PHYS_S
remove_time = 30
script_binding = bind_physic_object.init
; chunks
[limb_obj_1]:limb_obj_base ;medium chunk
visual = limbsmodels\meat01.ogf
[limb_obj_2]:limb_obj_base ;smallest chunk
visual = limbsmodels\meat02.ogf
[limb_obj_3]:limb_obj_base ;limblike medium chunk
visual = limbsmodels\meat03.ogf
[limb_obj_4]:limb_obj_base ;limblike small chunk
visual = limbsmodels\meat04.ogf
[limb_obj_5]:limb_obj_base ;limblike big chunk
visual = limbsmodels\meat05.ogf
;limb parts
[limb_obj_6]:limb_obj_base ;short lower leg
visual = limbsmodels\lowerleg_new.ogf
[limb_obj_7]:limb_obj_base ;long lower leg
visual = limbsmodels\lowerleg1_new.ogf
[limb_obj_8]:limb_obj_base ;short lower arm
visual = limbsmodels\upperarm_new.ogf
[limb_obj_9]:limb_obj_base ;long arm
visual = limbsmodels\upperarm1_new.ogf
[limb_obj_10]:limb_obj_base ;long upper leg
visual = limbsmodels\upperleg_new.ogf
; limbs
[limb_obj_11]:limb_obj_base ;foot
visual = limbsmodels\foot.ogf
[limb_obj_12]:limb_obj_base ;hand
visual = limbsmodels\hand.ogf
[limb_obj_13]:limb_obj_base ;head
visual = limbsmodels\head.ogf
[limb_obj_14]:limb_obj_base ;lower leg
visual = limbsmodels\lowerleg.ogf
[limb_obj_15]:limb_obj_base ;upper arm
visual = limbsmodels\upperarm.ogf
[limb_obj_16]:limb_obj_base ;upper leg
visual = limbsmodels\upperleg.ogf