Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,202 @@
; unchanged categories like drinks, medicine, weapons etc are added fully from vanilla
; things that we categorize manually are in this ltx
; Mutant Parts
[mut_1]
mutant_part_boar_leg
mutant_part_tushkano_head
mutant_part_tusk_boar
mutant_part_flesh_eye
mutant_part_fang_psevdodog
mutant_part_snork_leg
mutant_part_cat_thyroid
mutant_part_cat_claw
mutant_part_dog_liver
mutant_part_dog_heart
mutant_part_dog_tail
mutant_part_zombi_hand
[mut_2]
mutant_part_chimera_kogot
mutant_part_chimera_claw
mutant_part_psevdodog_tail
mutant_part_snork_mask
mutant_part_burer_hand
mutant_part_cat_tail
mutant_part_fracture_hand
mutant_part_lurker_tail
mutant_part_lurker_eye
mutant_part_psysucker_hand
mutant_part_heart_bloodsucker
[mut_3]
mutant_part_controller_glass
mutant_part_controller_hand
mutant_part_pseudogigant_hand
mutant_part_pseudogigant_eye
mutant_part_heart_chimera
mutant_part_krovosos_jaw
mutant_part_brain_burer
; Mutant Meat
[meat_1]
mutant_part_flesh_meat
mutant_part_boar_chop
mutant_part_dog_meat
mutant_part_psevdodog_meat
mutant_part_snork_hand
mutant_part_tushkano_meat
[meat_2]
mutant_part_chimera_meat
mutant_part_lurker_meat
mutant_part_krovosos_meat
mutant_part_psysucker_meat
; Mutant Hides
[hide_1]
hide_flesh
hide_pseudodog
hide_boar
hide_psy_dog
hide_lurker
[hide_2]
hide_bloodsucker
hide_psysucker
hide_chimera
hide_pseudogiant
hide_controller
hide_burer
; supplies additional (to exclude meat)
[xt_supplies]
sausage
breadold
device_pda_1
tomato
bread
beans
ration_ukr
ration_ru
mre
chili
chocolate
chocolate_p
conserva
corn
items_anm_dummy
kolbasa
mint
nuts
protein
tushonka
salmon
raisins
; junk artefacts
[arts_1]
af_black
af_dragon_eye
af_fire_loop
af_ball
af_fonar
af_tapeworm
af_moh
af_serofim
af_elektron
af_kogot
af_generator
af_black_angel
af_grapes
af_skull_miser
af_star_phantom
af_medallion
af_peas
af_kislushka
af_zhelch
af_sandstone
af_fountain
af_spaika
af_signet
af_repei
af_bat
af_sun
af_ear
af_chelust
af_atom
af_lighthouse
af_cell
af_cocoon
; tier 2 artefacts
[arts_2]
af_itcher
af_pin
af_blood
af_mincer_meat
af_electra_sparkler
af_sponge
af_cristall_flower
af_lobster_eyes
af_medusa
af_night_star
af_dummy_glassbeads
af_dummy_battery
af_soul
; tier 3 artefacts
[arts_3]
af_cristall
af_bracelet
af_ring
af_electra_moonlight
af_vyvert
af_empty
af_gravi
af_eye
af_dummy_dummy
af_fuzz_kolobok
; tier 4 and 5 artefacts
[arts_4]
af_fireball
af_baloon
af_electra_flash
af_black_spray
af_full_empty
af_gold_fish
af_fire
af_ice
af_glass
af_death_lamp
af_vaselisk
af_geliy
af_gimlet
;t5
af_compass
af_oasis_heart
af_monolith
; attachments
[attachs]
af_surge
af_frames
af_grid
af_freon
af_cooler
af_kevlar
af_plates
af_camelbak
af_surge_up
af_frames_up
af_grid_up
af_freon_up
af_cooler_up
af_kevlar_up
af_plates_up
af_camelbak_up
@@ -0,0 +1,54 @@
;-- don't know zaton/jupiter npcs so didnt include them
[trader]
m_trader ;; cordon sidorovich
esc_main_base_trader_mlr ;; cordon loris
esc_3_16_military_trader ;; cordon army
baraholka_trader ;; garbage stalker
baraholka_trader_night ;; garbage stalker
dasc_trade_mlr ;; darkscape stalker
bar_visitors_barman_stalker_trader ;; bar barkeep
bar_dolg_general_petrenko_stalker ;; bar duty
agr_smart_terrain_1_6_army_trader_stalker ;; agroprom army
val_smart_terrain_7_4_bandit_trader_stalker ;; dark valley bandit
trucks_cemetery_bandit_trader ;; truck cemetery bandit
mil_smart_terrain_7_10_freedom_trader_stalker ;; warehouses freedom
cit_killers_merc_trader_stalker ;; dead city merc
pri_monolith_monolith_trader_stalker ;; pripyat monolith
trader_monolith_kbo ;; monolith dont know who this is
trader_pri_a15_mlr ;; outskirts monolith
pri_special_trader_mlr ;; outskirts merc
monolith_bridge_trader_mlr ;; red forest monolith?
red_greh_trader ;; red forest sin
[mechanic]
esc_smart_terrain_5_7_loner_mechanic_stalker
army_south_mechan_mlr
dasc_tech_mlr
mar_base_stalker_tech
agr_smart_terrain_1_6_army_mechanic_stalker
bar_visitors_stalker_mechanic
val_smart_terrain_7_3_bandit_mechanic_stalker
trucks_cemetery_bandit_mechanic
mechanic_army_yan_mlr
mil_smart_terrain_7_7_freedom_mechanic_stalker
cit_killers_merc_mechanic_stalker
merc_pri_a18_mech_mlr_squad
pri_a16_mech_mlr
mechanic_monolith_kbo
pri_monolith_monolith_mechanic_stalker
red_greh_tech
[medic]
mar_smart_terrain_base_doctor
agr_1_6_medic_army_mlr
bar_dolg_medic
bandit_main_base_medic_mlr
mil_freedom_medic
cit_killers_merc_medic_stalker
[barman]
mar_base_stalker_barmen
agr_1_6_barman_army_mlr
yan_povar_army_mlr
mil_freedom_barman_mlr
@@ -0,0 +1,119 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<!-- Categories -->
<string id="xcvb_trade_mut_1">
<text>Mutant parts (common)</text>
</string>
<string id="xcvb_trade_mut_2">
<text>Mutant parts (uncommon)</text>
</string>
<string id="xcvb_trade_mut_3">
<text>Mutant parts (rare)</text>
</string>
<string id="xcvb_trade_meat_1">
<text>Meat (common)</text>
</string>
<string id="xcvb_trade_meat_2">
<text>Meat (rare)</text>
</string>
<string id="xcvb_trade_hide_1">
<text>Hides (common)</text>
</string>
<string id="xcvb_trade_hide_2">
<text>Hides (rare)</text>
</string>
<string id="xcvb_trade_arts_1">
<text>Artefacts (junk)</text>
</string>
<string id="xcvb_trade_arts_2">
<text>Artefacts (common)</text>
</string>
<string id="xcvb_trade_arts_3">
<text>Artefacts (uncommon)</text>
</string>
<string id="xcvb_trade_arts_4">
<text>Artefacts (rare)</text>
</string>
<string id="xcvb_trade_xt_weapons">
<text>Weapon</text>
</string>
<string id="xcvb_trade_xt_armors">
<text>Armor</text>
</string>
<string id="xcvb_trade_xt_repair">
<text>Repair</text>
</string>
<string id="xcvb_trade_xt_supplies">
<text>Supplies</text>
</string>
<string id="xcvb_trade_xt_med">
<text>Medicine</text>
</string>
<string id="xcvb_trade_attachs">
<text>Attachments</text>
</string>
<!-- for HUD -->
<string id="xcvb_trade_discount">
<text>Discount</text>
</string>
<string id="xcvb_trade_sell_to">
<text>Sell to trader</text>
</string>
<string id="xcvb_trade_buy_from">
<text>Buy from trader</text>
</string>
<string id="xcvb_trade_group">
<text>group:</text>
</string>
<string id="xcvb_trade_buy_krug">
<text></text>
</string>
<!-- message -->
<string id="xcvb_trade_trade">
<text>(Trade)</text>
</string>
<string id="xcvb_trade_hi">
<text>Stalkers, I've got new discounts:</text>
</string>
<string id="xcvb_trade_stay">
<text>those will stay for the next</text>
</string>
<string id="xcvb_trade_day">
<text>day.</text>
</string>
<string id="xcvb_trade_days">
<text>days.</text>
</string>
<string id="xcvb_trade_buy_msg">
<text>Selling</text>
</string>
<string id="xcvb_trade_sell_msg">
<text>Buying</text>
</string>
</string_table>
@@ -0,0 +1,52 @@
<?xml version="1.0" encoding="windows-1251"?>
<!--
MCM
-->
<string_table>
<string id="ui_mcm_xcvb_trade_title">
<text>Dynamic discounts</text>
</string>
<string id="ui_mcm_menu_xcvb_trade">
<text>Dynamic discounts</text>
</string>
<!-- Main -->
<string id="ui_mcm_xcvb_trade_min_event_time">
<text>Min event duration (days)</text>
</string>
<string id="ui_mcm_xcvb_trade_max_event_time">
<text>Max event duration (days)</text>
</string>
<string id="ui_mcm_xcvb_trade_min_event_disc">
<text>Min event discount (%)</text>
</string>
<string id="ui_mcm_xcvb_trade_max_event_disc">
<text>Max event discount (%)</text>
</string>
<string id="ui_mcm_xcvb_trade_max_disc_amount">
<text>Max amount of discounts per event</text>
</string>
<string id="ui_mcm_xcvb_trade_max_disc_amount_desc">
<text>Max amount of groups that can get dynamic discount when the event fires.</text>
</string>
<string id="ui_mcm_xcvb_trade_msg_threshold">
<text>Event message threshold (%)</text>
</string>
<string id="ui_mcm_xcvb_trade_msg_threshold_desc">
<text>You will be notified of new discount only if it will be higher than this threshold (or lower than negative threshold).</text>
</string>
<string id="ui_mcm_xcvb_trade_dbgx">
<text>debug</text>
</string>
</string_table>
@@ -0,0 +1,119 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<!-- Categories -->
<string id="xcvb_trade_mut_1">
<text>×àñòè ìóòàíòîâ (îáû÷íûå)</text>
</string>
<string id="xcvb_trade_mut_2">
<text>×àñòè ìóòàíòîâ (íåîáû÷íûå)</text>
</string>
<string id="xcvb_trade_mut_3">
<text>×àñòè ìóòàíòîâ (ðåäêèå)</text>
</string>
<string id="xcvb_trade_meat_1">
<text>Ìÿñî (îáû÷íîå)</text>
</string>
<string id="xcvb_trade_meat_2">
<text>Ìÿñî (ðåäêîå)</text>
</string>
<string id="xcvb_trade_hide_1">
<text>Øêóðû (îáû÷íûå)</text>
</string>
<string id="xcvb_trade_hide_2">
<text>Øêóðû (ðåäêèå)</text>
</string>
<string id="xcvb_trade_arts_1">
<text>Àðòåôàêòû (ìóñîðíûå)</text>
</string>
<string id="xcvb_trade_arts_2">
<text>Àðòåôàêòû (îáû÷íûå)</text>
</string>
<string id="xcvb_trade_arts_3">
<text>Àðòåôàêòû (íåîáû÷íûå)</text>
</string>
<string id="xcvb_trade_arts_4">
<text>Àðòåôàêòû (ðåäêèå)</text>
</string>
<string id="xcvb_trade_xt_weapons">
<text>Îðóæèå</text>
</string>
<string id="xcvb_trade_xt_armors">
<text>Áðîíÿ</text>
</string>
<string id="xcvb_trade_xt_repair">
<text>Ðåìîíò</text>
</string>
<string id="xcvb_trade_xt_supplies">
<text>Ïðèïàñû</text>
</string>
<string id="xcvb_trade_xt_med">
<text>Ìåäèöèíà</text>
</string>
<string id="xcvb_trade_attachs">
<text>Êðåïëåíèÿ</text>
</string>
<!-- for HUD -->
<string id="xcvb_trade_discount">
<text>Ñêèäêè</text>
</string>
<string id="xcvb_trade_sell_to">
<text>Ïðîäàæà òîðãîâöó</text>
</string>
<string id="xcvb_trade_buy_from">
<text>Ïîêóïêà ó òîðãîâöà</text>
</string>
<string id="xcvb_trade_group">
<text>ãðóïïà:</text>
</string>
<string id="xcvb_trade_buy_krug">
<text></text>
</string>
<!-- message -->
<string id="xcvb_trade_trade">
<text>(Òîðãîâëÿ)</text>
</string>
<string id="xcvb_trade_hi">
<text>Ñòàëêåðû, ó ìåíÿ íîâûå ñêèäêè:</text>
</string>
<string id="xcvb_trade_stay">
<text>îíè îñòàíóòñÿ íà</text>
</string>
<string id="xcvb_trade_day">
<text>äåíü.</text>
</string>
<string id="xcvb_trade_days">
<text>äíåé.</text>
</string>
<string id="xcvb_trade_buy_msg">
<text>Ïðîäàþ</text>
</string>
<string id="xcvb_trade_sell_msg">
<text>Ïîêóïàþ</text>
</string>
</string_table>
@@ -0,0 +1,52 @@
<?xml version="1.0" encoding="windows-1251"?>
<!--
MCM
-->
<string_table>
<string id="ui_mcm_xcvb_trade_title">
<text>Äèíàìè÷åñêèå ñêèäêè</text>
</string>
<string id="ui_mcm_menu_xcvb_trade">
<text>Äèíàìè÷åñêèå ñêèäêè</text>
</string>
<!-- Main -->
<string id="ui_mcm_xcvb_trade_min_event_time">
<text>Ìèí. äëèòåëüíîñòü ýâåíòà (äíè)</text>
</string>
<string id="ui_mcm_xcvb_trade_max_event_time">
<text>Ìàêñ. äëèòåëüíîñòü ýâåíòà (äíè)</text>
</string>
<string id="ui_mcm_xcvb_trade_min_event_disc">
<text>Ìèí. ñêèäêà ýâåíòà (%)</text>
</string>
<string id="ui_mcm_xcvb_trade_max_event_disc">
<text>Ìàêñ. ñêèäêà ýâåíòà (%)</text>
</string>
<string id="ui_mcm_xcvb_trade_max_disc_amount">
<text>Ìàêñ. êîëè÷åñòâî ñêèäîê ýâåíòà</text>
</string>
<string id="ui_mcm_xcvb_trade_max_disc_amount_desc">
<text>Ìàêñèìàëüíîå êîëè÷åñòâî ãðóïï, êîòîðûå ìîãóò ïîëó÷èòü äèíàìè÷åñêóþ ñêèäêó ïðè ýâåíòå.</text>
</string>
<string id="ui_mcm_xcvb_trade_msg_threshold">
<text>Ïîðîã ñîîáùåíèÿ ýâåíòà (%)</text>
</string>
<string id="ui_mcm_xcvb_trade_msg_threshold_desc">
<text>Âû áóäåòå óâåäîìëåíû î íîâîé ñêèäêå òîëüêî â òîì ñëó÷àå, åñëè îíà áóäåò âûøå ýòîãî ïîðîãà (èëè íèæå îòðèöàòåëüíîãî ïîðîãà).</text>
</string>
<string id="ui_mcm_xcvb_trade_dbgx">
<text>äåáàã</text>
</string>
</string_table>
@@ -0,0 +1 @@
#include "ui\ui_xcvb_trade_16.xml"
@@ -0,0 +1,31 @@
<w>
<!-- Hover -->
<hover_discount x="75" y="30" width="50" height="25" check_mode="0">
<text x="0" y="0" complex_mode="1" align="l" font="graffiti22">xcvb_trade_discount</text>
<texture r="190" g="0" b="0" a="0">none.dds</texture>
</hover_discount>
<buy_bg x="210" y="25" width="300" height="400" stretch="1">
<text x="0" y="0" complex_mode="1" align="c" vert_align="c" font="letterica18"></text>
<texture r="10" g="10" b="10" a="230">none.dds</texture>
<buy_header x="0" y="25" width="300" height="25" stretch="1">
<text x="0" y="0" complex_mode="1" align="c" font="graffiti22">xcvb_trade_buy_from</text>
<texture r="50" g="50" b="50" a="190">none.dds</texture>
</buy_header>
</buy_bg>
<sell_bg x="515" y="25" width="300" height="400" stretch="1">
<text x="0" y="0" complex_mode="1" align="c" vert_align="c" font="letterica18"></text>
<texture r="10" g="10" b="10" a="230">none.dds</texture>
<sell_header x="0" y="25" width="300" height="25" stretch="1">
<text x="0" y="0" complex_mode="1" align="c" font="graffiti22">xcvb_trade_sell_to</text>
<texture r="50" g="50" b="50" a="190">none.dds</texture>
</sell_header>
</sell_bg>
</w>