Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
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;Contains the settings for the updated ui_mutant_loot.script -trashBattery (tB)
[environment]
harvestHardcap = 92 ;[FLOAT 0-100] Max chance possible for harvest. DEFAULT 0.92 (This feels best during playtests.)
harvestDifficulty = 1 ;[FLOAT 0-∞] Multiplicitave harvest modifier with backpack. 2=double, 0=impossible. DEFAULT 1
scavengeDifficulty = 1 ;[FLOAT 0-∞] Multiplicitave harvest modifier without backpack. 2=double, 0=impossible. DEFAULT 1
minItems = 1 ;[FLOAT -3-∞] Horizontal offset of the probability curve. Negative values lower chances. DEFAULT 1
[compatiblity]
disableExtraSounds = false ;[BOOL] Disables the extra harvesting sounds enabled by this mod.
muteHarvestSounds = false ;[BOOL] This is to allow compatiblity with mods that call their own custom harvesting sounds like FDDA.
useHarvestSoundFallback = false ;[BOOL] Some mods may overwrite the defaault harvesting sound effect. This will use tell the game to use a differnet sound instead.