Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
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function on_game_start()
if melee_degrade_onhit_mcm then
melee_degrade_onhit_mcm.valid_axe["wpn_axe"] = true
melee_degrade_onhit_mcm.heavy_atk_degrade_mult["wpn_axe"] = 1.2
melee_degrade_onhit_mcm.light_atk_degrade_mult["wpn_axe"] = 1.0 -- Axe
melee_degrade_onhit_mcm.enemy_degrade["wpn_axe"] = 0.01
melee_degrade_onhit_mcm.phys_degrade["wpn_axe"] = 0.005
melee_degrade_onhit_mcm.geometry_degrade["wpn_axe"] = 0.005
melee_degrade_onhit_mcm.valid_axe["wpn_axe3"] = true
melee_degrade_onhit_mcm.heavy_atk_degrade_mult["wpn_axe3"] = 1.2
melee_degrade_onhit_mcm.light_atk_degrade_mult["wpn_axe3"] = 1.0 -- Sledge
melee_degrade_onhit_mcm.enemy_degrade["wpn_axe3"] = 0.0007
melee_degrade_onhit_mcm.phys_degrade["wpn_axe3"] = 0.0001
melee_degrade_onhit_mcm.geometry_degrade["wpn_axe3"] = 0.0001
melee_degrade_onhit_mcm.valid_axe["mmf_shovel_mili"] = true
melee_degrade_onhit_mcm.heavy_atk_degrade_mult["mmf_shovel_mili"] = 1.2
melee_degrade_onhit_mcm.light_atk_degrade_mult["mmf_shovel_mili"] = 1.0
melee_degrade_onhit_mcm.enemy_degrade["mmf_shovel_mili"] = 0.04 -- Mili Shovel
melee_degrade_onhit_mcm.phys_degrade["mmf_shovel_mili"] = 0.02
melee_degrade_onhit_mcm.geometry_degrade["mmf_shovel_mili"] = 0.02
melee_degrade_onhit_mcm.valid_axe["mmf_shovel_old"] = true
melee_degrade_onhit_mcm.heavy_atk_degrade_mult["mmf_shovel_old"] = 1.2
melee_degrade_onhit_mcm.light_atk_degrade_mult["mmf_shovel_old"] = 1.0
melee_degrade_onhit_mcm.enemy_degrade["mmf_shovel_old"] = 0.04 -- Old Shovel
melee_degrade_onhit_mcm.phys_degrade["mmf_shovel_old"] = 0.02
melee_degrade_onhit_mcm.geometry_degrade["mmf_shovel_old"] = 0.02
melee_degrade_onhit_mcm.valid_axe["wpn_axe2"] = true
melee_degrade_onhit_mcm.heavy_atk_degrade_mult["wpn_axe2"] = 1.2
melee_degrade_onhit_mcm.light_atk_degrade_mult["wpn_axe2"] = 1.0
melee_degrade_onhit_mcm.enemy_degrade["wpn_axe2"] = 0.04 -- Sharp Shovel
melee_degrade_onhit_mcm.phys_degrade["wpn_axe2"] = 0.02
melee_degrade_onhit_mcm.geometry_degrade["wpn_axe2"] = 0.02
--[[
for section, value in pairs(geometry_degrade) do
geometry_degrade[section] = geometry_degrade[section] * 2
end
]]--
end
end