Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,234 @@
;----------------------- task 2 ----------------------------
[redemption_2_vodka_box]:tch_quest
$spawn = "quest_items\redemption_2_vodka_box"
kind = i_quest
visual = dynamics\box\expl_dinamit.ogf
story_id = redemption_2_vodka_box
;quest_item = true
inv_weight = 19.8
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 0
inv_grid_y = 77
inv_name = st_redemption_2_vodka_box_name
inv_name_short = st_redemption_2_vodka_box_name
description = st_redemption_2_vodka_box_descr
can_trade = false
cost = 0
[redemption_2_documents]:tch_quest
$spawn = "quest_items\redemption_2_documents"
kind = i_quest
visual = dynamics\equipments\trade\mili_maps.ogf
story_id = redemption_2_documents
quest_item = true
inv_weight = 0.3
inv_grid_x = 7
inv_grid_y = 14
inv_grid_width = 2
inv_grid_height = 1
inv_name = st_redemption_2_documents_name
inv_name_short = st_redemption_2_documents_name
description = st_redemption_2_documents_descr
can_trade = false
cost = 0
;----------------------- task 3 ----------------------------
[redemption_3_device]:tch_quest
$spawn = "quest_items\redemption_3_device"
kind = i_quest
visual = dynamics\equipments\quest\memory_module.ogf
story_id = redemption_3_device
quest_item = true
inv_weight = 1.2
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 17
inv_grid_y = 6
inv_name = st_redemption_3_device_name
inv_name_short = st_redemption_3_device_name
description = st_redemption_3_device_descr
can_trade = false
cost = 0
use1_functor = dialogs_redemption_storyline.redemption_3_menu_place
use1_action_functor = dialogs_redemption_storyline.redemption_3_use_place
;----------------------- task 4 ----------------------------
[redemption_4_documents]:tch_quest
$spawn = "quest_items\redemption_4_documents"
kind = i_quest
visual = dynamics\equipments\quest\notes_document_case_2.ogf
story_id = redemption_4_documents
quest_item = true
inv_weight = 0.55
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 2
inv_grid_y = 15
inv_name = st_redemption_4_documents_name
inv_name_short = st_redemption_4_documents_name
description = st_redemption_4_documents_descr
can_trade = false
cost = 0
[redemption_4_agro_documents]:tch_quest
$spawn = "quest_items\redemption_4_agro_documents"
kind = i_quest
visual = dynamics\equipments\quest\notes_document_case_2.ogf
story_id = redemption_4_agro_documents
quest_item = true
inv_weight = 0.55
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 2
inv_grid_y = 15
inv_name = st_redemption_4_documents_name
inv_name_short = st_redemption_4_documents_name
description = st_redemption_4_documents_descr
can_trade = false
cost = 0
;----------------------- task post ----------------------------
; notebook
[redemption_lab_item_1]:tch_quest
$spawn = "quest_items\redemption_lab_item_1"
kind = i_quest
visual = dynamics\equipments\quest\notebook.ogf
story_id = redemption_lab_item_1
quest_item = true
inv_weight = 2.1
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 6
inv_grid_y = 11
inv_name = st_redemption_lab_item_1_name
inv_name_short = st_redemption_lab_item_1_name
description = st_redemption_lab_item_1_descr
can_trade = false
cost = 0
; pda
[redemption_lab_item_2]:tch_quest
$spawn = "quest_items\redemption_lab_item_2"
kind = i_quest
visual = dynamics\devices\dev_pda\dev_pda.ogf
story_id = redemption_lab_item_2
quest_item = true
inv_weight = 0.35
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 7
inv_grid_y = 3
inv_name = st_redemption_lab_item_2_name
inv_name_short = st_redemption_lab_item_2_name
description = st_redemption_lab_item_2_descr
can_trade = false
cost = 0
; docs slim
[redemption_lab_item_3]:tch_quest
$spawn = "quest_items\redemption_lab_item_3"
kind = i_quest
visual = dynamics\equipments\quest\notes_document_case_3.ogf
story_id = redemption_lab_item_3
quest_item = true
inv_weight = 0.05
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 14
inv_grid_y = 15
inv_name = st_redemption_lab_item_3_name
inv_name_short = st_redemption_lab_item_3_name
description = st_redemption_lab_item_3_descr
can_trade = false
cost = 0
; textolite
[redemption_lab_item_4]:tch_quest
$spawn = "quest_items\redemption_lab_item_4"
kind = i_quest
visual = dynamics\equipments\quest\materials_textolite.ogf
story_id = redemption_lab_item_4
quest_item = true
inv_weight = 0.32
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 2
inv_grid_y = 46
inv_name = st_redemption_lab_item_4_name
inv_name_short = st_redemption_lab_item_4_name
description = st_redemption_lab_item_4_descr
can_trade = false
cost = 0
; docs paper
[redemption_lab_item_5]:tch_quest
$spawn = "quest_items\redemption_lab_item_5"
kind = i_quest
visual = dynamics\equipments\quest\notes_paper_1.ogf
story_id = redemption_lab_item_5
quest_item = true
inv_weight = 0.05
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 16
inv_grid_y = 15
inv_name = st_redemption_lab_item_5_name
inv_name_short = st_redemption_lab_item_5_name
description = st_redemption_lab_item_5_descr
can_trade = false
cost = 0
; docs blue
[redemption_lab_item_6]:tch_quest
$spawn = "quest_items\redemption_lab_item_6"
kind = i_quest
visual = dynamics\equipments\quest\notes_writing_book_1.ogf
story_id = redemption_lab_item_6
quest_item = true
inv_weight = 0.05
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 8
inv_grid_y = 15
inv_name = st_redemption_lab_item_6_name
inv_name_short = st_redemption_lab_item_6_name
description = st_redemption_lab_item_6_descr
can_trade = false
cost = 0
; docs white
[redemption_lab_item_7]:tch_quest
$spawn = "quest_items\redemption_lab_item_7"
kind = i_quest
visual = dynamics\equipments\quest\notes_writing_book_2.ogf
story_id = redemption_lab_item_7
quest_item = true
inv_weight = 0.05
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 12
inv_grid_y = 15
inv_name = st_redemption_lab_item_7_name
inv_name_short = st_redemption_lab_item_7_name
description = st_redemption_lab_item_7_descr
can_trade = false
cost = 0
; docs photo
[redemption_lab_item_8]:tch_quest
$spawn = "quest_items\redemption_lab_item_8"
kind = i_quest
visual = equipments\item_document_2.ogf
story_id = redemption_lab_item_8
quest_item = true
inv_weight = 0.12
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 0
inv_grid_y = 16
inv_name = st_redemption_lab_item_8_name
inv_name_short = st_redemption_lab_item_8_name
description = st_redemption_lab_item_8_descr
can_trade = false
cost = 0
@@ -0,0 +1,17 @@
[redemption_wm_blood_1]
wallmarks = wm\wm_blood_4
[redemption_wm_blood_2]
wallmarks = wm\wm_blood_5
[redemption_wm_blood_3]
wallmarks = wm\wm_blood_6
[redemption_wm_blood_4]
wallmarks = wm\wm_blood_8
[redemption_wm_blood_5]
wallmarks = wm\wm_blood_9
[redemption_wm_blood_6]
wallmarks = wm\wm_blood_10
@@ -0,0 +1,12 @@
;; Crash fix for World Spawns Rework
;---------------------------- # OF KITS TO SPAWN TOTAL NEW SPAWNS
![kit_spawn_counts] ; MIN / MAX PER ZONE
promzona = 3, 5
grimwood = 3, 5
poselok_ug = 3, 8
![upg_kit_spawn_counts]
promzona = 0, 0
grimwood = 0, 0
poselok_ug = 0, 0
@@ -0,0 +1,14 @@
![skip_npcs]
redemption_task_1_eco = ecolog
redemption_task_3_monolith_1 = monolith
redemption_task_3_monolith_2 = monolith
redemption_task_3_monolith_3 = monolith
redemption_task_3_illeon = stalker
redemption_task_3_illeon_stalker = stalker
redemption_task_4_stalker_2 = stalker
redemption_task_5_illeon = stalker
redemption_task_5_duty_captain = dolg
redemption_task_5_freedom_captain = freedom
redemption_task_6_duty_captain = dolg
redemption_task_6_freedom_captain = freedom
redemption_task_6_monolith_vakhar = monolith