Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,38 @@
![walker@base]
on_info = {+redemption_4_beh_move} beh@teleport
![meet@base]
use = {+redemption_4_stage_2} true, {=actor_enemy} false, true
[beh@general]
behavior_state = beh_move
target = waypoint
gather_items_enabled = false
help_wounded_enabled = false
corpse_detection_enabled = false
combat_ignore_cond = {=actor_true_enemy =check_enemy_name(actor)} false
use_camp = false
turn_on_campfire = false
meet = no_meet
wounded = wounded@no_wound
path_end = loop
[wounded@no_wound]
hp_state = 0|wounded_heavy@help_heavy
hp_state_see = 0|wounded_heavy@help_heavy
hp_victim = 0|nil
hp_fight = 0|false
hp_cover = 0|false
[beh@teleport]:beh@general
combat_ignore_cond = true
invulnerable = {!actor_true_enemy} true, false
on_info = {+redemption_4_beh_move} %=teleport_npc_lvid(189094)% beh@check_stoves
[beh@check_stoves]:beh@general
combat_ignore_cond = true
invulnerable = {!actor_true_enemy} true, false
walk_dist = 60
jog_dist = 100
pt1 = 5000, wait | pos: 39.9, 1.3811, -64.4 look: 40.7624, 1.0218, -59.7102
on_info = {+redemption_4_bandits_aggro} walker@base