Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,18 @@
<w>
<file name="ui\ui_actor_menu_blockers">
<!-- cross -->
<texture id="ui_inGame2_helmet_blocker_cross" x="0" y="0" width="200" height="192" />
<texture id="ui_inGame2_backpack_blocker_cross" x="0" y="0" width="200" height="192" />
<texture id="ui_inGame2_artefact_blocker_cross" x="0" y="200" width="116" height="116" />
<!-- lock -->
<texture id="ui_inGame2_helmet_blocker_lock" x="200" y="0" width="200" height="192" />
<texture id="ui_inGame2_backpack_blocker_lock" x="200" y="0" width="200" height="192" />
<texture id="ui_inGame2_artefact_blocker_lock" x="200" y="200" width="116" height="116" />
<!-- dash -->
<texture id="ui_inGame2_helmet_blocker_dash" x="400" y="0" width="200" height="192" />
<texture id="ui_inGame2_backpack_blocker_dash" x="400" y="0" width="200" height="192" />
<texture id="ui_inGame2_artefact_blocker_dash" x="400" y="200" width="116" height="116" />
</file>
</w>
@@ -0,0 +1,50 @@
<w>
<file name="ui\ui_actor_menu_cond_bars">
<!-- def (sticks) -->
<texture id="ui_svui_cond_bar" x="0" y="0" width="79" height="8" />
<texture id="ui_svui_uses_bar" x="0" y="0" width="79" height="8" />
<texture id="ui_inGame2_inventory_item_status_bar" x="0" y="0" width="79" height="8" />
<texture id="ui_inGame2_inventory_status_bar" x="0" y="12" width="118" height="8" />
<texture id="ui_inGame2_inventory_health_bar" x="0" y="24" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar" x="568" y="24" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar" x="944" y="24" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar" x="816" y="24" width="124" height="36" />
<texture id="ui_inGame2_inventory_health_bar_bg" x="0" y="64" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar_bg" x="568" y="64" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar_bg" x="944" y="64" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar_bg" x="816" y="64" width="124" height="36" />
<!-- solid flat -->
<texture id="ui_svui_cond_bar_flat" x="0" y="116" width="79" height="8" />
<texture id="ui_inGame2_inventory_status_bar_flat" x="0" y="128" width="118" height="8" />
<texture id="ui_inGame2_inventory_health_bar_flat" x="0" y="140" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar_flat" x="568" y="140" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar_flat" x="944" y="140" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar_flat" x="816" y="140" width="124" height="36" />
<texture id="ui_inGame2_inventory_health_bar_flat_bg" x="0" y="180" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar_flat_bg" x="568" y="180" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar_flat_bg" x="944" y="180" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar_flat_bg" x="816" y="180" width="124" height="36" />
<!-- solid fade -->
<texture id="ui_svui_cond_bar_fade" x="0" y="232" width="79" height="8" />
<texture id="ui_inGame2_inventory_status_bar_fade" x="0" y="244" width="118" height="8" />
<texture id="ui_inGame2_inventory_health_bar_fade" x="0" y="256" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar_fade" x="568" y="256" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar_fade" x="944" y="256" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar_fade" x="816" y="256" width="124" height="36" />
<texture id="ui_inGame2_inventory_health_bar_fade_bg" x="0" y="296" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar_fade_bg" x="568" y="296" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar_fade_bg" x="944" y="296" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar_fade_bg" x="816" y="296" width="124" height="36" />
</file>
</w>
@@ -0,0 +1,163 @@
<w>
<!-- faction and rouble icons -->
<file name="ui\ui_actor_menu_faction_icons">
<texture id="ui_mm_faction_icon_freedom" x="0" y="0" width="204" height="204" />
<texture id="ui_mm_faction_icon_stalker" x="256" y="0" width="204" height="204" />
<texture id="ui_mm_faction_icon_bandit" x="512" y="0" width="204" height="204" />
<texture id="ui_mm_faction_icon_dolg" x="768" y="0" width="204" height="204" />
<texture id="ui_mm_faction_icon_csky" x="0" y="256" width="204" height="204" />
<texture id="ui_mm_faction_icon_ecolog" x="256" y="256" width="204" height="204" />
<texture id="ui_mm_faction_icon_army" x="512" y="256" width="204" height="204" />
<texture id="ui_mm_faction_icon_killer" x="768" y="256" width="204" height="204" />
<texture id="ui_mm_faction_icon_monolith" x="0" y="512" width="204" height="204" />
<texture id="ui_mm_faction_icon_renegade" x="256" y="512" width="204" height="204" />
<texture id="ui_mm_faction_icon_greh" x="512" y="512" width="204" height="204" />
<texture id="ui_mm_faction_icon_isg" x="768" y="512" width="204" height="204" />
<texture id="ui_inGame2_faction_roubles" x="0" y="990" width="34" height="34" />
</file>
<!-- GAMMA overlays style -->
<file name="ui\ui_actor_menu_faction_overlays">
<texture id="ui_inGame2_faction_freedom" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_stalker" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_bandit" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_dolg" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_csky" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_ecolog" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_army" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_killer" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_monolith" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_renegade" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_greh" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_isg" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_neutral" x="0" y="210" width="288" height="204" />
<texture id="ui_inGame2_faction_bg" x="0" y="420" width="0" height="0" />
<texture id="ui_inGame2_faction_freedom_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_stalker_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_bandit_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_dolg_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_csky_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_ecolog_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_army_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_killer_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_monolith_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_renegade_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_greh_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_isg_16" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_neutral_16" x="0" y="210" width="288" height="204" />
<texture id="ui_inGame2_faction_bg_16" x="0" y="420" width="0" height="0" />
<texture id="ui_inGame2_faction_freedom_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_stalker_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_bandit_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_dolg_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_csky_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_ecolog_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_army_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_killer_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_monolith_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_renegade_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_greh_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_isg_21" x="0" y="0" width="288" height="204" />
<texture id="ui_inGame2_faction_neutral_21" x="0" y="210" width="288" height="204" />
<texture id="ui_inGame2_faction_bg_21" x="0" y="420" width="0" height="0" />
</file>
<!-- Modern UI overlays style -->
<file name="ui\ui_actor_menu_faction_overlays_alt">
<texture id="ui_inGame2_faction_freedom_alt" x="0" y="0" width="646" height="204" />
<texture id="ui_inGame2_faction_stalker_alt" x="0" y="210" width="646" height="204" />
<texture id="ui_inGame2_faction_bandit_alt" x="0" y="420" width="646" height="204" />
<texture id="ui_inGame2_faction_dolg_alt" x="0" y="630" width="646" height="204" />
<texture id="ui_inGame2_faction_csky_alt" x="0" y="840" width="646" height="204" />
<texture id="ui_inGame2_faction_ecolog_alt" x="0" y="1050" width="646" height="204" />
<texture id="ui_inGame2_faction_army_alt" x="0" y="1260" width="646" height="204" />
<texture id="ui_inGame2_faction_killer_alt" x="0" y="1470" width="646" height="204" />
<texture id="ui_inGame2_faction_monolith_alt" x="0" y="1680" width="646" height="204" />
<texture id="ui_inGame2_faction_renegade_alt" x="0" y="1890" width="646" height="204" />
<texture id="ui_inGame2_faction_greh_alt" x="0" y="2100" width="646" height="204" />
<texture id="ui_inGame2_faction_isg_alt" x="0" y="2310" width="646" height="204" />
<texture id="ui_inGame2_faction_neutral_alt" x="0" y="2520" width="646" height="204" />
<texture id="ui_inGame2_faction_bg_alt" x="0" y="2730" width="646" height="204" />
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<texture id="ui_inGame2_faction_army_alt_16" x="1062" y="1260" width="986" height="204" />
<texture id="ui_inGame2_faction_killer_alt_16" x="1062" y="1470" width="986" height="204" />
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<texture id="ui_inGame2_faction_bg_alt_21" x="2654" y="2730" width="1442" height="204" />
</file>
<!-- like RoH (idea from Modern UI) overlays style -->
<file name="ui\ui_actor_menu_faction_overlays_alt2">
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</w>
@@ -0,0 +1,35 @@
<w>
<!-- grid_size = 41 -->
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<!-- simple -->
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<!-- alt -->
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<texture id="ui_item_picker_background_grid_small_alt" x="2048" y="1752" width="636" height="296" />
</file>
</w>
@@ -0,0 +1,43 @@
<w>
<file name="ui\ui_actor_menu_rank_icons">
<!-- GAMMA -->
<texture id="ui_rank_novice" x="0" y="0" width="124" height="124" />
<texture id="ui_rank_trainee" x="124" y="0" width="124" height="124" />
<texture id="ui_rank_experienced" x="248" y="0" width="124" height="124" />
<texture id="ui_rank_professional" x="372" y="0" width="124" height="124" />
<texture id="ui_rank_veteran" x="496" y="0" width="124" height="124" />
<texture id="ui_rank_expert" x="620" y="0" width="124" height="124" />
<texture id="ui_rank_master" x="744" y="0" width="124" height="124" />
<texture id="ui_rank_legend" x="868" y="0" width="124" height="124" />
<!-- Modern UI -->
<texture id="ui_rank_novice_mui" x="0" y="124" width="124" height="124" />
<texture id="ui_rank_trainee_mui" x="124" y="124" width="124" height="124" />
<texture id="ui_rank_experienced_mui" x="248" y="124" width="124" height="124" />
<texture id="ui_rank_professional_mui" x="372" y="124" width="124" height="124" />
<texture id="ui_rank_veteran_mui" x="496" y="124" width="124" height="124" />
<texture id="ui_rank_expert_mui" x="620" y="124" width="124" height="124" />
<texture id="ui_rank_master_mui" x="744" y="124" width="124" height="124" />
<texture id="ui_rank_legend_mui" x="868" y="124" width="124" height="124" />
<!-- Simplified Vision UI -->
<texture id="ui_rank_novice_svui" x="0" y="248" width="124" height="124" />
<texture id="ui_rank_trainee_svui" x="124" y="248" width="124" height="124" />
<texture id="ui_rank_experienced_svui" x="248" y="248" width="124" height="124" />
<texture id="ui_rank_professional_svui" x="372" y="248" width="124" height="124" />
<texture id="ui_rank_veteran_svui" x="496" y="248" width="124" height="124" />
<texture id="ui_rank_expert_svui" x="620" y="248" width="124" height="124" />
<texture id="ui_rank_master_svui" x="744" y="248" width="124" height="124" />
<texture id="ui_rank_legend_svui" x="868" y="248" width="124" height="124" />
<!-- Simplified Vision UI v2 -->
<texture id="ui_rank_novice_svui_alt" x="0" y="372" width="124" height="124" />
<texture id="ui_rank_trainee_svui_alt" x="124" y="372" width="124" height="124" />
<texture id="ui_rank_experienced_svui_alt" x="248" y="372" width="124" height="124" />
<texture id="ui_rank_professional_svui_alt" x="372" y="372" width="124" height="124" />
<texture id="ui_rank_veteran_svui_alt" x="496" y="372" width="124" height="124" />
<texture id="ui_rank_expert_svui_alt" x="620" y="372" width="124" height="124" />
<texture id="ui_rank_master_svui_alt" x="744" y="372" width="124" height="124" />
<texture id="ui_rank_legend_svui_alt" x="868" y="372" width="124" height="124" />
</file>
</w>
@@ -0,0 +1,105 @@
<w>
<file name="ui\ui_actor_menu_sorter_icons">
<!-- old not used but let it stay here --> <!--
<texture id="ui_btn_sort_all_d" x="504" y="56" width="56" height="56" />
<texture id="ui_btn_sort_all_e" x="504" y="56" width="56" height="56" />
<texture id="ui_btn_sort_all_h" x="504" y="0" width="56" height="56" />
<texture id="ui_btn_sort_all_t" x="504" y="0" width="56" height="56" />
<texture id="ui_btn_sort_weapon_d" x="448" y="56" width="56" height="56" />
<texture id="ui_btn_sort_weapon_e" x="448" y="56" width="56" height="56" />
<texture id="ui_btn_sort_weapon_h" x="448" y="0" width="56" height="56" />
<texture id="ui_btn_sort_weapon_t" x="448" y="0" width="56" height="56" />
<texture id="ui_btn_sort_outfit_d" x="392" y="56" width="56" height="56" />
<texture id="ui_btn_sort_outfit_e" x="392" y="56" width="56" height="56" />
<texture id="ui_btn_sort_outfit_h" x="392" y="0" width="56" height="56" />
<texture id="ui_btn_sort_outfit_t" x="392" y="0" width="56" height="56" />
<texture id="ui_btn_sort_ammo_d" x="336" y="56" width="56" height="56" />
<texture id="ui_btn_sort_ammo_e" x="336" y="56" width="56" height="56" />
<texture id="ui_btn_sort_ammo_h" x="336" y="0" width="56" height="56" />
<texture id="ui_btn_sort_ammo_t" x="336" y="0" width="56" height="56" />
<texture id="ui_btn_sort_arty_d" x="280" y="56" width="56" height="56" />
<texture id="ui_btn_sort_arty_e" x="280" y="56" width="56" height="56" />
<texture id="ui_btn_sort_arty_h" x="280" y="0" width="56" height="56" />
<texture id="ui_btn_sort_arty_t" x="280" y="0" width="56" height="56" />
<texture id="ui_btn_sort_utility_d" x="224" y="56" width="56" height="56" />
<texture id="ui_btn_sort_utility_e" x="224" y="56" width="56" height="56" />
<texture id="ui_btn_sort_utility_h" x="224" y="0" width="56" height="56" />
<texture id="ui_btn_sort_utility_t" x="224" y="0" width="56" height="56" />
<texture id="ui_btn_sort_food_d" x="168" y="56" width="56" height="56" />
<texture id="ui_btn_sort_food_e" x="168" y="56" width="56" height="56" />
<texture id="ui_btn_sort_food_h" x="168" y="0" width="56" height="56" />
<texture id="ui_btn_sort_food_t" x="168" y="0" width="56" height="56" />
<texture id="ui_btn_sort_misc_d" x="112" y="56" width="56" height="56" />
<texture id="ui_btn_sort_misc_e" x="112" y="56" width="56" height="56" />
<texture id="ui_btn_sort_misc_h" x="112" y="0" width="56" height="56" />
<texture id="ui_btn_sort_misc_t" x="112" y="0" width="56" height="56" />
<texture id="ui_btn_sort_meds_d" x="56" y="56" width="56" height="56" />
<texture id="ui_btn_sort_meds_e" x="56" y="56" width="56" height="56" />
<texture id="ui_btn_sort_meds_h" x="56" y="0" width="56" height="56" />
<texture id="ui_btn_sort_meds_t" x="56" y="0" width="56" height="56" />
<texture id="ui_btn_sort_upgrades_d" x="0" y="56" width="56" height="56" />
<texture id="ui_btn_sort_upgrades_e" x="0" y="56" width="56" height="56" />
<texture id="ui_btn_sort_upgrades_h" x="0" y="0" width="56" height="56" />
<texture id="ui_btn_sort_upgrades_t" x="0" y="0" width="56" height="56" /> -->
<!-- for lua inventory -->
<texture id="ui_inGame2_btn_sort_all_d" x="0" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_all_e" x="0" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_all_h" x="0" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_all_t" x="0" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_weapon_d" x="56" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_weapon_e" x="56" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_weapon_h" x="56" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_weapon_t" x="56" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_outfit_d" x="112" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_outfit_e" x="112" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_outfit_h" x="112" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_outfit_t" x="112" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_ammo_d" x="168" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_ammo_e" x="168" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_ammo_h" x="168" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_ammo_t" x="168" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_arty_d" x="224" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_arty_e" x="224" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_arty_h" x="224" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_arty_t" x="224" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_utility_d" x="280" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_utility_e" x="280" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_utility_h" x="280" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_utility_t" x="280" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_food_d" x="336" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_food_e" x="336" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_food_h" x="336" y="56" width="56" height="56" />
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<texture id="ui_inGame2_btn_sort_misc_d" x="392" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_misc_e" x="392" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_misc_h" x="392" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_misc_t" x="392" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_meds_d" x="448" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_meds_e" x="448" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_meds_h" x="448" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_meds_t" x="448" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_upgrades_d" x="504" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_upgrades_e" x="504" y="0" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_upgrades_h" x="504" y="56" width="56" height="56" />
<texture id="ui_inGame2_btn_sort_upgrades_t" x="504" y="56" width="56" height="56" />
</file>
</w>
@@ -0,0 +1,56 @@
<w>
<file name="ui\ui_actor_menu_stats_icons">
<!-- States -->
<texture id="ui_inGame2_inv_state_health" x="0" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_radia" x="56" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_acid" x="112" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_shock" x="168" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_fire" x="224" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_psi" x="280" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_wound" x="336" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_fire_wound" x="392" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_power" x="448" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_hunger" x="504" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_thirst" x="560" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_sleep" x="616" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_P_health" x="0" y="56" width="56" height="56" />
<texture id="ui_inGame2_inv_state_P_radia" x="56" y="56" width="56" height="56" />
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<texture id="ui_inGame2_inv_state_P_shock" x="168" y="56" width="56" height="56" />
<texture id="ui_inGame2_inv_state_P_fire" x="224" y="56" width="56" height="56" />
<texture id="ui_inGame2_inv_state_P_psi" x="280" y="56" width="56" height="56" />
<texture id="ui_inGame2_inv_state_P_wound" x="336" y="56" width="56" height="56" />
<texture id="ui_inGame2_inv_state_P_fire_wound" x="392" y="56" width="56" height="56" />
<texture id="ui_inGame2_inv_state_P_power" x="448" y="56" width="56" height="56" />
<texture id="ui_inGame2_inv_state_P_hunger" x="504" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_P_thirst" x="560" y="0" width="56" height="56" />
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<texture id="ui_inGame2_inv_state_N_health" x="0" y="112" width="56" height="56" />
<texture id="ui_inGame2_inv_state_N_radia" x="56" y="112" width="56" height="56" />
<texture id="ui_inGame2_inv_state_N_acid" x="112" y="112" width="56" height="56" />
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<texture id="ui_inGame2_inv_state_N_psi" x="280" y="112" width="56" height="56" />
<texture id="ui_inGame2_inv_state_N_wound" x="336" y="112" width="56" height="56" />
<texture id="ui_inGame2_inv_state_N_fire_wound" x="392" y="112" width="56" height="56" />
<texture id="ui_inGame2_inv_state_N_power" x="448" y="112" width="56" height="56" />
<texture id="ui_inGame2_inv_state_N_hunger" x="504" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_N_thirst" x="560" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_N_sleep" x="616" y="0" width="56" height="56" />
<!-- Accurate Stats Extended -->
<texture id="ui_inGame2_inv_state_head_fire_wound" x="672" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_strike" x="728" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_explosion" x="784" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_N_head_fire_wound" x="672" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_N_strike" x="728" y="0" width="56" height="56" />
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<texture id="ui_inGame2_inv_state_P_head_fire_wound" x="672" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_P_strike" x="728" y="0" width="56" height="56" />
<texture id="ui_inGame2_inv_state_P_explosion" x="784" y="0" width="56" height="56" />
</file>
</w>
@@ -0,0 +1,11 @@
<w>
<file name="ui\ui_actor_pda">
<texture id="ui_inGame2_pda_buttons_leftside_b" x="197" y="1" width="3" height="27" />
<texture id="ui_inGame2_pda_buttons_leftside_back" x="200" y="1" width="10" height="27" />
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<texture id="ui_inGame2_pda_missionlist_button_rightside_e" x="99" y="71" width="3" height="19" />
</file>
</w>
@@ -0,0 +1,125 @@
<w>
<!-- New game -->
<file name="ui\new_game\ui_new_game_main">
<texture id="ui_new_game_main" x="0" y="0" width="1024" height="720" />
</file>
<file name="ui\new_game\ui_new_game_back_t">
<texture id="ui_new_game_back" x="0" y="0" width="1024" height="720" />
</file>
<file name="ui\new_game\ui_new_game_popup">
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<texture id="ui_new_game_popup_icon" x="428" y="0" width="220" height="498" />
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<texture id="ui_new_game_btn_greh_e" x="264" y="939" width="88" height="88" />
<texture id="ui_new_game_btn_greh_h" x="176" y="936" width="88" height="88" />
<texture id="ui_new_game_btn_greh_t" x="176" y="936" width="88" height="88" />
<texture id="ui_new_game_btn_zombied_d" x="440" y="939" width="88" height="88" />
<texture id="ui_new_game_btn_zombied_e" x="440" y="939" width="88" height="88" />
<texture id="ui_new_game_btn_zombied_h" x="352" y="936" width="88" height="88" />
<texture id="ui_new_game_btn_zombied_t" x="352" y="936" width="88" height="88" />
</file>
<file name="ui\ui_actor_multiplayer_game_menu">
<texture id="ui_new_game_btn_checkbox_d" x="903" y="153" width="40" height="40" />
<texture id="ui_new_game_btn_checkbox_e" x="903" y="193" width="40" height="40" />
<texture id="ui_new_game_btn_checkbox_h" x="903" y="233" width="40" height="40" />
<texture id="ui_new_game_btn_checkbox_t" x="903" y="273" width="40" height="40" />
</file>
<file name="ui\new_game\ui_svui_new_game">
<texture id="ui_new_game_map_l04_darkvalley" x="0" y="0" width="665" height="233" /> <!-- Bandit -->
<texture id="ui_new_game_map_l07_military" x="0" y="233" width="665" height="233" /> <!-- Freedom -->
<texture id="ui_new_game_map_l01_escape" x="0" y="466" width="665" height="233" /> <!-- Loner -->
<texture id="ui_new_game_map_k00_marsh" x="0" y="699" width="665" height="233" /> <!-- CS -->
<texture id="ui_new_game_map_l05_bar" x="665" y="0" width="665" height="233" /> <!-- Duty -->
<texture id="ui_new_game_map_l09_deadcity" x="665" y="233" width="665" height="233" /> <!-- Mercenary -->
<texture id="ui_new_game_map_l03_agroprom" x="665" y="466" width="665" height="233" /> <!-- Military -->
<texture id="ui_new_game_map_l08_yantar" x="665" y="699" width="665" height="233" /> <!-- Ecologist -->
<texture id="ui_new_game_map_l11_pripyat" x="1330" y="0" width="665" height="233" /> <!-- Monolith -->
<!-- Renegade -->
<texture id="ui_new_game_map_l10_red_forest" x="1330" y="466" width="665" height="233" /> <!-- Sin -->
<texture id="ui_new_game_map_l12_stancia" x="1330" y="699" width="665" height="233" /> <!-- UNISG -->
</file>
<file name="ui\new_game\ui_svui_new_game2">
<texture id="ui_new_game_map_jupiter" x="0" y="0" width="665" height="233" />
<texture id="ui_new_game_map_l06_rostok" x="0" y="233" width="665" height="233" />
<texture id="ui_new_game_map_zaton" x="0" y="466" width="665" height="233" />
<texture id="ui_new_game_map_pripyat" x="0" y="699" width="665" height="233" />
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<texture id="ui_new_game_map_l12_stancia_2" x="665" y="233" width="665" height="233" />
<texture id="ui_new_game_map_l11_hospital" x="665" y="466" width="665" height="233" />
<texture id="ui_new_game_map_k01_darkscape" x="665" y="699" width="665" height="233" />
<texture id="ui_new_game_map_l10_limansk" x="1330" y="0" width="665" height="233" />
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<texture id="ui_new_game_map_k02_trucks_cemetery" x="1330" y="466" width="665" height="233" />
<texture id="ui_new_game_map_l03u_agr_underground" x="1330" y="699" width="665" height="233" />
</file>
</w>
@@ -0,0 +1,6 @@
<w>
<file name="ui\ui_actor_hint_wnd">
<texture id="ui_inGame2_Patroni_HUD_gold_bar" x="678" y="179" width="138" height="8" />
<texture id="ui_inGame2_Patroni_HUD_bhs_bar" x="678" y="179" width="70" height="8" />
</file>
</w>
@@ -0,0 +1,349 @@
<w>
<file name="ui\ui_actor_dialog_screen">
<texture id="ui_inGame2_dialog_main_window" x="0" y="0" width="632" height="768" />
</file>
<file name="ui\ui_actor_hint_wnd">
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<texture id="ui_inGame2_hint_wnd_main_window_t" x="32" y="1" width="32" height="32" />
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<texture id="ui_inGame2_hint_wnd_main_window_rb" x="64" y="65" width="32" height="32" />
</file>
<file name="ui\ui_actor_menu">
<texture id="ui_inGame2_inventory_back" x="1019" y="0" width="694" height="1536" />
<texture id="ui_inGame2_inventory_back_vert" x="1701" y="2050" width="694" height="1536" />
<texture id="ui_inGame2_left_side" x="3418" y="0" width="678" height="1536" />
<texture id="ui_inGame2_left_side_16" x="1714" y="0" width="1018" height="1536" />
<texture id="ui_inGame2_left_side_21" x="2621" y="2050" width="1475" height="1536" />
<texture id="ui_inGame2_repair_panel" x="2736" y="0" width="678" height="1536" />
<texture id="ui_inGame2_repair_panel_16" x="0" y="0" width="1018" height="1536" />
<texture id="ui_inGame2_repair_panel_21" x="0" y="2050" width="1475" height="1536" />
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<texture id="ui_inGame2_repair_button_e" x="1890" y="1670" width="176" height="64" />
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<texture id="ui_inGame2_repair_button_t" x="2242" y="1670" width="176" height="64" />
<!-- Not used -->
<texture id="ui_inGame2_inventory_button_d" x="2215" y="1742" width="280" height="56" />
<texture id="ui_inGame2_inventory_button_e" x="2215" y="1806" width="280" height="56" />
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<!-- Not used -->
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<!-- Not Used -->
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<texture id="ui_item_picker_frame_t" x="1390" y="1708" width="41" height="23" />
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<texture id="ui_item_picker_frame_b" x="1390" y="1772" width="41" height="23" />
<!-- Not Used -->
<texture id="ui_item_picker_Sframe_lt" x="1472" y="1751" width="15" height="15" />
<texture id="ui_item_picker_Sframe_t" x="1487" y="1751" width="6" height="15" />
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<texture id="ui_item_picker_Sframe_rb" x="1493" y="1772" width="15" height="15" />
<texture id="ui_item_picker_Sframe_back" x="1487" y="1766" width="6" height="6" />
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<texture id="ui_item_picker_background" x="0" y="1752" width="636" height="296" />
</file>
<file name="ui\ui_actor_menu_alt">
<texture id="ui_inGame2_inventory_back_alt" x="1019" y="0" width="694" height="1536" />
<texture id="ui_inGame2_inventory_back_vert_alt" x="1701" y="2050" width="694" height="1536" />
<texture id="ui_inGame2_left_side_alt" x="3418" y="0" width="678" height="1536" />
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<texture id="ui_inGame2_repair_panel_alt" x="2736" y="0" width="678" height="1536" />
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<texture id="ui_inGame2_repair_panel_alt_21" x="0" y="2050" width="1475" height="1536" />
</file>
<file name="ui\ui_actor_menu_alt_bg">
<texture id="ui_inGame2_inventory_back_alt_bg" x="1019" y="0" width="694" height="1536" />
<texture id="ui_inGame2_inventory_back_vert_alt_bg" x="1701" y="2050" width="694" height="1536" />
<texture id="ui_inGame2_left_side_alt_bg" x="3418" y="0" width="678" height="1536" />
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<texture id="ui_inGame2_repair_panel_alt_bg_21" x="0" y="2050" width="1475" height="1536" />
</file>
<file name="ui\ui_actor_sleep_screen">
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<texture id="ui_inGame2_weapon_highlighter" x="220" y="549" width="100" height="312" />
<texture id="ui_inGame2_helmet_highlighter" x="332" y="549" width="100" height="96" />
<texture id="ui_inGame2_armor_highlighter" x="332" y="657" width="100" height="150" />
<texture id="ui_inGame2_detector_highlighter" x="332" y="819" width="100" height="42" />
<texture id="ui_inGame2_quick_item_highlighter" x="444" y="819" width="42" height="42" />
<texture id="ui_inGame2_artefakt_highlighter" x="444" y="819" width="42" height="42" />
<texture id="ui_inGame2_weapon_horizontal_highlighter" x="220" y="873" width="316" height="96" />
<texture id="ui_inGame2_panorama_window" x="0" y="273" width="601" height="128" /> <!-- height="122" -->
<!-- Weapon prop icons -->
<texture id="ui_wp_prop_damage" x="654" y="566" width="19" height="19" />
<texture id="ui_wp_prop_skorostrelnost" x="673" y="433" width="19" height="19" />
<texture id="ui_wp_prop_otdacha" x="673" y="452" width="19" height="19" />
<texture id="ui_wp_prop_nadezhnost" x="673" y="471" width="19" height="19" />
<texture id="ui_wp_prop_ergonomics" x="673" y="490" width="19" height="19" />
<texture id="ui_wp_prop_nastilnost" x="673" y="509" width="19" height="19" />
<texture id="ui_wp_prop_tochnost" x="673" y="528" width="19" height="19" />
<texture id="ui_wp_prop_weight" x="673" y="547" width="19" height="19" />
<texture id="ui_wp_prop_optics" x="673" y="566" width="19" height="19" />
<texture id="ui_wp_prop_autolockscope" x="692" y="528" width="19" height="19" />
<texture id="ui_wp_prop_scope_attach" x="692" y="547" width="19" height="19" />
<texture id="ui_wp_prop_nightvision" x="692" y="566" width="19" height="19" />
<texture id="ui_wp_prop_scope_6x" x="711" y="528" width="19" height="19" />
<texture id="ui_wp_prop_scope" x="711" y="547" width="19" height="19" />
<texture id="ui_wp_prop_autofire" x="711" y="566" width="19" height="19" />
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<texture id="ui_wp_prop_scope_1.5x" x="730" y="509" width="19" height="19" />
<texture id="ui_wp_prop_scope_5x" x="730" y="528" width="19" height="19" />
<texture id="ui_wp_prop_contrast" x="730" y="547" width="19" height="19" />
<texture id="ui_wp_prop_3xfire" x="730" y="566" width="19" height="19" />
<!-- Armor prop icons -->
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<texture id="ui_am_prop_scanner" x="749" y="528" width="19" height="19" />
<texture id="ui_am_prop_electro" x="749" y="547" width="19" height="19" />
<texture id="ui_am_prop_thirst_p" x="749" y="585" width="19" height="19" />
<texture id="ui_am_prop_night_vision" x="768" y="528" width="19" height="19" />
<texture id="ui_am_prop_artefact" x="768" y="547" width="19" height="19" />
<texture id="ui_am_prop_satiety_restore_speed" x="768" y="566" width="19" height="19" />
<texture id="ui_am_prop_sleep_p" x="768" y="585" width="19" height="19" />
<texture id="ui_am_prop_chem" x="787" y="452" width="19" height="19" />
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<texture id="ui_am_prop_autolock" x="787" y="490" width="19" height="19" />
<texture id="ui_am_prop_sprint" x="787" y="509" width="19" height="19" />
<texture id="ui_am_prop_night_vision_2" x="787" y="528" width="19" height="19" />
<texture id="ui_am_prop_night_vision_3" x="787" y="547" width="19" height="19" />
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<texture id="ui_am_prop_Vibros" x="806" y="547" width="19" height="19" />
<texture id="ui_am_prop_damage" x="806" y="566" width="19" height="19" />
<texture id="ui_am_prop_time_period" x="825" y="433" width="19" height="19" />
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<texture id="ui_am_prop_chemburn_protection" x="882" y="452" width="19" height="19" />
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<texture id="ui_am_prop_anabiotic" x="901" y="547" width="19" height="19" />
</file>
<file name="ui\ui_common">
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<texture id="ui_scroll_back_21_b" x="120" y="189" width="19" height="15" />
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<texture id="ui_scroll_box_21_e" x="120" y="206" width="19" height="15" />
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<texture id="ui_scroll_btn_down" x="124" y="222" width="15" height="15" />
<texture id="ui_listline2" x="0" y="37" width="35" height="17" />
<texture id="ui_button_ordinary_d" x="0" y="87" width="116" height="28" />
<texture id="ui_button_ordinary_e" x="0" y="115" width="116" height="28" />
<texture id="ui_button_ordinary_h" x="0" y="143" width="116" height="28" />
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<texture id="ui_inGame2_Mp_bigbuttone_t" x="4" y="570" width="148" height="40" />
<texture id="ui_button_main01_d" x="4" y="426" width="148" height="40" />
<texture id="ui_button_main01_e" x="4" y="474" width="148" height="40" />
<texture id="ui_button_main01_h" x="4" y="522" width="148" height="40" />
<texture id="ui_button_main01_t" x="4" y="570" width="148" height="40" />
<texture id="ui_button_main02_d" x="4" y="618" width="148" height="40" />
<texture id="ui_button_main02_e" x="4" y="666" width="148" height="40" />
<texture id="ui_button_main02_h" x="4" y="714" width="148" height="40" />
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<texture id="ui_button_main03_d" x="4" y="810" width="148" height="40" />
<texture id="ui_button_main03_e" x="4" y="858" width="148" height="40" />
<texture id="ui_button_main03_h" x="4" y="906" width="148" height="40" />
<texture id="ui_button_main03_t" x="4" y="954" width="148" height="40" />
</file>
<file name="ui\ui_options">
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<texture id="ui_checkbox_TabLED_d" x="0" y="1536" width="292" height="56" />
<texture id="ui_checkbox_TabLED_e" x="0" y="1536" width="292" height="56" />
<texture id="ui_checkbox_TabLED_h" x="0" y="1596" width="292" height="56" />
<texture id="ui_checkbox_TabLED_t" x="0" y="1656" width="292" height="56" />
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<texture id="ui_inGame2_checkbox_e" x="321" y="1583" width="40" height="60" />
<texture id="ui_inGame2_checkbox_h" x="321" y="1643" width="40" height="60" />
<texture id="ui_inGame2_checkbox_t" x="321" y="1703" width="40" height="60" />
<texture id="ui_radio_d" x="387" y="1583" width="40" height="60" />
<texture id="ui_radio_e" x="387" y="1583" width="40" height="60" />
<texture id="ui_radio_h" x="387" y="1643" width="40" height="60" />
<texture id="ui_radio_t" x="387" y="1703" width="40" height="60" />
</file>
<file name="ui\ui_hud">
<texture id="ui_sega_healph" x="591" y="198" width="433" height="25" />
<texture id="ui_sega_healph_progress" x="683" y="185" width="341" height="10" />
</file>
<file name="ui\ui_wheel_ammo">
<texture id="ui_hud2_wheel_ammo" x="40" y="40" width="361" height="361" />
<texture id="ui_hud2_wheel_ammo_extended" x="40" y="40" width="361" height="480" />
<texture id="ui_hud2_wheel_extent" x="40" y="440" width="360" height="80" />
<texture id="ui_button_wheel_light_d" x="0" y="0" width="0" height="0" />
<texture id="ui_button_wheel_light_e" x="0" y="0" width="0" height="0" />
<texture id="ui_button_wheel_light_h" x="0" y="600" width="100" height="50" />
<texture id="ui_button_wheel_light_t" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_combat" x="0" y="700" width="100" height="100" />
<texture id="ui_companion_combat_btn_d" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_combat_btn_e" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_combat_btn_h" x="0" y="700" width="100" height="100" />
<texture id="ui_companion_combat_btn_t" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_movement" x="100" y="700" width="100" height="100" />
<texture id="ui_companion_movement_btn_d" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_movement_btn_e" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_movement_btn_h" x="100" y="700" width="100" height="100" />
<texture id="ui_companion_movement_btn_t" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_stealth" x="200" y="700" width="100" height="100" />
<texture id="ui_companion_stealth_btn_d" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_stealth_btn_e" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_stealth_btn_h" x="200" y="700" width="100" height="100" />
<texture id="ui_companion_stealth_btn_t" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_distance" x="300" y="700" width="100" height="100" />
<texture id="ui_companion_distance_btn_d" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_distance_btn_e" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_distance_btn_h" x="300" y="700" width="100" height="100" />
<texture id="ui_companion_distance_btn_t" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_loot" x="400" y="700" width="100" height="100" />
<texture id="ui_companion_loot_btn_d" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_loot_btn_e" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_loot_btn_h" x="400" y="700" width="100" height="100" />
<texture id="ui_companion_loot_btn_t" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_trade" x="0" y="800" width="100" height="100" />
<texture id="ui_companion_trade_btn_d" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_trade_btn_e" x="0" y="0" width="0" height="0" />
<texture id="ui_companion_trade_btn_h" x="0" y="800" width="100" height="100" />
<texture id="ui_companion_trade_btn_t" x="0" y="0" width="0" height="0" />
</file>
<file name="ui\ui_ingame2_common">
<texture id="ui_item_count_back" x="864" y="817" width="48" height="20" />
<texture id="ui_item_count_back2" x="790" y="817" width="72" height="20" />
</file>
<file name="ui\items\ui_details">
<texture id="ui_itm_details" x="0" y="0" width="768" height="512" />
<texture id="ui_itm_line" x="0" y="1008" width="768" height="16" />
</file>
<!-- Workshop -->
<file name="ui\items\ui_workshop">
<texture id="ui_inGame2_workshop_background" x="0" y="0" width="1024" height="640" />
<texture id="ui_inGame2_workshop_line" x="1" y="669" width="2" height="2" />
<texture id="ui_inGame2_workshop_item_window_clean_s" x="8" y="799" width="91" height="44" />
<texture id="ui_inGame2_workshop_item_window_con" x="107" y="806" width="74" height="37" />
<texture id="ui_inGame2_workshop_toolkit" x="0" y="851" width="218" height="173" />
<texture id="ui_inGame2_workshop_craft_menu" x="226" y="830" width="164" height="194" />
<texture id="ui_inGame2_workshop_craft_recipes" x="226" y="830" width="164" height="194" />
<texture id="ui_button_light_d" x="56" y="640" width="56" height="28" />
<texture id="ui_button_light_e" x="56" y="640" width="56" height="28" />
<texture id="ui_button_light_h" x="0" y="640" width="56" height="28" />
<texture id="ui_button_light_t" x="56" y="640" width="56" height="28" />
</file>
<!-- Common -->
<file name="ui\items\ui_item_1">
<texture id="ui_inGame2_item_1_background" x="0" y="0" width="768" height="640" />
<texture id="ui_inGame2_item_1_inv" x="0" y="792" width="312" height="232" />
<texture id="ui_inGame2_item_1_box" x="0" y="664" width="238" height="120" />
<texture id="ui_inGame2_item_1_window_clean" x="320" y="868" width="124" height="74" />
<texture id="ui_inGame2_item_1_window" x="320" y="950" width="124" height="74" />
</file>
<file name="ui\items\common_elements2">
<texture id="ui_inGame2_workshop_upgrade_menu" x="0" y="0" width="622" height="416" />
<texture id="ui_inGame2_workshop_craft_inv" x="630" y="0" width="238" height="416" />
<texture id="ui_button_upgr_d" x="876" y="132" width="91" height="44" />
<texture id="ui_button_upgr_e" x="876" y="176" width="91" height="44" />
<texture id="ui_button_upgr_h" x="876" y="88" width="91" height="44" />
<texture id="ui_button_upgr_t" x="876" y="0" width="91" height="44" />
</file>
<file name="ui\ui_loot_interface">
<texture id="ui_loot_window" x="0" y="0" width="328" height="512" />
</file>
<file name="ui\ui_con_checker_interface">
<texture id="ui_con_checker_window" x="0" y="0" width="466" height="512" />
</file>
</w>
@@ -0,0 +1,15 @@
<w>
<file name="ui\ui_upgrade_indicator">
<!-- gear -->
<texture id="ui_upgrade_arrow1_gear" x="0" y="0" width="22" height="22" />
<texture id="ui_upgrade_arrow2_gear" x="0" y="22" width="16" height="16" />
<!-- arrow -->
<texture id="ui_upgrade_arrow1_arrow" x="22" y="0" width="22" height="22" />
<texture id="ui_upgrade_arrow2_arrow" x="22" y="22" width="16" height="16" />
<!-- wrench -->
<texture id="ui_upgrade_arrow1_wrench" x="44" y="0" width="22" height="22" />
<texture id="ui_upgrade_arrow2_wrench" x="44" y="22" width="16" height="16" />
</file>
</w>