Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
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<!--Custom HUD Indicator-->
<w>
<file name="ui\Equipment_icons">
<texture id="ui_dyn_eq_army" x="1" y="1" width="48" height="53" />
<texture id="ui_dyn_eq_bandit" x="50" y="1" width="44" height="54" />
<texture id="ui_dyn_eq_csky" x="95" y="1" width="50" height="54" />
<texture id="ui_dyn_eq_dolg" x="146" y="1" width="54" height="51" />
<texture id="ui_dyn_eq_ecolog" x="201" y="1" width="54" height="54" />
<texture id="ui_dyn_eq_freedom" x="1" y="56" width="50" height="54" />
<texture id="ui_dyn_eq_killer" x="52" y="56" width="53" height="51" />
<texture id="ui_dyn_eq_monolith" x="105" y="56" width="53" height="53" />
<texture id="ui_dyn_eq_stalker" x="159" y="56" width="54" height="53" />
<texture id="ui_dyn_eq_isg" x="1" y="111" width="52" height="52" />
<texture id="ui_dyn_eq_greh" x="54" y="111" width="52" height="52" />
<texture id="ui_dyn_eq_renegade" x="107" y="111" width="43" height="54" />
<texture id="ui_dyn_eq_unknown" x="151" y="110" width="38" height="22" />
<texture id="ui_dyn_eq_light" x="1" y="164" width="58" height="18" />
<texture id="ui_dyn_eq_medium" x="1" y="183" width="70" height="18" />
<texture id="ui_dyn_eq_heavy" x="1" y="202" width="62" height="18" />
<texture id="ui_dyn_eq_exo" x="1" y="221" width="38" height="18" />
<texture id="ui_dyn_eq_repair_blue" x="72" y="166" width="27" height="27" />
<texture id="ui_dyn_eq_repair_green" x="100" y="166" width="27" height="27" />
<texture id="ui_dyn_eq_repair_red" x="128" y="166" width="27" height="27" />
<texture id="ui_dyn_eq_repair_yellow" x="156" y="166" width="27" height="27" />
</file>
</w>
@@ -0,0 +1,19 @@
<w>
<condition_text x="0" y="0" width="10" height="10">
<!-- <text font="arial_14" align="c" vert_align="c" a="255" r="10" g="220" b="10"/> -->
<text font="arial_14" align="c" vert_align="c" color="ui_2"/>
</condition_text>
<background stretch="1">
<texture a="230">ui_item_count_back</texture>
</background>
<counter_text x="0" y="0" width="10" height="10">
<!-- <text font="arial_14" align="c" vert_align="c" a="255" r="255" g="232" b="208"/> -->
<text font="arial_14" align="c" vert_align="c" color="ui_2"/>
</counter_text>
<cond_dot width="3" height="4" stretch = "1">
<texture r="255" g="255" b="255">ui_minimap_point</texture>
</cond_dot>
<gun_repair_icon x="0" y="0" width="7.5" height="10" stretch="1"/>
</w>