Various Changes; Updated and Added Mods
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@@ -2,7 +2,15 @@
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squad_id = 6
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max_population = 1
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respawn_params = respawn@ds_kem1
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respawn_only_smart = false
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respawn_idle = 172800
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respawn_radius = 50
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;arrive_dist = 0
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;smart_control = nil
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;att_restr = nil
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;def_restr = nil
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;safe_restr = nil
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;spawn_point = nil
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[respawn@ds_kem1] ;-- Type:
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spawn_all_normal
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@@ -18,4 +26,8 @@ spawn_squads = simulation_lurker, simulation_lurker_brown
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spawn_num = {~50} 1, 0
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;[on_changing_level]
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;[smart_control]
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;[exclusive]
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