Added, Updated and Removed Mods; Updated Readme
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[fight]
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type = npc
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actor_stereo = false
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npc_prefix = true
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path = fight\attack\attack_
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avail_communities = bandit, csky, dolg, freedom, army, stalker, monolith, killer, army_npc, isg, renegade
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shuffle = rnd
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idle = 3,5,100
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is_combat_sound = true
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[fight_enemy]
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type = npc
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actor_stereo = false
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npc_prefix = true
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path = fight\enemy\enemy_
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avail_communities = bandit, csky, dolg, freedom, army, stalker, monolith, killer, army_npc, isg, renegade
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shuffle = rnd
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idle = 3,5,100
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is_combat_sound = true
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[red_bridge_outpost_radio]
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type = 3d
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path = radio\_channel_1\track_
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shuffle = rnd
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idle = 5,15,100
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levels = l10_red_forest
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[red_bridge_outpost_bar_dolg_speech]
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type = 3d
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path = characters_voice\scenario\bar\mega_
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shuffle = rnd
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idle = 5,15,100
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levels = l10_red_forest
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