Added, Updated and Removed Mods; Updated Readme
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[duty_girl_base]
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icon = ui_inGame2_Mesta_evakuatsii
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storyline = true
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prior = 1000
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status_functor = duty_girl_task_status
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target_functor = duty_girl_task_target
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title_functor = duty_girl_task_target
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descr_functor = duty_girl_task_target
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[duty_girl_hunting_chimera]:duty_girl_base
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on_init = %+duty_girl_hunting_chimera_init%
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on_complete = %+duty_girl_hunting_chimera_done%
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on_fail = %+duty_girl_hunting_chimera_fail%
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[duty_girl_monolith_elite]:duty_girl_base
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on_init = %+duty_girl_monolith_elite_init%
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on_complete = %+duty_girl_monolith_elite_done%
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on_fail = %+duty_girl_monolith_elite_fail%
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[duty_girl_loot_stash]:duty_girl_base
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on_init = %+duty_girl_loot_stash_init%
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on_complete = %+duty_girl_loot_stash_done%
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on_fail = %+duty_girl_loot_stash_fail%
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[duty_girl_capture_the_brirge]:duty_girl_base
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on_init = %+duty_girl_capture_the_brirge_init%
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on_complete = %+duty_girl_capture_the_brirge_done%
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on_fail = %+duty_girl_capture_the_brirge_fail%
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[red_duty_outpost_trader_task_1]
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icon = ui_iconsTotal_mutant
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storyline = false
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prior = 35
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repeat_timeout = 21600
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stage_complete = 1
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title = red_duty_outpost_trader_task_1_name
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descr = red_duty_outpost_trader_task_1_text
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job_descr = red_duty_outpost_trader_task_1_about
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task_complete_descr = red_duty_outpost_trader_task_1_finish
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on_job_descr = %=setup_assault_task(red_duty_outpost_trader_task_1)%
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precondition = {=validate_assault_task(red_duty_outpost_trader_task_1:2:1:nil:false:true:nil)} true, false
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target_functor = assault_task_target_functor
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status_functor = assault_task_status_functor
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status_functor_params = monster, monster_predatory_day, monster_predatory_night, monster_vegetarian, monster_zombied_day, monster_zombied_night, monster_special
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condlist_0 = {!task_giver_alive(red_duty_outpost_trader_task_1)} fail
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on_complete = %=reward_random_money(4500:6000) =complete_task_inc_goodwill(50:dolg) =inc_task_stage(red_duty_outpost_trader_task_1)%
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on_fail = %=fail_task_dec_goodwill(50:dolg)%
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[red_duty_outpost_trader_task_2]
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icon = ui_inGame2_Odin_vistrel
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storyline = false
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prior = 45
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repeat_timeout = 21600
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stage_complete = 1
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title = red_duty_outpost_trader_task_2_name
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descr = red_duty_outpost_trader_task_2_text
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job_descr = red_duty_outpost_trader_task_2_about
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task_complete_descr = red_duty_outpost_trader_task_2_finish
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on_job_descr = %=setup_bounty_task(red_duty_outpost_trader_task_2:false:true:bandit:monolith:killer)%
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target_functor = general_bounty_task
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status_functor = bounty_task
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condlist_0 = {!task_giver_alive(red_duty_outpost_trader_task_2)} fail
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on_complete = %=reward_random_money(8500:9000) =complete_task_inc_goodwill(50:dolg) =inc_task_stage(red_duty_outpost_trader_task_2) =drx_sl_unregister_task_giver(red_duty_outpost_trader_task_2) =drx_sl_reset_stored_task(red_duty_outpost_trader_task_2)%
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on_fail = %=fail_task_dec_goodwill(25:dolg) =drx_sl_unregister_task_giver(red_duty_outpost_trader_task_2) =drx_sl_reset_stored_task(red_duty_outpost_trader_task_2)%
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[red_duty_outpost_trader_task_3]
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icon = ui_iconsTotal_find_item
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storyline = false
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prior = 90
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repeat_timeout = 21600
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stage_complete = 1
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title = red_duty_outpost_trader_task_3_name
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title_functor = general_fetch_task
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descr = red_duty_outpost_trader_task_3_text
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descr_functor = general_fetch_task
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job_descr = red_duty_outpost_trader_task_3_about
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fetch_descr = red_duty_outpost_trader_task_3_about
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fetch_func = %=setup_fetch_task(red_duty_outpost_trader_task_3_fetch:mutant_meat:10:10)%
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target_functor = general_fetch_task
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status_functor = actor_has_fetch_item
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task_complete_descr = red_duty_outpost_trader_task_3_finish
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condlist_0 = {!task_giver_alive(red_duty_outpost_trader_task_3)} fail
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on_complete = %=fetch_reward_and_remove(red_duty_outpost_trader_task_3_fetch:2) =complete_task_inc_goodwill(50:dolg) =inc_task_stage(red_duty_outpost_trader_task_3) =pstor_reset(red_duty_outpost_trader_task_3_fetch)%
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on_fail = %=pstor_reset(red_duty_outpost_trader_task_3_fetch)%
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[red_duty_outpost_trader_task_4]
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icon = ui_iconsTotal_find_item
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storyline = false
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prior = 90
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repeat_timeout = 21600
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stage_complete = 1
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title = red_duty_outpost_trader_task_4_name
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title_functor = general_fetch_task
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descr = red_duty_outpost_trader_task_4_text
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descr_functor = general_fetch_task
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job_descr = red_duty_outpost_trader_task_4_about
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fetch_descr = red_duty_outpost_trader_task_4_about
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fetch_func = %=setup_fetch_task(red_duty_outpost_trader_task_4_fetch:mutant_parts_rare:1:1)%
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target_functor = general_fetch_task
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status_functor = actor_has_fetch_item
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task_complete_descr = red_duty_outpost_trader_task_4_finish
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condlist_0 = {!task_giver_alive(red_duty_outpost_trader_task_4)} fail
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on_complete = %=fetch_reward_and_remove(red_duty_outpost_trader_task_4_fetch:2) =complete_task_inc_goodwill(50:dolg) =inc_task_stage(red_duty_outpost_trader_task_4) =pstor_reset(red_duty_outpost_trader_task_4_fetch)%
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on_fail = %=pstor_reset(red_duty_outpost_trader_task_4_fetch)%
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