Added, Updated and Removed Mods; Removed Backups
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function on_xml_read()
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RegisterScriptCallback("on_xml_read", function(xml_file_name, xml_obj)
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-- XML file i want to change
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local xml_to_change = [[gameplay\dialogs.xml]]
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-- Check if its the file i want to change
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if xml_file_name == xml_to_change then
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-- Here is my code to change XML
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local barter_dialog =
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[[
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<dialog id="dm_init_barter">
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<phrase_list>
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<phrase id="0">
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<text>st_barter_init</text>
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<next>1</next>
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</phrase>
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<phrase id="1"> <!-- npc -->
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<script_text>dialogs.st_trader_dialog_reply</script_text>
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<action>barter_ui.start</action>
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</phrase>
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</phrase_list>
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</dialog>
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]]
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xml_obj:insertFromXMLString(barter_dialog)
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end
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end)
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end
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