Added Some Mods; Updated Starting Loadout

This commit is contained in:
2024-03-20 02:23:24 -04:00
parent 57e0746fe6
commit 7f0caa168b
496 changed files with 52772 additions and 125 deletions
@@ -0,0 +1,43 @@
[logic@nr_alyosha_bandits_squad_1]
suitable = {=target_squad_name(nr_bandits_1_squad)} true
active = beh@nr_alyosha_bandits_assault
prior = 500
[logic@nr_alyosha_bandits_squad_2]
suitable = {=target_squad_name(nr_bandits_1_squad)} true
active = beh@nr_alyosha_bandits_assault
prior = 500
[logic@nr_alyosha_bandits_squad_3]
suitable = {=target_squad_name(nr_bandits_1_squad)} true
active = beh@nr_alyosha_bandits_assault
prior = 500
[logic@nr_alyosha_bandits_squad_4]
suitable = {=target_squad_name(nr_bandits_1_squad)} true
active = beh@nr_alyosha_bandits_assault
prior = 500
[logic@nr_alyosha_bandits_squad_5]
suitable = {=target_squad_name(nr_bandits_2_squad)} true
active = beh@nr_alyosha_bandits_assault
prior = 500
[logic@nr_alyosha_bandits_squad_6]
suitable = {=target_squad_name(nr_bandits_2_squad)} true
active = beh@nr_alyosha_bandits_assault
prior = 500
[logic@nr_alyosha_bandits_squad_7]
suitable = {=target_squad_name(nr_bandits_2_squad)} true
active = beh@nr_alyosha_bandits_assault
prior = 500
[beh@nr_alyosha_bandits_assault]
run_anim = rush
behaviour_state = beh_move
target = waypoint
path_end = loop
pt1 = 100000,idle | pos:-67.114974975586,3.663382768631,114.72267150879 look:-67.101200799458,3.663382768631,113.72375202179