Added Some Mods; Updated Starting Loadout
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[logic@sasha_tolstoy]
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suitable = {=check_npc_name(sasha_tolstoy)} true
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prior = 500
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active = beh@sasha_tolstoy_job
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[beh@sasha_tolstoy_job]
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on_info = {=is_night} beh@drink_1
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behaviour_state = beh_move
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target = waypoint
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path_end = loop
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pt1 = 88860000,idle | pos:-176.64476013184,1.8341355323792,-283.72021484375 look:-175.71662169695,1.8341355323792,-283.34909519553
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[beh@drink_1]
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behaviour_state = beh_move
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target = waypoint
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walk_anim = patrol
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gather_items_enabled = false
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help_wounded_enabled = false
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corpse_detection_enabled = false
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invulnerable = false
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on_info = {!is_night} beh@sasha_tolstoy_job
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path_end = loop
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pt1 = 88860000,drink_vodka_stand | pos:-135.14944458008,1.3462958335876,-273.25628662109 look:-135.18375352025,1.3462958335876,-274.2086712122
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