Various New Mods; Updated and Removed Mods
Fixed: - PDA map colors not matching - Aydin's Grass Tweaks mismatch - Hax Bolt Reanimation being overridden Updated: - Atmospherics Removed: - Dialog Dynamic UI (Included in EGUI) - Developer Mod Installations (Unnecessary bloat)
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;Determines the spawn percentage per each anomaly and max number of them
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[spawn_properties]
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spawn_percent = 0.5
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anomaly_max_number = 1
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anomaly_max_active = 38 ; Unused
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;Determines the range of anomaly radius
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[radius_properties]
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min_radius = 2
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max_radius = 3
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;Determines the list of anomalies that can be spawned
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[anomaly_types]
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;zone_mine_zharka
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zone_mine_umbra
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zone_mine_cdf
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; zone_mine_gold
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zone_field_radioactive_weak
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zone_field_radioactive_average
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zone_field_radioactive_strong
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zone_radioactive_weak
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;Determines the smarts around which anomalies will be created
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[available_smarts]
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bun2_st_bloodsucker
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bun2_tushkano_lair
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bun_krovosos_nest
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