Various New Mods; Updated and Removed Mods
Fixed: - PDA map colors not matching - Aydin's Grass Tweaks mismatch - Hax Bolt Reanimation being overridden Updated: - Atmospherics Removed: - Dialog Dynamic UI (Included in EGUI) - Developer Mod Installations (Unnecessary bloat)
This commit is contained in:
+123
@@ -0,0 +1,123 @@
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[_effect]
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action_count = 9
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||||
flags = 6145
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||||
max_particles = 55
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||||
version = 1
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||||
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||||
[action_0000]
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action_name = killold
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action_type = 10
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||||
bool_0000 = off
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||||
flags = 1
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||||
flt_0000 = 2.000000
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version = 1
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||||
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[action_0001]
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action_name = orbitpoint
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action_type = 14
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||||
bool_0000 = on
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flags = 3
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||||
flt_0000 = 0.100000
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flt_0001 = 3.000000
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flt_0002 = 9999999980506447.872000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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||||
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[action_0002]
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action_name = gravitate
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action_type = 7
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flags = 1
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||||
flt_0000 = 0.001000
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flt_0001 = 1.000000
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flt_0002 = 9999999980506447.872000
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version = 1
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[action_0003]
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||||
action_name = source
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||||
action_type = 21
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||||
bool_0000 = on
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||||
bool_0001 = off
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||||
flags = 1
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||||
flt_0000 = 0.000000
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||||
flt_0001 = 0.300000
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flt_0002 = 0.000000
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flt_0003 = 55.000000
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flt_0004 = 0.000000
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version = 1
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||||
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[action_0004]
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action_name = targetcolor
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||||
action_type = 23
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||||
flags = 1
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||||
flt_0000 = 0.000000
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||||
flt_0001 = 5.000000
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||||
flt_0002 = 0.100000
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||||
flt_0003 = 1.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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||||
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[action_0005]
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action_name = targetvelocity
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||||
action_type = 27
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||||
bool_0000 = on
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||||
flags = 1
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||||
flt_0000 = 4.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0006]
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action_name = targetsize
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action_type = 24
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flags = 1
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||||
vec_0000 = 0.010000, 0.010000, 0.001000
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vec_0001 = 0.500000, 0.500000, 0.001000
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version = 1
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||||
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[action_0007]
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action_name = targetrotate
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action_type = 25
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flags = 1
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flt_0000 = 0.150000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0008]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[domain_action_0003_0000]
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type = 0
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v0 = 0.580392, 0.721569, 0.741176
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v1 = 0.372549, 0.447059, 0.309804
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v2 = 0.345098, 0.274510, 0.231373
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[domain_action_0003_0001]
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type = 0
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v0 = 0.000000, 2.000000, 0.000000
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v1 = 0.000000, 1.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0003_0002]
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type = 1
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v0 = 5.235988, 5.235988, 5.235988
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v1 = -5.235988, -5.235988, -5.235988
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0003_0003]
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type = 1
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v0 = 0.050000, 0.050000, 0.001000
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v1 = 0.200000, 0.200000, 0.001000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0003_0004]
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type = 5
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 2.000000, 20.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[sprite]
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shader = particles\alpha_add
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texture = semitone\anomalies\ghost\glow_white
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+106
@@ -0,0 +1,106 @@
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[_effect]
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action_count = 7
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flags = 20481
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max_particles = 5
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 1
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flt_0000 = 1.000000
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version = 1
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = off
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flags = 1
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||||
flt_0000 = 0.000000
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flt_0001 = 0.200000
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flt_0002 = 0.000000
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flt_0003 = 8999.999488
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flt_0004 = 0.000000
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||||
version = 1
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||||
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[action_0002]
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action_name = targetcolor
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action_type = 23
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 5.000000
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flt_0002 = 0.100000
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flt_0003 = 1.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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||||
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[action_0003]
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action_name = targetsize
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action_type = 24
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flags = 1
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vec_0000 = 0.100000, 0.100000, 0.001000
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vec_0001 = 1.000000, 1.000000, 0.001000
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version = 1
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[action_0004]
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action_name = targetrotate
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action_type = 25
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flags = 1
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flt_0000 = 0.150000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0005]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[action_0006]
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action_name = targetvelocity
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action_type = 27
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bool_0000 = on
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flags = 1
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flt_0000 = 4.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 0.537255, 0.537255, 0.537255
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v1 = 0.372549, 0.447059, 0.309804
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v2 = 0.345098, 0.274510, 0.231373
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[domain_action_0001_0001]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 1.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0002]
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type = 1
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v0 = 5.235988, 5.235988, 5.235988
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v1 = -5.235988, -5.235988, -5.235988
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 1
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v0 = 0.100000, 0.100000, 0.001000
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v1 = 0.200000, 0.200000, 0.001000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 5
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 2.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[sprite]
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||||
shader = particles\alpha_add
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texture = semitone\anomalies\ghost\glow_white
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[timelimit]
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value = 0.200000
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+101
@@ -0,0 +1,101 @@
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[_effect]
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action_count = 6
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flags = 5121
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max_particles = 10
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 1
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flt_0000 = 2.000000
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version = 1
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||||
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[action_0001]
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action_name = source
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action_type = 21
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||||
bool_0000 = on
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bool_0001 = off
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||||
flags = 1
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||||
flt_0000 = 0.000000
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flt_0001 = 0.200000
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||||
flt_0002 = 0.000000
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flt_0003 = 12.000000
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||||
flt_0004 = 0.000000
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||||
version = 1
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||||
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||||
[action_0002]
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||||
action_name = targetcolor
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||||
action_type = 23
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||||
flags = 1
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||||
flt_0000 = 0.000000
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||||
flt_0001 = 1.000000
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||||
flt_0002 = 0.100000
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||||
flt_0003 = 1.000000
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||||
vec_0000 = 0.000000, 0.000000, 0.000000
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||||
version = 1
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||||
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[action_0003]
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||||
action_name = targetsize
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||||
action_type = 24
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||||
flags = 1
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||||
vec_0000 = 3.000000, 3.000000, 0.400000
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||||
vec_0001 = 6.000000, 6.000000, 0.001000
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||||
version = 1
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||||
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[action_0004]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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||||
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[action_0005]
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||||
action_name = targetrotate
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||||
action_type = 25
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||||
flags = 1
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||||
flt_0000 = 0.005000
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||||
vec_0000 = 0.000000, 0.000000, 0.000000
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||||
version = 1
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||||
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||||
[domain_action_0001_0000]
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||||
type = 0
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||||
v0 = 0.364706, 0.415686, 0.454902
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v1 = 0.000000, 0.000000, 0.000000
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||||
v2 = 0.000000, 0.000000, 0.000000
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||||
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||||
[domain_action_0001_0001]
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||||
type = 5
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||||
v0 = 0.000000, 2.000000, 0.000000
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||||
v1 = 0.000000, 0.100000, 0.000000
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||||
v2 = 0.000000, 0.000000, 0.000000
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||||
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||||
[domain_action_0001_0002]
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||||
type = 1
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||||
v0 = 180.000000, -30.000000, -30.000000
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||||
v1 = -180.000000, 30.000000, 30.000000
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||||
v2 = 1.000000, 0.000000, 0.000000
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||||
|
||||
[domain_action_0001_0003]
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||||
type = 0
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||||
v0 = 0.300000, 0.300000, 1.000000
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||||
v1 = 0.000000, 0.000000, 0.000000
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||||
v2 = 0.000000, 0.000000, 0.000000
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||||
|
||||
[domain_action_0001_0004]
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||||
type = 5
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||||
v0 = 0.000000, 0.000000, 0.000000
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||||
v1 = 0.000000, 2.000000, 0.000000
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||||
v2 = 2.000000, 5.000000, 0.000000
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||||
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||||
[frame]
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||||
dim_x = 4
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||||
frame_count = 16
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||||
reserved = 0.000000, 0.000000
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||||
speed = 64.000000
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||||
tex_size = 0.250000, 0.250000
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||||
|
||||
[sprite]
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||||
shader = particles\alpha_add
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||||
texture = semitone\anomalies\ghost\cumulus_01
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||||
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||||
+101
@@ -0,0 +1,101 @@
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||||
[_effect]
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||||
action_count = 6
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||||
flags = 3073
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||||
max_particles = 10
|
||||
version = 1
|
||||
|
||||
[action_0000]
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||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
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||||
action_name = source
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||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.100000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 12.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 2.000000, 2.000000, 0.400000
|
||||
vec_0001 = 4.000000, 4.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.005000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.364706, 0.415686, 0.454902
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 2.000000, 0.000000
|
||||
v1 = 0.000000, 0.100000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 180.000000, -30.000000, -30.000000
|
||||
v1 = -180.000000, 30.000000, 30.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.300000, 0.300000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 2.000000, 5.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 64.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\ghost\energyball2
|
||||
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
[_effect]
|
||||
action_count = 5
|
||||
flags = 2119681
|
||||
max_particles = 1
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.100000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.700000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.700000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 7.000000, 7.000000, 0.001000
|
||||
vec_0001 = 15.000000, 15.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.482353, 0.490196, 0.498039
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 2.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 0.001000
|
||||
v1 = 3.000000, 3.000000, 0.001000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.300000, -20.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\ghost\pfx_flash_07, semitone\anomalies\ghost\pfx_dist7
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
[_effect]
|
||||
action_count = 5
|
||||
flags = 18433
|
||||
max_particles = 5
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.800000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 7.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 7.000000, 7.000000, 7.000000
|
||||
vec_0001 = 15.000000, 15.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.500000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -1.570796, -1.570796, -1.570796
|
||||
v1 = 1.570796, 1.570796, 1.570796
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.500000, 0.100000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\ghost\pfx_dist3
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+85
@@ -0,0 +1,85 @@
|
||||
[_effect]
|
||||
action_count = 4
|
||||
flags = 3073
|
||||
max_particles = 1
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.100000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 25.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.486275, 0.486275, 0.486275
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -12.566371, -12.566371, 0.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 4.000000, 4.000000, 4.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.500000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 64.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\ghost\energyball2
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
[_group]
|
||||
effects_count = 2
|
||||
flags = 0
|
||||
timelimit = 0.500000
|
||||
version = 3
|
||||
|
||||
[effect_0000]
|
||||
effect_name = semitone\anomalies\ghost\effects\anomaly_dao_sphere_blast
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0001]
|
||||
effect_name = semitone\anomalies\ghost\effects\anomaly_dao_wave_blast_dist
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
[_group]
|
||||
effects_count = 4
|
||||
flags = 0
|
||||
timelimit = 0.000000
|
||||
version = 3
|
||||
|
||||
[effect_0000]
|
||||
effect_name = semitone\anomalies\ghost\effects\anomaly_dao_ghost_blast_smoke
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0001]
|
||||
effect_name = semitone\anomalies\ghost\effects\anomaliy_dao_ghost_orbit_blast
|
||||
flags = 68
|
||||
on_birth_child =
|
||||
on_death_child = semitone\anomalies\ghost\effects\anomaliy_dao_ghost_particle_puff
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0002]
|
||||
effect_name = semitone\anomalies\ghost\effects\goodsmoke_white_00
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0003]
|
||||
effect_name = semitone\anomalies\ghost\effects\anomaly_dao_ghost_blast_smoke_00
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
Reference in New Issue
Block a user