Various New Mods; Updated and Removed Mods
Fixed: - PDA map colors not matching - Aydin's Grass Tweaks mismatch - Hax Bolt Reanimation being overridden Updated: - Atmospherics Removed: - Dialog Dynamic UI (Included in EGUI) - Developer Mod Installations (Unnecessary bloat)
This commit is contained in:
+106
@@ -0,0 +1,106 @@
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[_effect]
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action_count = 7
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flags = 20481
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max_particles = 5
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 1
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flt_0000 = 0.700000
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version = 1
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = off
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 0.400000
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flt_0002 = 0.000000
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flt_0003 = 8999.999488
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flt_0004 = 0.000000
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version = 1
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[action_0002]
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action_name = targetcolor
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action_type = 23
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 5.000000
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flt_0002 = 0.100000
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flt_0003 = 1.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0003]
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action_name = targetsize
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action_type = 24
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flags = 1
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vec_0000 = 0.100000, 0.100000, 0.001000
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vec_0001 = 1.000000, 1.000000, 0.001000
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version = 1
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[action_0004]
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action_name = targetrotate
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action_type = 25
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flags = 1
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flt_0000 = 0.150000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0005]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[action_0006]
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action_name = targetvelocity
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action_type = 27
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bool_0000 = on
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flags = 1
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flt_0000 = 4.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 0.501961, 0.815686, 0.862745
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v1 = 0.372549, 0.447059, 0.309804
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v2 = 0.345098, 0.274510, 0.231373
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[domain_action_0001_0001]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 1.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0002]
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type = 1
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v0 = 5.235988, 5.235988, 5.235988
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v1 = -5.235988, -5.235988, -5.235988
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 1
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v0 = 0.100000, 0.100000, 0.001000
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v1 = 0.200000, 0.200000, 0.001000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 5
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 2.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[sprite]
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shader = particles\alpha_add
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texture = semitone\anomalies\point\glow_white
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[timelimit]
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value = 0.100000
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+74
@@ -0,0 +1,74 @@
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[_effect]
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action_count = 3
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flags = 3073
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max_particles = 1
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 0
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flt_0000 = 0.200000
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version = 1
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = off
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 1.000000
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flt_0002 = 0.000000
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flt_0003 = 25.000000
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flt_0004 = 0.000000
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version = 1
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[action_0002]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 1.000000, 1.000000, 1.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0001]
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type = 0
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v0 = 0.000000, 1.000000, 0.000000
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v1 = 0.000000, 1.000000, 0.000000
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v2 = 0.000000, 1.000000, 0.000000
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[domain_action_0001_0002]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = -12.566371, -12.566371, 0.000000
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v2 = 1.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 0
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v0 = 2.000000, 2.000000, 2.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 0.000000, 0.500000
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v2 = 0.300000, 0.000000, 0.000000
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[frame]
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dim_x = 8
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frame_count = 64
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reserved = 0.000000, 0.000000
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speed = 24.000000
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tex_size = 0.125000, 0.125000
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[sprite]
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shader = particles\blend
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texture = semitone\anomalies\point\sphere_something_4096_v2
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+74
@@ -0,0 +1,74 @@
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[_effect]
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action_count = 3
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flags = 3073
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max_particles = 1
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 0
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flt_0000 = 0.200000
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version = 1
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = off
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 1.000000
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flt_0002 = 0.000000
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flt_0003 = 25.000000
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flt_0004 = 0.000000
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version = 1
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[action_0002]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 0.392157, 0.666667, 0.941177
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0001]
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type = 0
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v0 = 0.000000, 1.000000, 0.000000
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v1 = 0.000000, 1.000000, 0.000000
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v2 = 0.000000, 1.000000, 0.000000
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[domain_action_0001_0002]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = -12.566371, -12.566371, 0.000000
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v2 = 1.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 0
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v0 = 2.000000, 2.000000, 2.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 0.000000, 0.500000
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v2 = 0.300000, 0.000000, 0.000000
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[frame]
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dim_x = 8
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frame_count = 64
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reserved = 0.000000, 0.000000
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speed = 24.000000
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tex_size = 0.125000, 0.125000
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||||
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[sprite]
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shader = particles\alpha_add
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texture = semitone\anomalies\point\sphere_something_4096_v2
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+67
@@ -0,0 +1,67 @@
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[_effect]
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action_count = 3
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flags = 1
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||||
max_particles = 1
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||||
version = 1
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||||
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 0
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flt_0000 = 0.200000
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||||
version = 1
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||||
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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||||
bool_0001 = off
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flags = 1
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||||
flt_0000 = 0.000000
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||||
flt_0001 = 1.000000
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flt_0002 = 0.000000
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flt_0003 = 25.000000
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flt_0004 = 0.000000
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||||
version = 1
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||||
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[action_0002]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 1.000000, 1.000000, 1.000000
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v1 = 0.000000, 0.000000, 0.000000
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||||
v2 = 0.000000, 0.000000, 0.000000
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||||
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||||
[domain_action_0001_0001]
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type = 0
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||||
v0 = 0.000000, 1.000000, 0.000000
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||||
v1 = 0.000000, 1.000000, 0.000000
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||||
v2 = 0.000000, 1.000000, 0.000000
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||||
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||||
[domain_action_0001_0002]
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type = 0
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||||
v0 = 0.000000, 0.000000, 0.000000
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||||
v1 = -12.566371, -12.566371, 0.000000
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||||
v2 = 1.000000, 0.000000, 0.000000
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||||
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||||
[domain_action_0001_0003]
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||||
type = 0
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||||
v0 = 2.000000, 2.000000, 2.000000
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||||
v1 = 0.000000, 0.000000, 0.000000
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||||
v2 = 0.000000, 0.000000, 0.000000
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||||
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||||
[domain_action_0001_0004]
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||||
type = 0
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||||
v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 0.000000, 0.500000
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||||
v2 = 0.300000, 0.000000, 0.000000
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||||
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||||
[sprite]
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||||
shader = particles\xdistort
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||||
texture = semitone\anomalies\point\pfx_dist8
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+141
@@ -0,0 +1,141 @@
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[_effect]
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action_count = 10
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||||
flags = 2136065
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max_particles = 35
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||||
version = 1
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||||
|
||||
[action_0000]
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||||
action_name = killold
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||||
action_type = 10
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||||
bool_0000 = off
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||||
flags = 1
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||||
flt_0000 = 1.000000
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||||
version = 1
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||||
|
||||
[action_0001]
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||||
action_name = scatter
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||||
action_type = 31
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 3000.000000
|
||||
flt_0002 = 2600.000000
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||||
vec_0000 = 0.000000, 1.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
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||||
action_name = damping
|
||||
action_type = 4
|
||||
flags = 1
|
||||
flt_0000 = 85.000000
|
||||
flt_0001 = 1.000000
|
||||
vec_0000 = -30.000000, -30.000000, -30.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 23.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 0.800000
|
||||
vec_0000 = 0.556863, 0.337255, 0.972549
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 0.300000, 0.300000, 0.300000
|
||||
vec_0001 = 2.000000, 2.000000, 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 12.566371, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0009]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.380392, 0.380392, 0.380392
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 1.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -5.235988, -5.235988, -5.235988
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0003]
|
||||
type = 5
|
||||
v0 = 0.200000, 0.200000, 0.200000
|
||||
v1 = 0.200000, 0.200000, 0.800000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, -4.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0008_0000]
|
||||
type = 5
|
||||
v0 = 3.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\point\pfx_dist2a
|
||||
|
||||
+101
@@ -0,0 +1,101 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 5121
|
||||
max_particles = 12
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.600000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 12.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.400000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 1.000000, 1.000000, 0.000000
|
||||
vec_0001 = 5.000000, 5.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 2.000000, 0.000000
|
||||
v1 = 4.000000, 25.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -5.235988, -5.235988, -5.235988
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 2.000000, 2.000000, 2.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 1.000000, 3.000000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 4
|
||||
frame_count = 16
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 16.000000
|
||||
tex_size = 0.250000, 0.250000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\point\pfx_dist2inv
|
||||
|
||||
+94
@@ -0,0 +1,94 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 14337
|
||||
max_particles = 12
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.100000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.400000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 25.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.500000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 3.000000, 3.000000, 3.000000
|
||||
vec_0001 = 11.000000, 11.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.313726, 0.796078, 0.725490
|
||||
v1 = 0.380392, 0.380392, 0.380392
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 6.000000, 7.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -5.235988, -5.235988, -5.235988
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.700000, 0.700000, 0.700000
|
||||
v1 = 0.800000, 0.800000, 0.800000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -4.000000, -4.000000, -4.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\point\blue_flare
|
||||
|
||||
+168
@@ -0,0 +1,168 @@
|
||||
[_effect]
|
||||
action_count = 12
|
||||
flags = 11265
|
||||
max_particles = 3
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.300000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.700000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 10.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 0.500000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.619608, 0.635294, 0.619608
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = orbitpoint_1
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 3.000000
|
||||
flt_0001 = 150.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 1.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = orbitpoint_2
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 25.000000
|
||||
flt_0001 = 200.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 4.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = orbitpoint_3
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 44.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 2.000000, 5.000000, -2.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = orbitpoint_4
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 8.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = -2.000000, 7.000000, -2.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = orbitpoint_5
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 10.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 10.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 3.000000
|
||||
int_0000 = 1
|
||||
vec_0000 = 1.000000, 10.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0009]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
flt_0000 = 0.200000
|
||||
vec_0000 = 10.000000, 10.000000, 10.000000
|
||||
version = 1
|
||||
|
||||
[action_0010]
|
||||
action_name = speedlimit
|
||||
action_type = 22
|
||||
flags = 0
|
||||
flt_0000 = 8.000000
|
||||
flt_0001 = 5.000000
|
||||
version = 1
|
||||
|
||||
[action_0011]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.082353, 0.113726, 0.180392
|
||||
v1 = 0.800000, 0.898039, 1.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 0.500000, 0.000000
|
||||
v2 = 1.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 6
|
||||
v0 = -12.566371, 0.052360, -0.052360
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 1.000000, 1.000000, 0.001000
|
||||
v1 = 2.000000, 2.000000, 2.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 4
|
||||
v0 = 0.300000, -0.300000, 0.300000
|
||||
v1 = -0.500000, 0.300000, -0.500000
|
||||
v2 = 2.900000, 3.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 128
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 100.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\point\around
|
||||
|
||||
+130
@@ -0,0 +1,130 @@
|
||||
[_effect]
|
||||
action_count = 9
|
||||
flags = 2136065
|
||||
max_particles = 50
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = scatter
|
||||
action_type = 31
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 3.000000
|
||||
flt_0001 = 3000.000000
|
||||
flt_0002 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = damping
|
||||
action_type = 4
|
||||
flags = 1
|
||||
flt_0000 = 200.000000
|
||||
flt_0001 = 0.100000
|
||||
vec_0000 = -3.000000, -23.000000, -3.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 12.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 22.000000
|
||||
flt_0002 = 0.500000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 0.300000, 0.300000, 0.300000
|
||||
vec_0001 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.380392, 0.380392, 0.380392
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.200000, 0.000000
|
||||
v1 = 0.200000, 0.300000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -5.235988, -12.566371, -5.235988
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0003]
|
||||
type = 5
|
||||
v0 = 0.200000, 0.000000, 0.200000
|
||||
v1 = 0.100000, 0.800000, 0.800000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -4.000000, -4.000000, -4.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0000]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\point\pfx_dist2a
|
||||
|
||||
+141
@@ -0,0 +1,141 @@
|
||||
[_effect]
|
||||
action_count = 10
|
||||
flags = 2136065
|
||||
max_particles = 10
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = scatter
|
||||
action_type = 31
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 3.000000
|
||||
flt_0001 = 3000.000000
|
||||
flt_0002 = 2600.000000
|
||||
vec_0000 = 0.000000, 2.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = damping
|
||||
action_type = 4
|
||||
flags = 1
|
||||
flt_0000 = 80.000000
|
||||
flt_0001 = 2.000000
|
||||
vec_0000 = -15.000000, -15.000000, -15.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 3.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 0.800000
|
||||
vec_0000 = 0.556863, 0.337255, 0.972549
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.800000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 0.100000, 0.100000, 0.100000
|
||||
vec_0001 = 1.000000, 1.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 6.283186, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0009]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.380392, 0.380392, 0.380392
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.500000, 5.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -5.235988, -5.235988, -5.235988
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0003]
|
||||
type = 5
|
||||
v0 = 0.050000, 0.050000, 0.001000
|
||||
v1 = 0.200000, 0.800000, 0.800000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -4.000000, -4.000000, -4.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0008_0000]
|
||||
type = 5
|
||||
v0 = 1.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\point\pfx_distortion
|
||||
|
||||
+107
@@ -0,0 +1,107 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 1
|
||||
max_particles = 8
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.700000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 10.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.010000, 0.010000, 0.010000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 5.000000, 5.000000, 5.000000
|
||||
vec_0001 = 2.000000, 3.700000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = off
|
||||
flags = 0
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 0
|
||||
flt_0000 = 0.030000
|
||||
vec_0000 = -14.760582, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 9
|
||||
v0 = 0.000000, 0.500000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 3.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 1.000000, 2.000000, 2.000000
|
||||
v1 = 0.500000, 1.000000, 1.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 3.000000, 0.000000
|
||||
v1 = 0.000000, 3.000000, -5.000000
|
||||
v2 = 0.300000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0004_0000]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 1.000000, 3.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\point\distort_anomaly_01
|
||||
|
||||
+110
@@ -0,0 +1,110 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 16385
|
||||
max_particles = 8
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.300000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.700000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 2.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.010000, 0.010000, 0.010000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 5.000000, 5.000000, 5.000000
|
||||
vec_0001 = 2.000000, 3.700000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = off
|
||||
flags = 0
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 0
|
||||
flt_0000 = 0.030000
|
||||
vec_0000 = -14.760582, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 9
|
||||
v0 = 0.000000, 0.500000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 3.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 1.000000, 2.000000, 2.000000
|
||||
v1 = 0.500000, 1.000000, 1.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 3.000000, 0.000000
|
||||
v1 = 0.000000, 3.000000, -5.000000
|
||||
v2 = 0.300000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0004_0000]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 1.000000, 3.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\point\distort_anomaly_01
|
||||
|
||||
[timelimit]
|
||||
value = 0.400000
|
||||
|
||||
+85
@@ -0,0 +1,85 @@
|
||||
[_effect]
|
||||
action_count = 4
|
||||
flags = 7169
|
||||
max_particles = 4
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 3.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.600000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1000.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 18.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.411765, 0.752941, 0.898039
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 9.552118, 7.749262, 0.000000
|
||||
v1 = -9.552118, -7.749262, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 0.100000
|
||||
v1 = 0.100000, 0.100000, 0.100000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 45.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\add
|
||||
texture = semitone\anomalies\point\electricblast1
|
||||
|
||||
+96
@@ -0,0 +1,96 @@
|
||||
[_effect]
|
||||
action_count = 5
|
||||
flags = 8418305
|
||||
max_particles = 1
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.400000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1000.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 12.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.301961, 0.513726, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 6.000000, 6.000000, 6.000000
|
||||
vec_0001 = 5.000000, 5.000000, 5.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.309804, 0.537255, 1.000000
|
||||
v1 = 1.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 1.000000, 1.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 3.141593, 3.141593, 3.141593
|
||||
v1 = 3.141593, 3.141593, 3.141593
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.500000, 0.500000, 0.500000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 2.000000, 3.000000, 0.000000
|
||||
v2 = 0.000000, 24.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 4
|
||||
frame_count = 16
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 64.000000
|
||||
tex_size = 0.250000, 0.250000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\point\smokebasic01atlas
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+110
@@ -0,0 +1,110 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 8584193
|
||||
max_particles = 12
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 15.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1000.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.686274, 0.827451, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 6.000000, 6.000000, 6.000000
|
||||
vec_0001 = 0.100000, 0.100000, 0.100000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 24.000000
|
||||
int_0000 = 4
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.588235, 0.780392, 1.000000
|
||||
v1 = 1.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 1.000000, 1.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 3.141593, 3.141593, 3.141593
|
||||
v1 = 3.141593, 3.141593, 3.141593
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.100000, 0.100000, 0.100000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 5.000000, 14.000000, 0.000000
|
||||
v2 = 6.000000, 14.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 2
|
||||
frame_count = 4
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.500000, 0.500000
|
||||
|
||||
[sprite]
|
||||
shader = particles\add
|
||||
texture = semitone\anomalies\point\bitsglowybits01atlas
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+105
@@ -0,0 +1,105 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 8420353
|
||||
max_particles = 12
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 900.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 19.000000
|
||||
flt_0002 = 0.500000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 3.000000, 3.000000, 3.000000
|
||||
vec_0001 = 7.000000, 7.000000, 7.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 8.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.521569, 0.831373, 0.933333
|
||||
v1 = 1.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 1.000000, 1.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 3.141593, 3.141593, 3.141593
|
||||
v1 = -3.141593, -3.141593, -3.141593
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.500000, 0.500000, 0.500000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 6
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 12.000000, 0.000000
|
||||
v2 = 0.000000, 90.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 64.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\point\electricblast2
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+105
@@ -0,0 +1,105 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 8420353
|
||||
max_particles = 4
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 900.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 19.000000
|
||||
flt_0002 = 0.120000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 3.000000, 3.000000, 3.000000
|
||||
vec_0001 = 11.000000, 11.000000, 11.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 18.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.372549, 0.619608, 0.835294
|
||||
v1 = 1.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 1.000000, 1.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 3.141593, 3.141593, 3.141593
|
||||
v1 = -3.141593, -3.141593, -3.141593
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.500000, 0.500000, 0.500000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 6
|
||||
v0 = 0.000000, 24.000000, 0.000000
|
||||
v1 = 0.000000, 90.000000, 0.000000
|
||||
v2 = 0.000000, 60.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 128.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\point\electricblast2
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+135
@@ -0,0 +1,135 @@
|
||||
[_effect]
|
||||
action_count = 9
|
||||
flags = 2137089
|
||||
max_particles = 50
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = scatter
|
||||
action_type = 31
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
flt_0001 = 1000.000000
|
||||
flt_0002 = 1.000000
|
||||
vec_0000 = 0.000000, 1.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = damping
|
||||
action_type = 4
|
||||
flags = 1
|
||||
flt_0000 = 80.000000
|
||||
flt_0001 = 3.000000
|
||||
vec_0000 = -25.000000, -25.000000, -25.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 200.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 0.800000
|
||||
vec_0000 = 0.713726, 0.560784, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.800000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 3.000000, 3.000000, 0.000000
|
||||
vec_0001 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = -12.566371, 6.283186, -12.566371
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0000]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.380392, 0.380392, 0.380392
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 2.200000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -12.566371, -12.566371, -12.566371
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0003]
|
||||
type = 0
|
||||
v0 = 0.100000, 0.100000, 0.100000
|
||||
v1 = 0.800000, 0.800000, 0.800000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -4.000000, -4.000000, -4.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 4
|
||||
frame_count = 8
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 3.000000
|
||||
tex_size = 0.250000, 0.500000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\point\pfx_dist_glass
|
||||
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
[_effect]
|
||||
action_count = 5
|
||||
flags = 18433
|
||||
max_particles = 5
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.800000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 7.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 7.000000, 7.000000, 7.000000
|
||||
vec_0001 = 15.000000, 15.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.500000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -1.570796, -1.570796, -1.570796
|
||||
v1 = 1.570796, 1.570796, 1.570796
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.500000, 0.100000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\point\pfx_dist3
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+74
@@ -0,0 +1,74 @@
|
||||
[_effect]
|
||||
action_count = 3
|
||||
flags = 3073
|
||||
max_particles = 1
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 0
|
||||
flt_0000 = 0.200000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 25.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.078431, 0.454902, 0.290196
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -12.566371, -12.566371, 0.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 3.000000, 3.000000, 3.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.500000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 30.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\point\vacum_v1
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
[_group]
|
||||
effects_count = 5
|
||||
flags = 0
|
||||
timelimit = 1.000000
|
||||
version = 3
|
||||
|
||||
[effect_0000]
|
||||
effect_name = semitone\anomalies\point\effects\anomaly_dao_point_flash
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0001]
|
||||
effect_name = semitone\anomalies\point\effects\anomaly_dao_point_flash_00
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0002]
|
||||
effect_name = semitone\anomalies\point\effects\anomaly_dao_point_flash_01
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0003]
|
||||
effect_name = semitone\anomalies\point\effects\anomaly_dao_point_flash_02
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0004]
|
||||
effect_name = semitone\anomalies\point\effects\anomaly_dao_wave_blast_dist
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
@@ -0,0 +1,69 @@
|
||||
[_group]
|
||||
effects_count = 7
|
||||
flags = 0
|
||||
timelimit = 0.000000
|
||||
version = 3
|
||||
|
||||
[effect_0000]
|
||||
effect_name = semitone\anomalies\point\effects\anomaly_da_new_sphere
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0001]
|
||||
effect_name = semitone\anomalies\point\effects\anomaly_da_new_sphere_dist
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0002]
|
||||
effect_name = semitone\anomalies\point\effects\anomaly_dao_core_small_unstable
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0003]
|
||||
effect_name = semitone\anomalies\point\effects\anomaly_dao_ghost_smoke_fast
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0004]
|
||||
effect_name = semitone\anomalies\point\effects\anomaly_dao_jellyfish_heat
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0005]
|
||||
effect_name = semitone\anomalies\point\effects\anomaly_dao_point_electric_puff
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0006]
|
||||
effect_name = semitone\anomalies\point\effects\point_particle_vacuum
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
Reference in New Issue
Block a user