Various New Mods; Updated and Removed Mods
Fixed: - PDA map colors not matching - Aydin's Grass Tweaks mismatch - Hax Bolt Reanimation being overridden Updated: - Atmospherics Removed: - Dialog Dynamic UI (Included in EGUI) - Developer Mod Installations (Unnecessary bloat)
This commit is contained in:
+113
@@ -0,0 +1,113 @@
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[_effect]
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action_count = 7
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flags = 21505
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||||
max_particles = 15
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version = 1
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||||
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||||
[action_0000]
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action_name = killold
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action_type = 10
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||||
bool_0000 = off
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||||
flags = 1
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||||
flt_0000 = 1.000000
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||||
version = 1
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||||
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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||||
bool_0001 = off
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flags = 1
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||||
flt_0000 = 0.000000
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||||
flt_0001 = 0.150000
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||||
flt_0002 = 0.000000
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flt_0003 = 8999.999488
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flt_0004 = 0.000000
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version = 1
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||||
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[action_0002]
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action_name = targetcolor
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action_type = 23
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flags = 1
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flt_0000 = 1.000000
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flt_0001 = 5.000000
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flt_0002 = 0.100000
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flt_0003 = 1.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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||||
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[action_0003]
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action_name = targetsize
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action_type = 24
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flags = 1
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||||
vec_0000 = 0.150000, 0.150000, 0.001000
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vec_0001 = 1.000000, 1.000000, 0.001000
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version = 1
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[action_0004]
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action_name = targetrotate
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action_type = 25
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flags = 1
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flt_0000 = 0.150000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0005]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[action_0006]
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action_name = targetvelocity
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action_type = 27
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bool_0000 = on
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flags = 1
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flt_0000 = 4.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 0.501961, 0.815686, 0.862745
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v1 = 0.372549, 0.447059, 0.309804
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v2 = 0.345098, 0.274510, 0.231373
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[domain_action_0001_0001]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 1.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0002]
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type = 1
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v0 = 5.235988, 5.235988, 5.235988
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v1 = -5.235988, -5.235988, -5.235988
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 1
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v0 = 0.200000, 0.200000, 0.001000
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v1 = 0.300000, 0.300000, 0.001000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 5
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 2.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[frame]
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dim_x = 2
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frame_count = 4
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reserved = 0.000000, 0.000000
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speed = 32.000000
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tex_size = 0.500000, 0.500000
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[sprite]
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shader = particles\alpha_add
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texture = semitone\anomalies\sphere\smoke_tiled_b
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[timelimit]
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value = 0.200000
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+74
@@ -0,0 +1,74 @@
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[_effect]
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action_count = 3
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flags = 3073
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max_particles = 1
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 0
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flt_0000 = 0.200000
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version = 1
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = off
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 1.000000
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flt_0002 = 0.000000
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flt_0003 = 25.000000
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flt_0004 = 0.000000
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version = 1
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[action_0002]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 1.000000, 1.000000, 1.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0001]
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type = 0
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v0 = 0.000000, 2.000000, 0.000000
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v1 = 0.000000, 1.000000, 0.000000
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v2 = 0.000000, 1.000000, 0.000000
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[domain_action_0001_0002]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = -12.566371, -12.566371, 0.000000
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v2 = 1.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 0
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v0 = 3.000000, 3.000000, 3.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 0.000000, 0.500000
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v2 = 0.300000, 0.000000, 0.000000
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[frame]
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dim_x = 1
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frame_count = 1
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reserved = 0.000000, 0.000000
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speed = 24.000000
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tex_size = 1.000000, 1.000000
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[sprite]
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shader = particles\xdistort
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texture = semitone\anomalies\sphere\pfx_dist4
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+141
@@ -0,0 +1,141 @@
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[_effect]
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action_count = 10
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flags = 2136065
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max_particles = 25
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 1
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flt_0000 = 1.000000
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version = 1
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[action_0001]
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action_name = scatter
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action_type = 31
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bool_0000 = on
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flags = 1
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flt_0000 = 3.000000
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flt_0001 = 3000.000000
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flt_0002 = 2600.000000
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vec_0000 = 0.000000, 2.000000, 0.000000
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version = 1
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[action_0002]
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action_name = damping
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action_type = 4
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flags = 1
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flt_0000 = 80.000000
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flt_0001 = 2.000000
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vec_0000 = -23.000000, -23.000000, -23.000000
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version = 1
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||||
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[action_0003]
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action_name = source
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action_type = 21
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bool_0000 = on
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||||
bool_0001 = on
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||||
flags = 1
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||||
flt_0000 = 0.000000
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flt_0001 = 1.000000
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||||
flt_0002 = 0.000000
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flt_0003 = 23.000000
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||||
flt_0004 = 0.000000
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||||
version = 1
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||||
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[action_0004]
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action_name = targetcolor
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action_type = 23
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||||
flags = 1
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||||
flt_0000 = 1.000000
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flt_0001 = 4.000000
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flt_0002 = 0.200000
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flt_0003 = 0.800000
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vec_0000 = 0.556863, 0.337255, 0.972549
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version = 1
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||||
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[action_0005]
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||||
action_name = targetcolor_00
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action_type = 23
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||||
flags = 1
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||||
flt_0000 = 0.000000
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||||
flt_0001 = 5.000000
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flt_0002 = 0.800000
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flt_0003 = 1.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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||||
version = 1
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||||
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[action_0006]
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action_name = targetsize
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||||
action_type = 24
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||||
flags = 1
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||||
vec_0000 = 0.300000, 0.300000, 0.300000
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||||
vec_0001 = 5.000000, 5.000000, 5.000000
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||||
version = 1
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||||
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||||
[action_0007]
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action_name = targetrotate
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||||
action_type = 25
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||||
flags = 1
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||||
flt_0000 = 0.500000
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vec_0000 = 6.283186, 0.000000, 0.000000
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version = 1
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[action_0008]
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action_name = randomaccel
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action_type = 15
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bool_0000 = on
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flags = 1
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version = 1
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[action_0009]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[align_to_path]
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||||
default_rotation = -1.570796, 0.000000, 0.000000
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[domain_action_0003_0000]
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type = 0
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v0 = 1.000000, 1.000000, 1.000000
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v1 = 0.380392, 0.380392, 0.380392
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v2 = 0.000000, 0.000000, 0.000000
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||||
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[domain_action_0003_0001]
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||||
type = 5
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||||
v0 = 0.000000, 2.000000, 0.000000
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v1 = 1.000000, 1.000000, 0.000000
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||||
v2 = 0.000000, 0.000000, 0.000000
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||||
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||||
[domain_action_0003_0002]
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||||
type = 1
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||||
v0 = 5.235988, 5.235988, 5.235988
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v1 = -5.235988, -5.235988, -5.235988
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||||
v2 = 0.000000, 0.000000, 0.000000
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||||
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||||
[domain_action_0003_0003]
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||||
type = 5
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||||
v0 = 0.200000, 0.200000, 0.200000
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||||
v1 = 0.200000, 0.800000, 0.800000
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||||
v2 = 0.000000, 0.000000, 0.000000
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||||
|
||||
[domain_action_0003_0004]
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||||
type = 0
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||||
v0 = 0.000000, 0.000000, 0.000000
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||||
v1 = -4.000000, -4.000000, -4.000000
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||||
v2 = 0.000000, 0.000000, 0.000000
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||||
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||||
[domain_action_0008_0000]
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||||
type = 5
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||||
v0 = 3.000000, 0.000000, 0.000000
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||||
v1 = 0.000000, 0.000000, 0.000000
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||||
v2 = 0.000000, 0.000000, 0.000000
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||||
|
||||
[sprite]
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||||
shader = particles\xdistort
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||||
texture = semitone\anomalies\sphere\pfx_dist2a
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||||
+141
@@ -0,0 +1,141 @@
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||||
[_effect]
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||||
action_count = 10
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||||
flags = 2136065
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||||
max_particles = 10
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||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
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||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = scatter
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||||
action_type = 31
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 3.000000
|
||||
flt_0001 = 3000.000000
|
||||
flt_0002 = 2600.000000
|
||||
vec_0000 = 0.000000, 2.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = damping
|
||||
action_type = 4
|
||||
flags = 1
|
||||
flt_0000 = 80.000000
|
||||
flt_0001 = 2.000000
|
||||
vec_0000 = -23.000000, -23.000000, -23.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 3.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 0.800000
|
||||
vec_0000 = 0.556863, 0.337255, 0.972549
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.800000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
vec_0001 = 1.000000, 1.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 6.283186, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0009]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.380392, 0.380392, 0.380392
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 2.000000, 0.000000
|
||||
v1 = 0.500000, 2.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -5.235988, -5.235988, -5.235988
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0003]
|
||||
type = 5
|
||||
v0 = 0.050000, 0.050000, 0.001000
|
||||
v1 = 0.200000, 0.800000, 0.800000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -4.000000, -4.000000, -4.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0008_0000]
|
||||
type = 5
|
||||
v0 = 1.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\sphere\pfx_distortion
|
||||
|
||||
+141
@@ -0,0 +1,141 @@
|
||||
[_effect]
|
||||
action_count = 10
|
||||
flags = 2136065
|
||||
max_particles = 25
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = scatter
|
||||
action_type = 31
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 3.000000
|
||||
flt_0001 = 3000.000000
|
||||
flt_0002 = 2600.000000
|
||||
vec_0000 = 0.000000, 2.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = damping
|
||||
action_type = 4
|
||||
flags = 1
|
||||
flt_0000 = 80.000000
|
||||
flt_0001 = 2.000000
|
||||
vec_0000 = -23.000000, -23.000000, -23.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 23.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 0.800000
|
||||
vec_0000 = 0.556863, 0.337255, 0.972549
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.800000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 0.300000, 0.300000, 0.300000
|
||||
vec_0001 = 5.000000, 5.000000, 5.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 6.283186, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0009]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.380392, 0.380392, 0.380392
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 2.000000, 0.000000
|
||||
v1 = 1.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -5.235988, -5.235988, -5.235988
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0003]
|
||||
type = 5
|
||||
v0 = 0.200000, 0.200000, 0.200000
|
||||
v1 = 0.200000, 0.800000, 0.800000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -4.000000, -4.000000, -4.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0008_0000]
|
||||
type = 5
|
||||
v0 = 3.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\spatial_bubble\pfx_dist2inv
|
||||
|
||||
+97
@@ -0,0 +1,97 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 20481
|
||||
max_particles = 50
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = off
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.300000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 200.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.400000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 1.000000, 1.000000, 0.000000
|
||||
vec_0001 = 5.000000, 5.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.215686, 0.231373, 0.235294
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 4.000000, 25.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -5.235988, -5.235988, -5.235988
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = -1.000000, -1.000000, -1.000000
|
||||
v1 = 2.000000, 2.000000, 2.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 8
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 20.000000, 50.000000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\sphere\white_flare
|
||||
|
||||
[timelimit]
|
||||
value = 0.500000
|
||||
|
||||
+101
@@ -0,0 +1,101 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 7169
|
||||
max_particles = 125
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.025000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 48.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.200000
|
||||
flt_0001 = 21.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 0
|
||||
vec_0000 = 5.000000, 5.000000, 0.000000
|
||||
vec_0001 = 5.000000, 5.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.627451, 0.694118, 0.749020
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 2.000000, 0.000000
|
||||
v1 = 4.000000, 25.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -5.235988, -5.235988, -5.235988
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.500000, 0.500000, 0.000000
|
||||
v1 = 0.500000, 0.500000, 0.001000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.300000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 2
|
||||
frame_count = 5
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.500000, 0.500000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\sphere\puffcolorsplashflicker
|
||||
|
||||
+94
@@ -0,0 +1,94 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 6145
|
||||
max_particles = 2
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 48.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.200000
|
||||
flt_0001 = 21.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 0
|
||||
vec_0000 = 5.000000, 5.000000, 0.000000
|
||||
vec_0001 = 5.000000, 5.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 2.000000, 0.000000
|
||||
v1 = 4.000000, 25.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -5.235988, -5.235988, -5.235988
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.500000, 0.500000, 0.000000
|
||||
v1 = 0.500000, 0.500000, 0.001000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.300000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\sphere\albedoshadersingleframe
|
||||
|
||||
+118
@@ -0,0 +1,118 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 5121
|
||||
max_particles = 25
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 5.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 12.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.500000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.349020, 0.403922, 0.349020
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.030000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = vortex
|
||||
action_type = 29
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
flt_0000 = 50.000000
|
||||
flt_0001 = 70.000000
|
||||
flt_0002 = 170.000000
|
||||
vec_0000 = 0.000000, 37.000000, 0.000000
|
||||
vec_0001 = 0.000000, 3.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.337255, 0.392157, 0.329412
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 9
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 0.300000, 0.000000
|
||||
v2 = 3.000000, 8.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 137.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.025000, 0.025000, 0.000000
|
||||
v1 = 0.100000, 0.100000, 0.100000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 7
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.400000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0000]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 3.000000, 8.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 4
|
||||
frame_count = 16
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.250000, 0.250000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\sphere\bushtrimmings_d
|
||||
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
[_effect]
|
||||
action_count = 5
|
||||
flags = 2119681
|
||||
max_particles = 1
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.100000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.700000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.700000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 7.000000, 7.000000, 0.001000
|
||||
vec_0001 = 15.000000, 15.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.482353, 0.490196, 0.498039
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 2.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 0.001000
|
||||
v1 = 3.000000, 3.000000, 0.001000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.300000, -20.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\sphere\pfx_flash_07, semitone\anomalies\sphere\pfx_dist7
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+133
@@ -0,0 +1,133 @@
|
||||
[_effect]
|
||||
action_count = 9
|
||||
flags = 2152449
|
||||
max_particles = 50
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = scatter
|
||||
action_type = 31
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 3.000000
|
||||
flt_0001 = 3000.000000
|
||||
flt_0002 = 2600.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = damping
|
||||
action_type = 4
|
||||
flags = 1
|
||||
flt_0000 = 80.000000
|
||||
flt_0001 = 2.000000
|
||||
vec_0000 = -3.000000, -23.000000, -3.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 8999.999488
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 22.000000
|
||||
flt_0002 = 0.500000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 0.300000, 0.300000, 0.300000
|
||||
vec_0001 = 5.000000, 5.000000, 5.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.380392, 0.380392, 0.380392
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.200000, 0.000000
|
||||
v1 = 0.200000, 0.300000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -5.235988, -12.566371, -5.235988
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0003]
|
||||
type = 5
|
||||
v0 = 0.200000, 0.000000, 0.200000
|
||||
v1 = 0.100000, 0.800000, 0.800000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -4.000000, -4.000000, -4.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0000]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\sphere\pfx_dist2a
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
[_effect]
|
||||
action_count = 5
|
||||
flags = 2119681
|
||||
max_particles = 1
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.100000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.800000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.700000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 7.000000, 7.000000, 0.001000
|
||||
vec_0001 = 15.000000, 15.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.482353, 0.490196, 0.498039
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.001000
|
||||
v1 = 3.000000, 3.000000, 0.001000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.300000, -20.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\sphere\pfx_flash_04, semitone\anomalies\sphere\pfx_flash_05
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
[_effect]
|
||||
action_count = 5
|
||||
flags = 18433
|
||||
max_particles = 5
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.800000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 7.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 7.000000, 7.000000, 7.000000
|
||||
vec_0001 = 15.000000, 15.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.500000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -1.570796, -1.570796, -1.570796
|
||||
v1 = 1.570796, 1.570796, 1.570796
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.500000, 0.100000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\sphere\pfx_dist3
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+101
@@ -0,0 +1,101 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 3073
|
||||
max_particles = 2
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.500000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.200000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 300.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 0.400000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.478431, 0.478431, 0.478431
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 15.000000, 15.000000, 0.100000
|
||||
vec_0001 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 0
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.474510, 0.545098, 0.600000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 2.000000, 0.000000
|
||||
v1 = 4.000000, 25.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -17.435840, -17.435840, -17.435840
|
||||
v1 = 17.435840, 17.435840, 17.435840
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.400000, 0.400000, 0.500000
|
||||
v1 = 2.000000, 2.000000, 0.300000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.125000, 0.250000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\sphere\smoke_burst_02
|
||||
|
||||
Reference in New Issue
Block a user