Various New Mods; Updated and Removed Mods

Fixed:
- PDA map colors not matching
- Aydin's Grass Tweaks mismatch
- Hax Bolt Reanimation being overridden

Updated:
- Atmospherics

Removed:
- Dialog Dynamic UI (Included in EGUI)
- Developer Mod Installations (Unnecessary bloat)
This commit is contained in:
2024-03-21 08:41:48 -04:00
parent 290378b961
commit 8abddf23c7
2362 changed files with 107187 additions and 48192 deletions
@@ -1,24 +0,0 @@
op_id = "demonized_dialog_fov"
op_preset_id = "presets"
op = {
id = op_id, sh = true, gr = {
{id = "banner", type = "slide", text = "ui_mcm_" .. op_id .. "_title", size = {512, 50}, spacing = 20},
{id = "enabled", type = "check", val = 1, def = true},
{id = "divider", type = "line"},
{id = "zoom_fov_enabled", type = "check", val = 1, def = true},
{id = "zoom_fov_modifier", type = "track", val = 2, min = 1, max = 3, step = 0.1, def = 1.3},
{id = "min_zoom_fov", type = "track", val = 2, min = 15, max = 90, step = 1, def = 55},
{id = "distance_fov", type = "check", val = 1, def = true},
{id = "fov_smoothing", type = "track", val = 2, min = 1, max = 50, step = 1, def = 20},
{id = "divider", type = "line"},
{id = "track_npc", type = "check", val = 1, def = true},
{id = "turn_modifier", type = "track", val = 2, min = -3, max = 3, step = 0.05, def = 1},
{id = "smoothing", type = "track", val = 2, min = 1, max = 50, step = 1, def = 30},
}
}
function on_mcm_load()
return op
end