Added New Mods
Added - MRAA + Blindside Military Animation Pack - Dynamic Zone Transitions - Corpse Twitching - Artifact Inspection - Animated Lead Box
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function normal (shader, t_base, t_second, t_detail)
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shader:begin ("model_distort4ghost","base_lplanes")
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: fog (true)
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: zb (false,false)
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: blend (true,blend.srcalpha,blend.invsrcalpha)
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: aref (true,0)
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: sorting (3,true)
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shader:sampler ("s_base") :texture (t_base)
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end
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function normal (shader, t_base, t_second, t_detail)
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shader:begin ("model_distort4ghost","base_lplanes")
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: fog (true)
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: zb (false,false)
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: blend (true,blend.srcalpha,blend.invsrcalpha)
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: aref (true,0)
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: sorting (3,true)
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shader:sampler ("s_base") :texture (t_base)
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end
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function normal (shader, t_base, t_second, t_detail)
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shader:begin ("model_distort4ghost","base_lplanes")
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: fog (true)
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: zb (false,false)
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: blend (true,blend.srcalpha,blend.invsrcalpha)
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: aref (true,0)
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: sorting (3,true)
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shader: dx10texture ("s_base", t_base)
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shader: dx10sampler ("smp_base")
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shader: dx10sampler ("smp_rtlinear")
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end
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