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Commits
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@@ -0,0 +1,207 @@
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|||||||
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@echo off
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||||||
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:: Setting initial paths
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set "mo2_install=%cd%"
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set "repository=%mo2_install%\Divergent"
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:: Specifying links to download for files
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set "git_repository=https://files.moddinglounge.com/Rage/Divergent.git"
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set "git_file=https://github.com/git-for-windows/git/releases/download/v2.47.1.windows.1/PortableGit-2.47.1-64-bit.7z.exe"
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set "SevenZ_file=https://www.7-zip.org/a/7zr.exe"
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set "mo2_file=https://github.com/ModOrganizer2/modorganizer/releases/download/v2.5.2/Mod.Organizer-2.5.2.7z"
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:: Set path to the portable Git executable
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set "portable_git=%mo2_install%\PortableGit\bin\git.exe"
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set "portable_7z=%mo2_install%\7zr.exe"
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|
||||||
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:: Check if curl is installed
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where curl >nul 2>nul
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if %errorlevel% neq 0 (
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echo ERROR: curl is not installed or not in your PATH.
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echo Please install curl or ensure it is in your PATH and try again.
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pause
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exit /b
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|
)
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||||||
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:: Checking if Git Portable exists
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||||||
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if not exist "%mo2_install%\PortableGit\bin\git.exe" (
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echo ----
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echo Installing Portable Git...
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:: Download Git Portable
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curl -L -o PortableGit-2.47.1-64-bit.7z.exe %git_file%
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if %errorlevel% neq 0 (
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echo ERROR: Failed to download Git Portable. Check your internet connection and try again.
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pause
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exit /b
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)
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:: Run the portable executable to setup
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start PortableGit-2.47.1-64-bit.7z.exe
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echo ----
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set /p userInput=Press Enter once the Portable Git installation has finished.
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)
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:: Check if 7z is installed
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if not exist "%mo2_install%\7zr.exe" (
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echo ----
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echo Installing 7zip Portable...
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:: Download 7zip Portable
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curl -L -o 7zr.exe %SevenZ_file%
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)
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:: Determining if an installation exists already
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IF EXIST "%mo2_install%\ModOrganizer.exe" (
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call :UpdateModpack
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exit /B 0
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) ELSE (
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call :InstallModpack
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exit /B 0
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)
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:UpdateModpack
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echo !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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echo WARNING! Existing installation detected!
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echo Be sure to save a backup of your changes if you want to keep them!
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echo !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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echo.
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echo Existing installation detected! Updating modpack, please wait.
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timeout 10
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:: Clone or update the Git repository
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if not exist "%repository%\.git" (
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echo ----
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echo Cloning repository...
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"%portable_git%" clone %git_repository%
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) else (
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echo ----
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echo Repository already exists. Pulling latest changes...
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cd %repository%
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git fetch --all
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git reset --hard origin/main
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)
|
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|
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|
echo ----
|
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echo Synchronizing mods folder...
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robocopy "%repository%/mods" "%mo2_install%/mods" /MIR
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|
|
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echo ----
|
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echo Synchronizing profiles folder...
|
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robocopy "%repository%/profiles" "%mo2_install%/profiles" /MIR
|
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|
|
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pause
|
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exit /B 0
|
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:InstallModpack
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echo.
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echo !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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echo WARNING! The script will install the modpack in the folder this script is ran from!
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echo Be sure that your folder is empty before continuing with the installation!
|
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echo !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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|
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setlocal enableextensions disabledelayedexpansion
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echo.
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echo No existing installation detected. Downloading modpack.
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timeout 30
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:: Requiring user input for game path
|
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|
echo ----
|
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set /p "game_path=Please enter the path to your game installation: "
|
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if "%game_path%"=="" (
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echo.
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echo No path entered. Exiting.
|
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echo.
|
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pause
|
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exit /b 1
|
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|
)
|
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|
|
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:: Download MO2
|
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curl -L -o MO2.7z %mo2_file%
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if %errorlevel% neq 0 (
|
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echo ERROR: Failed to download the archive. Check your internet connection and try again.
|
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|
pause
|
||||||
|
exit /b
|
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|
)
|
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|
|
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:: Confirm the file exists
|
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if not exist "MO2.7z" (
|
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echo ERROR: Download completed, but the file MO2.7z was not found.
|
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echo Please check your internet connection or the download URL.
|
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|
pause
|
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exit /b
|
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|
)
|
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|
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:: Extracting MO2 and installing
|
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.\7zr x MO2.7z
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if %errorlevel% neq 0 (
|
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echo ERROR: Failed to extract the archive. Ensure the archive is valid and try again.
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pause
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exit /b
|
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|
)
|
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|
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:: Deleting the archive
|
||||||
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del MO2.7z
|
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|
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echo ----
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echo Cloning repository...
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||||||
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"%portable_git%" clone %git_repository%
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|
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||||||
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echo ----
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||||||
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echo Synchronizing mods folder...
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||||||
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robocopy "%repository%/mods" "%mo2_install%/mods" /MIR
|
||||||
|
|
||||||
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echo ----
|
||||||
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echo Synchronizing profiles folder...
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||||||
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robocopy "%repository%/profiles" "%mo2_install%/profiles" /MIR
|
||||||
|
|
||||||
|
echo ----
|
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|
echo Synchronizing stylesheets folder...
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robocopy "%repository%/stylesheets" "%mo2_install%/stylesheets" /E
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:: Escape backslashes in the game path
|
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setlocal enabledelayedexpansion
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|
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set "game_path=!game_path:\=/!"
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set "escaped_path="
|
||||||
|
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||||||
|
for /l %%i in (0,1,255) do (
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for /f "tokens=1,* delims=" %%a in ("!game_path:~%%i,1!") do (
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if "%%a"=="" goto path_done
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|
if %%a==/ (
|
||||||
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set "escaped_path=!escaped_path!//" :: Double the backslash
|
||||||
|
) else (
|
||||||
|
set "escaped_path=!escaped_path!%%a"
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||||||
|
)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
:path_done
|
||||||
|
|
||||||
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echo Original Path: %game_path%
|
||||||
|
echo Escaped Path: %escaped_path%
|
||||||
|
|
||||||
|
:: Replace placeholders in ModOrganizer.ini
|
||||||
|
echo ----
|
||||||
|
echo Updating ModOrganizer.ini...
|
||||||
|
set "ini_file=%repository%\ModOrganizer.ini"
|
||||||
|
set "temp_ini=%ini_file%.tmp"
|
||||||
|
|
||||||
|
(for /f "usebackq delims=" %%A in ("%ini_file%") do (
|
||||||
|
set "line=%%A"
|
||||||
|
set "line=!line:game_path=%escaped_path%!"
|
||||||
|
set "line=!line:replace_me=%game_path%!"
|
||||||
|
echo(!line!
|
||||||
|
)) > "%temp_ini%"
|
||||||
|
|
||||||
|
move /y "%temp_ini%" "%mo2_install%\ModOrganizer.ini"
|
||||||
|
|
||||||
|
echo ----
|
||||||
|
echo ModOrganizer.ini updated successfully!
|
||||||
|
|
||||||
|
echo ----
|
||||||
|
echo Installation complete. Launch ModOrganizer.exe and follow the remaining instructions.
|
||||||
|
|
||||||
|
pause
|
||||||
|
exit /B 0
|
||||||
+19
@@ -0,0 +1,19 @@
|
|||||||
|
Repository Name: Divergent
|
||||||
|
|
||||||
|
Copyright © 2025 Rage
|
||||||
|
|
||||||
|
All Rights Reserved
|
||||||
|
|
||||||
|
License Grant: This repository and its contents, including but not limited to source code, documentation, images, and other materials, are protected by copyright law. Unless otherwise stated in a separate license agreement, all intellectual property rights are owned by the author(s) of this repository.
|
||||||
|
|
||||||
|
Restrictions: No part of this repository may be reproduced, distributed, or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage and retrieval system, without the prior written permission of the author(s).
|
||||||
|
|
||||||
|
Contact Information: Any inquiries are strictly forbidden unless directed to.
|
||||||
|
|
||||||
|
No Implied Licenses: Nothing in this license shall be deemed to grant any rights to any third parties or to imply any relationship between the author(s) and the recipients or users of this repository.
|
||||||
|
|
||||||
|
No Warranty: This repository is provided on an "as-is" basis, without any warranties or conditions, express or implied, including, but not limited to, warranties of merchantability, fitness for a particular purpose, or non-infringement.
|
||||||
|
|
||||||
|
Limitation of Liability: In no event shall the author(s) be liable for any claim, damages, or other liability, whether in an action of contract, tort, or otherwise, arising from, out of, or in connection with this repository or the use or other dealings in this repository.
|
||||||
|
|
||||||
|
This license shall be governed by and construed in accordance with the laws of the United States, without regard to its conflicts of law provisions.
|
||||||
+121
-2
@@ -1,17 +1,69 @@
|
|||||||
[General]
|
[General]
|
||||||
gameName=STALKER Anomaly
|
gameName=STALKER Anomaly
|
||||||
selected_profile=@ByteArray(Default)
|
selected_profile=@ByteArray(Default)
|
||||||
gamePath=@ByteArray(I:\\Games\\S.T.A.L.K.E.R. Anomaly)
|
gamePath=@ByteArray(game_path)
|
||||||
version=2.5.2
|
version=2.5.2
|
||||||
first_start=false
|
first_start=false
|
||||||
|
previousSeparatorColor=@Variant(\0\0\0\x43\x1\xff\xff\x44\x44\x36\x36))\0\0)
|
||||||
|
backup_install=true
|
||||||
|
|
||||||
[PluginPersistance]
|
[PluginPersistance]
|
||||||
Python%20Proxy\tryInit=false
|
Python%20Proxy\tryInit=false
|
||||||
|
|
||||||
[Settings]
|
[Settings]
|
||||||
|
style=Dark Bronze.qss
|
||||||
profile_local_inis=false
|
profile_local_inis=false
|
||||||
profile_local_saves=false
|
profile_local_saves=false
|
||||||
profile_archive_invalidation=true
|
profile_archive_invalidation=true
|
||||||
|
language=en
|
||||||
|
compact_downloads=true
|
||||||
|
meta_downloads=false
|
||||||
|
autohide_downloads=false
|
||||||
|
check_for_updates=true
|
||||||
|
use_prereleases=false
|
||||||
|
center_dialogs=false
|
||||||
|
show_change_game_confirmation=true
|
||||||
|
show_menubar_on_alt=true
|
||||||
|
double_click_previews=true
|
||||||
|
style=Dark Bronze.qss
|
||||||
|
overwrittenLooseFilesColor=@Variant(\0\0\0\x43\x1@@\0\0\xff\xff\0\0\0\0)
|
||||||
|
overwritingLooseFilesColor=@Variant(\0\0\0\x43\x1@@\xff\xff\0\0\0\0\0\0)
|
||||||
|
overwrittenArchiveFilesColor=@Variant(\0\0\0\x43\x1@@\0\0\xff\xff\xff\xff\0\0)
|
||||||
|
overwritingArchiveFilesColor=@Variant(\0\0\0\x43\x1@@\xff\xff\0\0\xff\xff\0\0)
|
||||||
|
containsPluginColor=@Variant(\0\0\0\x43\x1@@\0\0\0\0\xff\xff\0\0)
|
||||||
|
containedColor=@Variant(\0\0\0\x43\x1@@\0\0\0\0\xff\xff\0\0)
|
||||||
|
colorSeparatorScrollbars=true
|
||||||
|
display_foreign=true
|
||||||
|
collapsible_separators_asc=true
|
||||||
|
collapsible_separators_dsc=true
|
||||||
|
collapsible_separators_conflicts_from=true
|
||||||
|
collapsible_separators_conflicts_to=true
|
||||||
|
collapsible_separators_per_profile=false
|
||||||
|
save_filters=false
|
||||||
|
auto_collapse_on_hover=false
|
||||||
|
autocheck_update_install=true
|
||||||
|
collapsible_separators_icons_1=true
|
||||||
|
collapsible_separators_icons_2=true
|
||||||
|
collapsible_separators_icons_3=true
|
||||||
|
collapsible_separators_icons_7=true
|
||||||
|
log_level=1
|
||||||
|
crash_dumps_type=1
|
||||||
|
crash_dumps_max=5
|
||||||
|
loot_log_level=2
|
||||||
|
endorsement_integration=true
|
||||||
|
tracked_integration=true
|
||||||
|
category_mappings=true
|
||||||
|
hide_api_counter=false
|
||||||
|
force_enable_core_files=true
|
||||||
|
lock_gui=true
|
||||||
|
archive_parsing_experimental=false
|
||||||
|
offline_mode=false
|
||||||
|
use_proxy=false
|
||||||
|
use_custom_browser=false
|
||||||
|
custom_browser=
|
||||||
|
executable_blacklist="Chrome.exe;Firefox.exe;TSVNCache.exe;TGitCache.exe;Steam.exe;GameOverlayUI.exe;Discord.exe;GalaxyClient.exe;Spotify.exe;Brave.exe"
|
||||||
|
skip_file_suffixes=.mohidden
|
||||||
|
skip_directories=.git
|
||||||
filter_regex=false
|
filter_regex=false
|
||||||
regex_case_sensitive=false
|
regex_case_sensitive=false
|
||||||
regex_extended=false
|
regex_extended=false
|
||||||
@@ -91,7 +143,7 @@ size=10
|
|||||||
9\title=Anomaly (DX8)
|
9\title=Anomaly (DX8)
|
||||||
9\toolbar=false
|
9\toolbar=false
|
||||||
9\workingDirectory=replace_me/bin
|
9\workingDirectory=replace_me/bin
|
||||||
10\arguments=\"I:\\Games\\S.T.A.L.K.E.R. Anomaly\"
|
10\arguments=\"game_path"
|
||||||
10\binary=I:/Modding/Modlists/New folder/explorer++/Explorer++.exe
|
10\binary=I:/Modding/Modlists/New folder/explorer++/Explorer++.exe
|
||||||
10\hide=false
|
10\hide=false
|
||||||
10\ownicon=true
|
10\ownicon=true
|
||||||
@@ -99,3 +151,70 @@ size=10
|
|||||||
10\title=Explore Virtual Folder
|
10\title=Explore Virtual Folder
|
||||||
10\toolbar=false
|
10\toolbar=false
|
||||||
10\workingDirectory=I:/Modding/Modlists/New folder/explorer++
|
10\workingDirectory=I:/Modding/Modlists/New folder/explorer++
|
||||||
|
|
||||||
|
[recentDirectories]
|
||||||
|
size=0
|
||||||
|
|
||||||
|
[Widgets]
|
||||||
|
SettingsDialog_tabWidget_index=0
|
||||||
|
MainWindow_executablesListBox_index=2
|
||||||
|
MainWindow_tabWidget_index=0
|
||||||
|
MainWindow_dataTabShowOnlyConflicts_checked=false
|
||||||
|
MainWindow_dataTabShowFromArchives_checked=false
|
||||||
|
MainWindow_groupCombo_index=0
|
||||||
|
MainWindow_modList_index=Core Mods, Bug Fixes & Optimizations, Models & Textures, SFX and Music, Interface & HUD, Animations, Creatures & NPCs, Combat & AI Tweaks, Gameplay Tweaks, Gameplay Overhauls, Weapons & Apparel, Missions and Tasks, Location Edits, Visuals and Effects, Overrides, Patches, Divergent - Custom Addons, Unsorted, Overwrite
|
||||||
|
MainWindow_filters_index=0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||||
|
MainWindow_filtersAnd_checked=true
|
||||||
|
MainWindow_filtersOr_checked=false
|
||||||
|
MainWindow_filtersSeparators_index=0
|
||||||
|
ModInfoTabOrder=tabFiles tabConflicts tabText tabIni tabImages tabESPs tabCategories tabNexus tabNotes
|
||||||
|
ModInfoDialog_tabWidget_index=8
|
||||||
|
ModInfoDialog_imagesShowDDS_checked=false
|
||||||
|
ModInfoDialog_tabConflictsTabs_index=0
|
||||||
|
ModInfoDialog_conflictsAdvancedShowNoConflict_checked=true
|
||||||
|
ModInfoDialog_conflictsAdvancedShowAll_checked=true
|
||||||
|
ModInfoDialog_conflictsAdvancedShowNearest_checked=false
|
||||||
|
|
||||||
|
[Servers]
|
||||||
|
size=0
|
||||||
|
|
||||||
|
[pluginBlacklist]
|
||||||
|
size=0
|
||||||
|
|
||||||
|
[Geometry]
|
||||||
|
SettingsDialog_geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x2\xe3\0\0\x1\x30\0\0\x6\x16\0\0\x3\x9d\0\0\x2\xe3\0\0\x1N\0\0\x6\x16\0\0\x3\x9d\0\0\0\0\0\0\0\0\t\xe\0\0\x2\xe3\0\0\x1N\0\0\x6\x16\0\0\x3\x9d)
|
||||||
|
MainWindow_state=@ByteArray(\0\0\0\xff\0\0\0\0\xfd\0\0\0\x1\0\0\0\x3\0\0\t\xe\0\0\0\xaf\xfc\x1\0\0\0\x1\xfb\0\0\0\xe\0l\0o\0g\0\x44\0o\0\x63\0k\0\0\0\0\0\0\0\t\xe\0\0\0R\0\xff\xff\xff\0\0\t\xe\0\0\x4T\0\0\0\x4\0\0\0\x4\0\0\0\b\0\0\0\b\xfc\0\0\0\x1\0\0\0\x2\0\0\0\x1\0\0\0\xe\0t\0o\0o\0l\0\x42\0\x61\0r\x1\0\0\0\0\xff\xff\xff\xff\0\0\0\0\0\0\0\0)
|
||||||
|
MainWindow_geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\xff\xff\xff\xf9\0\0\t\r\0\0\x4\xe8\0\0\x2\x8e\0\0\x1\x11\0\0\a\xa1\0\0\x4\x30\0\0\0\0\x2\0\0\0\t\xe\0\0\0\0\0\0\0\x17\0\0\t\r\0\0\x4\xe8)
|
||||||
|
MainWindow_docks_logDock_size=175
|
||||||
|
MainWindow_menuBar_visibility=true
|
||||||
|
MainWindow_statusBar_visibility=true
|
||||||
|
MainWindow_toolBar_visibility=true
|
||||||
|
toolbar_size=@Size(42 36)
|
||||||
|
toolbar_button_style=0
|
||||||
|
MainWindow_splitter_state=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\x5\xcd\0\0\x3%\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||||
|
MainWindow_categoriesSplitter_state=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\x1\b\0\0\x3\x16\0\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||||
|
MainWindow_monitor=0
|
||||||
|
MainWindow_categoriesGroup_visibility=false
|
||||||
|
MainWindow_espList_state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x2n\0\0\0\x4\x1\x1\0\x1\0\0\0\0\0\0\0\0\x1\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\x1\xce\0\0\0\x1\0\0\0\0\0\0\0%\0\0\0\x1\0\0\0\0\0\0\0\x33\0\0\0\x1\0\0\0\0\0\0\0H\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x46\0\0\0\0)
|
||||||
|
MainWindow_downloadView_state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\b\xf0\0\0\0\x4\0\0\0\x6\0\0\0\x64\0\0\0\x5\0\0\0\x64\0\0\0\a\0\0\0\x64\0\0\0\x4\0\0\0\x64\0\0\x2Z\0\0\0\b\x1\x1\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\b\0\0\x1@\0\0\0\x1\0\0\0\0\0\0\0R\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\x1\0\0\0\0\0\0\0\0)
|
||||||
|
MainWindow_savegameList_state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x2n\0\0\0\x2\x1\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x2\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\n\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||||
|
MainWindow_dataTree_state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x5\f\0\0\0\x2\0\0\0\x2\0\0\0\x64\0\0\0\x3\0\0\0\x64\0\0\x3\x1d\0\0\0\x5\x1\x1\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x5\0\0\x1\x92\0\0\0\x1\0\0\0\0\0\0\0\xe2\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\xa9\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||||
|
MainWindow_modList_state="@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\t\x1\0\0\0\v\0\0\0\0\0\0\0\x2\0\0\0\x3\0\0\0\x4\0\0\0\x5\0\0\0\x6\0\0\0\a\0\0\0\b\0\0\0\t\0\0\0\n\0\0\0\x1\0\0\0\v\0\0\0\0\0\0\0\n\0\0\0\x1\0\0\0\x2\0\0\0\x3\0\0\0\x4\0\0\0\x5\0\0\0\x6\0\0\0\a\0\0\0\b\0\0\0\t\0\0\0\v\xf0\x3\0\0\0\x6\0\0\0\b\0\0\0 \0\0\0\x6\0\0\0 \0\0\0\x5\0\0\0 \0\0\0\a\0\0\0\\\0\0\0\x4\0\0\0<\0\0\0\x3\0\0\0 \0\0\x5\xb9\0\0\0\v\x1\x1\0\x1\0\0\0\0\0\0\0\0\x1\0\0\0'\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\v\0\0\x2;\0\0\0\x1\0\0\0\0\0\0\x2o\0\0\0\x1\0\0\0\0\0\0\0g\0\0\0\x1\0\0\0\0\0\0\0\x62\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x46\0\0\0\x1\0\0\0\0\0\0\x3\xe8\x1\0\0\0\x33\0\0\0\0)"
|
||||||
|
__overwriteDialog_geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x3\x1a\0\0\x1\x87\0\0\x5\xdf\0\0\x3\x46\0\0\x3\x1a\0\0\x1\xa5\0\0\x5\xdf\0\0\x3\x46\0\0\0\0\0\0\0\0\t\xe\0\0\x3\x1a\0\0\x1\xa5\0\0\x5\xdf\0\0\x3\x46)
|
||||||
|
__overwriteDialog_filesView_state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x2\xb0\0\0\0\x4\x1\x1\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\0\xfa\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\xee\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||||
|
ModInfoDialog_tabTextSplitter_state=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0\xc8\0\0\0\xed\0\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||||
|
ModInfoDialog_tabIniSplitter_state=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0\xc8\0\0\0\xed\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||||
|
ModInfoDialog_tabImagesSplitter_state=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0\x80\0\0\0\x83\0\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||||
|
ModInfoDialog_ESPsSplitter_state=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0|\0\0\0\xab\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||||
|
ModInfoDialog_overwriteExpander_state=@ByteArray(\x1)
|
||||||
|
ModInfoDialog_overwrittenExpander_state=@ByteArray(\x1)
|
||||||
|
ModInfoDialog_noConflictExpander_state=@ByteArray(\0)
|
||||||
|
ModInfoDialog_overwriteTree_state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\x1\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x4\x33\0\0\0\x2\x1\x1\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x2\0\0\x3\xcf\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||||
|
ModInfoDialog_noConflictTree_state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\x1\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x64\0\0\0\x1\x1\x1\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||||
|
ModInfoDialog_overwrittenTree_state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\x1\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x4\x31\0\0\0\x2\x1\x1\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x2\0\0\x3\xcd\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||||
|
ModInfoDialog_conflictsAdvancedList_state="@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\x1\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x1,\0\0\0\x3\x1\x1\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x3\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)"
|
||||||
|
ModInfoDialog_filetree_state="@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x2n\0\0\0\x4\x1\x1\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\x1,\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0z\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)"
|
||||||
|
ModInfoDialog_geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\x9e\0\0\0p\0\0\b\x81\0\0\x4\xa5\0\0\0\x9e\0\0\0\x8e\0\0\b\x81\0\0\x4\xa5\0\0\0\0\0\0\0\0\t\xe\0\0\0\x9e\0\0\0\x8e\0\0\b\x81\0\0\x4\xa5)
|
||||||
|
ProblemsDialog_geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x2\x62\0\0\x1\x98\0\0\x6\xc8\0\0\x3\xd0\0\0\x2\x62\0\0\x1\xb6\0\0\x6\xc8\0\0\x3\xd0\0\0\0\0\0\0\0\0\t\xe\0\0\x2\x62\0\0\x1\xb6\0\0\x6\xc8\0\0\x3\xd0)
|
||||||
|
ListDialog_geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x3\xfa\0\0\0\xcc\0\0\x4\xff\0\0\x4 \0\0\x3\xfa\0\0\0\xea\0\0\x4\xff\0\0\x4 \0\0\0\0\0\0\0\0\t\xe\0\0\x3\xfa\0\0\0\xea\0\0\x4\xff\0\0\x4 )
|
||||||
|
PreviewDialog_geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x3\x16\0\0\x1O\0\0\x5\xf5\0\0\x3\xb3\0\0\x3\x16\0\0\x1m\0\0\x5\xf5\0\0\x3\xb3\0\0\0\0\0\0\0\0\t\xe\0\0\x3\x16\0\0\x1m\0\0\x5\xf5\0\0\x3\xb3)
|
||||||
|
|||||||
@@ -9,12 +9,13 @@ Divergent aims to focus on providing a sandbox experience with all new levels, s
|
|||||||
|
|
||||||
Much of the modpack is focused on Story mode, meaning Warfare mode and all other modes may not be accessible.
|
Much of the modpack is focused on Story mode, meaning Warfare mode and all other modes may not be accessible.
|
||||||
|
|
||||||
- Complete system overhauls, such as **Weapon Parts Overhaul**, **Western Goods**, **Stealth Overhaul**, **Anomaly Ballistics Overhaul**, **Mags Redux**, **Body Health System Realistic Overhaul** and more!
|
- Total system overhauls, such as **Weapon Parts Overhaul**, **Stealth Overhaul**, **Mags Redux**, **Body Health System Realistic Overhaul** and more!
|
||||||
- Expanded arsenals, featuring **Boomsticks and Sharpsticks** as the main mod introducing new weapons
|
- Completely overhauled and modernized gunplay featuring **Blindside's Weapon Reanimation and Rebalance - Military**, **Dynamic Viewmodel**, **Camera Reanimation Project** and more!
|
||||||
- New areas to explore, featuring **New Levels** as the mod.
|
- New areas to explore, featuring **New Levels** as the mod.
|
||||||
- Complete graphical overhaul which brings the game closer to modern standards.
|
- Complete graphical overhaul which brings the game closer to modern standards.
|
||||||
|
- More radiant and live-like feeling AI, giving a sense of humanity and personality in each Stalker you meet.
|
||||||
|
- Fully functional hideout building system, featuring **Hideout Furniture** along with various expansions to expand on the sense of making The Zone your home.
|
||||||
- Immersive overhauled SFX that introduces a realistic approach to the nature of the Zone.
|
- Immersive overhauled SFX that introduces a realistic approach to the nature of the Zone.
|
||||||
- Gorgeous animation overhauls that introduce a fresh and new feel to every vanilla weapon in the game.
|
|
||||||
- Hundreds of QoL changes for a more rich and intuitive experience.
|
- Hundreds of QoL changes for a more rich and intuitive experience.
|
||||||
- Crisp and high-quality overhauls of models and textures to overhaul that old PS1 look.
|
- Crisp and high-quality overhauls of models and textures to overhaul that old PS1 look.
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,557 @@
|
|||||||
|
![af_misery_bread]
|
||||||
|
kind = i_arty
|
||||||
|
|
||||||
|
[lead_box_af_fire_hud]:wpn_binoc
|
||||||
|
inv_weight = 0
|
||||||
|
sprint_allowed = false
|
||||||
|
hud = lead_box_af_fire_hud_anm
|
||||||
|
slot = 13
|
||||||
|
zoom_enabled = false
|
||||||
|
default_to_ruck = false
|
||||||
|
snd_draw = af_box\box_pack
|
||||||
|
hud_fov = 0.6
|
||||||
|
|
||||||
|
[lead_box_af_fire_hud_anm]:wpn_binoc_hud
|
||||||
|
item_position = 0,0,0
|
||||||
|
item_orientation = 0,0,0
|
||||||
|
hands_position_16x9 = 0,-0.02,0
|
||||||
|
hands_orientation_16x9 = 0,0,0
|
||||||
|
hands_position = 0,-0.02,0
|
||||||
|
hands_orientation = 0,0,0
|
||||||
|
|
||||||
|
item_visual = dynamics\af_box\lead_box_fire
|
||||||
|
|
||||||
|
anm_show = lead_box_hand_draw,lead_box_itm_draw
|
||||||
|
anm_idle = idle,idle
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_electra_moonlight_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_electra_moonlight_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_electra_moonlight_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_moonlight
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_baloon_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_baloon_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_baloon_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_baloon
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_blood_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_blood_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_blood_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_blood
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_vyvert_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_vyvert_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_vyvert_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_vyvert
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_sponge_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_sponge_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_sponge_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_sponge
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_soul_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_soul_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_soul_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_soul
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_gravi_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_gravi_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_gravi_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_gravi
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_eye_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_eye_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_eye_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_eye
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_electra_flash_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_electra_flash_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_electra_flash_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_electra_flash
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_cristall_flower_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_cristall_flower_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_cristall_flower_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_cristall_flower
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_fireball_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_fireball_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_fireball_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_fireball
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_compass_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_compass_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_compass_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_compass
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_ice_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_ice_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_ice_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_ice
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_itcher_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_itcher_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_itcher_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_itcher
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_pin_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_pin_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_pin_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_pin
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_cristall_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_cristall_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_cristall_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_cristall
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_mincer_meat_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_mincer_meat_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_mincer_meat_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_mincer_meat
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_bracelet_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_bracelet_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_bracelet_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_bracelet
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_electra_sparkler_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_electra_sparkler_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_electra_sparkler_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_electra_sparkler
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_ring_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_ring_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_ring_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_ring
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_lobster_eyes_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_lobster_eyes_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_lobster_eyes_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_lobster_eyes
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_black_spray_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_black_spray_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_black_spray_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_black_spray
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_medusa_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_medusa_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_medusa_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_medusa
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_empty_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_empty_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_empty_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_empty
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_full_empty_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_full_empty_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_full_empty_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_full_empty
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_night_star_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_night_star_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_night_star_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_night_star
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_gold_fish_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_gold_fish_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_gold_fish_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_gold_fish
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_dummy_glassbeads_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_dummy_glassbeads_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_dummy_glassbeads_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_dummy_glassbeads
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_dummy_battery_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_dummy_battery_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_dummy_battery_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_dummy_battery
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_dummy_dummy_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_dummy_dummy_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_dummy_dummy_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_dummy_dummy
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_fuzz_kolobok_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_fuzz_kolobok_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_fuzz_kolobok_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_fuzz_kolobok
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_glass_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_glass_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_glass_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_glass
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_oasis_heart_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_oasis_heart_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_oasis_heart_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_oasis_heart
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_quest_b14_twisted_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_quest_b14_twisted_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_quest_b14_twisted_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_half_artifact
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_misery_bread_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_misery_bread_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_misery_bread_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_bread
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_af_death_lamp_hud]:lead_box_af_fire_hud
|
||||||
|
hud = lead_box_af_death_lamp_hud_anm
|
||||||
|
|
||||||
|
[lead_box_af_death_lamp_hud_anm]:lead_box_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_death_lamp
|
||||||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||||
|
[lead_box_holst_af_fire_hud]:wpn_binoc
|
||||||
|
inv_weight = 0
|
||||||
|
sprint_allowed = false
|
||||||
|
hud = lead_box_holst_af_fire_hud_anm
|
||||||
|
slot = 13
|
||||||
|
zoom_enabled = false
|
||||||
|
default_to_ruck = false
|
||||||
|
snd_draw = af_box\box_pack
|
||||||
|
hud_fov = 0.6
|
||||||
|
|
||||||
|
[lead_box_holst_af_fire_hud_anm]:wpn_binoc_hud
|
||||||
|
item_position = 0,0,0
|
||||||
|
item_orientation = 0,0,0
|
||||||
|
hands_position_16x9 = 0,-0.02,0
|
||||||
|
hands_orientation_16x9 = 0,0,0
|
||||||
|
hands_position = 0,-0.02,0
|
||||||
|
hands_orientation = 0,0,0
|
||||||
|
|
||||||
|
item_visual = dynamics\af_box\lead_box_fire
|
||||||
|
|
||||||
|
anm_show = lead_box_hand_holst,lead_box_itm_holst
|
||||||
|
anm_idle = idle,idle
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_electra_moonlight_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_electra_moonlight_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_electra_moonlight_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_moonlight
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_baloon_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_baloon_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_baloon_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_baloon
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_blood_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_blood_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_blood_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_blood
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_vyvert_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_vyvert_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_vyvert_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_vyvert
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_sponge_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_sponge_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_sponge_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_sponge
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_soul_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_soul_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_soul_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_soul
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_gravi_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_gravi_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_gravi_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_gravi
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_eye_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_eye_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_eye_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_eye
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_electra_flash_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_electra_flash_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_electra_flash_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_electra_flash
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_cristall_flower_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_cristall_flower_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_cristall_flower_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_cristall_flower
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_fireball_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_fireball_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_fireball_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_fireball
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_compass_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_compass_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_compass_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_compass
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_ice_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_ice_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_ice_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_ice
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_itcher_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_itcher_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_itcher_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_itcher
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_pin_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_pin_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_pin_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_pin
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_cristall_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_cristall_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_cristall_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_cristall
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_mincer_meat_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_mincer_meat_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_mincer_meat_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_mincer_meat
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_bracelet_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_bracelet_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_bracelet_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_bracelet
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_electra_sparkler_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_electra_sparkler_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_electra_sparkler_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_electra_sparkler
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_ring_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_ring_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_ring_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_ring
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_lobster_eyes_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_lobster_eyes_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_lobster_eyes_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_lobster_eyes
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_black_spray_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_black_spray_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_black_spray_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_black_spray
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_medusa_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_medusa_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_medusa_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_medusa
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_empty_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_empty_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_empty_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_empty
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_full_empty_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_full_empty_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_full_empty_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_full_empty
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_night_star_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_night_star_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_night_star_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_night_star
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_gold_fish_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_gold_fish_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_gold_fish_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_gold_fish
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_dummy_glassbeads_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_dummy_glassbeads_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_dummy_glassbeads_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_dummy_glassbeads
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_dummy_battery_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_dummy_battery_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_dummy_battery_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_dummy_battery
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_dummy_dummy_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_dummy_dummy_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_dummy_dummy_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_dummy_dummy
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_fuzz_kolobok_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_fuzz_kolobok_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_fuzz_kolobok_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_fuzz_kolobok
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_glass_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_glass_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_glass_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_glass
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_oasis_heart_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_oasis_heart_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_oasis_heart_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_oasis_heart
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_quest_b14_twisted_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_quest_b14_twisted_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_quest_b14_twisted_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_half_artifact
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_misery_bread_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_misery_bread_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_misery_bread_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_bread
|
||||||
|
|
||||||
|
|
||||||
|
[lead_box_holst_af_death_lamp_hud]:lead_box_holst_af_fire_hud
|
||||||
|
hud = lead_box_holst_af_death_lamp_hud_anm
|
||||||
|
|
||||||
|
[lead_box_holst_af_death_lamp_hud_anm]:lead_box_holst_af_fire_hud_anm
|
||||||
|
item_visual = dynamics\af_box\lead_box_death_lamp
|
||||||
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@@ -0,0 +1,97 @@
|
|||||||
|
local original = actor_effects.play_item_fx
|
||||||
|
function actor_effects.play_item_fx(item)
|
||||||
|
if item == "container_tool_lead_box_dummy" or item == "lead_box_dummy" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
original(item)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
anim_item = nil
|
||||||
|
active_slot = nil
|
||||||
|
af = nil
|
||||||
|
|
||||||
|
banned_af = {
|
||||||
|
"af_monolith"
|
||||||
|
}
|
||||||
|
|
||||||
|
function use_box()
|
||||||
|
game.only_allow_movekeys(true)
|
||||||
|
|
||||||
|
if zzz_ea_addon_backpack then
|
||||||
|
zzz_ea_addon_backpack.actor_on_item_use(db.actor)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Patch for FDDA Backpack Animations
|
||||||
|
if zzz_ea_addon_backpack and zzz_ea_addon_backpack.anim_enabled then
|
||||||
|
zzz_ea_addon_backpack.det_active = nil
|
||||||
|
active_slot = zzz_ea_addon_backpack.active_slot
|
||||||
|
else
|
||||||
|
active_slot = db.actor:active_slot()
|
||||||
|
end
|
||||||
|
|
||||||
|
get_hud():HideActorMenu()
|
||||||
|
|
||||||
|
anim_item = "lead_box_"..af.."_hud"
|
||||||
|
give_object_to_actor(anim_item)
|
||||||
|
level.add_call( function () return db.actor:object(anim_item) end, function ()
|
||||||
|
db.actor:activate_slot(14)
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
|
local originalItms = itms_manager.use_arty_container
|
||||||
|
function itms_manager.use_arty_container(obj)
|
||||||
|
if (string.find(obj:section(), "(lead.-_box)",3)) then
|
||||||
|
break_arty = obj:section():gsub("_lead_box", "")
|
||||||
|
af = "holst_"..break_arty
|
||||||
|
use_box(break_arty)
|
||||||
|
end
|
||||||
|
originalItms(obj)
|
||||||
|
end
|
||||||
|
|
||||||
|
function ActorMenu_on_item_drag_drop(obj_1, obj_2, slot_from, slot_to)
|
||||||
|
local bannedSet = {}
|
||||||
|
for _, obj_1 in ipairs(banned_af) do
|
||||||
|
bannedSet[obj_1] = true
|
||||||
|
end
|
||||||
|
|
||||||
|
if bannedSet[obj_1:section()] then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if obj_2:section() == "lead_box" and ini_sys:r_string_ex(obj_1:section(),"kind") == "i_arty" then
|
||||||
|
if (ini_sys:r_string_ex(obj_1:section(),"class") == "ARTEFACT") or (ini_sys:r_string_ex(obj_1:section(),"class") == "SCRPTART") then
|
||||||
|
af = obj_1:section()
|
||||||
|
use_box(af)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function actor_on_hud_animation_end(item,section,motion,state,slot)
|
||||||
|
if motion == "anm_show" and item:section() == anim_item then
|
||||||
|
alife():release(alife():object(db.actor:object(anim_item):id()), true)
|
||||||
|
db.actor:activate_slot(0)
|
||||||
|
|
||||||
|
level.add_call( function () return db.actor:active_slot() == 0 end, function ()
|
||||||
|
db.actor:activate_slot(active_slot)
|
||||||
|
anim_item = nil
|
||||||
|
af = nil
|
||||||
|
active_slot = nil
|
||||||
|
game.only_allow_movekeys(false)
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function actor_on_first_update()
|
||||||
|
local active_item = db.actor:active_item()
|
||||||
|
if active_item and string.find(active_item:section(), "lead_box") then
|
||||||
|
alife():release(alife():object(db.actor:object(active_item:section()):id()), true)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function on_game_start()
|
||||||
|
RegisterScriptCallback("actor_on_hud_animation_end",actor_on_hud_animation_end)
|
||||||
|
RegisterScriptCallback("ActorMenu_on_item_drag_drop",ActorMenu_on_item_drag_drop)
|
||||||
|
RegisterScriptCallback("actor_on_first_update",actor_on_first_update)
|
||||||
|
end
|
||||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,28 @@
|
|||||||
|
[General]
|
||||||
|
gameName=stalkeranomaly
|
||||||
|
modid=0
|
||||||
|
version=d2025.1.17.0
|
||||||
|
newestVersion=
|
||||||
|
category="-1,"
|
||||||
|
nexusFileStatus=1
|
||||||
|
installationFile=Animated_Lead_Box_1.2.3.zip
|
||||||
|
repository=Nexus
|
||||||
|
ignoredVersion=
|
||||||
|
comments=
|
||||||
|
notes=
|
||||||
|
nexusDescription=
|
||||||
|
url=
|
||||||
|
hasCustomURL=true
|
||||||
|
lastNexusQuery=
|
||||||
|
lastNexusUpdate=
|
||||||
|
nexusLastModified=2025-01-18T04:52:10Z
|
||||||
|
nexusCategory=0
|
||||||
|
converted=false
|
||||||
|
validated=false
|
||||||
|
color=@Variant(\0\0\0\x43\0\xff\xff\0\0\0\0\0\0\0\0)
|
||||||
|
tracked=0
|
||||||
|
|
||||||
|
[installedFiles]
|
||||||
|
1\modid=0
|
||||||
|
1\fileid=0
|
||||||
|
size=1
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="windows-1251"?>
|
||||||
|
<string_table>
|
||||||
|
<string id="st_inspect">
|
||||||
|
<text>inspect</text>
|
||||||
|
</string>
|
||||||
|
</string_table>
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="windows-1251"?>
|
||||||
|
<string_table>
|
||||||
|
<string id="st_inspect">
|
||||||
|
<text>îãëÿíóòè</text>
|
||||||
|
</string>
|
||||||
|
</string_table>
|
||||||
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Reference in New Issue
Block a user