;; ===========================< Loadout >=============================
;; To add items in the item lists:
;; -------------------------------
;; add a new line: "item_section			= value_1,value_2,value3" under the correct section below
;; "item_section": is the section name of the your item. NOTE: don't make lines with the same "item_section", only the last one will be read
;; "value_1": (boolean  value, must be true or false) determines wether this item should be added to player's inventory list (false) or to the loadout pick list (true)
;; "value_2": (number) the amount of the said item
;; "value_3": (number) how many points it requires
;; "value_4": (number) what progression difficulty is this item locked at (2 means it's available for difficulty 1 and 2) [no value means its available for all difficulties]
;; ========================================================
;; put your custom items under "custom" section, they will always appear to pick from
;; NOTE: you will get a single bolt only no matter how many you put in here, due to technical engine reasons


[points]
total_points_eco_1 = 200
total_points_eco_2 = 150
total_points_eco_3 = 100


[custom]	

[shared]:custom
cash 					        = false,1,0
device_pda_1 			        = false,1,0
device_flashlight 		        = false,1,0
itm_backpack			        = false,1,0
box_matches 			        = false,1,0
flask 					        = false,1,0
wpn_bm16			            = true,1,40,1
wpn_mp5			                = true,1,50,2
;wpn_sig552			            = true,1,55,2
;wpn_toz34			            = true,1,40,2
wpn_ump45			            = true,1,55,2
cigarettes_lucky		        = true,1,10
cigarettes_russian		        = true,1,5
vodka 					        = true,2,5
bread					        = true,2,2
energy_drink			        = true,2,4
ration_ru				        = true,1,15
beans					        = true,1,10
tomato					        = true,1,5
kolbasa					        = true,2,10
batteries_dead			        = true,3,5
device_torch_dummy 		        = true,1,45
detector_radio			        = true,1,35
detector_geiger			        = true,1,30
lead_box				        = true,1,25
grooming				        = true,1,5
charcoal				        = true,1,10
cooking					        = true,1,15
detector_simple			        = true,1,35,2
bandage					        = true,2,2
stimpack				        = true,2,10
stimpack_army			        = true,2,15
medkit 					        = true,2,5
medkit_army				        = true,1,10
medkit_scientic			        = true,1,15,2
antirad					        = true,1,10
drug_anabiotic			        = true,1,15
drug_psy_blockade		        = true,1,10
grenade_f1				        = true,1,10,2
ps01					        = true,1,15,1
acog					        = true,1,15,1

[stalker_loadout]:shared
helm_resp			            = false,1,0
novice_outfit		            = false,1,0
wpn_pm				            = false,1,0
wpn_knife 				        = false,1,0
stalker_patch			        = false,1,0
bolt 					        = false,1,0
bread					        = false,1,0
wpn_svt40			            = true,1,50,1

[bandit_loadout]:shared
helm_cloth_mask	                = false,1,0
trenchcoat_outfit	            = false,1,0
wpn_pm				            = false,1,0
wpn_knife 				        = false,1,0
bandit_patch			        = false,1,0
bolt_bullet 			        = false,1,0
vodka					        = false,1,0
wpn_ak74_old			        = true,1,50,1
wpn_mp133			            = true,1,50,1

[ecolog_loadout]:shared
helm_resp			            = false,1,0
novice_outfit		            = false,1,0
wpn_glock			            = false,1,0
wpn_knife 				        = false,1,0
ecolog_patch			        = false,1,0
bolt 					        = false,1,0
antirad					        = false,1,0
wpn_pp2000		                = true,1,50,1
wpn_kiparis		    	        = true,1,50,1
wpn_vz61                        = true,1,50,1

[dolg_loadout]:shared
helm_resp			            = false,1,0
dolg_novice_outfit	            = false,1,0
wpn_fort				        = false,1,0
wpn_knife2 				        = false,1,0
dolg_patch				        = false,1,0
bolt_bullet 			        = false,1,0
stimpack				        = false,1,0
wpn_ak74u			            = true,1,50,1
wpn_aks74			            = true,1,55,1

[freedom_loadout]:shared
helm_resp				        = false,1,0
svoboda_light_outfit	        = false,1,0
wpn_hpsa				        = false,1,0
wpn_knife 				        = false,1,0
freedom_patch			        = false,1,0
bolt_bullet 			        = false,1,0
marijuana				        = false,1,0
wpn_g36			    	        = true,1,50,1
wpn_l85			                = true,1,55,1

[killer_loadout]:shared
helm_rp_bala		            = false,1,0
merc_outfit		                = false,1,0
wpn_glock			            = false,1,0
wpn_knife 				        = false,1,0
killer_patch				    = false,1,0
bolt 					        = false,1,0
swiss_knife				        = false,1,0
wpn_m4a1			            = true,1,55,1
wpn_ak102			            = true,1,55,1

[army_loadout]:shared
helm_bandana	                = false,1,0
army_outfit		                = false,1,0
wpn_pm			                = false,1,0
wpn_knife2 				        = false,1,0
army_patch				        = false,1,0
bolt_bullet 			        = false,1,0
cigarettes_russian		        = false,1,0
wpn_ak74u			            = true,1,50,1
wpn_aks74			            = true,1,55,1

[monolith_loadout]:shared
helm_resp			            = false,1,0
monolith_outfit	                = false,1,0
wpn_fort				        = false,1,0
wpn_knife2 				        = false,1,0
monolith_patch			        = false,1,0
bolt 					        = false,1,0
grenade_gd-05			        = false,1,0
wpn_lr300			            = true,1,55,1
wpn_val			                = true,1,65,1

[csky_loadout]:shared
helm_cloth_mask	                = false,1,0
cs_novice_outfit	            = false,1,0
wpn_hpsa			            = false,1,0
wpn_knife 				        = false,1,0
csky_patch				        = false,1,0
bolt 					        = false,1,0
batteries_dead			        = false,1,0
wpn_sks			    	        = true,1,50,1
wpn_akm		    		        = true,1,55,1

[renegade_loadout]:shared
helm_cloth_mask	                = false,1,0
renegademerc_outfit	            = false,1,0
wpn_pm				            = false,1,0
wpn_knife 				        = false,1,0
renegade_patch			        = false,1,0
bolt_bullet 			        = false,1,0
vodka					        = false,1,0
wpn_ak74_old			        = true,1,55,1
wpn_mp133			            = true,1,50,1

[greh_loadout]:shared
helm_cloth_mask	                = false,1,0
greh_trenchcoat_outfit	        = false,1,0
wpn_toz34				        = false,1,0
wpn_knife 				        = false,1,0
greh_patch			            = false,1,0
bolt 			                = false,1,0
hide_pseudodog				    = false,1,0
wpn_ak74u			            = true,1,55,1
wpn_bizon			            = true,1,50,1

[isg_loadout]:shared
helm_cloth_mask	                = false,1,0
isg_outfit	                    = false,1,0
wpn_beretta_camo		        = false,1,0
wpn_knife 				        = false,1,0
isg_patch			            = false,1,0
bolt_bullet 			        = false,1,0
cleaning_kit_u					= false,1,0
grenade_gd-05			        = false,1,0
wpn_mp5sd			            = true,1,50,1
wpn_p90			                = true,1,60,1
wpn_famas3			            = true,1,55,1

[zombied_loadout]:shared,stalker_loadout


;; ===========================< Ammo >=============================
;-- defined ammo type per weapon here (weapon section = ammo section) - Example: wpn_glock = ammo_9x19_fmj_bad
;-- when a weapon in this section found in your inventory, you will be given the ammo stated for it
;-- otherwise, ammo type will be the first one define in weapon's config
[ammo_type_per_wpn]


;-- define ammo count per ammo section (section = count) here - Example: ammo_9x19_fmj_bad = 60
;-- When an ammo type is picked for a weapon in your inventory, it will be given to player by the count defined here
;-- otherwise, ammo's count will be a full box size
[ammo_count]

;; ===========================< Money >=============================
[stalker_money]
money = 1000

[bandit_money]
money = 1000

[ecolog_money]
money = 1600

[dolg_money]
money = 1400

[freedom_money]
money = 1400

[killer_money]
money = 2000

[army_money]
money = 1200

[monolith_money]
money = 1600

[csky_money]
money = 1400

[renegade_money]
money = 800

[greh_money]
money = 0

[isg_money]
money = 3000

[zombied_money]
money = 1000