;------------------------------------------------------------------------------------------------
[wpn_ak74m_n]:identity_immunities,weapon_probability,default_weapon_params;wpn_aks74_sounds
GroupControlSection                      = spawn_group
$npc                                     = on
$prefetch                                = 8
$spawn                                   = "weapons\ak-74"
scheduled                                = off
cform                                    = skeleton
parent_section                           = wpn_ak74m_n

class                                    = WP_AK74
slot                                     = 2
animation_slot                           = 2
ef_main_weapon_type                      = 2
ef_weapon_type                           = 8
hand_dependence                          = 1
single_handed                            = 0

default_to_ruck                          = false
sprint_allowed                           = true

icons_texture                                       = ui\ui_icon_bas
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 17
inv_grid_y         = 10


inv_name                                 = st_wpn_ak74m_n
inv_name_short                           = st_wpn_ak74m_n
description                              = st_wpn_ak74m_n_descr

kind                                     = w_rifle
inv_weight                               = 3.4
cost                                     = 30980
repair_type                              = rifle_5
weapon_class                             = assault_rifle

hud                                      = wpn_ak74m_n_hud
visual                                   = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf
position                                 = -0.026, 0.0, 0.0
orientation                              = 0, 0, 0
fire_point                               = 0, 0.0, 0.656
fire_point2                              = 0, 0.161, 0.583
strap_bone0                              = bip01_spine2
strap_bone1                              = bip01_spine1
strap_position                           = -0.26, -0.11, 0.25
strap_orientation                        = -15, -9, 110
ph_mass                                  = 4

flame_particles                          = weapons\generic_weapon05
;smoke_particles                          = weapons\generic_shoot_00
grenade_flame_particles                  = weapons\generic_weapon01

shell_point			                     = 0, 0.216, 0.174
shell_dir			                     = 0.0, 0.0, 0.4
shell_particles			                 = weapons\545x39

light_disabled                           = false
light_color                              = 0.6, 0.5, 0.3
light_range                              = 5
light_time                               = 0.2
light_var_color                          = 0.05
light_var_range                          = 0.5

upgrades                                 = up_gr_firstab_ak74m, up_gr_seconab_ak74m, up_gr_thirdab_ak74m, up_gr_fourtab_ak74m, up_gr_fifthab_ak74m, up_gr_fifthcd_ak74m
installed_upgrades                       =
upgrade_scheme                           = upgrade_scheme_ak74
upgr_icon_x                              = 0
upgr_icon_y                              = 500
upgr_icon_width                          = 300
upgr_icon_height                         = 100

fire_modes                               = 1, -1
ammo_class                               = ammo_5.45x39_fmj, ammo_5.45x39_fmj_bad, ammo_5.45x39_fmj_verybad, ammo_5.45x39_ep, ammo_5.45x39_ep_bad, ammo_5.45x39_ep_verybad, ammo_5.45x39_ap, ammo_5.45x39_ap_bad, ammo_5.45x39_ap_verybad
ammo_elapsed                             = 30
ammo_mag_size                            = 30
startup_ammo                             = 90

scopes                                   = kobra, ekp8_02, okp, pso2, pka, 1p78gs, 1pn93n2_1gs, 1pn93, 1p29, usp1, 1p76
scope_status                             = 0
scope_zoom_factor                        = 0

silencer_name                            = wpn_sil_tgp-a
silencer_status                          = 2
silencer_x                               = 225
silencer_y                               = 8
silencer_light_color                     = 0.6, 0.5, 0.3
silencer_light_range                     = 0.01
silencer_light_time                      = 0.2
silencer_light_var_color                 = 0.05
silencer_light_var_range                 = 0.5
silencer_smoke_particles                 = weapons\generic_shoot_00

grenade_class                            = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
grenade_launcher_name                    = wpn_addon_grenade_launcher
grenade_launcher_status                  = 2
grenade_launcher_x                       = 122
grenade_launcher_y                       = 17
launch_speed                             = 0

hit_impulse                              = 25
hit_power                                = 0.5, 0.5, 0.5, 0.5
hit_type                                 = fire_wound
fire_distance                            = 1000
bullet_speed                             = 880
rpm                                      = 600
rpm_empty_click                          = 200

use_aim_bullet                           = false
time_to_aim                              = 0.0 ;  3.0
zoom_dof                                 = 0.5, 1.0, 180
zoom_enabled                             = true
zoom_rotate_time                         = 0.25
reload_dof                               = 0.0, 0.5, 5, 2
control_inertion_factor = 1.0f
crosshair_inertion                       = 5.6
fire_dispersion_base                     = 0.32
fire_dispersion_condition_factor         = 0.001

misfire_probability                      = 0.005
misfire_start_condition                  = 0.7 ;  0.72
misfire_start_prob                       = 0.007
misfire_end_condition                    = 0.1
misfire_end_prob                         = 0.11

condition_queue_shot_dec                 = 0.0008
condition_shot_dec                       = 0.0008

cam_return                               = 0
cam_relax_speed                          = 10
cam_dispersion                           = 0.545
cam_dispersion_frac                      = 1.1
cam_dispersion_inc                       = 0.0625
cam_max_angle                            = 50.0
cam_max_angle_horz                       = 50.0
cam_step_angle_horz                      = 1.15
zoom_cam_relax_speed                     = 10
zoom_cam_dispersion                      = 0.515
zoom_cam_dispersion_frac                 = 0.7
zoom_cam_dispersion_inc                  = 0.0525
zoom_cam_max_angle                       = 50.0
zoom_cam_max_angle_horz                  = 50.0
zoom_cam_step_angle_horz                 = 1.05

PDM_disp_accel_factor                    = 2.5
PDM_disp_base                            = 1.0
PDM_disp_crouch                          = 1.0
PDM_disp_crouch_no_acc                   = 1.0
PDM_disp_vel_factor                      = 2.5

cam_relax_speed_ai                       = 360
zoom_cam_relax_speed_ai                  = 360
holder_fov_modifier                      = 1.0
holder_range_modifier                    = 1.0
min_radius                               = 0
max_radius                               = 500
hit_probability_gd_novice                = 1.00
hit_probability_gd_stalker               = 1.00
hit_probability_gd_veteran               = 1.00
hit_probability_gd_master                = 1.00

kill_msg_x                               = 0
kill_msg_y                               = 28
kill_msg_width                           = 84
kill_msg_height                          = 28

hud_fov                             = 0.78
;--------------------------------------------------------------------Particles--------------------------------------------------------------------------
;silencer_smoke_particles                = weapons\generic_shoot_00
grenade_flame_particles                  = weapons\generic_weapon01

smoke_particles				             = ghost_particles\weapons\flame_eft_ak           ;particles remade incomp.
silencer_smoke_particles   		         = ghost_particles\weapons\generic_smoke_eft_sil  ;particles remade incomp.
;---------------------------------------------------------------------SND-------------------------------------------------------------------------------
snd_bore                = $no_sound
snd_draw                = weapons\ak12custom\draw
snd_holster             = weapons\ak12custom\hide

snd_empty               = weapons\ak12custom\ak12_empty
snd_reload              = weapons\ak12custom\ak12_m1_reload
snd_reload_empty        = weapons\ak12custom\ak12_m1_reload_empty
snd_reload_misfire      = weapons\ak12custom\ak12_m1_misfire

snd_shoot               = weapons\ak545_new_young_prince\ak545_shot_1
snd_shoot1              = weapons\ak545_new_young_prince\ak545_shot_2
snd_shoot2              = weapons\ak545_new_young_prince\ak545_shot_3

snd_silncer_shot        = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_1, 2.1
snd_silncer_shot1       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_2, 2.1
snd_silncer_shot2       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_3, 2.1
snd_silncer_shot3       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_4, 2.1
snd_silncer_shot4       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_5, 2.1
snd_silncer_shot5       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_6, 2.1
snd_silncer_shot6       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_7, 2.1 

snd_switch_mode			= weapons\generic\switch_mode

snd_shoot_grenade		= weapons\gp30\gp30_grenshoot
snd_reload_grenade		= weapons\gp30\gp30_grenload,	1.0, 0.8
;------------------------------------------------------------------------HUD----------------------------------------------------------------------------
[wpn_ak74m_n_hud]:hud_base

item_visual                              = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_hud.ogf

attach_place_idx                         = 0
zoom_hide_crosshair                      = true   

item_position                            = 0, 0, 0
item_orientation                         = 0, 0, 0

hands_position                           = -0.055, -0.14, 0.1
hands_orientation                        = 1.5, 2.5, 0

aim_hud_offset_pos                       = -0.0994, 0.0578, -0.25
aim_hud_offset_rot                       = 0.0425, 0.0257, 0

gl_hud_offset_pos                        = -0.06, 0.013, -0.15
gl_hud_offset_rot                        = -0.0595, 0.022, 0

lean_hud_offset_pos                      = 0, 0, 0
lean_hud_offset_rot                      = 0, 0, 0

				lowered_hud_offset_pos_16x9		= 0.1,0,0
		        lowered_hud_offset_rot_16x9		= 0.1,-0.8,0.1  

;------
aim_hud_offset_pos_16x9				= -0.061650,0.021720,-0.041525
aim_hud_offset_rot_16x9				= 0.004187,0.007825,0.004500

hands_position_16x9				= -0.004000,0.006100,-0.219800
hands_orientation_16x9			= 0.436182,0.194943,0.000000

item_position				= 0.003195,-0.000140,-0.000181
item_orientation			= 0.000000,0.000000,0.000000

gl_hud_offset_pos_16x9				= -0.093909,-0.150308,-0.212401
gl_hud_offset_rot_16x9				= -0.304733,0.007553,-0.009700
;------			

;---
anm_show						= ak74_eft_ins_draw
anm_hide                		= ak74_eft_ins_hide
anm_idle                		= ak74_eft_ins_idle



anm_idle_sprint         		= ak74_eft_ins_idle_sprint
anm_idle_moving         		= ak74_eft_ins_idle_moving, idle, 0.9
anm_idle_moving_crouch			= ak74_eft_ins_idle_moving, idle, 0.5              ;ak74_eft_ins_idle, idle
anm_shots               		= ak74_eft_ins_shoot, shoot
;anm_shots_aim               	= ak74_eft_ins_shoot_aim, shoot
anm_reload              		= ak74_eft_ins_reload, reload                         ,1.5
anm_reload_empty        		= ak74_eft_ins_reload_empty, reload_empty_test        ,1.42
anm_idle_aim            		= ak74_eft_ins_idle_aim
anm_bore                        = ak74_eft_ins_idle_bore

anm_reload_misfire              = ak74_beard_misfire, misfire
anm_reload_misfire_w_gl         = ak12_mono_ins_vgrip_misfire, misfire

anm_switch              = ak74_eft_ins_gl_off
anm_switch_g            = ak74_eft_ins_gl_on

anm_hide_w_gl           = ak74_eft_ins_hide_w_gl
anm_show_w_gl           = ak74_eft_ins_draw_w_gl
anm_idle_w_gl           = ak74_eft_ins_idle_w_gl
anm_shots_w_gl          = ak74_eft_ins_shoot_w_gl, shoot_w_gl
anm_shots_aim_w_gl      = ak74_eft_ins_shoot_aim_w_gl, shoot_w_gl
anm_shots_w_gl_aim      = ak74_eft_ins_shoot_aim_w_gl, shoot_w_gl

anm_reload_w_gl              		= ak74_eft_ins_reload_w_gl, reload_w_gl                           ,1.5
anm_reload_empty_w_gl        		= ak74_eft_ins_reload_empty_w_gl, reload_empty_w_gl_test2         ,1.42

anm_idle_w_gl_aim       = ak74_eft_ins_idle_aim_w_gl
anm_idle_sprint_w_gl    = ak74_eft_ins_idle_sprint_w_gl
anm_idle_moving_w_gl    = ak74_eft_ins_idle_moving_w_gl
anm_bore_w_gl           = ak74_eft_ins_idle_bore_w_gl

anm_show_g              = ak74_eft_ins_draw_gl
anm_hide_g              = ak74_eft_ins_hide_gl
anm_idle_g              = ak74_eft_ins_idle_gl
anm_reload_g            = ak74_eft_ins_reload_gl, reload_gl
anm_idle_g_aim          = ak74_eft_ins_idle_aim_gl
anm_shots_g             = ak74_eft_ins_shoot_gl, shoot_gl
anm_idle_sprint_g       = ak74_eft_ins_idle_sprint_gl
anm_idle_moving_g       = ak74_eft_ins_idle_moving_gl
anm_bore_g              = ak74_eft_ins_idle_bore_gl
;---

shell_point                 = 0,0,0
shell_dir               	= 0.0, 1.0, 0.0
shell_bone                	= gilza

fire_point					= 0,0,0
fire_bone                   = muzzle
fire_point2                 = 0,0,0
fire_bone2                	= muzzle_gl

freelook_z_offset_mul					 = 0.2
;-----------------------------------------------------------------------Addons--------------------------------------------------------------------------
[wpn_ak74m_n_kobra]:wpn_ak74m_n
1icon_layer                              = kobra
1icon_layer_x                            = 60
1icon_layer_y                            = 1

inv_weight                               = 3.800

hud                                      = wpn_ak74m_n_kobra_hud
visual                                   = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf


[wpn_ak74m_n_kobra_hud]:wpn_ak74m_n_hud

item_visual                              = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_kobra_hud.ogf

aim_hud_offset_pos_16x9				= -0.060750,0.000500,-0.060525
aim_hud_offset_rot_16x9				= 0.004187,0.007825,0.004500
;------------------------------------------------------------------------------------------------
[wpn_ak74m_n_ekp8_02]:wpn_ak74m_n
1icon_layer                              = ekp8_02
1icon_layer_x                            = 61
1icon_layer_y                            = -2

hud					= wpn_ak74m_n_ekp8_02_hud
visual					= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf

inv_weight                               = 3.673

[wpn_ak74m_n_ekp8_02_hud]:wpn_ak74m_n_hud

item_visual                		= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_ekp8_02_hud.ogf

aim_hud_offset_pos_16x9				= -0.058750,0.002520,-0.065225
aim_hud_offset_rot_16x9				= 0.024637,0.007825,0.004500
;---------------------------------------------------------------------------------------------------
[wpn_ak74m_n_okp]:wpn_ak74m_n
1icon_layer                              = okp
1icon_layer_x                            = 63
1icon_layer_y                            = -1

hud					= wpn_ak74m_n_okp_hud
visual					= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf

inv_weight                               = 3.655

[wpn_ak74m_n_okp_hud]:wpn_ak74m_n_hud

item_visual                		= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_okp_hud.ogf

aim_hud_offset_pos_16x9				= -0.057650,0.014320,-0.041525
aim_hud_offset_rot_16x9				= 0.004187,0.007825,0.004500
;-----------------------------------------------------------------------------------------------------------------------
[wpn_ak74m_n_pso2]:wpn_ak74m_n
1icon_layer                              = pso2
1icon_layer_x                            = 35
1icon_layer_y                            = 0

visual					= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf

inv_weight                               = 4.00

hud                                      = wpn_ak74m_n_pso2_hud

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_pso2_vss
scope_zoom_factor                                  = 25


[wpn_ak74m_n_pso2_hud]:wpn_ak74m_n_hud

item_visual                		= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_pso2_hud.ogf

aim_hud_offset_pos_16x9				= -0.048950,0.015320,-0.054325
aim_hud_offset_rot_16x9				= 0.004187,0.007825,0.004500
;---------------------------------------------------------------------------------------------------
[wpn_ak74m_n_1p76]:wpn_ak74m_n

1icon_layer                              = 1p76
1icon_layer_x                            = 63
1icon_layer_y                            = 0

hud					= wpn_ak74m_n_1p76_hud
visual					= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf

inv_weight                               = 3.300

[wpn_ak74m_n_1p76_hud]:wpn_ak74m_n_hud

item_visual                		= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_1p76_hud.ogf

aim_hud_offset_pos_16x9				= -0.061150,-0.005080,-0.045725
aim_hud_offset_rot_16x9				= 0.004187,0.007825,0.004500
;---------------------------------------------------------------------------------------------------
[wpn_ak74m_n_pka]:wpn_ak74m_n
1icon_layer                              = pka
1icon_layer_x                            = 73
1icon_layer_y                            = -2

visual					= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf

inv_weight                               = 4.050
hud                                      = wpn_ak74m_n_pka_hud

                                            zoom_rotate_time                         = 0.25
                                            scope_lense_fov                          = 13

[wpn_ak74m_n_pka_hud]:wpn_ak74m_n_hud

item_visual                		= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_pka_hud.ogf

aim_hud_offset_pos_16x9				= -0.052850,0.004520,-0.054225
aim_hud_offset_rot_16x9				= 0.004187,0.007825,0.004500
;---------------------------------------------------------------------------------------------------
[wpn_ak74m_n_1p78gs]:wpn_ak74m_n
1icon_layer                              = 1p78gs
1icon_layer_x                            = 50
1icon_layer_y                            = -5

inv_weight                               = 3.900

hud                                      = wpn_ak74m_n_1p78gs_hud
visual                                   = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_1p78gs
scope_zoom_factor                                  = 41

[wpn_ak74m_n_1p78gs_hud]:wpn_ak74m_n_hud

item_visual                              = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_1p78gs_hud.ogf

aim_hud_offset_pos_16x9				= -0.066750,0.021620,-0.049525
aim_hud_offset_rot_16x9				= 0.004187,0.007825,0.004500

hands_position_16x9				= 0.001700,-0.011700,-0.202100
hands_orientation_16x9			= 0.436182,0.194943,0.000000

gl_hud_offset_pos_16x9				= -0.099309,-0.138508,-0.212401
gl_hud_offset_rot_16x9				= -0.304433,0.006753,-0.009700
;-----------------------------------------------------------------------------------------------------
[wpn_ak74m_n_1pn93n2_1gs]:wpn_ak74m_n

hud					= wpn_ak74m_n_1pn93n2_1gs_hud

visual					= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf

1icon_layer                              = 1pn93n2_1gs
1icon_layer_x                            = 30
1icon_layer_y                            = -5

nv_scope_status = 1

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_nightvision                        = scope_nightvision_1gen
scope_texture                            = wpn_crosshair_1pn93n2_1gs
scope_zoom_factor                                  = 25

;installed_upgrades                       = up_fourte_svd_nimble


inv_weight                               = 4.350

[wpn_ak74m_n_1pn93n2_1gs_hud]:wpn_ak74m_n_hud

item_visual                		= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_1pn93n2_1gs_hud.ogf

aim_hud_offset_pos_16x9				= -0.045750,0.005820,-0.031225
aim_hud_offset_rot_16x9				= 0.004187,0.007825,0.004500
;---------------------------------------------------------------------------------------------
[wpn_ak74m_n_1pn93]:wpn_ak74m_n

inv_weight			= 4.650

hud				= wpn_ak74m_n_1pn93_hud

1icon_layer			    = 1pn93
1icon_layer_x			= 30
1icon_layer_y			= -5

nv_scope_status = 1

visual				= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf

scope_status            = 1
scope_nightvision       = scope_nightvision_2gen
scope_texture			= wpn_crosshair_1pn93
scope_zoom_factor                                  = 25
zoom_rotate_time		= 0.25

;installed_upgrades                       = up_fourte_svd_nimble

[wpn_ak74m_n_1pn93_hud]:wpn_ak74m_n_hud

item_visual                	= dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_1pn93_hud.ogf

aim_hud_offset_pos_16x9				= -0.050350,-0.002680,-0.023625
aim_hud_offset_rot_16x9				= 0.004187,0.007825,0.004500
;---------------------------------------------------------------------------------------------------
[wpn_ak74m_n_1p29]:wpn_ak74m_n
1icon_layer                              = 1p29
1icon_layer_x                            = 56
1icon_layer_y                            = 1

inv_weight                               = 4.200

hud                                      = wpn_ak74m_n_1p29_hud
visual                                   = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf



scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_1p29
scope_zoom_factor                                  = 25


[wpn_ak74m_n_1p29_hud]:wpn_ak74m_n_hud

item_visual                              = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_1p29_hud.ogf

aim_hud_offset_pos_16x9				= -0.064050,0.005520,-0.029025
aim_hud_offset_rot_16x9				= 0.004187,0.007825,0.004500

hands_position_16x9				= -0.004000,-0.008200,-0.201200
hands_orientation_16x9			= 0.436182,0.194943,0.000000

gl_hud_offset_pos_16x9				= -0.093439,-0.142289,-0.212401
gl_hud_offset_rot_16x9				= -0.304733,0.006153,-0.009700
;-----------------------------------------------------------------------------------------------------
[wpn_ak74m_n_usp1]:wpn_ak74m_n                                                                  
1icon_layer                              = usp1
1icon_layer_x                            = 51
1icon_layer_y                            = 1

inv_weight                               = 4.200

hud                                      = wpn_ak74m_n_usp1_hud
visual                                   = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf



scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_usp1
scope_zoom_factor                                  = 25


[wpn_ak74m_n_usp1_hud]:wpn_ak74m_n_hud

item_visual                              = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_usp1_hud.ogf

aim_hud_offset_pos_16x9				= -0.068650,0.000220,-0.054925
aim_hud_offset_rot_16x9				= 0.004187,0.007825,0.004500

hands_position_16x9				= 0.000900,-0.002500,-0.219800
hands_orientation_16x9			= 0.436182,0.194943,0.000000

gl_hud_offset_pos_16x9				= -0.098479,-0.142118,-0.212401
gl_hud_offset_rot_16x9				= -0.304783,0.006853,-0.009700
;-----------------------------------------------------------------------------------------------------
