;Determines the spawn percentage per each anomaly and max number of them
[spawn_properties]
spawn_percent = 0.5
anomaly_max_number = 30
anomaly_max_active = 38 ; Unused

;Determines the range of anomaly radius
[radius_properties]
min_radius = 2
max_radius = 3

;Determines the list of anomalies that can be spawned
[anomaly_types]
;zone_mine_acid
;zone_mine_electra
;zone_mine_zharka
zone_mine_vapour
zone_mine_flash
zone_mine_vortex
zone_mine_net
zone_mine_ghost
zone_mine_springboard
zone_mine_mefistotel
zone_mine_sloth
zone_mine_sphere
zone_mine_blast
zone_mine_point
zone_field_radioactive_weak
zone_field_radioactive_average
; zone_field_radioactive_strong
zone_radioactive_weak
;zone_radioactive_average
;zone_radioactive_strong
zone_mine_acidic_weak
;zone_mine_acidic_average
;zone_mine_acidic_strong
zone_mine_electric_weak
;zone_mine_electric_average
;zone_mine_electric_strong
zone_mine_thermal_weak
;zone_mine_thermal_average
;zone_mine_thermal_strong
zone_mine_gravitational_weak
zone_mine_gravitational_average
zone_mine_gravitational_strong
zone_no_gravity
zone_mine_shatterpoint

;Determines the smarts around which anomalies will be created
[available_smarts]
val_smart_terrain_3_0
val_smart_terrain_5_10
val_smart_terrain_6_4
val_smart_terrain_6_5
val_smart_terrain_7_8
val_smart_terrain_8_7
val_smart_terrain_8_9
val_smart_terrain_9_2
val_smart_terrain_9_6
val_smart_terrain_9_10