[logic@sasha_tolstoy]
   suitable = {=check_npc_name(sasha_tolstoy)} true
   prior = 500
   active = beh@sasha_tolstoy_job

[beh@sasha_tolstoy_job]
	on_info = {=is_night} beh@drink_1
	behaviour_state = beh_move
	target = waypoint
	path_end = loop
	pt1 = 88860000,idle | pos:-176.64476013184,1.8341355323792,-283.72021484375 look:-175.71662169695,1.8341355323792,-283.34909519553
	

[beh@drink_1]
behaviour_state = beh_move
target = waypoint
walk_anim = patrol
gather_items_enabled = false
help_wounded_enabled = false
corpse_detection_enabled = false
invulnerable = false
on_info = {!is_night} beh@sasha_tolstoy_job
path_end = loop
pt1 = 88860000,drink_vodka_stand | pos:-135.14944458008,1.3462958335876,-273.25628662109 look:-135.18375352025,1.3462958335876,-274.2086712122

