;------------------------------------------------------------------------------------------------
[wpn_ak104_alfa]:identity_immunities,weapon_probability,default_weapon_params;wpn_ak104_sounds
GroupControlSection                      = spawn_group
$npc                                     = on
$prefetch                                = 8
$spawn                                   = "weapons\ak-74"
scheduled                                = off
cform                                    = skeleton
parent_section                           = wpn_ak104_alfa

class                                    = WP_AK74
slot                                     = 2
animation_slot                           = 2
ef_main_weapon_type                      = 2
ef_weapon_type                           = 8
hand_dependence                          = 1
single_handed                            = 0

default_to_ruck                          = false
sprint_allowed                           = true

icons_texture                                       = ui\ui_icon_bas
inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 8
inv_grid_y         = 18


inv_name                                 = st_wpn_ak104_alfa
inv_name_short                           = st_wpn_ak104_alfa
description                              = st_wpn_ak104_alfa_descr

kind                                     = w_rifle
inv_weight                               = 2.500
cost                                     = 66550
repair_type                              = rifle_7
weapon_class                             = assault_rifle

hud                                      = wpn_ak104_alfa_hud
visual                                   = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf
position                                 = -0.026, 0.0, 0.0
orientation                              = 0, 0, 0
fire_point                               = 0, 0.0, 0.656
fire_point2                              = 0, 0.161, 0.583
strap_bone0                              = bip01_spine2
strap_bone1                              = bip01_spine1
strap_position                           = -0.26, -0.11, 0.25
strap_orientation                        = -15, -9, 110
ph_mass                                  = 4

flame_particles                          = weapons\generic_weapon05
;smoke_particles                          = weapons\generic_shoot_00
grenade_flame_particles                  = weapons\generic_weapon01

shell_point			                     = 0, 0.216, 0.174
shell_dir			                     = 0.0, 0.0, 0.4
shell_particles			                 = weapons\762x39

light_disabled                           = false
light_color                              = 0.6, 0.5, 0.3
light_range                              = 5
light_time                               = 0.2
light_var_color                          = 0.05
light_var_range                          = 0.5

upgrades                                 = up_gr_firstab_ak104, up_gr_seconab_ak104, up_gr_thirdab_ak104, up_gr_fourtab_ak104, up_gr_fifthab_ak104
installed_upgrades                       =
upgrade_scheme                           = upgrade_scheme_ak74u
upgr_icon_x                              = 0
upgr_icon_y                              = 800
upgr_icon_width                          = 300
upgr_icon_height                         = 100

fire_modes                               = 1, -1
ammo_class                               = ammo_7.62x39_fmj, ammo_7.62x39_fmj_bad, ammo_7.62x39_fmj_verybad, ammo_7.62x39_ap, ammo_7.62x39_ap_bad, ammo_7.62x39_ap_verybad
ammo_elapsed                             = 30
ammo_mag_size                            = 30
startup_ammo                             = 90

scopes                                   = acog, specter, c-more, ac10632, d0cter, leupold, aimpoint, aim_low, point_aimpro, e0t2, pn23, rmr, deltapoint, compm4s, rakurs, marchf, kemper, triji, mark8_rmr, spec_alt, mepro, ekp8_18, eot, 0kp2
scope_status                             = 0
scope_zoom_factor                        = 0

silencer_name                            = wpn_sil_geks545
silencer_status                          = 2
silencer_x                               = 227
silencer_y                               = 6
silencer_light_color                     = 0.6, 0.5, 0.3
silencer_light_range                     = 0.01
silencer_light_time                      = 0.2
silencer_light_var_color                 = 0.05
silencer_light_var_range                 = 0.5
;silencer_smoke_particles                 = weapons\generic_shoot_00

grenade_class                            = ammo_vog-25
grenade_launcher_name                    = wpn_addon_grenade_launcher
grenade_launcher_status                  = 0
grenade_launcher_x                       = 119
grenade_launcher_y                       = 22
launch_speed                             = 0

hit_impulse                              = 33
hit_power                                = 0.57, 0.57, 0.57, 0.57
hit_type                                 = fire_wound
fire_distance                            = 900
bullet_speed                             = 670
rpm                                      = 600
rpm_empty_click                          = 200

use_aim_bullet                           = false
time_to_aim                              = 0.0 ;  3.0
zoom_dof                                 = 0.5, 1.0, 180
zoom_enabled                             = true
zoom_rotate_time                         = 0.25
reload_dof                               = 0.0, 0.5, 5, 2
control_inertion_factor = 1.0f
crosshair_inertion                       = 4.9
fire_dispersion_base                     = 0.47
fire_dispersion_condition_factor         = 0.001

misfire_probability                      = 0.005
misfire_start_condition                  = 0.7 ;  0.78
misfire_start_prob                       = 0.007
misfire_end_condition                    = 0.05
misfire_end_prob                         = 0.11

condition_queue_shot_dec                 = 0.0008
condition_shot_dec                       = 0.0008

cam_return                               = 0
cam_relax_speed                          = 12
cam_dispersion                           = 0.762
cam_dispersion_frac                      = 1.1
cam_dispersion_inc                       = 0.0725
cam_max_angle                            = 37.0
cam_max_angle_horz                       = 37.0
cam_step_angle_horz                      = 1.10
zoom_cam_relax_speed                     = 12
zoom_cam_dispersion                      = 0.732
zoom_cam_dispersion_frac                 = 1.0
zoom_cam_dispersion_inc                  = 0.0625
zoom_cam_max_angle                       = 37.0
zoom_cam_max_angle_horz                  = 37.0
zoom_cam_step_angle_horz                 = 1.00

PDM_disp_accel_factor                    = 1.655
PDM_disp_base                            = 0.8
PDM_disp_crouch                          = 1.0
PDM_disp_crouch_no_acc                   = 1.0
PDM_disp_vel_factor                      = 1.65

cam_relax_speed_ai                       = 120.75
zoom_cam_relax_speed_ai                  = 360
holder_fov_modifier                      = 1.0
holder_range_modifier                    = 1.0
min_radius                               = 0
max_radius                               = 500
hit_probability_gd_novice                = 1.00
hit_probability_gd_stalker               = 1.00
hit_probability_gd_veteran               = 1.00
hit_probability_gd_master                = 1.00

kill_msg_x                               = 0
kill_msg_y                               = 28
kill_msg_width                           = 84
kill_msg_height                          = 28

zoom_rotate_time                         = 0.25

hud_fov                             = 0.78
;--------------------------------------------------------------------Particles--------------------------------------------------------------------------
smoke_particles				             = ghost_particles\weapons\flame_eft_ak           ;particles remade incomp.
silencer_smoke_particles   		         = ghost_particles\weapons\generic_smoke_eft_sil  ;particles remade incomp.
;---------------------------------------------------------------------SND-------------------------------------------------------------------------------
snd_bore                = weapons\aksu_prince\aksu_tact_boring
snd_draw                                 = weapons\scar_yang_prince\scar_inspect
snd_holster             = weapons\ak12custom\hide

snd_empty               = weapons\ak12custom\ak12_empty
snd_reload              = weapons\ak104_tac_prince\ak104a_reload
snd_reload_empty        = weapons\ak104_tac_prince\ak104a_reload_empty
snd_reload_misfire      = weapons\ak104_tac_prince\ak104_unjam
snd_empty               = weapons\ak105_sp\trigger_hammer

snd_shoot             	  = weapons\akm_young_prince\akm_shot_dtk_1
snd_shoot1             	  = weapons\akm_young_prince\akm_shot_dtk_2
snd_shoot2             	  = weapons\akm_young_prince\akm_shot_dtk_3

snd_silncer_shot        = weapons\ak104_tac_prince\ak104_shot_sil_1
snd_silncer_shot1       = weapons\ak104_tac_prince\ak104_shot_sil_2
snd_silncer_shot2       = weapons\ak104_tac_prince\ak104_shot_sil_3

snd_switch_mode			= weapons\generic\switch_mode
;---------------------------------------------------------------------HUD-------------------------------------------------------------------------------
[wpn_ak104_alfa_hud]:hud_base

item_visual                              = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_hud.ogf

attach_place_idx                         = 0
zoom_hide_crosshair                      = true   

item_position                            = 0, 0, 0
item_orientation                         = 0, 0, 0

hands_position                           = -0.12, -0.18, 0.1
hands_orientation                        = 2, 2, 0

aim_hud_offset_pos                       = -0.1048,0.062,-0.25
aim_hud_offset_rot                       = 0.039,0.0355,0


gl_hud_offset_pos                        = 0, 0, 0
gl_hud_offset_pos_16x9                   = 0, 0, 0
gl_hud_offset_rot                        = 0, 0, 0
gl_hud_offset_rot_16x9                   = 0, 0, 0

lean_hud_offset_pos                      = 0, 0, 0
lean_hud_offset_rot                      = 0, 0, 0

;--------
aim_hud_offset_pos_16x9				= -0.058320,0.011030,-0.031525
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500

hands_position_16x9				= 0.000000,-0.010000,0.030800
hands_orientation_16x9			= 0.000000,0.000000,0.000000

item_position				= 0,0,0
item_orientation			= 0,0,0
;-------

anm_show			            = wpn_hand_ak_tact_in
anm_hide                		= wpn_hand_ak_tact_out
anm_idle                		= wpn_hand_ak_tact_idle
anm_idle_sprint         		= wpn_hand_aksu_tact_run
anm_idle_moving         		= wpn_hand_ak_tact_walk, 1.5
anm_idle_moving_crouch			= wpn_hand_ak_tact_walk
anm_shots               		= wpn_hand_ak_tact_shoot, wpn_ak_tact_shoot
;anm_shots_aim              		= wpn_hand_aksu_tact_run
anm_reload              		= wpn_hand_ak_tact_reload, wpn_ak_tact_reload 
anm_reload_empty        		= wpn_hand_ak_tact_reload_empty, wpn_ak_tact_reload_empty
anm_idle_aim            		= wpn_hand_ak_tact_idle_aim
anm_bore                        = wpn_hand_ak_tact_boring
anm_reload_misfire			    = wpn_hand_ak_tact_misfire, wpn_ak_tact_misfire

shell_point                 = 0,0,0
shell_dir               	= 0.0, 1.0, 0.0
shell_bone                	= gilza

fire_point					= 0,0,0
fire_bone                   = muzzle
fire_point2                 = 0,0,0
fire_bone2                	= muzzle_gl

freelook_z_offset_mul					 = 0.7

				lowered_hud_offset_pos_16x9		= 0.1,0,0
		        lowered_hud_offset_rot_16x9		= 0.1,-0.8,0.1  

;--------------------------------------------------------------------Addons-----------------------------------------------------------------------------
[wpn_ak104_alfa_acog]:wpn_ak104_alfa

visual					     = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

1icon_layer                                        = acog
1icon_layer_x                                      = 82
1icon_layer_y                                      = -10

inv_weight                                         = 2.850     
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_acog
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25

hud					                               = wpn_ak104_alfa_acog_hud

[wpn_ak104_alfa_acog_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_acog_hud.ogf

aim_hud_offset_pos_16x9				= -0.060260,0.009430,-0.076026
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;----------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_eot]:wpn_ak104_alfa

1icon_layer                                        = eot
1icon_layer_x                                      = 92
1icon_layer_y                                      = -10

hud                                                = wpn_ak104_alfa_eot_hud
inv_weight                                         = 2.800

visual                                             = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

[wpn_ak104_alfa_eot_hud]:wpn_ak104_alfa_hud

item_visual = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_eot_hud.ogf

aim_hud_offset_pos_16x9				= -0.058320,0.002730,-0.054025
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;----------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_specter]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud					= wpn_ak104_alfa_specter_hud

1icon_layer                              = specter
1icon_layer_x                            = 64
1icon_layer_y                            = -12

inv_weight                                         = 3.170

scope_status                                       = 1
scope_texture                                      = wpn_crosshair_specter
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25
scope_dynamic_zoom                                 = off

scope_zoom_factor_alt             = 0

use_alt_aim_hud                   = true	

[wpn_ak104_alfa_specter_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_specter_hud.ogf

aim_hud_offset_pos_16x9				= -0.059920,0.011430,-0.070826
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500

aim_hud_offset_alt_pos_16x9				= -0.060120,-0.011370,-0.067326
aim_hud_offset_alt_rot_16x9				= 0.004937,-0.000275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_c-more]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud						= wpn_ak104_alfa_c-more_hud

inv_weight                                         = 2.800

1icon_layer			    = c-more
1icon_layer_x			= 90
1icon_layer_y			= -8

[wpn_ak104_alfa_c-more_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_c-more_hud.ogf

aim_hud_offset_pos_16x9				= -0.059620,0.009730,-0.058525
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_0kp2]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud						= wpn_ak104_alfa_0kp2_hud

inv_weight                                         = 2.700

1icon_layer			    = 0kp2
1icon_layer_x			= 90
1icon_layer_y			= -4

[wpn_ak104_alfa_0kp2_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_0kp2_hud.ogf

aim_hud_offset_pos_16x9				= -0.056420,0.015730,-0.061526
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_ac10632]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud						= wpn_ak104_alfa_ac10632_hud

inv_weight                                         = 2.615

1icon_layer			    = ac10632
1icon_layer_x			= 140
1icon_layer_y			= -12

[wpn_ak104_alfa_ac10632_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_ac10632_hud.ogf

aim_hud_offset_pos_16x9				= -0.059120,0.008030,-0.065826
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_d0cter]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud						= wpn_ak104_alfa_d0cter_hud

inv_weight                                         = 2.530

1icon_layer			    = d0cter
1icon_layer_x			= 130
1icon_layer_y			= -10

[wpn_ak104_alfa_d0cter_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_docter_hud.ogf

aim_hud_offset_pos_16x9				= -0.059320,0.021330,-0.052325
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_mepro]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud						= wpn_ak104_alfa_mepro_hud

inv_weight                                         = 2.870

1icon_layer			    = mepro
1icon_layer_x			= 90
1icon_layer_y			= -8

[wpn_ak104_alfa_mepro_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_mepro_hud.ogf

aim_hud_offset_pos_16x9				= -0.060020,0.003930,-0.053525
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_leupold]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud					= wpn_ak104_alfa_leupold_hud

1icon_layer                              = leupold
1icon_layer_x                            = 64
1icon_layer_y                            = -6

inv_weight                                         = 3.180
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_leupold
scope_zoom_factor                                  = 7
zoom_rotate_time                                   = 0.25
scope_dynamic_zoom                                 = on

[wpn_ak104_alfa_leupold_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_leupold_hud.ogf

aim_hud_offset_pos_16x9				= -0.059720,0.007330,-0.060525
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_aimpoint]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud						= wpn_ak104_alfa_aimpoint_hud

inv_weight                                         = 2.630

1icon_layer			    = aimpoint
1icon_layer_x			= 90
1icon_layer_y			= -10

[wpn_ak104_alfa_aimpoint_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_aimpoint_hud.ogf

aim_hud_offset_pos_16x9				= -0.059320,0.006430,-0.055825
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_aim_low]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud						= wpn_ak104_alfa_aim_low_hud

inv_weight                                         = 2.600

1icon_layer			    = aim_low
1icon_layer_x			= 130
1icon_layer_y			= -7

[wpn_ak104_alfa_aim_low_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_aim_low_hud.ogf

aim_hud_offset_pos_16x9				= -0.059420,0.022030,-0.060525
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_point_aimpro]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud						= wpn_ak104_alfa_point_aimpro_hud

inv_weight                                         = 2.830

1icon_layer			    = point_aimpro
1icon_layer_x			= 90
1icon_layer_y			= -14

[wpn_ak104_alfa_point_aimpro_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_aimpoint_pro_hud.ogf

aim_hud_offset_pos_16x9				= -0.059920,0.008130,-0.055025
aim_hud_offset_rot_16x9				= 0.001437,-0.000275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_ekp8_18]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud						= wpn_ak104_alfa_ekp8_18_hud

inv_weight                                         = 2.770

1icon_layer			    = ekp8_18
1icon_layer_x			= 84
1icon_layer_y			= -4

[wpn_ak104_alfa_ekp8_18_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_ekp8_18_hud.ogf

aim_hud_offset_pos_16x9				= -0.059320,-0.001570,-0.048425
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_e0t2]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud						= wpn_ak104_alfa_e0t2_hud

inv_weight                                         = 2.730

1icon_layer			    = e0t2
1icon_layer_x			= 86
1icon_layer_y			= -10

[wpn_ak104_alfa_e0t2_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_e0t2_hud.ogf

aim_hud_offset_pos_16x9				= -0.059120,0.007630,-0.058825
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_pn23]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud					= wpn_ak104_alfa_pn23_hud

1icon_layer                              = pn23
1icon_layer_x                            = 64
1icon_layer_y                            = -16

nv_scope_status = 1                                            ;for maslina

inv_weight                                         = 3.150
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_pn23
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25

[wpn_ak104_alfa_pn23_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_pn23_hud.ogf

aim_hud_offset_pos_16x9				= -0.060120,-0.000970,-0.076926
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_deltapoint]:wpn_ak104_alfa

inv_weight			= 2.540

hud				= wpn_ak104_alfa_deltapoint_hud

1icon_layer			    = deltapoint
1icon_layer_x			= 130
1icon_layer_y			= -7

visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

scope_status			= 0

scope_dynamic_zoom = off

[wpn_ak104_alfa_deltapoint_hud]:wpn_ak104_alfa_hud

item_visual                	= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_deltapoint_hud.ogf

aim_hud_offset_pos_16x9				= -0.059520,0.015730,-0.053825
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;----------------------------------------------------------------------------------------
[wpn_ak104_alfa_rmr]:wpn_ak104_alfa

inv_weight			= 2.530

hud				= wpn_ak104_alfa_rmr_hud

1icon_layer			    = rmr
1icon_layer_x			= 130
1icon_layer_y			= -8

visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

scope_status			= 0

scope_dynamic_zoom = off

[wpn_ak104_alfa_rmr_hud]:wpn_ak104_alfa_hud

item_visual                	= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_rmr_hud.ogf

aim_hud_offset_pos_16x9				= -0.059220,0.019630,-0.052925
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;--------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_compm4s]:wpn_ak104_alfa

hud					= wpn_ak104_alfa_compm4s_hud

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

1icon_layer                              = compm4s
1icon_layer_x                            = 100
1icon_layer_y                            = -13

inv_weight                               = 2.880

[wpn_ak104_alfa_compm4s_hud]:wpn_ak104_alfa_hud

item_visual                		= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_compm4s_hud.ogf

aim_hud_offset_pos_16x9				= -0.060220,0.011330,-0.052725
aim_hud_offset_rot_16x9				= 0.002437,0.000725,-0.091500
;--------------------------------------------------------------------------------------------
[wpn_ak104_alfa_rakurs]:wpn_ak104_alfa

hud					= wpn_ak104_alfa_rakurs_hud

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

1icon_layer                              = rakurs
1icon_layer_x                            = 130
1icon_layer_y                            = -13

inv_weight                               = 3.00

[wpn_ak104_alfa_rakurs_hud]:wpn_ak104_alfa_hud

item_visual                		= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_rakurs_hud.ogf

aim_hud_offset_pos_16x9				= -0.059520,0.017930,-0.057325
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;-----------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_marchf]:wpn_ak104_alfa

1icon_layer                              = marchf
1icon_layer_x                            = 75
1icon_layer_y                            = -8

inv_weight                               = 3.150

hud                                      = wpn_ak104_alfa_marchf_hud

visual                                   = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

scope_status                             = 1
scope_dynamic_zoom                       = on
scope_texture                            = wpn_crosshair_marchf
scope_zoom_factor                        = 6

scope_zoom_factor_alt             = 0

use_alt_aim_hud                   = true	

[wpn_ak104_alfa_marchf_hud]:wpn_ak104_alfa_hud

item_visual                              = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_marchf_hud.ogf

aim_hud_offset_pos_16x9				= -0.059320,0.011130,-0.080526
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_kemper]:wpn_ak104_alfa

inv_weight			= 2.765

hud				= wpn_ak104_alfa_kemper_hud

1icon_layer			    = kemper
1icon_layer_x			= 140
1icon_layer_y			= -14

visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

scope_status			= 0

scope_dynamic_zoom = off

[wpn_ak104_alfa_kemper_hud]:wpn_ak104_alfa_hud

item_visual                	= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_kemper_hud.ogf

aim_hud_offset_pos_16x9				= -0.059520,0.004630,-0.060725
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500
;------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_triji]:wpn_ak104_alfa

visual					     = dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 153
inv_grid_y         = 32

inv_weight                                         = 2.885
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_acog_rmr
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25

hud					                               = wpn_ak104_alfa_triji_hud

scope_zoom_factor_alt             = 0

use_alt_aim_hud                   = true	

[wpn_ak104_alfa_triji_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_trijicon_rmr_hud.ogf

aim_hud_offset_pos_16x9				= -0.060260,0.009430,-0.076026
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500

aim_hud_offset_alt_pos_16x9				= -0.079420,-0.046070,-0.031525
aim_hud_offset_alt_rot_16x9				= -0.006063,-0.003275,0.681504
;----------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_spec_alt]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud					= wpn_ak104_alfa_spec_alt_hud

inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 158
inv_grid_y         = 32

inv_weight                                         = 3.205
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_specter
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25
scope_dynamic_zoom                                 = off

scope_zoom_factor_alt             = 0

use_alt_aim_hud                   = true	

[wpn_ak104_alfa_spec_alt_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_spec_alt_hud.ogf

aim_hud_offset_pos_16x9				= -0.059920,0.011430,-0.070826
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500

aim_hud_offset_alt_pos_16x9				= -0.079420,-0.046070,-0.031525
aim_hud_offset_alt_rot_16x9				= -0.006063,-0.003275,0.681504
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_ak104_alfa_mark8_rmr]:wpn_ak104_alfa

visual					= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_world.ogf

hud					= wpn_ak104_alfa_mark8_rmr_hud

inv_grid_width     = 5
inv_grid_height    = 2
inv_grid_x         = 148
inv_grid_y         = 30


inv_weight                                         = 3.215
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_leupold_rmr
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25
scope_dynamic_zoom                                 = off

scope_zoom_factor_alt             = 0

use_alt_aim_hud                   = true	

[wpn_ak104_alfa_mark8_rmr_hud]:wpn_ak104_alfa_hud

item_visual				= dynamics\weapons\wpn_ak104_alfa\wpn_ak104_alfa_mark8_rmr_hud.ogf

aim_hud_offset_pos_16x9				= -0.059720,0.007330,-0.060525
aim_hud_offset_rot_16x9				= -0.006063,-0.003275,-0.091500

aim_hud_offset_alt_pos_16x9				= -0.079420,-0.046070,-0.031525
aim_hud_offset_alt_rot_16x9				= -0.006063,-0.003275,0.681504
;-------------------------------------------------------------------------------------------------------------------------------
