
![monolith_trenchcoat_outfit]
				character_portrait            = ui_inGame2_stalker_monolith_preacher

;--------------------------------------------------------------------------------------------------------------------------

![monolith_nbc_outfit]
				character_portrait            = ui_inGame2_stalker_monolith2_gp5

;--------------------------------------------------------------------------------------------------------------------------

![monolith_outfit]
				character_portrait            = ui_inGame2_stalker_monolith_2

;--------------------------------------------------------------------------------------------------------------------------

![monolith_scientific_light_outfit]
				character_portrait            = ui_inGame2_stalker_monolith_nauchni3


![monolith_scientific_outfit]
				character_portrait            = ui_inGame2_stalker_monolith_1

;---------------------------------------------------------------------------------------------

![military_monolit_outfit]
				character_portrait            = ui_inGame2_stalker_soldier_4_monolith

;--------------------------------------------------------------------------------------------------------

![monolith_exolight_outfit]
				character_portrait            = ui_inGame2_stalker_monolith3a


;----------------------------------------------------------------------------------------------------

![monolith_proto_exo_outfit]
				character_portrait            = ui_inGame2_stalker_monolith_4_proto

;----------------------------------------------------------------------------------------------------

![monolith_exo_outfit]
				character_portrait            = ui_inGame2_stalker_monolith_4

;------------------------------------------------------------------------------------------------------------------------

![monolith_nosorog_outfit]
				character_portrait            = ui_inGame2_stalker_monolith4nosorog

;----------------------------------------------------------------------------------------------------------------


![light_monolit_outfit]
				character_portrait            = ui_inGame2_light_mono
