[character_creation]
        new_game_azazel_mode             =
        new_game_campfire_mode           =
        new_game_character_name          =
        new_game_conditions_mode         =
        new_game_difficulty              =
        new_game_economy                 =
        new_game_economy_treasure        =
        new_game_faction                 =
        new_game_hardcore_mode           =
        new_game_hardcore_mode_lives     = 1
        new_game_hardcore_mode_regenerate =
        new_game_icon                    =
        new_game_loadout                 =
        new_game_map                     =
        new_game_money                   =
        new_game_opened_routes           =
        new_game_soulslike_mode          =
        new_game_story_mode              =
        new_game_survival_mode           =
        new_game_test                    =
        new_game_timer_mode              =
        new_game_warfare                 =
 
[global_keybinds]
        debug_demo_record                = DIK_NUMPAD0
 
[mcm]
        21_game/card_game_21_minimum_rate = 50
        21_game/value_card_21_max_rate   = 4600
        EA_settings/ea_debug             = false
        EA_settings/enable_animations    = true
        EA_settings/enable_backpack_addon = true
        EA_settings/enable_crouch_toggle_backpack_addon = true
        EA_settings/mutant_loot          = true
        EA_settings/take_dist            = 0.12
        EA_settings/take_item_anim       = true
        SMR/smr_amain/glitched_pda       = false
        SMR/smr_amain/monster_pop_factor = 1
        SMR/smr_amain/respawn_idle       = 172800
        SMR/smr_amain/smr_debug_log      = false
        SMR/smr_amain/smr_enabled        = true
        SMR/smr_amain/smr_persist_override = false
        SMR/smr_amain/stalker_pop_factor = 0.85
        SMR/smr_anomalies/chemical       = true
        SMR/smr_anomalies/dyn_ano_chance = 35
        SMR/smr_anomalies/electric       = true
        SMR/smr_anomalies/gravitational  = true
        SMR/smr_anomalies/pulse          = true
        SMR/smr_anomalies/radioactive    = true
        SMR/smr_anomalies/thermal        = true
        SMR/smr_loot/ammo_amount         = 1
        SMR/smr_loot/ammo_bad_chance     = 50
        SMR/smr_loot/ammo_bad_spawn      = true
        SMR/smr_loot/ammo_chance         = 20
        SMR/smr_loot/ammo_spawn          = false
        SMR/smr_loot/meds_chance         = 15
        SMR/smr_loot/meds_spawn          = false
        SMR/smr_loot/npc_chance          = 10
        SMR/smr_loot/npc_spawn           = true
        SMR/smr_loot/random_items        = 0.5
        SMR/smr_loot/repair_chance       = 5
        SMR/smr_loot/repair_minor_chance = 15
        SMR/smr_loot/repair_minor_spawn  = true
        SMR/smr_loot/repair_parts_spawn  = true
        SMR/smr_loot/repair_spawn        = false
        SMR/smr_loot/send_message        = true
        SMR/smr_loot/useful_chance       = 10
        SMR/smr_loot/useful_spawn        = false
        SMR/smr_mutants/bibliotekarp     = false
        SMR/smr_mutants/bloodsucker_strong_bigp = false
        SMR/smr_mutants/bloodsuckerp     = true
        SMR/smr_mutants/boarp            = true
        SMR/smr_mutants/boryap           = false
        SMR/smr_mutants/burer_electrap   = false
        SMR/smr_mutants/burer_firerp     = false
        SMR/smr_mutants/burerp           = true
        SMR/smr_mutants/catp             = true
        SMR/smr_mutants/chimerap         = true
        SMR/smr_mutants/controllerp      = true
        SMR/smr_mutants/dogp             = true
        SMR/smr_mutants/flesh_bolotp     = false
        SMR/smr_mutants/fleshp           = true
        SMR/smr_mutants/fracturep        = true
        SMR/smr_mutants/gigant_jumperp   = false
        SMR/smr_mutants/gigantp          = true
        SMR/smr_mutants/karlikp          = true
        SMR/smr_mutants/lurkerp          = true
        SMR/smr_mutants/poltergeistp     = true
        SMR/smr_mutants/psydogp          = true
        SMR/smr_mutants/psysuckerp       = true
        SMR/smr_mutants/random_mutants   = false
        SMR/smr_mutants/random_mutants_chance = 10
        SMR/smr_mutants/ratp             = true
        SMR/smr_mutants/snork_no_maskp   = false
        SMR/smr_mutants/snorkp           = true
        SMR/smr_mutants/squad_size       = 1
        SMR/smr_mutants/squad_size_variance = 0
        SMR/smr_mutants/tushkanop        = true
        SMR/smr_mutants/types_replace_squads = false
        SMR/smr_mutants/unused_types_chance = 20
        SMR/smr_mutants/zombie_babkap    = false
        SMR/smr_mutants/zombie_gholp     = false
        SMR/smr_mutants/zombie_ghostp    = false
        SMR/smr_mutants/zombie_tetap     = false
        SMR/smr_mutants/zombie_wichp     = false
        SMR/smr_mutants/zombiep          = true
        SMR/smr_spawns/preset_apply_random = false
        SMR/smr_spawns/preset_apply_replaced = false
        SMR/smr_spawns/preset_week0_tier1 = 70
        SMR/smr_spawns/preset_week0_tier2 = 25
        SMR/smr_spawns/preset_week0_tier3 = 5
        SMR/smr_spawns/preset_week1_tier1 = 50
        SMR/smr_spawns/preset_week1_tier2 = 40
        SMR/smr_spawns/preset_week1_tier3 = 10
        SMR/smr_spawns/preset_week2_tier1 = 35
        SMR/smr_spawns/preset_week2_tier2 = 50
        SMR/smr_spawns/preset_week2_tier3 = 15
        SMR/smr_spawns/preset_week3_tier1 = 30
        SMR/smr_spawns/preset_week3_tier2 = 45
        SMR/smr_spawns/preset_week3_tier3 = 25
        SMR/smr_stalkers/army            = true
        SMR/smr_stalkers/bandit          = true
        SMR/smr_stalkers/base_population = sim_smr_default
        SMR/smr_stalkers/civil_war       = civilwar_disabled
        SMR/smr_stalkers/civil_war_base_population = false
        SMR/smr_stalkers/civil_war_monolith_allied = false
        SMR/smr_stalkers/csky            = true
        SMR/smr_stalkers/duty            = true
        SMR/smr_stalkers/ecolog          = true
        SMR/smr_stalkers/factions_replace_squads = false
        SMR/smr_stalkers/freedom         = true
        SMR/smr_stalkers/greh            = true
        SMR/smr_stalkers/isg             = true
        SMR/smr_stalkers/merc            = true
        SMR/smr_stalkers/monolith        = true
        SMR/smr_stalkers/random_stalkers = false
        SMR/smr_stalkers/random_stalkers_chance = 10
        SMR/smr_stalkers/renegade        = true
        SMR/smr_stalkers/squad_size      = 1
        SMR/smr_stalkers/squad_size_variance = 0
        SMR/smr_stalkers/stalker         = true
        SMR/smr_stalkers/zombied         = true
        SMR/smr_zombies/blindp           = true
        SMR/smr_zombies/bloodsuckerp     = false
        SMR/smr_zombies/fracturep        = true
        SMR/smr_zombies/psysuckerp       = false
        SMR/smr_zombies/seek_distance    = 250
        SMR/smr_zombies/seek_enabled     = false
        SMR/smr_zombies/snorkp           = true
        SMR/smr_zombies/zombie_chance    = 90
        SMR/smr_zombies/zombie_spawn     = false
        SMR/smr_zombies/zombies_amount   = 5
        SMR/smr_zombies/zombiesp         = true
        SMR/smr_zombies/zombifiedp       = true
        SMR/smr_zzintegration/glowsticks = true
        SMR/smr_zzintegration/lootboxes  = true
        SMR/smr_zzintegration/lootboxes_chance = 5
        SMR/smr_zzintegration/mags_redux = true
        SMR/smr_zzintegration/mags_redux_chance = 5
        SortingPlus/000favorites         = -2
        SortingPlus/001loadout           = -1
        SortingPlus/002mags              = 0
        SortingPlus/010weapons           = 1
        SortingPlus/020outfits           = 2
        SortingPlus/030artifacts         = 3
        SortingPlus/040devices           = 4
        SortingPlus/050tools             = 5
        SortingPlus/060medical           = 6
        SortingPlus/070foods             = 7
        SortingPlus/080mutantfoods       = 7
        SortingPlus/090quest             = 8
        SortingPlus/100notes             = 8
        SortingPlus/110ammo              = 9
        SortingPlus/120mutantparts       = 10
        SortingPlus/130misc              = 11
        SortingPlus/140upgrades          = 12
        SortingPlus/150parts             = 13
        SortingPlus/999junk              = 100
        SortingPlus/hilitefavs           = true
        SortingPlus/hilitejunk           = true
        SortingPlus/iconfavs             = true
        SortingPlus/iconjunk             = true
        SortingPlus/npcinv               = true
        SortingPlus/npctrade             = true
        SortingPlus/playerinv            = true
        SortingPlus/playertrade          = true
        SortingPlus/putallfavs           = true
        SortingPlus/resort               = false
        SortingPlus/selljunk             = true
        SortingPlus/sortfavs             = true
        SortingPlus/sortjunk             = true
        SortingPlus/usefunctors          = true
        SortingPlus/useltx               = false
        ammomaker/bullet                 = 100
        ammomaker/casing                 = 50
        ammomaker/new_salvage            = 90
        ammomaker/old_salvage            = 70
        ammomaker/powder                 = 100
        aol_hf/controls/bind_alignment   = 45
        aol_hf/controls/bind_collision   = 19
        aol_hf/controls/bind_place_mode  = 199
        aol_hf/debug/bind_creative_mode  = 39
        aol_hf/debug/location_offset     = 0, 0, 0
        aol_hf/gameplay/uniform_trade_profiles = false
        aol_hf/gameplay/use_ingame_time  = true
        aol_hf/world_obj/bind_record     = 40
        aol_hf/world_obj/flag_record_on_keypress = false
        aol_hf/world_obj/flag_record_on_place = false
        aoldri_axe_sounds/resume_time    = 0.06
        aoldri_axe_sounds/time_factor    = 0.08
        arszi_radiation/ARSZI_INTEGRATED_SUIT_BONUS_ENABLED = true
        arszi_radiation/ARSZI_POWER_CAP_REDUCTION_RATIO = 2
        arszi_radiation/ARSZI_POWER_REGENERATION_REDUCTION_RATIO = 2.5
        arszi_radiation/ARSZI_SATIETY_REDUCTION_RATIO = 3
        arszi_radiation/DOSIMETER_VOLUME_DOWN = -1
        arszi_radiation/DOSIMETER_VOLUME_DOWN_mode = 0
        arszi_radiation/DOSIMETER_VOLUME_DOWN_modifier = 0
        arszi_radiation/DOSIMETER_VOLUME_UP_KEY = -1
        arszi_radiation/DOSIMETER_VOLUME_UP_KEY_mode = 0
        arszi_radiation/DOSIMETER_VOLUME_UP_KEY_modifier = 0
        arszi_radiation/ENABLE_DYNAMIC_RADIATION_ZONES = true
        arszi_radiation/ENABLE_DYNAMIC_RADIATION_ZONES_NPP = true
        arszi_radiation/ENABLE_WEATHER_REPORTS = true
        arszi_radiation/MAX_POWER_INCREASEMENT_BY_WIND = 0.9
        arszi_radiation/MAX_SIZE_INCREASEMENT_BY_WIND = 2.5
        arszi_radiation/MAX_WIND_VELOCITY = 1000
        arszi_radiation/OUTFIT_WITH_HELMET_RADIATION_PROTECTION_REDUCTION_RATIO = 0.7
        arszi_radiation/POWER_REDUCTION_BY_RAIN = 0.75
        arszi_radiation/RADIATION_DAMAGE_THRESHOLD = 0.38
        arszi_radiation/RADIATION_MAX_DAMAGE = 0.002
        arszi_radiation/RADIATION_THRESHOLD = 0.07
        arszi_radiation/WEATHER_INFO_KEY = -1
        arszi_radiation/WEATHER_INFO_KEY_mode = 0
        arszi_radiation/WEATHER_INFO_KEY_modifier = 0
        arszi_radiation/displayRadIcon   = 1
        arszi_radiation/fastTravelWithRads = 1
        arszi_radiation/giveDosimeterOnStart = false
        arszi_radiation/medDigestibility = true
        arszi_radiation/minMedEfficiency = 0.5
        arszi_radiation/powerReduceCurve = 0.8
        arszi_radiation/radiationPenetration = true
        arszi_radiation/radiationPenetrationAmount = 0.15
        arszi_radiation/radiationPenetrationDefense = 0.8
        arszi_radiation/satietyReduceCurve = 0.7
        arszi_radiation/sleepWithRads    = 2
        ballistics/burer                 = 0
        ballistics/cost                  = true
        ballistics/debug                 = true
        ballistics/hitnum                = true
        ballistics/impair                = true
        ballistics/incoming              = false
        ballistics/legs                  = true
        ballistics/mutant                = true
        ballistics/snork                 = 0
        barter/cond                      = 70
        barter/cond_part                 = 40
        barter/debug                     = false
        beef_nvg/keybind_nv_down         = 74
        beef_nvg/keybind_nv_up           = 78
        beef_nvg/nvg_gain_max_mcm        = 2
        beef_nvg/nvg_gain_min_mcm        = 0.2
        beef_nvg/nvg_gain_offset_mcm     = 1
        beef_nvg/nvg_gen1_mode_mcm       = 0
        beef_nvg/nvg_gen1_tubes_mcm      = 1
        beef_nvg/nvg_gen2_mode_mcm       = 3
        beef_nvg/nvg_gen2_tubes_mcm      = 2
        beef_nvg/nvg_gen3_mode_mcm       = 3
        beef_nvg/nvg_gen3_tubes_mcm      = 4
        beef_nvg/nvg_stays_pda_mcm       = false
        beef_nvg/nvg_view_through_scope_mcm = true
        beef_nvg/nvg_washout_thresh_mcm  = 0.1
        beef_nvg/shader_scope_compat     = true
        better_stats_bars/abf_compatibility = false
        better_stats_bars/acid_bar_fix   = true
        better_stats_bars/arx_compatibility = false
        better_stats_bars/efp_ui_compatibility = false
        better_stats_bars/gamma_ui_compatibility = true
        better_stats_bars/negative_color_a = 255
        better_stats_bars/negative_color_b = 32
        better_stats_bars/negative_color_g = 56
        better_stats_bars/negative_color_r = 176
        better_stats_bars/neutral_color_a = 255
        better_stats_bars/neutral_color_b = 100
        better_stats_bars/neutral_color_g = 100
        better_stats_bars/neutral_color_r = 100
        better_stats_bars/position       = justify
        better_stats_bars/positive_color_a = 255
        better_stats_bars/positive_color_b = 108
        better_stats_bars/positive_color_g = 188
        better_stats_bars/positive_color_r = 97
        better_stats_bars/use_game_values = max
        blood_pool/max_pool_size         = 0.75
        blood_pool/num_of_updates        = 1300
        blood_pool/pool_lifetime         = 500
        blood_pool/update_freq           = 0.02
        body_health_system/ARTEFACT_HEALING = true
        body_health_system/ARTEFACT_HEALING_POWER = 1
        body_health_system/BANDAGE_IS_SPLINT = false
        body_health_system/BHS_BLEEDTHROUGH = true
        body_health_system/BHS_EXPERIMENTAL_MODE = false
        body_health_system/CAMPFIRE_HEALING = true
        body_health_system/CMS_RESTORES_HP_TOO = false
        body_health_system/DAMAGE_MULT   = 3.5
        body_health_system/FALL_MULT     = 2
        body_health_system/MEDKITS_HEAL_LOGIC = 2
        body_health_system/MEDKIT_IS_SPLINT = false
        body_health_system/NATURAL_REGENERATION = true
        body_health_system/NEW_LIMB_PENALTIES_FEATURE =
        body_health_system/PAINKILLER_GRAIN_SHADER = true
        body_health_system/PSY_MECHANICS = true
        body_health_system/REBIRTH_HEAL_LOGIC = 1
        body_health_system/SLEEP_HEALS   = true
        body_health_system/SLEEP_HEALS_LOGICAL = true
        body_health_system/SLEEP_HEALS_POWER = 2
        body_health_system/SPLINTING     = true
        body_health_system/SURGERY_ALL_LIMBS = false
        body_health_system/SURGERY_HEALS = false
        body_health_system/TEXT_BASED_PATCH = false
        body_health_system/TOURNIQUET_IS_SPLINT = false
        body_health_system/USE_SURGERY   = true
        body_health_system/arm_animation_power = 1
        body_health_system/arm_penalty_minimum_hp = 16
        body_health_system/head_animation_power = 1
        body_health_system/head_penalty_minimum_hp = 12
        body_health_system/leg_animation_power = 0.4
        body_health_system/leg_limping_damage_minimum_hp = 0
        body_health_system/leg_penalty_minimum_hp = 6
        body_health_system/limb_heal_interval = 20
        body_health_system/loot_coefficient = 1
        body_health_system/new_voice_sounds = true
        body_health_system/regeneration_speed = 1
        body_health_system/safe_uninstall = false
        bullet_shell_sounds/enabled      = true
        bullet_shell_sounds/volume       = 0.65
        campfire_placeable/delete_items  = false
        campfire_placeable/dot_dist_diff = 0.4
        campfire_placeable/place_radius  = 3
        campfire_placeable/transition_delete_items = true
        campfires_on_map/show_campfires  = true
        campfires_on_map/show_only_visited = true
        cold_system/artefact             = 1
        cold_system/campfire             = 1
        cold_system/consumables          = 1
        cold_system/debugx               = false
        cold_system/food_cooling         = 1
        cold_system/hud                  = false
        cold_system/keybind              = 50
        cold_system/main_bar_text_mode   = false
        cold_system/main_hud_descr_type  = 2
        cold_system/main_hud_font        = 4
        cold_system/main_hud_position_x  = 884
        cold_system/main_hud_position_y  = 189
        cold_system/medicine             = 1
        cold_system/move                 = 1
        cold_system/outfit               = 1
        cold_system/ppe                  = true
        cold_system/rain                 = 1
        cold_system/sickness             = 1
        cold_system/sleep                = 1
        cold_system/sun                  = 1
        cold_system/thermo_bar_text_mode = false
        cold_system/thermo_hud_descr_type = 1
        cold_system/thermo_hud_font      = 4
        cold_system/thermo_hud_position_x = 980
        cold_system/thermo_hud_position_y = 50
        cold_system/time                 = 1
        cold_system/wind                 = 1
        cold_system/winter               = true
        craft_in_tooltip/use_icons       = true
        crpmcm/crouch                    = true
        crpmcm/fire_mode                 = true
        crpmcm/jump_land                 = true
        crpmcm/leaning                   = true
        crpmcm/moving                    = true
        crpmcm/wpn_ads                   = true
        demonized_dialog_fov/distance_fov = true
        demonized_dialog_fov/enabled     = true
        demonized_dialog_fov/fov_smoothing = 20
        demonized_dialog_fov/min_zoom_fov = 55
        demonized_dialog_fov/smoothing   = 30
        demonized_dialog_fov/track_npc   = true
        demonized_dialog_fov/turn_modifier = 1
        demonized_dialog_fov/zoom_fov_enabled = true
        demonized_dialog_fov/zoom_fov_modifier = 1.3
        demonized_grok_bo_enhanced_recoil/condition_power = 1
        demonized_grok_bo_enhanced_recoil/effect_power = 1.25
        demonized_grok_bo_enhanced_recoil/enabled = true
        demonized_grok_bo_enhanced_recoil/fov_changer = true
        demonized_grok_bo_enhanced_recoil/fov_power = 0.8
        demonized_grok_bo_enhanced_recoil/gun_effect_power = 1
        demonized_grok_bo_enhanced_recoil/mcAnyMove_power = 1
        demonized_grok_bo_enhanced_recoil/mcCrouch_power = 1
        demonized_grok_bo_enhanced_recoil/mcJump_power = 1
        demonized_grok_bo_enhanced_recoil/mcProne_power = 1
        demonized_grok_bo_enhanced_recoil/mcSprint_power = 1
        demonized_grok_bo_enhanced_recoil/mcZoom_power = 1
        demonized_grok_bo_enhanced_recoil/pp_power = 1
        demonized_grok_bo_enhanced_recoil/upgrades_power = 1
        demonized_ledge_grabbing/BHSMode = true
        demonized_ledge_grabbing/alternativeClimbDetection = true
        demonized_ledge_grabbing/animationRandomization = 0.8
        demonized_ledge_grabbing/climbTriggerDistance = 1.3
        demonized_ledge_grabbing/enable  = true
        demonized_ledge_grabbing/gruntProbability = 0.5
        demonized_ledge_grabbing/gruntVolume = 1
        demonized_ledge_grabbing/hardcoreMode = true
        demonized_ledge_grabbing/inputMethod = jumpHold
        demonized_ledge_grabbing/jumpTriggerTime = 70
        demonized_ledge_grabbing/keybind = 57
        demonized_ledge_grabbing/modifier = 0
        demonized_ledge_grabbing/playerWidthCheck = true
        demonized_ledge_grabbing/raySteps = 25
        demonized_ledge_grabbing/second_key = 0
        demonized_ledge_grabbing/soundVolume = 1
        demonized_ledge_grabbing/staminaDrain = 1
        demonized_ledge_grabbing/throttleCheck = 0
        demonized_ledge_grabbing/unstuckCheck = true
        detector_selector/keybind_anomaly = -1
        detector_selector/keybind_detector_anomaly = -1
        detector_selector/keybind_geiger = -1
        detector_selector/keybind_glowsticks = -1
        detector_selector/keybind_lights = -1
        detector_selector/keybind_radio  = -1
        detector_selector/keybind_wg_gps = -1
        detector_selector/keybind_wg_minedetect = -1
        detector_selector/modifier_anomaly = 0
        detector_selector/modifier_detector_anomaly = 1
        detector_selector/modifier_geiger = 2
        detector_selector/modifier_glowsticks = 0
        detector_selector/modifier_lights = 0
        detector_selector/modifier_radio = 1
        detector_selector/modifier_wg_gps = 2
        detector_selector/modifier_wg_minedetect = 2
        detector_selector/second_key_anomaly = 0
        detector_selector/second_key_detector_anomaly = 1
        detector_selector/second_key_geiger = 0
        detector_selector/second_key_glowsticks = 2
        detector_selector/second_key_lights = 1
        detector_selector/second_key_radio = 0
        detector_selector/second_key_wg_gps = 1
        detector_selector/second_key_wg_minedetect = 2
        dismemb/allow_ball               = true
        dismemb/allow_exp                = true
        dismemb/allow_strike             = true
        dismemb/allow_wound              = true
        dismemb/debug_hit                = false
        dismemb/debugx                   = false
        dismemb/enable_foot              = false
        dismemb/enable_meshes            = true
        dismemb/enable_mutant            = true
        dismemb/enable_stalker           = true
        dismemb/hit_threshold            = 0.6
        dismemb/max_explosion_limbs      = 5
        dismemb/meshes_lifetime          = 60
        dismemb/mutant_muti              = true
        dismemb/wm_lifetime              = 600
        dismemb/wm_size                  = 0.2
        dmg_safr_pda/army                = 1
        dmg_safr_pda/bandit              = 2
        dmg_safr_pda/csky                = 2
        dmg_safr_pda/debug_log           = false
        dmg_safr_pda/disable_squad_count = true
        dmg_safr_pda/dolg                = 2
        dmg_safr_pda/ecolog              = 2
        dmg_safr_pda/freedom             = 2
        dmg_safr_pda/greh                = 1
        dmg_safr_pda/isg                 = 1
        dmg_safr_pda/killer              = 2
        dmg_safr_pda/monolith            = 1
        dmg_safr_pda/obscure_enemy_squad_count = true
        dmg_safr_pda/renegade            = 2
        dmg_safr_pda/show_eliminated     = true
        dmg_safr_pda/show_local_squad_count = false
        dmg_safr_pda/show_mutant_faction = false
        dmg_safr_pda/stalker             = 2
        dmg_safr_pda/use_encyclopedia_discovery = false
        dmg_safr_pda/user_preset         = 2
        dmg_safr_pda/zombied             =
        drug_charcoal/loot_coefficient   = 1
        drug_charcoal/safe_uninstall     = false
        drug_charcoal/trader_restock_amount = 3
        drx_da/anomaly_amount_modifier   = 0.5
        drx_da/anomaly_zone_anomalies_distance_max = 25
        drx_da/anomaly_zone_anomalies_distance_min = 1
        drx_da/anomaly_zone_spawn_chance = 0.5
        drx_da/artefacts_spawn_chance    = 15
        drx_da/debug_mode                = false
        drx_da/delete_dynamic_anomalies  = false
        drx_da/disable_new_anomalies     = false
        drx_da/electric_field_modifier   = 0.5
        drx_da/enable_anomalies_behaviour = true
        drx_da/gravitational_shake_modifier = 0.5
        drx_da/max_artefacts_per_zone    = 2
        drx_da/presets                   = 0
        drx_da/random_artefact_spawn_chance = 25
        drx_da/save_after_cleanup        = false
        drx_da/zone_mine_cdf_enable      = false
        drx_da/zone_mine_flash_enable    = true
        drx_da/zone_mine_ghost_enable    = false
        drx_da/zone_mine_gold_enable     = true
        drx_da/zone_mine_mefistotel_enable = true
        drx_da/zone_mine_net_enable      = true
        drx_da/zone_mine_point_enable    = true
        drx_da/zone_mine_seed_enable     = true
        drx_da/zone_mine_shatterpoint_enable = true
        drx_da/zone_mine_sloth_enable    = true
        drx_da/zone_mine_sphere_enable   = true
        drx_da/zone_mine_thorn_enable    = true
        drx_da/zone_mine_umbra_enable    = true
        dynahud/bhs_hud/always_hide      = false
        dynahud/bhs_hud/autohide         = true
        dynahud/bhs_hud/dismiss_force    = false
        dynahud/bhs_hud/dismiss_on_mapload = false
        dynahud/bhs_hud/dismiss_timeout  = 3
        dynahud/bhs_hud/update_hide_timeout = 5
        dynahud/cold_system/breakpoint   = 100
        dynahud/cold_system/critical_threshold = 1800
        dynahud/cold_system/enable       = true
        dynahud/cold_system/safe_threshold = 600
        dynahud/cold_system/show_recovery = true
        dynahud/companion_hud/check_distance = true
        dynahud/companion_hud/enable     = true
        dynahud/companion_hud/preview_time = 5
        dynahud/companion_hud/safe_distance = 100
        dynahud/general/notifications_enable = true
        dynahud/hud_init_pref/-1/fireModeCheck/displayMode =
        dynahud/hud_init_pref/-1/fireModeCheck/hideGui =
        dynahud/hud_init_pref/-1/hud_configurator/background =
        dynahud/hud_init_pref/-1/hud_configurator/fire_mode =
        dynahud/hud_init_pref/-1/hud_configurator/health_bar =
        dynahud/hud_init_pref/-1/hud_configurator/psy_bar =
        dynahud/hud_init_pref/-1/hud_configurator/stamina_bar =
        dynahud/hud_init_pref/-1/rax_ammo_check/hidecounter = true
        dynahud/hud_init_pref/-1/rax_ammo_check/hideicon = true
        dynahud/hud_init_pref/-1/ui/show_ammo_counter_hud = true
        dynahud/hud_init_pref/-1/ui/show_ammo_icon_hud = true
        dynahud/hud_init_pref/-4/rax_ammo_check/hidecounter =
        dynahud/hud_init_pref/-4/rax_ammo_check/hideicon =
        dynahud/hud_init_pref/0/rax_ammo_check/hidecounter =
        dynahud/hud_init_pref/0/rax_ammo_check/hideicon =
        dynahud/hud_init_pref/2/rax_ammo_check/hidecounter =
        dynahud/hud_init_pref/2/rax_ammo_check/hideicon =
        dynahud/hud_init_pref/ui/show_ammo_counter_hud =
        dynahud/hud_init_pref/ui/show_ammo_icon_hud =
        dynahud/icons_hud/autohide       = true
        dynahud/icons_hud/autohide_timeout = 20
        dynahud/icons_hud/enable_timers  = true
        dynahud/icons_hud/inventory_preview = true
        dynahud/icons_hud/main_hud_off_size_mul = 1
        dynahud/icons_hud/main_hud_off_spacing = 0
        dynahud/icons_hud/main_hud_off_x = 0
        dynahud/icons_hud/main_hud_off_y = 0
        dynahud/icons_hud/main_hud_on_size_mul = 1
        dynahud/icons_hud/main_hud_on_spacing = 0
        dynahud/icons_hud/main_hud_on_x  = 0
        dynahud/icons_hud/main_hud_on_y  = 0
        dynahud/icons_hud/preview        = true
        dynahud/icons_hud/preview_time   = 10
        dynahud/icons_hud/preview_timer  = 180
        dynahud/icons_hud/show_only_expiring = 30
        dynahud/icons_hud/xy_multiply_by = 1
        dynahud/mags/autohide_timeout    = 5
        dynahud/mags/enable              = true
        dynahud/mags/show_ammocheck      = true
        dynahud/mags/show_reload         = true
        dynahud/mags/weapon_check        = true
        dynahud/main_hud/autohide        = true
        dynahud/main_hud/bg_autohide_timeout = 5
        dynahud/main_hud/bg_preview_on_show = true
        dynahud/main_hud/bg_preview_time = 5
        dynahud/main_hud/hide_health_autohide_timeout = 30
        dynahud/main_hud/hide_health_threshold = 0.7
        dynahud/main_hud/hide_power_threshold = 0.9
        dynahud/main_hud/hide_psy_threshold = 0.9
        dynahud/minimap/autohide         = true
        dynahud/minimap/autohide_timeout = 5
        dynahud/minimap/hide             = true
        dynahud/minimap/hide_on_end_sprint_timeout = 3
        dynahud/minimap/show             = true
        dynahud/minimap/show_on_actor_sprint = false
        dynahud/minimap/show_on_wpn_lowered = true
        dynahud/minimap/show_on_wpn_lowered_timeout = 4
        dynahud/weapon_hud/aim_show      = false
        dynahud/weapon_hud/aim_show_quickhide = false
        dynahud/weapon_hud/autohide      = true
        dynahud/weapon_hud/autohide_timeout = 10
        dynahud/weapon_hud/reload_show   = false
        dynahud/weapon_hud/weaponcheck_show = false
        efp_ui/base_settings/faction_banner/color_alpha = 255
        efp_ui/base_settings/faction_banner/color_alpha_text = 255
        efp_ui/base_settings/faction_banner/color_blue = 160
        efp_ui/base_settings/faction_banner/color_blue_text = 208
        efp_ui/base_settings/faction_banner/color_green = 39
        efp_ui/base_settings/faction_banner/color_green_text = 232
        efp_ui/base_settings/faction_banner/color_red = 39
        efp_ui/base_settings/faction_banner/color_red_text = 255
        efp_ui/base_settings/faction_banner/use_faction = true
        efp_ui/base_settings/faction_banner/use_faction_text = true
        efp_ui/base_settings/slots/color_alpha1 = 255
        efp_ui/base_settings/slots/color_alpha10 = 255
        efp_ui/base_settings/slots/color_alpha12 = 255
        efp_ui/base_settings/slots/color_alpha13 = 255
        efp_ui/base_settings/slots/color_alpha2 = 255
        efp_ui/base_settings/slots/color_alpha3 = 255
        efp_ui/base_settings/slots/color_alpha4 = 255
        efp_ui/base_settings/slots/color_alpha5 = 255
        efp_ui/base_settings/slots/color_alpha6 = 255
        efp_ui/base_settings/slots/color_alpha7 = 255
        efp_ui/base_settings/slots/color_alpha8 = 255
        efp_ui/base_settings/slots/color_alpha9 = 255
        efp_ui/base_settings/slots/color_alphabelt = 255
        efp_ui/base_settings/slots/color_alphaquick = 255
        efp_ui/base_settings/slots/color_blue1 = 255
        efp_ui/base_settings/slots/color_blue10 = 146
        efp_ui/base_settings/slots/color_blue12 = 244
        efp_ui/base_settings/slots/color_blue13 = 32
        efp_ui/base_settings/slots/color_blue2 = 0
        efp_ui/base_settings/slots/color_blue3 = 70
        efp_ui/base_settings/slots/color_blue4 = 0
        efp_ui/base_settings/slots/color_blue5 = 255
        efp_ui/base_settings/slots/color_blue6 = 150
        efp_ui/base_settings/slots/color_blue7 = 234
        efp_ui/base_settings/slots/color_blue8 = 255
        efp_ui/base_settings/slots/color_blue9 = 255
        efp_ui/base_settings/slots/color_bluebelt = 147
        efp_ui/base_settings/slots/color_bluequick = 135
        efp_ui/base_settings/slots/color_green1 = 70
        efp_ui/base_settings/slots/color_green10 = 244
        efp_ui/base_settings/slots/color_green12 = 0
        efp_ui/base_settings/slots/color_green13 = 197
        efp_ui/base_settings/slots/color_green2 = 216
        efp_ui/base_settings/slots/color_green3 = 126
        efp_ui/base_settings/slots/color_green4 = 0
        efp_ui/base_settings/slots/color_green5 = 181
        efp_ui/base_settings/slots/color_green6 = 70
        efp_ui/base_settings/slots/color_green7 = 103
        efp_ui/base_settings/slots/color_green8 = 193
        efp_ui/base_settings/slots/color_green9 = 108
        efp_ui/base_settings/slots/color_greenbelt = 0
        efp_ui/base_settings/slots/color_greenquick = 236
        efp_ui/base_settings/slots/color_red1 = 185
        efp_ui/base_settings/slots/color_red10 = 59
        efp_ui/base_settings/slots/color_red12 = 122
        efp_ui/base_settings/slots/color_red13 = 236
        efp_ui/base_settings/slots/color_red2 = 255
        efp_ui/base_settings/slots/color_red3 = 255
        efp_ui/base_settings/slots/color_red4 = 255
        efp_ui/base_settings/slots/color_red5 = 75
        efp_ui/base_settings/slots/color_red6 = 234
        efp_ui/base_settings/slots/color_red7 = 70
        efp_ui/base_settings/slots/color_red8 = 0
        efp_ui/base_settings/slots/color_red9 = 0
        efp_ui/base_settings/slots/color_redbelt = 255
        efp_ui/base_settings/slots/color_redquick = 21
        efp_ui/base_settings/slots/use_faction = true
        efp_ui/base_settings/stats/color_alphaacid = 255
        efp_ui/base_settings/stats/color_alphafire = 255
        efp_ui/base_settings/stats/color_alphafire_wound = 255
        efp_ui/base_settings/stats/color_alphahealth = 255
        efp_ui/base_settings/stats/color_alphahunger = 255
        efp_ui/base_settings/stats/color_alphapower = 255
        efp_ui/base_settings/stats/color_alphapsi = 255
        efp_ui/base_settings/stats/color_alpharadia = 255
        efp_ui/base_settings/stats/color_alphashock = 255
        efp_ui/base_settings/stats/color_alphasleep = 255
        efp_ui/base_settings/stats/color_alphathirst = 255
        efp_ui/base_settings/stats/color_alphawound = 255
        efp_ui/base_settings/stats/color_blueacid = 0
        efp_ui/base_settings/stats/color_bluefire = 128
        efp_ui/base_settings/stats/color_bluefire_wound = 0
        efp_ui/base_settings/stats/color_bluehealth = 0
        efp_ui/base_settings/stats/color_bluehunger = 193
        efp_ui/base_settings/stats/color_bluepower = 255
        efp_ui/base_settings/stats/color_bluepsi = 255
        efp_ui/base_settings/stats/color_blueradia = 23
        efp_ui/base_settings/stats/color_blueshock = 0
        efp_ui/base_settings/stats/color_bluesleep = 238
        efp_ui/base_settings/stats/color_bluethirst = 223
        efp_ui/base_settings/stats/color_bluewound = 255
        efp_ui/base_settings/stats/color_greenacid = 255
        efp_ui/base_settings/stats/color_greenfire = 0
        efp_ui/base_settings/stats/color_greenfire_wound = 128
        efp_ui/base_settings/stats/color_greenhealth = 0
        efp_ui/base_settings/stats/color_greenhunger = 137
        efp_ui/base_settings/stats/color_greenpower = 255
        efp_ui/base_settings/stats/color_greenpsi = 255
        efp_ui/base_settings/stats/color_greenradia = 208
        efp_ui/base_settings/stats/color_greenshock = 255
        efp_ui/base_settings/stats/color_greensleep = 222
        efp_ui/base_settings/stats/color_greenthirst = 206
        efp_ui/base_settings/stats/color_greenwound = 255
        efp_ui/base_settings/stats/color_redacid = 0
        efp_ui/base_settings/stats/color_redfire = 255
        efp_ui/base_settings/stats/color_redfire_wound = 255
        efp_ui/base_settings/stats/color_redhealth = 255
        efp_ui/base_settings/stats/color_redhunger = 165
        efp_ui/base_settings/stats/color_redpower = 128
        efp_ui/base_settings/stats/color_redpsi = 0
        efp_ui/base_settings/stats/color_redradia = 253
        efp_ui/base_settings/stats/color_redshock = 255
        efp_ui/base_settings/stats/color_redsleep = 253
        efp_ui/base_settings/stats/color_redthirst = 154
        efp_ui/base_settings/stats/color_redwound = 255
        efp_ui/base_settings/stats/use_faction = true
        efp_ui/faction_settings/army/color_alpha = 255
        efp_ui/faction_settings/army/color_alpha_text = 255
        efp_ui/faction_settings/army/color_blue = 84
        efp_ui/faction_settings/army/color_blue_text = 208
        efp_ui/faction_settings/army/color_green = 153
        efp_ui/faction_settings/army/color_green_text = 232
        efp_ui/faction_settings/army/color_red = 184
        efp_ui/faction_settings/army/color_red_text = 255
        efp_ui/faction_settings/bandit/color_alpha = 255
        efp_ui/faction_settings/bandit/color_alpha_text = 255
        efp_ui/faction_settings/bandit/color_blue = 217
        efp_ui/faction_settings/bandit/color_blue_text = 208
        efp_ui/faction_settings/bandit/color_green = 217
        efp_ui/faction_settings/bandit/color_green_text = 232
        efp_ui/faction_settings/bandit/color_red = 217
        efp_ui/faction_settings/bandit/color_red_text = 255
        efp_ui/faction_settings/csky/color_alpha = 255
        efp_ui/faction_settings/csky/color_alpha_text = 255
        efp_ui/faction_settings/csky/color_blue = 222
        efp_ui/faction_settings/csky/color_blue_text = 208
        efp_ui/faction_settings/csky/color_green = 182
        efp_ui/faction_settings/csky/color_green_text = 232
        efp_ui/faction_settings/csky/color_red = 0
        efp_ui/faction_settings/csky/color_red_text = 255
        efp_ui/faction_settings/dolg/color_alpha = 255
        efp_ui/faction_settings/dolg/color_alpha_text = 255
        efp_ui/faction_settings/dolg/color_blue = 38
        efp_ui/faction_settings/dolg/color_blue_text = 208
        efp_ui/faction_settings/dolg/color_green = 32
        efp_ui/faction_settings/dolg/color_green_text = 232
        efp_ui/faction_settings/dolg/color_red = 193
        efp_ui/faction_settings/dolg/color_red_text = 255
        efp_ui/faction_settings/ecolog/color_alpha = 255
        efp_ui/faction_settings/ecolog/color_alpha_text = 255
        efp_ui/faction_settings/ecolog/color_blue = 120
        efp_ui/faction_settings/ecolog/color_blue_text = 208
        efp_ui/faction_settings/ecolog/color_green = 134
        efp_ui/faction_settings/ecolog/color_green_text = 232
        efp_ui/faction_settings/ecolog/color_red = 67
        efp_ui/faction_settings/ecolog/color_red_text = 255
        efp_ui/faction_settings/freedom/color_alpha = 255
        efp_ui/faction_settings/freedom/color_alpha_text = 255
        efp_ui/faction_settings/freedom/color_blue = 69
        efp_ui/faction_settings/freedom/color_blue_text = 208
        efp_ui/faction_settings/freedom/color_green = 162
        efp_ui/faction_settings/freedom/color_green_text = 232
        efp_ui/faction_settings/freedom/color_red = 79
        efp_ui/faction_settings/freedom/color_red_text = 255
        efp_ui/faction_settings/greh/color_alpha = 255
        efp_ui/faction_settings/greh/color_alpha_text = 255
        efp_ui/faction_settings/greh/color_blue = 0
        efp_ui/faction_settings/greh/color_blue_text = 208
        efp_ui/faction_settings/greh/color_green = 93
        efp_ui/faction_settings/greh/color_green_text = 232
        efp_ui/faction_settings/greh/color_red = 255
        efp_ui/faction_settings/greh/color_red_text = 255
        efp_ui/faction_settings/isg/color_alpha = 255
        efp_ui/faction_settings/isg/color_alpha_text = 255
        efp_ui/faction_settings/isg/color_blue = 0
        efp_ui/faction_settings/isg/color_blue_text = 208
        efp_ui/faction_settings/isg/color_green = 5
        efp_ui/faction_settings/isg/color_green_text = 232
        efp_ui/faction_settings/isg/color_red = 145
        efp_ui/faction_settings/isg/color_red_text = 255
        efp_ui/faction_settings/killer/color_alpha = 255
        efp_ui/faction_settings/killer/color_alpha_text = 255
        efp_ui/faction_settings/killer/color_blue = 168
        efp_ui/faction_settings/killer/color_blue_text = 208
        efp_ui/faction_settings/killer/color_green = 94
        efp_ui/faction_settings/killer/color_green_text = 232
        efp_ui/faction_settings/killer/color_red = 3
        efp_ui/faction_settings/killer/color_red_text = 255
        efp_ui/faction_settings/monolith/color_alpha = 255
        efp_ui/faction_settings/monolith/color_alpha_text = 255
        efp_ui/faction_settings/monolith/color_blue = 241
        efp_ui/faction_settings/monolith/color_blue_text = 208
        efp_ui/faction_settings/monolith/color_green = 231
        efp_ui/faction_settings/monolith/color_green_text = 232
        efp_ui/faction_settings/monolith/color_red = 81
        efp_ui/faction_settings/monolith/color_red_text = 255
        efp_ui/faction_settings/renegade/color_alpha = 255
        efp_ui/faction_settings/renegade/color_alpha_text = 255
        efp_ui/faction_settings/renegade/color_blue = 48
        efp_ui/faction_settings/renegade/color_blue_text = 208
        efp_ui/faction_settings/renegade/color_green = 123
        efp_ui/faction_settings/renegade/color_green_text = 232
        efp_ui/faction_settings/renegade/color_red = 30
        efp_ui/faction_settings/renegade/color_red_text = 255
        efp_ui/faction_settings/stalker/color_alpha = 255
        efp_ui/faction_settings/stalker/color_alpha_text = 255
        efp_ui/faction_settings/stalker/color_blue = 69
        efp_ui/faction_settings/stalker/color_blue_text = 208
        efp_ui/faction_settings/stalker/color_green = 185
        efp_ui/faction_settings/stalker/color_green_text = 232
        efp_ui/faction_settings/stalker/color_red = 228
        efp_ui/faction_settings/stalker/color_red_text = 255
        efp_ui/main_settings/use_alt_ranks = 0
        eft_rattle/aim_rattle            = true
        eft_rattle/lower_raise_rattle    = true
        enjoy_cigs/modifier              = 0
        enjoy_cigs/quickslot_bind        = true
        exo/battery_chance               = 0.7
        exo/debug                        = false
        exo/drain                        = 1
        exo/sprint_drain                 = 3
        exo_power/keybind                = 44
        exo_power/modifier               = 0
        exo_power/second_key             = 3
        extra_level_transitions/delete_level_transitions = false
        extra_level_transitions/enable_time_advance = true
        faheo/hit_impact_effect          = true
        fftd/bp/allow_pin_travel         =
        fftd/bp/cost_coef                =
        fftd/bp/locgear_dmg              =
        fftd/bp/locmpm                   =
        fftd/bp/locpause_stats           =
        fftd/bp/locrnd_enabled           =
        fftd/bp/locrnd_hours_max         =
        fftd/bp/locrnd_hours_min         =
        fftd/bp/locrnd_minutes_max       =
        fftd/bp/locrnd_minutes_min       =
        fftd/bp/locuseoldcalcs           =
        fftd/bp/mapgear_dmg              =
        fftd/bp/mapmpm                   =
        fftd/bp/mappause_stats           =
        fftd/bp/maprnd_enabled           =
        fftd/bp/maprnd_hours_max         =
        fftd/bp/maprnd_hours_min         =
        fftd/bp/maprnd_minutes_max       =
        fftd/bp/maprnd_minutes_min       =
        fftd/bp/mapuseoldcalcs           =
        fftd/bp/travel_cooldown          =
        fftd/bp/usedisguisefix           =
        fftd/bp/useoldcalcs              =
        fftd/bpcfg/allow_pin_travel      =
        fftd/bpcfg/cost_coef             = 0
        fftd/bpcfg/locgear_dmg           = 0
        fftd/bpcfg/locmpm                = 9
        fftd/bpcfg/locpause_stats        =
        fftd/bpcfg/locrnd_enabled        =
        fftd/bpcfg/locrnd_hours_max      = 0
        fftd/bpcfg/locrnd_hours_min      = 0
        fftd/bpcfg/locrnd_minutes_max    = 0
        fftd/bpcfg/locrnd_minutes_min    = 0
        fftd/bpcfg/locuseoldcalcs        =
        fftd/bpcfg/mapgear_dmg           = 0.5
        fftd/bpcfg/mapmpm                = 9
        fftd/bpcfg/mappause_stats        =
        fftd/bpcfg/maprnd_enabled        =
        fftd/bpcfg/maprnd_hours_max      = 2
        fftd/bpcfg/maprnd_hours_min      = 0
        fftd/bpcfg/maprnd_minutes_max    = 59
        fftd/bpcfg/maprnd_minutes_min    = 0
        fftd/bpcfg/mapuseoldcalcs        =
        fftd/bpcfg/travel_cooldown       = 0
        fftd/bpcfg/usedisguisefix        =
        fftd/bpcfg/useoldcalcs           =
        fftd/ft/allow_pin_travel         =
        fftd/ft/cost_coef                =
        fftd/ft/locgear_dmg              =
        fftd/ft/locmpm                   =
        fftd/ft/locpause_stats           =
        fftd/ft/locrnd_enabled           =
        fftd/ft/locrnd_hours_max         =
        fftd/ft/locrnd_hours_min         =
        fftd/ft/locrnd_minutes_max       =
        fftd/ft/locrnd_minutes_min       =
        fftd/ft/mapgear_dmg              =
        fftd/ft/mapmpm                   =
        fftd/ft/mappause_stats           =
        fftd/ft/maprnd_enabled           =
        fftd/ft/maprnd_hours_max         =
        fftd/ft/maprnd_hours_min         =
        fftd/ft/maprnd_minutes_max       =
        fftd/ft/maprnd_minutes_min       =
        fftd/ft/travel_cooldown          =
        fftd/ft/usedisguisefix           =
        fftd/ft/useoldcalcs              =
        fftd/ftcfg/allow_pin_travel      =
        fftd/ftcfg/cost_coef             = 0
        fftd/ftcfg/locgear_dmg           = 0
        fftd/ftcfg/locmpm                = 10
        fftd/ftcfg/locpause_stats        =
        fftd/ftcfg/locrnd_enabled        =
        fftd/ftcfg/locrnd_hours_max      = 0
        fftd/ftcfg/locrnd_hours_min      = 0
        fftd/ftcfg/locrnd_minutes_max    = 0
        fftd/ftcfg/locrnd_minutes_min    = 0
        fftd/ftcfg/mapgear_dmg           = 1
        fftd/ftcfg/mapmpm                = 10
        fftd/ftcfg/mappause_stats        =
        fftd/ftcfg/maprnd_enabled        =
        fftd/ftcfg/maprnd_hours_max      = 2
        fftd/ftcfg/maprnd_hours_min      = 0
        fftd/ftcfg/maprnd_minutes_max    = 59
        fftd/ftcfg/maprnd_minutes_min    = 0
        fftd/ftcfg/travel_cooldown       = 0
        fftd/ftcfg/usedisguisefix        =
        fftd/ftcfg/useoldcalcs           =
        fftd/gen/allow_debug_travel      = false
        fftd/gen/allow_open_bp           = false
        fftd/gen/combat_dist             = 100
        fftd/gen/combat_timeout          = 10
        fftd/gen/cond_dmg_mode           = 1
        fftd/gen/debuglogs_enabled       = false
        fftd/gen/minimum_health          = 60
        fftd/gen/minimum_satiety         = 40
        fftd/gen/shared_cooldown         = false
        fftd/gen/skillsystem_enabled     = false
        fftd/gen/tick_interval           =
        fftd/gen/use_warfare_fix         = false
        fftd/gtcfg/add_travel_time       = true
        fftd/gtcfg/allow_pin_travel      = false
        fftd/gtcfg/cost_coef             = 2.5
        fftd/gtcfg/enabled               = true
        fftd/gtcfg/ignore_status         = true
        fftd/gtcfg/local_only            = false
        fftd/gtcfg/locgear_dmg           = 0
        fftd/gtcfg/locmpm                = 8
        fftd/gtcfg/locpause_stats        = true
        fftd/gtcfg/locrnd_enabled        = false
        fftd/gtcfg/locrnd_hours_max      = 0
        fftd/gtcfg/locrnd_hours_min      = 0
        fftd/gtcfg/locrnd_minutes_max    = 0
        fftd/gtcfg/locrnd_minutes_min    = 0
        fftd/gtcfg/locuseoldcalcs        =
        fftd/gtcfg/mapgear_dmg           = 0.5
        fftd/gtcfg/mapmpm                = 8
        fftd/gtcfg/mappause_stats        = true
        fftd/gtcfg/maprnd_enabled        = false
        fftd/gtcfg/maprnd_hours_max      = 0
        fftd/gtcfg/maprnd_hours_min      = 0
        fftd/gtcfg/maprnd_minutes_max    = 0
        fftd/gtcfg/maprnd_minutes_min    = 0
        fftd/gtcfg/mapuseoldcalcs        =
        fftd/gtcfg/travel_cooldown       = 0
        fftd/gtcfg/usedisguisefix        = true
        fftd/gtcfg/useoldcalcs           =
        fftd/version                     = 2.3.4
        fireModeCheck/displayMode        =
        fireModeCheck/hideGui            =
        fps_based_mblur/BASE_MBLUR       = 0.4
        fps_based_mblur/DEBUG            = false
        fps_based_mblur/ENABLED          = true
        freelook_addon/freelook_val      = 0.7
        gggf/gotta_go_fast_climb         = 1.1
        gggf/gotta_go_fast_crouch        = 0.9
        gggf/gotta_go_fast_lean          = 1.1
        gggf/gotta_go_fast_prone         = 1.1
        gggf/gotta_go_fast_run           = 0.9
        gggf/gotta_go_fast_scoped        = 1
        gggf/gotta_go_fast_sprint        = 0.8
        gggf/gotta_go_fast_walk          = 1.2
        glowsticks/enable_bs_mm_flicker  = false
        glowsticks/equip_next            = true
        glowsticks/keybind               = 33
        glowsticks/loot_chance           = 1
        glowsticks/mode                  = 1
        glowsticks/modifier              = 0
        glowsticks/sort_worst            = true
        glowsticks/stash_chance          = 0.1
        glowsticks/throw_force           = 8
        glowsticks/throw_key             = kb_use
        haru_quick_action_wheel_mcm/controls/hold = true
        haru_quick_action_wheel_mcm/controls/keybind = 44
        haru_quick_action_wheel_mcm/controls/modifier = 0
        haru_quick_action_wheel_mcm/controls/override_ammo_wheel = true
        haru_quick_action_wheel_mcm/controls/quck_use_1_enabled = true
        haru_quick_action_wheel_mcm/controls/quck_use_1_tab = 4
        haru_quick_action_wheel_mcm/controls/quck_use_2_enabled = true
        haru_quick_action_wheel_mcm/controls/quck_use_2_tab = 5
        haru_quick_action_wheel_mcm/controls/quck_use_3_enabled = false
        haru_quick_action_wheel_mcm/controls/quck_use_3_tab = 1
        haru_quick_action_wheel_mcm/controls/quck_use_4_enabled = false
        haru_quick_action_wheel_mcm/controls/quck_use_4_tab = 1
        haru_quick_action_wheel_mcm/controls/second_key = 0
        haru_quick_action_wheel_mcm/misc/old_mags_compat = true
        haru_quick_action_wheel_mcm/misc/slowmo = true
        haru_quick_action_wheel_mcm/misc/slowmo_factor = 0.5
        haru_quick_action_wheel_mcm/tabs/ammo_enabled = true
        haru_quick_action_wheel_mcm/tabs/ammo_tab = 2
        haru_quick_action_wheel_mcm/tabs/attachments_enabled = true
        haru_quick_action_wheel_mcm/tabs/attachments_tab = 6
        haru_quick_action_wheel_mcm/tabs/devices_enabled = true
        haru_quick_action_wheel_mcm/tabs/devices_tab = 4
        haru_quick_action_wheel_mcm/tabs/food_enabled = true
        haru_quick_action_wheel_mcm/tabs/food_tab = 5
        haru_quick_action_wheel_mcm/tabs/grenades_enabled = true
        haru_quick_action_wheel_mcm/tabs/grenades_tab = 7
        haru_quick_action_wheel_mcm/tabs/meds_enabled = true
        haru_quick_action_wheel_mcm/tabs/meds_tab = 3
        haru_quick_action_wheel_mcm/tabs/slots_enabled = true
        haru_quick_action_wheel_mcm/tabs/slots_tab = 8
        haru_quick_action_wheel_mcm/tabs/tab_count = 7
        hg_companion/move/distance       = 1.4
        hg_companion/move/formation      = true
        hg_companion/move/hud            = true
        hg_companion/move/key_light      = -1
        hg_companion/move/key_move       = 48
        hg_companion/relax/key_relax     = 72
        hg_companion/rest/key_relax      =
        hg_companion/squad/key_assign    = 25
        hg_companion/squad/key_cw        = 39
        hg_companion/squad/key_numpad0   = -1
        hg_companion/squad/key_numpad1   = -1
        hg_companion/squad/key_numpad2   = -1
        hg_companion/squad/key_numpad3   = -1
        hide_tooltip/key_hide            = 56
        hide_tooltip/key_mode            = true
        hud_configurator/background      =
        hud_configurator/fire_mode       =
        hud_configurator/health_bar      =
        hud_configurator/psy_bar         =
        hud_configurator/stamina_bar     =
        inspectWeapon/keybind            = 47
        item_icon_info/ammo_name/bad_color = true
        item_icon_info/ammo_name/enable  = true
        item_icon_info/ammo_name/expl_bad_color = true
        item_icon_info/ammo_name/padding = 1
        item_icon_info/ammo_name/show_expl = true
        item_icon_info/armor_info/show_armor_type = true
        item_icon_info/armor_info/show_helmet_type = true
        item_icon_info/armor_info/show_patch = true
        item_icon_info/cond_text/alt_artefact_pos = 2
        item_icon_info/cond_text/enable  = true
        item_icon_info/cond_text/enable_equipped = true
        item_icon_info/cond_text/hide_bar = true
        item_icon_info/cond_text/hide_bg = false
        item_icon_info/cond_text/padding = 1
        item_icon_info/mag_info/enable   = true
        item_icon_info/mag_info/hide_bar = true
        item_icon_info/mag_info/padding  = 1
        item_icon_info/mag_info/show_ammo_count = true
        item_icon_info/mag_info/show_ammo_name = true
        item_icon_info/money_text/enable = true
        item_icon_info/money_text/hide_bg = false
        item_icon_info/money_text/padding = 1
        item_icon_info/part_dots/enable  = true
        item_icon_info/part_dots/position = 2
        item_icon_info/part_dots/separator_width = 1
        item_icon_info/part_dots/show_on_armor = true
        item_icon_info/part_dots/show_on_equipped = true
        item_icon_info/part_dots/show_on_wpn = true
        item_icon_info/part_dots/size_mult = 1
        item_icon_info/part_dots/wpo_green = 85
        item_icon_info/part_dots/wpo_mode = true
        item_icon_info/part_dots/wpo_orange = 20
        item_icon_info/part_dots/wpo_yellow = 60
        item_icon_info/recipe_text/enable = true
        item_icon_info/recipe_text/padding = 1
        item_icon_info/recipe_text/show_on_pda = false
        item_icon_info/wpn_info/main_slots_only = true
        item_icon_info/wpn_info/show_grenade_name = true
        item_icon_info/wpn_info/show_gun_repair_type = true
        item_icon_info/wpn_info/show_melee = false
        item_icon_info/wpn_info/show_wpn_name = true
        item_icon_info/wpn_scaling/enable_equip_hor_scale = true
        item_icon_info/wpn_scaling/enable_equip_vert_scale = true
        item_icon_info/wpn_scaling/enable_inv_scaling = true
        item_icon_info/wpn_scaling/equip_hor_padding = 0
        item_icon_info/wpn_scaling/equip_vert_padding = 6
        liz_dosimeter/mode               = false
        liz_outfit_animations/allow_movement = true
        liz_outfit_animations/keybind    = 20
        liz_outfit_animations/memory     = true
        liz_outfit_animations/memory_size = 3
        liz_outfit_animations/mode       = 1
        liz_outfit_animations/modifier   = 0
        liz_qht/icon_state               = 0
        liz_qht/keybind                  = 34
        liz_qht/mode                     = 2
        liz_qht/modifier                 = 0
        liz_qht/strict_helmets           = true
        lootboxes/animation              = true
        lootboxes/deathchance            = 20
        lootboxes/debug                  = false
        lootboxes/lootquality            = 1
        lootboxes/stashchance            = 40
        magazines/gameplay/deathammo     = 2
        magazines/gameplay/deathquality  = 1
        magazines/gameplay/ejection      = 1
        magazines/gameplay/load_behavior = 0
        magazines/gameplay/loadstash_behavior = 2
        magazines/gameplay/mag_unequip_trs = 3
        magazines/gameplay/retain_round  = true
        magazines/gameplay/three_hands   = false
        magazines/gameplay/unload_behavior = 0
        magazines/hud/ammo_icon          = true
        magazines/hud/ammo_scale         = 1
        magazines/hud/bgrd               = 1
        magazines/hud/group_by_ammo      = true
        magazines/hud/grp_by_bt          = true
        magazines/hud/icon_text          = true
        magazines/hud/scale              = 1
        magazines/hud/show_bgrd          = true
        magazines/hud/show_hud           = false
        magazines/mgmt/debug             = false
        magazines/mgmt/empty_mags_stack  = true
        magazines/mgmt/highlight_clr_a   = 15
        magazines/mgmt/highlight_color   = blue
        magazines/mgmt/mag_loadtime_factor = 0.8
        magazines/mgmt/mag_tooltip       = 0
        magazines/mgmt/mag_unloadtime_factor = 0.5
        magazines/mgmt/sort_inv          = true
        mark_switch/keybind              = 13
        mcm/key_wrapper/kb_grp_common/cam_1_enable = false
        mcm/key_wrapper/kb_grp_common/cam_1_key = -1
        mcm/key_wrapper/kb_grp_common/cam_1_mode = 0
        mcm/key_wrapper/kb_grp_common/cam_1_modifier = 3
        mcm/key_wrapper/kb_grp_common/cam_2_enable = false
        mcm/key_wrapper/kb_grp_common/cam_2_key = -1
        mcm/key_wrapper/kb_grp_common/cam_2_mode = 1
        mcm/key_wrapper/kb_grp_common/cam_2_modifier = 0
        mcm/key_wrapper/kb_grp_common/cam_3_enable = false
        mcm/key_wrapper/kb_grp_common/cam_3_key = -1
        mcm/key_wrapper/kb_grp_common/cam_3_mode = 2
        mcm/key_wrapper/kb_grp_common/cam_3_modifier = 0
        mcm/key_wrapper/kb_grp_common/custom17_enable = false
        mcm/key_wrapper/kb_grp_common/custom17_key = -1
        mcm/key_wrapper/kb_grp_common/custom17_mode = 0
        mcm/key_wrapper/kb_grp_common/custom17_modifier = 0
        mcm/key_wrapper/kb_grp_common/custom6_enable = true
        mcm/key_wrapper/kb_grp_common/custom6_key = 156
        mcm/key_wrapper/kb_grp_common/custom6_mode = 2
        mcm/key_wrapper/kb_grp_common/custom6_modifier = 0
        mcm/key_wrapper/kb_grp_common/pause_enable = false
        mcm/key_wrapper/kb_grp_common/pause_key = -1
        mcm/key_wrapper/kb_grp_common/pause_mode = 0
        mcm/key_wrapper/kb_grp_common/pause_modifier = 0
        mcm/key_wrapper/kb_grp_common/quick_load_enable = false
        mcm/key_wrapper/kb_grp_common/quick_load_key = -1
        mcm/key_wrapper/kb_grp_common/quick_load_mode = 0
        mcm/key_wrapper/kb_grp_common/quick_load_modifier = 0
        mcm/key_wrapper/kb_grp_common/quick_save_enable = false
        mcm/key_wrapper/kb_grp_common/quick_save_key = -1
        mcm/key_wrapper/kb_grp_common/quick_save_mode = 0
        mcm/key_wrapper/kb_grp_common/quick_save_modifier = 0
        mcm/key_wrapper/kb_grp_common/screenshot_enable = false
        mcm/key_wrapper/kb_grp_common/screenshot_key = -1
        mcm/key_wrapper/kb_grp_common/screenshot_mode = 0
        mcm/key_wrapper/kb_grp_common/screenshot_modifier = 0
        mcm/key_wrapper/kb_grp_companions/custom18_enable = true
        mcm/key_wrapper/kb_grp_companions/custom18_key = 339
        mcm/key_wrapper/kb_grp_companions/custom18_mode = 1
        mcm/key_wrapper/kb_grp_companions/custom18_modifier = 0
        mcm/key_wrapper/kb_grp_companions/custom1_enable = false
        mcm/key_wrapper/kb_grp_companions/custom1_key = -1
        mcm/key_wrapper/kb_grp_companions/custom1_mode = 0
        mcm/key_wrapper/kb_grp_companions/custom1_modifier = 0
        mcm/key_wrapper/kb_grp_companions/custom2_enable = false
        mcm/key_wrapper/kb_grp_companions/custom2_key = -1
        mcm/key_wrapper/kb_grp_companions/custom2_mode = 0
        mcm/key_wrapper/kb_grp_companions/custom2_modifier = 0
        mcm/key_wrapper/kb_grp_companions/custom3_enable = false
        mcm/key_wrapper/kb_grp_companions/custom3_key = -1
        mcm/key_wrapper/kb_grp_companions/custom3_mode = 0
        mcm/key_wrapper/kb_grp_companions/custom3_modifier = 0
        mcm/key_wrapper/kb_grp_companions/custom4_enable = false
        mcm/key_wrapper/kb_grp_companions/custom4_key = -1
        mcm/key_wrapper/kb_grp_companions/custom4_mode = 0
        mcm/key_wrapper/kb_grp_companions/custom4_modifier = 0
        mcm/key_wrapper/kb_grp_companions/custom5_enable = false
        mcm/key_wrapper/kb_grp_companions/custom5_key = -1
        mcm/key_wrapper/kb_grp_companions/custom5_mode = 0
        mcm/key_wrapper/kb_grp_companions/custom5_modifier = 0
        mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_enable = true
        mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_key = 20
        mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_mode = 0
        mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_modifier = 0
        mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_enable = false
        mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_key = -1
        mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_mode = 0
        mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_modifier = 0
        mcm/key_wrapper/kb_grp_inventory/custom14_enable = false
        mcm/key_wrapper/kb_grp_inventory/custom14_key = -1
        mcm/key_wrapper/kb_grp_inventory/drop_enable = false
        mcm/key_wrapper/kb_grp_inventory/drop_key = -1
        mcm/key_wrapper/kb_grp_inventory/drop_mode = 0
        mcm/key_wrapper/kb_grp_inventory/drop_modifier = 0
        mcm/key_wrapper/kb_grp_inventory/inventory_enable = false
        mcm/key_wrapper/kb_grp_inventory/inventory_key = -1
        mcm/key_wrapper/kb_grp_inventory/inventory_mode = 0
        mcm/key_wrapper/kb_grp_inventory/inventory_modifier = 0
        mcm/key_wrapper/kb_grp_inventory/night_vision_enable = true
        mcm/key_wrapper/kb_grp_inventory/night_vision_key = 49
        mcm/key_wrapper/kb_grp_inventory/night_vision_mode = 0
        mcm/key_wrapper/kb_grp_inventory/night_vision_modifier = 0
        mcm/key_wrapper/kb_grp_inventory/quick_use_1_enable = false
        mcm/key_wrapper/kb_grp_inventory/quick_use_1_key = -1
        mcm/key_wrapper/kb_grp_inventory/quick_use_1_mode = 0
        mcm/key_wrapper/kb_grp_inventory/quick_use_1_modifier = 0
        mcm/key_wrapper/kb_grp_inventory/quick_use_1_v = true
        mcm/key_wrapper/kb_grp_inventory/quick_use_2_enable = false
        mcm/key_wrapper/kb_grp_inventory/quick_use_2_key = -1
        mcm/key_wrapper/kb_grp_inventory/quick_use_2_mode = 0
        mcm/key_wrapper/kb_grp_inventory/quick_use_2_modifier = 0
        mcm/key_wrapper/kb_grp_inventory/quick_use_2_v = true
        mcm/key_wrapper/kb_grp_inventory/quick_use_3_enable = false
        mcm/key_wrapper/kb_grp_inventory/quick_use_3_key = -1
        mcm/key_wrapper/kb_grp_inventory/quick_use_3_mode = 0
        mcm/key_wrapper/kb_grp_inventory/quick_use_3_modifier = 0
        mcm/key_wrapper/kb_grp_inventory/quick_use_3_v = true
        mcm/key_wrapper/kb_grp_inventory/quick_use_4_enable = false
        mcm/key_wrapper/kb_grp_inventory/quick_use_4_key = -1
        mcm/key_wrapper/kb_grp_inventory/quick_use_4_mode = 0
        mcm/key_wrapper/kb_grp_inventory/quick_use_4_modifier = 0
        mcm/key_wrapper/kb_grp_inventory/quick_use_4_v = true
        mcm/key_wrapper/kb_grp_inventory/show_detector_enable = false
        mcm/key_wrapper/kb_grp_inventory/show_detector_key = -1
        mcm/key_wrapper/kb_grp_inventory/show_detector_mode = 0
        mcm/key_wrapper/kb_grp_inventory/show_detector_modifier = 0
        mcm/key_wrapper/kb_grp_inventory/torch_enable = false
        mcm/key_wrapper/kb_grp_inventory/torch_key = -1
        mcm/key_wrapper/kb_grp_inventory/torch_mode = 0
        mcm/key_wrapper/kb_grp_inventory/torch_modifier = 0
        mcm/key_wrapper/kb_grp_movement/accel_enable = true
        mcm/key_wrapper/kb_grp_movement/accel_key = 58
        mcm/key_wrapper/kb_grp_movement/accel_mode = 0
        mcm/key_wrapper/kb_grp_movement/accel_modifier = 0
        mcm/key_wrapper/kb_grp_movement/crouch_enable = false
        mcm/key_wrapper/kb_grp_movement/crouch_key = 29
        mcm/key_wrapper/kb_grp_movement/crouch_mode = 0
        mcm/key_wrapper/kb_grp_movement/crouch_modifier = 0
        mcm/key_wrapper/kb_grp_movement/llookout_enable = false
        mcm/key_wrapper/kb_grp_movement/llookout_key = 16
        mcm/key_wrapper/kb_grp_movement/rlookout_enable = false
        mcm/key_wrapper/kb_grp_movement/rlookout_key = 18
        mcm/key_wrapper/kb_grp_movement/sprint_toggle_enable = false
        mcm/key_wrapper/kb_grp_movement/sprint_toggle_key = 42
        mcm/key_wrapper/kb_grp_pda/active_jobs_enable = true
        mcm/key_wrapper/kb_grp_pda/active_jobs_key = 58
        mcm/key_wrapper/kb_grp_pda/active_jobs_mode = 2
        mcm/key_wrapper/kb_grp_pda/active_jobs_modifier = 0
        mcm/key_wrapper/kb_grp_pda/custom10_enable = false
        mcm/key_wrapper/kb_grp_pda/custom10_key = -1
        mcm/key_wrapper/kb_grp_pda/custom10_mode = 0
        mcm/key_wrapper/kb_grp_pda/custom10_modifier = 0
        mcm/key_wrapper/kb_grp_pda/custom11_enable = true
        mcm/key_wrapper/kb_grp_pda/custom11_key = 201
        mcm/key_wrapper/kb_grp_pda/custom11_mode = 0
        mcm/key_wrapper/kb_grp_pda/custom11_modifier = 0
        mcm/key_wrapper/kb_grp_pda/custom12_enable = true
        mcm/key_wrapper/kb_grp_pda/custom12_key = 209
        mcm/key_wrapper/kb_grp_pda/custom12_mode = 0
        mcm/key_wrapper/kb_grp_pda/custom12_modifier = 0
        mcm/key_wrapper/kb_grp_pda/custom16_enable = true
        mcm/key_wrapper/kb_grp_pda/custom16_key = 201
        mcm/key_wrapper/kb_grp_pda/custom16_mode = 1
        mcm/key_wrapper/kb_grp_pda/custom16_modifier = 0
        mcm/key_wrapper/kb_grp_pda/custom20_enable = true
        mcm/key_wrapper/kb_grp_pda/custom20_key = 50
        mcm/key_wrapper/kb_grp_pda/custom20_mode = 0
        mcm/key_wrapper/kb_grp_pda/custom20_modifier = 0
        mcm/key_wrapper/kb_grp_pda/custom7_enable = true
        mcm/key_wrapper/kb_grp_pda/custom7_key = 43
        mcm/key_wrapper/kb_grp_pda/custom7_mode = 2
        mcm/key_wrapper/kb_grp_pda/custom7_modifier = 0
        mcm/key_wrapper/kb_grp_pda/custom8_enable = true
        mcm/key_wrapper/kb_grp_pda/custom8_key = 43
        mcm/key_wrapper/kb_grp_pda/custom8_mode = 1
        mcm/key_wrapper/kb_grp_pda/custom8_modifier = 0
        mcm/key_wrapper/kb_grp_pda/custom9_enable = false
        mcm/key_wrapper/kb_grp_pda/custom9_key = -1
        mcm/key_wrapper/kb_grp_pda/custom9_mode = 0
        mcm/key_wrapper/kb_grp_pda/custom9_modifier = 0
        mcm/key_wrapper/kb_grp_pda/scores_enable = false
        mcm/key_wrapper/kb_grp_pda/scores_key = -1
        mcm/key_wrapper/kb_grp_pda/scores_mode = 2
        mcm/key_wrapper/kb_grp_pda/scores_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/custom13_enable = true
        mcm/key_wrapper/kb_grp_weapons/custom13_key = 9
        mcm/key_wrapper/kb_grp_weapons/custom13_mode = 2
        mcm/key_wrapper/kb_grp_weapons/custom13_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/custom15_enable = false
        mcm/key_wrapper/kb_grp_weapons/custom15_key = -1
        mcm/key_wrapper/kb_grp_weapons/custom15_mode = 0
        mcm/key_wrapper/kb_grp_weapons/custom15_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/custom19_enable = true
        mcm/key_wrapper/kb_grp_weapons/custom19_key = 34
        mcm/key_wrapper/kb_grp_weapons/custom19_mode = 0
        mcm/key_wrapper/kb_grp_weapons/custom19_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/next_slot_enable = false
        mcm/key_wrapper/kb_grp_weapons/next_slot_key = -1
        mcm/key_wrapper/kb_grp_weapons/next_slot_mode = 0
        mcm/key_wrapper/kb_grp_weapons/next_slot_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/prev_slot_enable = false
        mcm/key_wrapper/kb_grp_weapons/prev_slot_key = -1
        mcm/key_wrapper/kb_grp_weapons/prev_slot_mode = 0
        mcm/key_wrapper/kb_grp_weapons/prev_slot_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/safemode_enable = false
        mcm/key_wrapper/kb_grp_weapons/safemode_key = -1
        mcm/key_wrapper/kb_grp_weapons/safemode_mode = 0
        mcm/key_wrapper/kb_grp_weapons/safemode_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_1_enable = false
        mcm/key_wrapper/kb_grp_weapons/wpn_1_key = -1
        mcm/key_wrapper/kb_grp_weapons/wpn_1_mode = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_1_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_2_enable = false
        mcm/key_wrapper/kb_grp_weapons/wpn_2_key = -1
        mcm/key_wrapper/kb_grp_weapons/wpn_2_mode = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_2_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_3_enable = false
        mcm/key_wrapper/kb_grp_weapons/wpn_3_key = -1
        mcm/key_wrapper/kb_grp_weapons/wpn_3_mode = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_3_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_4_enable = false
        mcm/key_wrapper/kb_grp_weapons/wpn_4_key = -1
        mcm/key_wrapper/kb_grp_weapons/wpn_4_mode = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_4_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_5_enable = false
        mcm/key_wrapper/kb_grp_weapons/wpn_5_key = -1
        mcm/key_wrapper/kb_grp_weapons/wpn_5_mode = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_5_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_6_enable = false
        mcm/key_wrapper/kb_grp_weapons/wpn_6_key = -1
        mcm/key_wrapper/kb_grp_weapons/wpn_6_mode = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_6_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_enable = false
        mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_key = -1
        mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_mode = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_enable = false
        mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_key = -1
        mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_mode = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_func_enable = true
        mcm/key_wrapper/kb_grp_weapons/wpn_func_key = 339
        mcm/key_wrapper/kb_grp_weapons/wpn_func_mode = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_func_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_next_enable = true
        mcm/key_wrapper/kb_grp_weapons/wpn_next_key = -1
        mcm/key_wrapper/kb_grp_weapons/wpn_next_mode = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_next_modifier = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_reload_enable = false
        mcm/key_wrapper/kb_grp_weapons/wpn_reload_key = -1
        mcm/key_wrapper/kb_grp_weapons/wpn_reload_mode = 0
        mcm/key_wrapper/kb_grp_weapons/wpn_reload_modifier = 0
        mcm/mcm_kb/mcm_kb_main/dtaptime2 = 200
        mcm/mcm_kb/mcm_kb_main/presstime = 1.5
        mcm/mcm_log/continuous           = false
        mcm/mcm_log/debug_logging2       = false
        mcm/mcm_log/enable               = true
        mcm/mcm_log/numlogs              = 2
        mcm/mcm_log/savefreq             = 1000
        mcm/mcm_log/timestamp            = 1000
        meat_spoiling/expiration_hours_cooked = 120
        meat_spoiling/expiration_hours_raw = 48
        melee_degrade_onhit/axe_loss_mult = 1
        melee_degrade_onhit/enemy_loss_mult = 2
        melee_degrade_onhit/geometry_loss_mult = 1
        melee_degrade_onhit/heavy_loss_mult = 2
        melee_degrade_onhit/knife_loss_mult = 1
        melee_degrade_onhit/light_loss_mult = 1
        melee_degrade_onhit/phys_loss_mult = 1
        mutant_loot_config/always_give_meat = false
        mutant_loot_config/always_give_parts = false
        mutant_loot_config/always_give_pelt = false
        mutant_loot_config/enable_mod    = true
        mutant_loot_config/failsafe_loot = true
        mutant_loot_config/mutant_meat_chance_mult = 1
        mutant_loot_config/mutant_other_chance_mult = 1
        mutant_loot_config/mutant_part_chance_mult = 1
        mutant_loot_config/mutant_pelt_chance_mult = 1
        nerfs/nerfmain/debuglogs         = false
        nerfs/nerfmain/enable_rrfr       = false
        nerfs/nerfmain/max_freq          = 300
        nerfs/nerfmain/use_mwheel        = true
        nerfs/nerfpresets/kb_preset1     = -1
        nerfs/nerfpresets/kb_preset2     = -1
        nerfs/nerfpresets/kb_preset3     = -1
        nerfs/nerfpresets/kb_preset4     = -1
        nerfs/nerfpresets/kb_preset5     = -1
        nerfs/nerfpresets/kb_preset6     = -1
        nerfs/nerfpresets/kb_preset7     = -1
        nerfs/nerfpresets/kb_preset8     = -1
        nerfs/nerfpresets/kb_preset9     = -1
        nerfs/nerfpresets/mk_preset1     = 3
        nerfs/nerfpresets/mk_preset2     = 3
        nerfs/nerfpresets/mk_preset3     = 3
        nerfs/nerfpresets/mk_preset4     = 3
        nerfs/nerfpresets/mk_preset5     = 3
        nerfs/nerfpresets/mk_preset6     = 3
        nerfs/nerfpresets/mk_preset7     = 3
        nerfs/nerfpresets/mk_preset8     = 3
        nerfs/nerfpresets/mk_preset9     = 3
        nerfs/nerfpresets/preset1_freq   = 1
        nerfs/nerfpresets/preset2_freq   = 145
        nerfs/nerfpresets/preset3_freq   = 300
        nerfs/nerfpresets/preset4_freq   = 400
        nerfs/nerfpresets/preset5_freq   = 500
        nerfs/nerfpresets/preset6_freq   = 762
        nerfs/nerfpresets/preset7_freq   = 810
        nerfs/nerfpresets/preset8_freq   = 869
        nerfs/nerfpresets/preset9_freq   = 915
        nerfs/nerfwidget/em_a            = 128
        nerfs/nerfwidget/em_b            = 0
        nerfs/nerfwidget/em_g            = 0
        nerfs/nerfwidget/em_r            = 200
        nerfs/nerfwidget/hi_a            = 255
        nerfs/nerfwidget/hi_b            = 50
        nerfs/nerfwidget/hi_g            = 250
        nerfs/nerfwidget/hi_r            = 50
        nerfs/nerfwidget/lo_a            = 255
        nerfs/nerfwidget/lo_b            = 50
        nerfs/nerfwidget/lo_g            = 50
        nerfs/nerfwidget/lo_r            = 50
        nerfs/nerfwidget/pos_x           = 491
        nerfs/nerfwidget/pos_y           = 670
        nerfs/nerfwidget/show            = false
        neutral_zone/jupiter_bunker      = true
        neutral_zone/rostok              = true
        neutral_zone/yanov               = true
        neutral_zone/yantar_bunker       = true
        new_tasks_addon/auto_assignment_urgent_orders = true
        new_tasks_addon/repl_agr_smart_terrain_1_6_near_2_military_colonel_kovalski_task_enforce_embargo = true
        new_tasks_addon/repl_bar_dolg_general_petrenko_stalker_task_hold_the_ground = true
        new_tasks_addon/repl_bar_visitors_barman_stalker_trader_task_baba_yaga = false
        new_tasks_addon/repl_cit_killers_merc_trader_stalker_task_no_step_back = true
        new_tasks_addon/repl_esc_m_trader_task_cold_blooded_betrayal = true
        new_tasks_addon/repl_esc_m_trader_task_new_tasks_addon_dead_night = false
        new_tasks_addon/repl_jup_a6_stalker_barmen_task_the_keepsake = false
        new_tasks_addon/repl_jup_b220_trapper_task_big_game = true
        new_tasks_addon/repl_mar_smart_terrain_base_stalker_leader_marsh_task_house_of_horrors = false
        new_tasks_addon/repl_mil_smart_terrain_7_7_freedom_leader_stalker_task_skyfall = true
        new_tasks_addon/repl_simulation_task_gambling_with_life = true
        new_tasks_addon/repl_simulation_task_vengence_amplified = true
        new_tasks_addon/repl_trader_pri_a15_mlr_task_blood_stained_coin = false
        new_tasks_addon/repl_urgent_orders = true
        new_tasks_addon/repl_val_smart_terrain_7_4_bandit_trader_stalker_task_shakedown = true
        new_tasks_addon/repl_yan_stalker_sakharov_task_brain_game = true
        new_tasks_addon/repl_yan_stalker_sakharov_task_stolen_specimen = false
        new_tasks_addon/repl_zat_a2_stalker_barmen_task_mirage = false
        nomorefriendlyfire/acprotect     = true
        nomorefriendlyfire/npcprotect    = true
        npc_flee/cancel_on_hit           = true
        npc_flee/companion_pwr           = 5
        npc_flee/cover_time              = 12
        npc_flee/enemies_radius          = 125
        npc_flee/enemies_upd_radius      = 35
        npc_flee/flee_dbg                = false
        npc_flee/flee_protection_time    = 12
        npc_flee/flee_smart_min_dist     = 90
        npc_flee/friends_radius          = 70
        npc_flee/friends_upd_radius      = 35
        npc_flee/hits_to_cancel          = 3
        npc_flee/smoke_enabled           = true
        npc_flee/start_flee_time         = 7
        npc_flee/threshold_mult          = 1.25
        onekey/firemode/hide_fire_mode   = false
        onekey/firemode/key_firemode     = 45
        onekey/firemode/modifier_prev_firemode = 1
        onekey/reload/check_ammo_after_reload = false
        onekey/reload/doubletap_behavior = situational
        onekey/reload/key_reload         = 19
        onekey/reload/modifier_unjam     = 2
        pawsys/pawbinds/bind_cartmode    = 53
        pawsys/pawbinds/bind_ico_next    = 52
        pawsys/pawbinds/bind_ico_prev    = 51
        pawsys/pawbinds/bind_ico_scroll  = 44
        pawsys/pawbinds/bind_pin_target_obj = 40
        pawsys/pawbinds/bind_quickpin    = 40
        pawsys/pawbinds/bind_set_next    = 52
        pawsys/pawbinds/bind_set_prev    = 51
        pawsys/pawbinds/bind_set_scroll  = 44
        pawsys/pawbinds/bind_wp_target_obj = 39
        pawsys/pawbinds/bind_wptoggle    = 39
        pawsys/pawbinds/cart_shows_smarts = true
        pawsys/pawbinds/cartmode_toggle  = true
        pawsys/pawbinds/cartmode_unfade  = true
        pawsys/pawbinds/modk_cartmode    = 0
        pawsys/pawbinds/modk_ico_next    = 0
        pawsys/pawbinds/modk_ico_prev    = 0
        pawsys/pawbinds/modk_ico_scroll  = 3
        pawsys/pawbinds/modk_pin_target_obj = 3
        pawsys/pawbinds/modk_quickpin    = 0
        pawsys/pawbinds/modk_set_next    = 3
        pawsys/pawbinds/modk_set_prev    = 3
        pawsys/pawbinds/modk_set_scroll  = 2
        pawsys/pawbinds/modk_wp_target_obj = 3
        pawsys/pawbinds/modk_wptoggle    = 0
        pawsys/pawbinds/mwheel_enabled   = true
        pawsys/pawbinds/mwheel_notify    = true
        pawsys/pawbinds/mwheel_override  =
        pawsys/pawbinds/right_click_override =
        pawsys/pawgen/debuglogs          = false
        pawsys/pawgen/disable_load_warning =
        pawsys/pawgen/disable_mcmups     = false
        pawsys/pawgen/enabled            = true
        pawsys/pawgen/mcm_update_throttle =
        pawsys/pawgen/mcm_ver            = 2.1.3
        pawsys/pawgen/mwheel_poll_interval =
        pawsys/pawgen/pin_far_fade_dist  = 100
        pawsys/pawgen/pin_far_hide_dist  = 150
        pawsys/pawgen/pin_near_fade_dist = 5
        pawsys/pawgen/pingsound          = true
        pawsys/pawgen/s_device_pda_1     = true
        pawsys/pawgen/s_device_pda_2     = true
        pawsys/pawgen/s_device_pda_3     = true
        pawsys/pawgen/s_device_pda_milspec = true
        pawsys/pawgen/show_dist_pins     = 4
        pawsys/pawgen/show_dist_wp       = 4
        pawsys/pawgen/show_hint_pins     = 2
        pawsys/pawgen/tip_on_icoset_change = true
        pawsys/pawgen/welcome_msg_shown  = true
        pawsys/pawgen/wipe_all           = false
        pawsys/pawgen/wp_clear_dist      = 5
        pawsys/pawgen/wp_far_fade_dist   = 100
        pawsys/pawgen/wp_far_hide_dist   = 150
        pawsys/pawgen/wp_hud_icon_enabled = true
        pawsys/pawgen/wp_near_fade_dist  = 5
        pawsys/pawhud/active_theme       = minimal_v
        pawsys/pawhud/autohide           = 5
        pawsys/pawhud/custompos          = true
        pawsys/pawhud/hudsound           = true
        pawsys/pawhud/pos_x              = 935
        pawsys/pawhud/pos_y              = 20
        pawsys/pawhud/preview_aspect     = 16_9
        pawsys/pawhud/widget_enable      = true
        pawsys/pawmenu/cm_dbg            =
        pawsys/pawmenu/convert_to_pin    = 2
        pawsys/pawmenu/hide_all_pins     = 2
        pawsys/pawmenu/hide_label        = 4
        pawsys/pawmenu/hud_vis_off       = 4
        pawsys/pawmenu/hud_vis_on        = 4
        pawsys/pawmenu/lock_pin          = 2
        pawsys/pawmenu/mping             = 2
        pawsys/pawmenu/my_stash_icon     =
        pawsys/pawmenu/pn_add            = 4
        pawsys/pawmenu/pn_clr            = 0
        pawsys/pawmenu/pn_del            = 4
        pawsys/pawmenu/pn_ren            = 4
        pawsys/pawmenu/pn_settings       = 4
        pawsys/pawmenu/show_all_pins     = 2
        pawsys/pawmenu/show_label        = 2
        pawsys/pawmenu/unlock_pin        = 4
        pawsys/pawmenu/waypoint_redesc   = 2
        pawsys/pawmenu/waypoint_rename   = 2
        pawsys/pawmenu/wp_del            = 4
        pawsys/pawmenu/wp_mov            = 4
        pawsys/pawmenu/wp_set            = 4
        pawsys/pawmenu/wp_settings       = 4
        pawsys/pawpins/custom_pin_icon   = user_defined
        pawsys/pawpins/milpda_body_icon  = bodyoff
        pawsys/pawpins/patch_res         = badge_hr
        pawsys/pawpins/pin_icon_group    = npcs
        pawsys/pawpins/poi_icon_bodies   = mpda_bluedot_sm
        pawsys/pawpins/poi_icon_bwhr     = bwhr_magn
        pawsys/pawpins/poi_icon_faves    = stash_green
        pawsys/pawpins/poi_icon_npcs     = obj_briefcase
        pawsys/pawpins/poi_icon_patches  = stalker
        pawsys/pawpins/poi_icon_pins     = redpush32
        pawsys/pawpins/poi_icon_smartpins = bwhr_ak
        pawsys/pawpins/use_custom_pin_icon = false
        pawsys/pawret/autotag_lifetime   = 0
        pawsys/pawret/autotag_persistence = false
        pawsys/pawret/enable_autotag     = false
        pawsys/pawret/human_e            = chevron_enemy
        pawsys/pawret/human_e_enable     = true
        pawsys/pawret/human_f            = chevron_friendly
        pawsys/pawret/human_f_enable     = false
        pawsys/pawret/human_n            = chevron_neutral
        pawsys/pawret/human_n_enable     = false
        pawsys/pawret/manual_smart_pins  = true
        pawsys/pawret/monster            = chevron_enemy
        pawsys/pawret/monster_enable     = true
        pawsys/pawret/pin_auto_visible   = true
        pawsys/pawret/ret_fade_attack_time = 150
        pawsys/pawret/ret_fade_decay_time = 250
        pawsys/pawret/reticle_alpha      = 120
        pawsys/pawret/reticle_mode       = 2
        pawsys/pawret/reticle_mustzoom   = true
        pawsys/pawret/stash              = bwhr_loot
        pawsys/pawret/stash_enable       = false
        pda_hacking/enable_tech_unlock_cost = true
        pda_hacking/extract_reward_mult  = 1
        pda_hacking/hack_device_drop_mult = 1
        pda_hacking/locked_chance_mult   = 1
        pda_hacking/script_power_max     = 100
        pda_hacking/script_power_min     = 25
        pda_hacking/soundfx_volume       = 1
        pda_hacking/stash_chance_mult    = 1
        pda_hacking/tech_unfail_cost     = 500
        pda_hacking/tech_unlock_cost     = 1500
        pda_taskboard/companions_give_tasks = true
        pda_taskboard/scanning_range     = 100
        pda_taskboard/taskboard_key      = 36
        rad_ai/mechanic_sleep            = true
        rad_ai/medic_sleep               = true
        rad_ai/sleep_from                = 21
        rad_ai/sleep_to                  = 5
        rad_ai/trader_sleep              = true
        radial_quickslots/debug_mode     = false
        radial_quickslots/open_menu_key  = -1
        radial_quickslots/slow_motion    = false
        radial_quickslots/slow_motion_factor = 0.5
        rax_ammo_check/busy_hands_fix    = false
        rax_ammo_check/hidecounter       = false
        rax_ammo_check/hideicon          = false
        rax_ammo_check/keybind           = -1
        rax_ammo_check/mode              = 1
        rax_ammo_check/modifier          = 0
        rax_ammo_check/usecolor          = true
        rax_mmt/keybind                  =
        recoil/camera                    = false
        recoil/enabled                   = true
        recoil/stance                    = true
        scop/bad_scop_fov                = 0.2
        scop/bad_scope_fov               = 0.2
        scop/grenade_fov                 = 0.45
        scop/iron_fov                    = 0.5
        scop/keybind_add                 = 78
        scop/keybind_reset               = 14
        scop/keybind_subtract            = 74
        scop/mode                        = 1
        scop/modifier                    = 1
        scop/pistol_fov                  = 0.6
        scop/scop_fov                    = 0.4
        scop/scope_fov                   = 0.4
        selfkill/keybind_mcm             = 14
        session_id                       = 540
        session_start                    = 1712441804000
        sleep_timelapse/alifeOptimize    = true
        sleep_timelapse/alifeSleepRadius = 75
        sleep_timelapse/camUpdateTotalTime = 2500
        sleep_timelapse/enableDebug      = false
        sleep_timelapse/npcsImmuneToEmissions = true
        sleep_timelapse/playSound        = true
        sleep_timelapse/timeFactorSpeed  = 0.7
        soulslike/ambush/allow_bloodsucker_ambush = true
        soulslike/ambush/allow_boar_ambush = true
        soulslike/ambush/allow_burer_ambush = true
        soulslike/ambush/allow_cats_ambush = true
        soulslike/ambush/allow_chimera_ambush = true
        soulslike/ambush/allow_controller_ambush = true
        soulslike/ambush/allow_dogs_ambush = true
        soulslike/ambush/allow_flesh_ambush = true
        soulslike/ambush/allow_snorks_ambush = true
        soulslike/ambush/allow_stalker_advanced_ambush = true
        soulslike/ambush/allow_stalker_novice_ambush = true
        soulslike/ambush/allow_stalker_sniper_ambush = true
        soulslike/ambush/allow_stalker_veteran_ambush = true
        soulslike/ambush/mutant_ambush_chance = 0.25
        soulslike/ambush/stalker_ambush_chance = 0.25
        soulslike/character/health_loss_on_respawn = 0.75
        soulslike/character/rank_loss_percent = 0.02
        soulslike/character/rep_loss_percent = 0.05
        soulslike/debug/enable_tips      = false
        soulslike/debug/is_enabled       = false
        soulslike/hardcore/is_enabled    = false
        soulslike/items/allow_artifact_loss = true
        soulslike/items/allow_headgear_loss = true
        soulslike/items/allow_outfit_loss = true
        soulslike/items/allow_tool_loss  = true
        soulslike/items/allow_weapon_loss = true
        soulslike/items/item_condition_loss_scalar = 0.05
        soulslike/items/item_loss_scalar = 0.2
        soulslike/items/keep_equipped_items_on_death = false
        soulslike/scenarios/hidden_stash_scenario_weight = 0.1
        soulslike/scenarios/looter_npcs_marked = false
        soulslike/scenarios/rf_detector_scenario_weight = 0.1
        speed/debug                      = false
        speed/encumbrance                = false
        speed/weapon                     = true
        ssfx_module/florafixes/grass_specular_mcm = 0.15
        ssfx_module/florafixes/grass_specular_wet_mcm = 0.18
        ssfx_module/florafixes/sss_color_mcm = 0.64
        ssfx_module/florafixes/sss_int_mcm = 0.6
        ssfx_module/florafixes/trees_specular_mcm = 0.2
        ssfx_module/florafixes/trees_specular_wet_mcm = 0.15
        ssfx_module/general/shaderscope_patch_mcm = true
        ssfx_module/inter_grass/anomalies_distance_mcm = 20
        ssfx_module/inter_grass/enable_anomalies_mcm = true
        ssfx_module/inter_grass/enable_mcm = true
        ssfx_module/inter_grass/enable_mutants_mcm = true
        ssfx_module/inter_grass/enable_player_mcm = true
        ssfx_module/inter_grass/explosions_speed_mcm = 5
        ssfx_module/inter_grass/explosions_str_mcm = 1
        ssfx_module/inter_grass/horizontal_str_mcm = 0.8
        ssfx_module/inter_grass/max_distance_mcm = 2000
        ssfx_module/inter_grass/max_entities_mcm = 8
        ssfx_module/inter_grass/radius_mcm = 0.6
        ssfx_module/inter_grass/shooting_range_mcm = 2
        ssfx_module/inter_grass/shooting_str_mcm = 0.3
        ssfx_module/inter_grass/vertical_str_mcm = 1
        ssfx_module/shadows/lod_max_mcm  = 1
        ssfx_module/shadows/lod_min_mcm  = 1
        ssfx_module/shadows/lod_quality_mcm = 2.2
        ssfx_module/shadows/volumetric_force_mcm = true
        ssfx_module/shadows/volumetric_int_mcm = 1.2
        ssfx_module/shadows/volumetric_quality_mcm = 3
        ssfx_module/shadows/volumetric_resolution_mcm = 80
        ssfx_module/shw_cascades/grass_shw_distance_mcm = 12
        ssfx_module/shw_cascades/grass_shw_nondir_maxdistance_mcm = 22
        ssfx_module/shw_cascades/grass_shw_quality_mcm = 0
        ssfx_module/shw_cascades/size_1_mcm = 16
        ssfx_module/shw_cascades/size_2_mcm = 60
        ssfx_module/shw_cascades/size_3_mcm = 160
        ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/jump_vol_mcm = 0.7
        ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/land_vol_mcm = 0.7
        ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/main_vol_mcm = 0.7
        ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_no_rain_mcm = 0.3
        ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_run_mcm = 1.4
        ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_walk_mcm = 0.33
        ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/vol_rnd_mcm = 0.2
        ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/animation_speed_mcm = 1
        ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/buildup_mcm = 1.1
        ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/density_mcm = 2
        ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/drying_mcm = 1
        ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/extra_gloss_mcm = 0
        ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/gloss_mcm = 2
        ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/reflection_str_mcm = 1
        ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/refraction_str_mcm = 1
        ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/size_mcm = 0.87
        ssfx_module/ssfx_rain_module/ssfx_rain_main/alpha_mcm = 0.84
        ssfx_module/ssfx_rain_module/ssfx_rain_main/brightness_mcm = 0.09
        ssfx_module/ssfx_rain_module/ssfx_rain_main/len_mcm = 1
        ssfx_module/ssfx_rain_module/ssfx_rain_main/quality_mcm = 0
        ssfx_module/ssfx_rain_module/ssfx_rain_main/reflection_mcm = 0.5
        ssfx_module/ssfx_rain_module/ssfx_rain_main/refraction_mcm = 1.5
        ssfx_module/ssfx_rain_module/ssfx_rain_main/speed_mcm = 1.2
        ssfx_module/ssfx_rain_module/ssfx_rain_main/splash_alpha_mcm = 0.5
        ssfx_module/ssfx_rain_module/ssfx_rain_main/splash_refraction_mcm = 1
        ssfx_module/ssfx_rain_module/ssfx_rain_main/width_mcm = 0.05
        ssfx_module/ssfx_wetness/ssfx_gloss/auto_gloss_max_mcm = 1
        ssfx_module/ssfx_wetness/ssfx_gloss/auto_gloss_mcm = true
        ssfx_module/ssfx_wetness/ssfx_gloss/max_gloss_mcm = 0.5
        ssfx_module/ssfx_wetness/ssfx_gloss/min_gloss_mcm = 0.42
        ssfx_module/ssfx_wetness/ssfx_gloss/specular_color_mcm = 0.6
        ssfx_module/ssfx_wetness/ssfx_gloss/specular_int_mcm = 0.5
        ssfx_module/ssfx_wetness/ssfx_wet_surf/buildup_speed_mcm = 1.4
        ssfx_module/ssfx_wetness/ssfx_wet_surf/cover_distance_mcm = 30
        ssfx_module/ssfx_wetness/ssfx_wet_surf/cover_res_mcm = 1
        ssfx_module/ssfx_wetness/ssfx_wet_surf/dry_speed_mcm = 0.5
        ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_intensity_mcm = 1.25
        ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_min_speed_mcm = 0.7
        ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_size_mcm = 1.5
        ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_speed_mcm = 1.4
        ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_intensity_mcm = 0.35
        ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_min_speed_mcm = 0.2
        ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_size_mcm = 1.2
        ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_speed_mcm = 1.5
        ssfx_module/ssr/blur_mcm         = 0.2
        ssfx_module/ssr/general_int_mcm  = 1.1
        ssfx_module/ssr/quality_mcm      = 2
        ssfx_module/ssr/render_scale_mcm = 0.8
        ssfx_module/ssr/sky_int_mcm      = 1.2
        ssfx_module/ssr/temporal_mcm     = 0.6
        ssfx_module/ssr/use_noise_mcm    = false
        ssfx_module/ssr/weapon_int_max_mcm = 0.05
        ssfx_module/ssr/weapon_int_mcm   = 1
        ssfx_module/wind/grass_push_mcm  = 0.8
        ssfx_module/wind/grass_speed_mcm = 8.3
        ssfx_module/wind/grass_turbulence_mcm = 0.6
        ssfx_module/wind/grass_wave_mcm  = 0.4
        ssfx_module/wind/min_speed_mcm   = 0.05
        ssfx_module/wind/trees_bend_mcm  = 0.2
        ssfx_module/wind/trees_speed_mcm = 11
        ssfx_module/wind/trees_trunk_mcm = 0.12
        ssfx_module/wpn_dof/aim_blur_mcm = 0.35
        ssfx_module/wpn_dof/aim_edgeblur_mcm = 1
        ssfx_module/wpn_dof/aim_fadelen_mcm = 0.25
        ssfx_module/wpn_dof/aim_fadestart_mcm = 0.1
        ssfx_module/wpn_dof/blur_mcm     = 0.1
        ssfx_module/wpn_dof/edgeblur_mcm = 0.3
        ssfx_module/wpn_dof/fadelen_mcm  = 0.25
        ssfx_module/wpn_dof/fadestart_mcm = 0.15
        ssfx_module/wpn_dof/fdda_mcm     = false
        ssfx_module/wpn_dof/inventory_mcm = true
        ssfx_module/wpn_dof/looting_mutant_mcm = true
        ssfx_module/wpn_dof/pda_mcm      = true
        ssfx_module/wpn_dof/reloading_mcm = true
        stealth/crouch                   = 0.25
        stealth/debugx                   = false
        stealth/distance                 = 0.9
        stealth/icon                     = true
        stealth/icon_type                = 2
        stealth/icon_x                   = 970
        stealth/icon_y                   = 650
        stealth/low_crouch               = 0.15
        stealth/luminocity               = 0.8
        stealth/memory                   = 1
        stealth/michiko_patch            = false
        stealth/nvg_val                  = 1
        stealth/velocity                 = 0.8
        stealth/weight                   = 0.7
        swm_legs/disabled                = false
        swm_legs/enable_debug_warnings   = false
        swm_legs/enable_idle_anims       = true
        swm_legs/hide_legs_low_crouch    = true
        swm_legs/idle_anim_max_cooldown  = 30
        swm_legs/idle_anim_min_cooldown  = 6
        swm_legs/legs_offset             = -0.5
        swm_legs/legs_offset_noncombat   = -0.5
        swm_legs/legs_offset_side        = 0
        swm_legs/toggle_turn_step_sound  = true
        swm_legs/toggle_turn_step_sound_exo = true
        swm_legs/turn_step_sound_volume  = 0.4
        swm_legs/use_combat_state        = true
        swm_legs/use_hd_models           = true
        swm_legs/use_slow_down_state     = true
        swm_legs/use_special_noncombat_shift = false
        swm_legs/visual_upg_enabled      = true
        talents/defensive                = 1
        talents/endurance                = 1
        talents/hud_enable               = true
        talents/hud_x                    = 695
        talents/hud_y                    = 13
        talents/offensive                = 1
        talents/speech                   = 1
        talents/talents_dbg              = false
        talents/talents_key              = 24
        targetID/RcolorB                 = 150
        targetID/RcolorG                 = 150
        targetID/RcolorR                 = 150
        targetID/colorB                  = 200
        targetID/colorG                  = 200
        targetID/colorR                  = 200
        targetID/deadID                  = true
        targetID/flipAlign               = false
        targetID/nameID                  = true
        targetID/rankID                  = true
        targetID/speedID                 = 0.2
        targetID/talkName                = true
        targetID/targL                   = 0.984
        targetID/timeID                  = true
        targetID/xn                      = 16
        targetID/xo                      = 108
        targetID/xp                      = 0
        targetID/xr                      = 16
        targetID/yn                      = -14
        targetID/yo                      = 665
        targetID/yp                      = 0
        targetID/yr                      = 3
        the_collector/debug              = false
        the_collector/enable_icon        = true
        the_collector/enable_icon_found  = true
        the_collector/enable_income      = true
        the_collector/enable_inventory_tooltip_text = true
        the_collector/enable_quality_text = true
        the_collector/enable_stash_tooltip_text = true
        the_collector/income_interval_minutes = 30
        the_collector/minimum_objects_for_income = 5
        the_collector/money_per_object   = 50
        the_collector/scale_by_quality   = true
        tmmr/npc_wounded_anim_fix/handle_weapon = 2
        toggle_scope/key_bind_toggle     = 22
        ui_popup_messages/apm_main/animate_style = CircularEaseOut
        ui_popup_messages/apm_main/animation_time = 500
        ui_popup_messages/apm_main/color_b = 23
        ui_popup_messages/apm_main/color_b_bg = 23
        ui_popup_messages/apm_main/color_g = 155
        ui_popup_messages/apm_main/color_g_bg = 155
        ui_popup_messages/apm_main/color_r = 238
        ui_popup_messages/apm_main/color_r_bg = 238
        ui_popup_messages/apm_main/display_time = 3000
        ui_popup_messages/apm_main/float_height =
        ui_popup_messages/apm_main/item_shadow = true
        ui_popup_messages/apm_main/pos_x = 0
        ui_popup_messages/apm_main/pos_y = 80
        ui_popup_messages/apm_main/scaling = 2
        ui_popup_messages/apm_main/shadow_alpha = 120
        ui_popup_messages/apm_main/text_background = ui_apm_background2
        ui_popup_messages/apm_main/window_amount = 10
        ui_popup_messages/apm_reputation/goodwill = true
        ui_popup_messages/apm_reputation/reputation = false
        weapon_cover_tilt/animation_speed = 12.6
        weapon_cover_tilt/animation_weight_coeff = 1.6
        weapon_cover_tilt/consider_silencer = true
        weapon_cover_tilt/enable_manual_tilt = true
        weapon_cover_tilt/enabled        = true
        weapon_cover_tilt/manual_tilt_key_bind = 23
        weapon_cover_tilt/offset_x       = 0.054
        weapon_cover_tilt/offset_y       = -0.025
        weapon_cover_tilt/offset_z       = -0.12
        weapon_cover_tilt/roll_variation = 10
        weapon_cover_tilt/tilt_rattle    = true
        weapon_cover_tilt/trigger_radius = 0.61
        weapon_cover_tilt/trigger_radius_magnitude = 1
        weapon_cover_tilt/yaw_variation  = 14
        weapon_sway/animation_type       = 2
        weapon_sway/bhs_patch            = true
        weapon_sway/breath_restore_mult  = 0.5
        weapon_sway/debugx               = false
        weapon_sway/enable_breath_sound  = true
        weapon_sway/handling_mult        = 1
        weapon_sway/hold_breath_feature  = true
        weapon_sway/hold_breath_mult     = 0.1
        weapon_sway/max_effect_power     = 8
        weapon_sway/max_hold_breath_time = 11
        weapon_sway/max_power_weight     = 7
        weapon_sway/power_crouch         = 0.8
        weapon_sway/power_crouch_scoped  = 0.8
        weapon_sway/power_low_crouch     = 0.4
        weapon_sway/power_low_crouch_scoped = 0.4
        weapon_sway/power_stand          = 1.2
        weapon_sway/power_stand_scoped   = 1.2
        weapon_sway/release_breath_mult  = 0.04
        weapon_sway/sway_keybind         = 56
        weapon_sway/weapon_mount_feature = true
        weapon_sway/weapon_mounted_power = 0.1
        weapon_sway/weapon_sway_feature  = true
        weapon_sway/weight_factor        = 1
        weapon_sway/y_axis_mounted_distance = -0.35
        western_goods/addon_removal      = false
        western_goods/corpse_loot_factor = 1
        western_goods/debug_mode         = false
        western_goods/guided_surge       = false
        western_goods/guided_tasks       = false
        western_goods/heli_attack        = 37
        western_goods/magazine_psi_regen = 1
        western_goods/max_item_per_corpse = 5
        western_goods/rangefinder_nv     = 36
        western_goods/trader_loot_factor = 1
        wpo/wpoecon/altpartroll          = false
        wpo/wpoecon/altroll              = false
        wpo/wpoecon/degradation          = 1
        wpo/wpoecon/easybarrel           = true
        wpo/wpoecon/easytrigger          = true
        wpo/wpoecon/repairkit            = true
        wpo/wpoecon/saletype             = 1
        wpo/wpoecon/threshold            = 75
        wpo/wpojam/jamchance             = 0.55
        wpo/wpojam/keybind               = -1
        wpo/wpojam/modifier              = 1
        wpo/wpojam/oldammo               = true
        wpo/wpojam/second_key            = 0
        wpo/wpojam/simplejam             = false
        wpo/wpojam/superjam              = false
        wpo/wpomisc/debug                = false
        wpo/wpomisc/display              = true
        wpo/wpomisc/fun                  = 1
        wpo/wpomisc/profanity            = true
        wpo/wpomisc/profanity_language   = rus
        wpo/wpomisc/profanity_timeout    = true
        wpo/wpomisc/verbosity            = false
        xcvb_skinning/enable_bar         = true
        xcvb_skinning/enable_text        = true
        xcvb_skinning/kit_bonus          = 1.5
        xcvb_skinning/speed              = 1
        yasc/allowNeutralBases           = true
        yasc/allowSanctuaries            = 1
        yasc/enableCampfireSaving        = true
        yasc/enableNotifications         = true
        yasc/isNotMommy                  = true
        zrb/add_recipe                   = true
        zrb/deletion_timeout             = 30
        zrb/mod_enabled                  = true
        zrb/spawn_bin                    = false
        zrb/uninstall                    = false
        zrb/use_mapspots                 = false
        zrb/warn_enabled                 = true
 
[mcm_key_wrap]
        accel                            = kCAPITAL
        active_jobs                      = kP
        cam_zoom_in                      = kT
        custom10                         =
        custom11                         =
        custom12                         =
        custom13                         = k7
        custom16                         =
        custom18                         = mouse3
        custom19                         =
        custom20                         =
        custom6                          = kNUMPAD0
        custom7                          =
        custom8                          =
        custom9                          =
        night_vision                     = kN
        torch                            =
        wpn_func                         = kV
        wpn_next                         = kY
 
[options]
        alife/dynamic_news/bounty_news   = true
        alife/dynamic_news/companions_news = true
        alife/dynamic_news/cycle_of_companions_news = 240
        alife/dynamic_news/cycle_of_random_news = 240
        alife/dynamic_news/cycle_of_special_news = 240
        alife/dynamic_news/cycle_of_task_news = 300
        alife/dynamic_news/death_mutant_news = true
        alife/dynamic_news/death_report_news = false
        alife/dynamic_news/death_stalker_news = true
        alife/dynamic_news/dumb_zombie_news = true
        alife/dynamic_news/factions_report_news = true
        alife/dynamic_news/found_artifact_news = true
        alife/dynamic_news/found_dead_news = true
        alife/dynamic_news/generic_death_news = true
        alife/dynamic_news/heli_call_news = true
        alife/dynamic_news/kill_wounded_news = true
        alife/dynamic_news/loot_news     = true
        alife/dynamic_news/message_duration = 10
        alife/dynamic_news/nearby_activity_news = true
        alife/dynamic_news/random_msg_news = true
        alife/dynamic_news/reaction_news = true
        alife/dynamic_news/surge_news    = true
        alife/dynamic_news/time_news     = true
        alife/dynamic_news/weather_news  = true
        alife/dynamic_news/zone_activity_news = true
        alife/event/emission_fate        = kill_at_wave
        alife/event/emission_frequency   = 48
        alife/event/emission_state       = true
        alife/event/emission_task        = false
        alife/event/emission_warning     = siren_radio
        alife/event/psi_storm_fate       = kill_at_vortex
        alife/event/psi_storm_frequency  = 24
        alife/event/psi_storm_state      = true
        alife/event/psi_storm_task       = false
        alife/event/psi_storm_warning    = siren
        alife/general/alife_mutant_pop   = 0.75
        alife/general/alife_stalker_pop  = 0.75
        alife/general/dynamic_anomalies  = true
        alife/general/dynamic_relations  = true
        alife/general/excl_dist          = 100
        alife/general/heli_engine_sound  = true
        alife/general/heli_spawn         = true
        alife/general/offline_combat     = full
        alife/general/war_goodwill_reset = false
        alife/warfare/army/base_count_modifier = 0
        alife/warfare/army/base_priority = 10
        alife/warfare/army/expansion_aggression = 50
        alife/warfare/army/flag_priority = 1
        alife/warfare/army/ignore_empty_targets = false
        alife/warfare/army/is_being_targeted_priority = 2
        alife/warfare/army/keep_last_base = false
        alife/warfare/army/linked_level_targeting = true
        alife/warfare/army/lvl_bunker_a1_priority =
        alife/warfare/army/lvl_collaider_priority =
        alife/warfare/army/lvl_grimwood_priority =
        alife/warfare/army/lvl_jupiter_priority = 0
        alife/warfare/army/lvl_jupiter_underground_priority = 0
        alife/warfare/army/lvl_k00_marsh_priority = 0
        alife/warfare/army/lvl_k01_darkscape_priority = 0
        alife/warfare/army/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/army/lvl_l01_escape_priority = 0
        alife/warfare/army/lvl_l02_garbage_priority = 0
        alife/warfare/army/lvl_l03_agroprom_priority = 0
        alife/warfare/army/lvl_l04_darkvalley_priority = 0
        alife/warfare/army/lvl_l05_bar_priority = 0
        alife/warfare/army/lvl_l06_rostok_priority = 0
        alife/warfare/army/lvl_l07_military_priority = 0
        alife/warfare/army/lvl_l08_yantar_priority = 0
        alife/warfare/army/lvl_l09_deadcity_priority = 0
        alife/warfare/army/lvl_l10_limansk_priority = 0
        alife/warfare/army/lvl_l10_radar_priority = 0
        alife/warfare/army/lvl_l10_red_forest_priority = 0
        alife/warfare/army/lvl_l11_hospital_priority = 0
        alife/warfare/army/lvl_l11_pripyat_priority = 0
        alife/warfare/army/lvl_l12_stancia_2_priority = 0
        alife/warfare/army/lvl_l12_stancia_priority = 0
        alife/warfare/army/lvl_l12u_control_monolith_priority = 0
        alife/warfare/army/lvl_l12u_sarcofag_priority = 0
        alife/warfare/army/lvl_l13_generators_priority = 0
        alife/warfare/army/lvl_poselok_ug_priority =
        alife/warfare/army/lvl_pripyat_priority = 0
        alife/warfare/army/lvl_promzona_priority =
        alife/warfare/army/lvl_zaton_priority = 0
        alife/warfare/army/max_faction_respawn = 90
        alife/warfare/army/max_invasion_depart_time = 30
        alife/warfare/army/max_invasion_size = 2.5
        alife/warfare/army/max_patrol_rest_time = 240
        alife/warfare/army/max_patrol_squads = 2
        alife/warfare/army/max_patrol_time = 240
        alife/warfare/army/max_random_patrol_time = 180
        alife/warfare/army/max_random_patrols = 15
        alife/warfare/army/max_random_squad_count = 3
        alife/warfare/army/max_resurgence_wait_time = 120
        alife/warfare/army/max_smart_targets_per_base = 2
        alife/warfare/army/min_faction_respawn = 15
        alife/warfare/army/min_invasion_depart_time = 5
        alife/warfare/army/min_invasion_size = 1
        alife/warfare/army/min_patrol_rest_time = 60
        alife/warfare/army/min_patrol_squads = 1
        alife/warfare/army/min_patrol_time = 60
        alife/warfare/army/min_random_patrol_time = 30
        alife/warfare/army/min_random_squad_count = 1
        alife/warfare/army/min_resurgence_wait_time = 30
        alife/warfare/army/night_activity_chance = 50
        alife/warfare/army/offline_power_multiplier = 1
        alife/warfare/army/participate_in_warfare = true
        alife/warfare/army/patrol_hunt_chance = 50
        alife/warfare/army/random_patrols = false
        alife/warfare/army/random_spawn_entries = 1
        alife/warfare/army/random_squad_count = false
        alife/warfare/army/resource_count_modifier = 0
        alife/warfare/army/resource_priority = 5
        alife/warfare/army/spawn_on_new_game = true
        alife/warfare/army/target_faction_stronger_priority = 1
        alife/warfare/army/target_faction_weaker_priority = 0
        alife/warfare/army/target_on_same_level_priority = 100
        alife/warfare/army/target_resource_priority = 0
        alife/warfare/army/target_stronger_priority = 1
        alife/warfare/army/target_weaker_priority = 0
        alife/warfare/army/territory_priority = -5
        alife/warfare/azazel/actor_faction_dist_mult = 1
        alife/warfare/azazel/actor_faction_max_respawn_dist = 0
        alife/warfare/azazel/actor_faction_min_respawn_dist = 0
        alife/warfare/azazel/ally_dist_mult = 1
        alife/warfare/azazel/ally_max_respawn_dist = 0
        alife/warfare/azazel/ally_min_respawn_dist = 0
        alife/warfare/azazel/companion_dist_mult = 1
        alife/warfare/azazel/companion_max_respawn_dist = 0
        alife/warfare/azazel/companion_min_respawn_dist = 0
        alife/warfare/azazel/enemy_dist_mult = 1
        alife/warfare/azazel/enemy_respawn_max_dist = 0
        alife/warfare/azazel/enemy_respawn_min_dist = 0
        alife/warfare/azazel/neutral_dist_mult = 1
        alife/warfare/azazel/neutral_respawn_max_dist = 0
        alife/warfare/azazel/neutral_respawn_min_dist = 0
        alife/warfare/azazel/respawn_as_actor_faction = true
        alife/warfare/azazel/respawn_as_allies = false
        alife/warfare/azazel/respawn_as_companions = true
        alife/warfare/azazel/respawn_as_enemies = false
        alife/warfare/azazel/respawn_as_nearest = true
        alife/warfare/azazel/respawn_as_neutrals = false
        alife/warfare/azazel/state       = true
        alife/warfare/bandit/base_count_modifier = 0
        alife/warfare/bandit/base_priority = 10
        alife/warfare/bandit/expansion_aggression = 50
        alife/warfare/bandit/flag_priority = 1
        alife/warfare/bandit/ignore_empty_targets = false
        alife/warfare/bandit/is_being_targeted_priority = 2
        alife/warfare/bandit/keep_last_base = false
        alife/warfare/bandit/linked_level_targeting = true
        alife/warfare/bandit/lvl_bunker_a1_priority =
        alife/warfare/bandit/lvl_collaider_priority =
        alife/warfare/bandit/lvl_grimwood_priority =
        alife/warfare/bandit/lvl_jupiter_priority = 0
        alife/warfare/bandit/lvl_jupiter_underground_priority = 0
        alife/warfare/bandit/lvl_k00_marsh_priority = 0
        alife/warfare/bandit/lvl_k01_darkscape_priority = 0
        alife/warfare/bandit/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/bandit/lvl_l01_escape_priority = 0
        alife/warfare/bandit/lvl_l02_garbage_priority = 0
        alife/warfare/bandit/lvl_l03_agroprom_priority = 0
        alife/warfare/bandit/lvl_l04_darkvalley_priority = 0
        alife/warfare/bandit/lvl_l05_bar_priority = 0
        alife/warfare/bandit/lvl_l06_rostok_priority = 0
        alife/warfare/bandit/lvl_l07_military_priority = 0
        alife/warfare/bandit/lvl_l08_yantar_priority = 0
        alife/warfare/bandit/lvl_l09_deadcity_priority = 0
        alife/warfare/bandit/lvl_l10_limansk_priority = 0
        alife/warfare/bandit/lvl_l10_radar_priority = 0
        alife/warfare/bandit/lvl_l10_red_forest_priority = 0
        alife/warfare/bandit/lvl_l11_hospital_priority = 0
        alife/warfare/bandit/lvl_l11_pripyat_priority = 0
        alife/warfare/bandit/lvl_l12_stancia_2_priority = 0
        alife/warfare/bandit/lvl_l12_stancia_priority = 0
        alife/warfare/bandit/lvl_l12u_control_monolith_priority = 0
        alife/warfare/bandit/lvl_l12u_sarcofag_priority = 0
        alife/warfare/bandit/lvl_l13_generators_priority = 0
        alife/warfare/bandit/lvl_poselok_ug_priority =
        alife/warfare/bandit/lvl_pripyat_priority = 0
        alife/warfare/bandit/lvl_promzona_priority =
        alife/warfare/bandit/lvl_zaton_priority = 0
        alife/warfare/bandit/max_faction_respawn = 90
        alife/warfare/bandit/max_invasion_depart_time = 30
        alife/warfare/bandit/max_invasion_size = 2.5
        alife/warfare/bandit/max_patrol_rest_time = 240
        alife/warfare/bandit/max_patrol_squads = 2
        alife/warfare/bandit/max_patrol_time = 240
        alife/warfare/bandit/max_random_patrol_time = 180
        alife/warfare/bandit/max_random_patrols = 15
        alife/warfare/bandit/max_random_squad_count = 3
        alife/warfare/bandit/max_resurgence_wait_time = 120
        alife/warfare/bandit/max_smart_targets_per_base = 2
        alife/warfare/bandit/min_faction_respawn = 15
        alife/warfare/bandit/min_invasion_depart_time = 5
        alife/warfare/bandit/min_invasion_size = 1
        alife/warfare/bandit/min_patrol_rest_time = 60
        alife/warfare/bandit/min_patrol_squads = 1
        alife/warfare/bandit/min_patrol_time = 60
        alife/warfare/bandit/min_random_patrol_time = 30
        alife/warfare/bandit/min_random_squad_count = 1
        alife/warfare/bandit/min_resurgence_wait_time = 30
        alife/warfare/bandit/night_activity_chance = 50
        alife/warfare/bandit/offline_power_multiplier = 1
        alife/warfare/bandit/participate_in_warfare = true
        alife/warfare/bandit/patrol_hunt_chance = 50
        alife/warfare/bandit/random_patrols = false
        alife/warfare/bandit/random_spawn_entries = 1
        alife/warfare/bandit/random_squad_count = false
        alife/warfare/bandit/resource_count_modifier = 0
        alife/warfare/bandit/resource_priority = 5
        alife/warfare/bandit/spawn_on_new_game = true
        alife/warfare/bandit/target_faction_stronger_priority = 1
        alife/warfare/bandit/target_faction_weaker_priority = 0
        alife/warfare/bandit/target_on_same_level_priority = 100
        alife/warfare/bandit/target_resource_priority = 0
        alife/warfare/bandit/target_stronger_priority = 1
        alife/warfare/bandit/target_weaker_priority = 0
        alife/warfare/bandit/territory_priority = -5
        alife/warfare/csky/base_count_modifier = 0
        alife/warfare/csky/base_priority = 10
        alife/warfare/csky/expansion_aggression = 50
        alife/warfare/csky/flag_priority = 1
        alife/warfare/csky/ignore_empty_targets = false
        alife/warfare/csky/is_being_targeted_priority = 2
        alife/warfare/csky/keep_last_base = false
        alife/warfare/csky/linked_level_targeting = true
        alife/warfare/csky/lvl_bunker_a1_priority =
        alife/warfare/csky/lvl_collaider_priority =
        alife/warfare/csky/lvl_grimwood_priority =
        alife/warfare/csky/lvl_jupiter_priority = 0
        alife/warfare/csky/lvl_jupiter_underground_priority = 0
        alife/warfare/csky/lvl_k00_marsh_priority = 0
        alife/warfare/csky/lvl_k01_darkscape_priority = 0
        alife/warfare/csky/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/csky/lvl_l01_escape_priority = 0
        alife/warfare/csky/lvl_l02_garbage_priority = 0
        alife/warfare/csky/lvl_l03_agroprom_priority = 0
        alife/warfare/csky/lvl_l04_darkvalley_priority = 0
        alife/warfare/csky/lvl_l05_bar_priority = 0
        alife/warfare/csky/lvl_l06_rostok_priority = 0
        alife/warfare/csky/lvl_l07_military_priority = 0
        alife/warfare/csky/lvl_l08_yantar_priority = 0
        alife/warfare/csky/lvl_l09_deadcity_priority = 0
        alife/warfare/csky/lvl_l10_limansk_priority = 0
        alife/warfare/csky/lvl_l10_radar_priority = 0
        alife/warfare/csky/lvl_l10_red_forest_priority = 0
        alife/warfare/csky/lvl_l11_hospital_priority = 0
        alife/warfare/csky/lvl_l11_pripyat_priority = 0
        alife/warfare/csky/lvl_l12_stancia_2_priority = 0
        alife/warfare/csky/lvl_l12_stancia_priority = 0
        alife/warfare/csky/lvl_l12u_control_monolith_priority = 0
        alife/warfare/csky/lvl_l12u_sarcofag_priority = 0
        alife/warfare/csky/lvl_l13_generators_priority = 0
        alife/warfare/csky/lvl_poselok_ug_priority =
        alife/warfare/csky/lvl_pripyat_priority = 0
        alife/warfare/csky/lvl_promzona_priority =
        alife/warfare/csky/lvl_zaton_priority = 0
        alife/warfare/csky/max_faction_respawn = 90
        alife/warfare/csky/max_invasion_depart_time = 30
        alife/warfare/csky/max_invasion_size = 2.5
        alife/warfare/csky/max_patrol_rest_time = 240
        alife/warfare/csky/max_patrol_squads = 2
        alife/warfare/csky/max_patrol_time = 240
        alife/warfare/csky/max_random_patrol_time = 180
        alife/warfare/csky/max_random_patrols = 15
        alife/warfare/csky/max_random_squad_count = 3
        alife/warfare/csky/max_resurgence_wait_time = 120
        alife/warfare/csky/max_smart_targets_per_base = 2
        alife/warfare/csky/min_faction_respawn = 15
        alife/warfare/csky/min_invasion_depart_time = 5
        alife/warfare/csky/min_invasion_size = 1
        alife/warfare/csky/min_patrol_rest_time = 60
        alife/warfare/csky/min_patrol_squads = 1
        alife/warfare/csky/min_patrol_time = 60
        alife/warfare/csky/min_random_patrol_time = 30
        alife/warfare/csky/min_random_squad_count = 1
        alife/warfare/csky/min_resurgence_wait_time = 30
        alife/warfare/csky/night_activity_chance = 50
        alife/warfare/csky/offline_power_multiplier = 1
        alife/warfare/csky/participate_in_warfare = true
        alife/warfare/csky/patrol_hunt_chance = 50
        alife/warfare/csky/random_patrols = false
        alife/warfare/csky/random_spawn_entries = 1
        alife/warfare/csky/random_squad_count = false
        alife/warfare/csky/resource_count_modifier = 0
        alife/warfare/csky/resource_priority = 5
        alife/warfare/csky/spawn_on_new_game = true
        alife/warfare/csky/target_faction_stronger_priority = 1
        alife/warfare/csky/target_faction_weaker_priority = 0
        alife/warfare/csky/target_on_same_level_priority = 100
        alife/warfare/csky/target_resource_priority = 0
        alife/warfare/csky/target_stronger_priority = 1
        alife/warfare/csky/target_weaker_priority = 0
        alife/warfare/csky/territory_priority = -5
        alife/warfare/dolg/base_count_modifier = 0
        alife/warfare/dolg/base_priority = 10
        alife/warfare/dolg/expansion_aggression = 50
        alife/warfare/dolg/flag_priority = 1
        alife/warfare/dolg/ignore_empty_targets = false
        alife/warfare/dolg/is_being_targeted_priority = 2
        alife/warfare/dolg/keep_last_base = false
        alife/warfare/dolg/linked_level_targeting = true
        alife/warfare/dolg/lvl_bunker_a1_priority =
        alife/warfare/dolg/lvl_collaider_priority =
        alife/warfare/dolg/lvl_grimwood_priority =
        alife/warfare/dolg/lvl_jupiter_priority = 0
        alife/warfare/dolg/lvl_jupiter_underground_priority = 0
        alife/warfare/dolg/lvl_k00_marsh_priority = 0
        alife/warfare/dolg/lvl_k01_darkscape_priority = 0
        alife/warfare/dolg/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/dolg/lvl_l01_escape_priority = 0
        alife/warfare/dolg/lvl_l02_garbage_priority = 0
        alife/warfare/dolg/lvl_l03_agroprom_priority = 0
        alife/warfare/dolg/lvl_l04_darkvalley_priority = 0
        alife/warfare/dolg/lvl_l05_bar_priority = 0
        alife/warfare/dolg/lvl_l06_rostok_priority = 0
        alife/warfare/dolg/lvl_l07_military_priority = 0
        alife/warfare/dolg/lvl_l08_yantar_priority = 0
        alife/warfare/dolg/lvl_l09_deadcity_priority = 0
        alife/warfare/dolg/lvl_l10_limansk_priority = 0
        alife/warfare/dolg/lvl_l10_radar_priority = 0
        alife/warfare/dolg/lvl_l10_red_forest_priority = 0
        alife/warfare/dolg/lvl_l11_hospital_priority = 0
        alife/warfare/dolg/lvl_l11_pripyat_priority = 0
        alife/warfare/dolg/lvl_l12_stancia_2_priority = 0
        alife/warfare/dolg/lvl_l12_stancia_priority = 0
        alife/warfare/dolg/lvl_l12u_control_monolith_priority = 0
        alife/warfare/dolg/lvl_l12u_sarcofag_priority = 0
        alife/warfare/dolg/lvl_l13_generators_priority = 0
        alife/warfare/dolg/lvl_poselok_ug_priority =
        alife/warfare/dolg/lvl_pripyat_priority = 0
        alife/warfare/dolg/lvl_promzona_priority =
        alife/warfare/dolg/lvl_zaton_priority = 0
        alife/warfare/dolg/max_faction_respawn = 90
        alife/warfare/dolg/max_invasion_depart_time = 30
        alife/warfare/dolg/max_invasion_size = 2.5
        alife/warfare/dolg/max_patrol_rest_time = 240
        alife/warfare/dolg/max_patrol_squads = 2
        alife/warfare/dolg/max_patrol_time = 240
        alife/warfare/dolg/max_random_patrol_time = 180
        alife/warfare/dolg/max_random_patrols = 15
        alife/warfare/dolg/max_random_squad_count = 3
        alife/warfare/dolg/max_resurgence_wait_time = 120
        alife/warfare/dolg/max_smart_targets_per_base = 2
        alife/warfare/dolg/min_faction_respawn = 15
        alife/warfare/dolg/min_invasion_depart_time = 5
        alife/warfare/dolg/min_invasion_size = 1
        alife/warfare/dolg/min_patrol_rest_time = 60
        alife/warfare/dolg/min_patrol_squads = 1
        alife/warfare/dolg/min_patrol_time = 60
        alife/warfare/dolg/min_random_patrol_time = 30
        alife/warfare/dolg/min_random_squad_count = 1
        alife/warfare/dolg/min_resurgence_wait_time = 30
        alife/warfare/dolg/night_activity_chance = 50
        alife/warfare/dolg/offline_power_multiplier = 1
        alife/warfare/dolg/participate_in_warfare = true
        alife/warfare/dolg/patrol_hunt_chance = 50
        alife/warfare/dolg/random_patrols = false
        alife/warfare/dolg/random_spawn_entries = 1
        alife/warfare/dolg/random_squad_count = false
        alife/warfare/dolg/resource_count_modifier = 0
        alife/warfare/dolg/resource_priority = 5
        alife/warfare/dolg/spawn_on_new_game = true
        alife/warfare/dolg/target_faction_stronger_priority = 1
        alife/warfare/dolg/target_faction_weaker_priority = 0
        alife/warfare/dolg/target_on_same_level_priority = 100
        alife/warfare/dolg/target_resource_priority = 0
        alife/warfare/dolg/target_stronger_priority = 1
        alife/warfare/dolg/target_weaker_priority = 0
        alife/warfare/dolg/territory_priority = -5
        alife/warfare/ecolog/base_count_modifier = 0
        alife/warfare/ecolog/base_priority = 10
        alife/warfare/ecolog/expansion_aggression = 50
        alife/warfare/ecolog/flag_priority = 1
        alife/warfare/ecolog/ignore_empty_targets = false
        alife/warfare/ecolog/is_being_targeted_priority = 2
        alife/warfare/ecolog/keep_last_base = false
        alife/warfare/ecolog/linked_level_targeting = true
        alife/warfare/ecolog/lvl_bunker_a1_priority =
        alife/warfare/ecolog/lvl_collaider_priority =
        alife/warfare/ecolog/lvl_grimwood_priority =
        alife/warfare/ecolog/lvl_jupiter_priority = 0
        alife/warfare/ecolog/lvl_jupiter_underground_priority = 0
        alife/warfare/ecolog/lvl_k00_marsh_priority = 0
        alife/warfare/ecolog/lvl_k01_darkscape_priority = 0
        alife/warfare/ecolog/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/ecolog/lvl_l01_escape_priority = 0
        alife/warfare/ecolog/lvl_l02_garbage_priority = 0
        alife/warfare/ecolog/lvl_l03_agroprom_priority = 0
        alife/warfare/ecolog/lvl_l04_darkvalley_priority = 0
        alife/warfare/ecolog/lvl_l05_bar_priority = 0
        alife/warfare/ecolog/lvl_l06_rostok_priority = 0
        alife/warfare/ecolog/lvl_l07_military_priority = 0
        alife/warfare/ecolog/lvl_l08_yantar_priority = 0
        alife/warfare/ecolog/lvl_l09_deadcity_priority = 0
        alife/warfare/ecolog/lvl_l10_limansk_priority = 0
        alife/warfare/ecolog/lvl_l10_radar_priority = 0
        alife/warfare/ecolog/lvl_l10_red_forest_priority = 0
        alife/warfare/ecolog/lvl_l11_hospital_priority = 0
        alife/warfare/ecolog/lvl_l11_pripyat_priority = 0
        alife/warfare/ecolog/lvl_l12_stancia_2_priority = 0
        alife/warfare/ecolog/lvl_l12_stancia_priority = 0
        alife/warfare/ecolog/lvl_l12u_control_monolith_priority = 0
        alife/warfare/ecolog/lvl_l12u_sarcofag_priority = 0
        alife/warfare/ecolog/lvl_l13_generators_priority = 0
        alife/warfare/ecolog/lvl_poselok_ug_priority =
        alife/warfare/ecolog/lvl_pripyat_priority = 0
        alife/warfare/ecolog/lvl_promzona_priority =
        alife/warfare/ecolog/lvl_zaton_priority = 0
        alife/warfare/ecolog/max_faction_respawn = 90
        alife/warfare/ecolog/max_invasion_depart_time = 30
        alife/warfare/ecolog/max_invasion_size = 2.5
        alife/warfare/ecolog/max_patrol_rest_time = 240
        alife/warfare/ecolog/max_patrol_squads = 2
        alife/warfare/ecolog/max_patrol_time = 240
        alife/warfare/ecolog/max_random_patrol_time = 180
        alife/warfare/ecolog/max_random_patrols = 15
        alife/warfare/ecolog/max_random_squad_count = 3
        alife/warfare/ecolog/max_resurgence_wait_time = 120
        alife/warfare/ecolog/max_smart_targets_per_base = 2
        alife/warfare/ecolog/min_faction_respawn = 15
        alife/warfare/ecolog/min_invasion_depart_time = 5
        alife/warfare/ecolog/min_invasion_size = 1
        alife/warfare/ecolog/min_patrol_rest_time = 60
        alife/warfare/ecolog/min_patrol_squads = 1
        alife/warfare/ecolog/min_patrol_time = 60
        alife/warfare/ecolog/min_random_patrol_time = 30
        alife/warfare/ecolog/min_random_squad_count = 1
        alife/warfare/ecolog/min_resurgence_wait_time = 30
        alife/warfare/ecolog/night_activity_chance = 50
        alife/warfare/ecolog/offline_power_multiplier = 1
        alife/warfare/ecolog/participate_in_warfare = true
        alife/warfare/ecolog/patrol_hunt_chance = 50
        alife/warfare/ecolog/random_patrols = false
        alife/warfare/ecolog/random_spawn_entries = 1
        alife/warfare/ecolog/random_squad_count = false
        alife/warfare/ecolog/resource_count_modifier = 0
        alife/warfare/ecolog/resource_priority = 5
        alife/warfare/ecolog/spawn_on_new_game = true
        alife/warfare/ecolog/target_faction_stronger_priority = 1
        alife/warfare/ecolog/target_faction_weaker_priority = 0
        alife/warfare/ecolog/target_on_same_level_priority = 100
        alife/warfare/ecolog/target_resource_priority = 0
        alife/warfare/ecolog/target_stronger_priority = 1
        alife/warfare/ecolog/target_weaker_priority = 0
        alife/warfare/ecolog/territory_priority = -5
        alife/warfare/freedom/base_count_modifier = 0
        alife/warfare/freedom/base_priority = 10
        alife/warfare/freedom/expansion_aggression = 50
        alife/warfare/freedom/flag_priority = 1
        alife/warfare/freedom/ignore_empty_targets = false
        alife/warfare/freedom/is_being_targeted_priority = 2
        alife/warfare/freedom/keep_last_base = false
        alife/warfare/freedom/linked_level_targeting = true
        alife/warfare/freedom/lvl_bunker_a1_priority =
        alife/warfare/freedom/lvl_collaider_priority =
        alife/warfare/freedom/lvl_grimwood_priority =
        alife/warfare/freedom/lvl_jupiter_priority = 0
        alife/warfare/freedom/lvl_jupiter_underground_priority = 0
        alife/warfare/freedom/lvl_k00_marsh_priority = 0
        alife/warfare/freedom/lvl_k01_darkscape_priority = 0
        alife/warfare/freedom/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/freedom/lvl_l01_escape_priority = 0
        alife/warfare/freedom/lvl_l02_garbage_priority = 0
        alife/warfare/freedom/lvl_l03_agroprom_priority = 0
        alife/warfare/freedom/lvl_l04_darkvalley_priority = 0
        alife/warfare/freedom/lvl_l05_bar_priority = 0
        alife/warfare/freedom/lvl_l06_rostok_priority = 0
        alife/warfare/freedom/lvl_l07_military_priority = 0
        alife/warfare/freedom/lvl_l08_yantar_priority = 0
        alife/warfare/freedom/lvl_l09_deadcity_priority = 0
        alife/warfare/freedom/lvl_l10_limansk_priority = 0
        alife/warfare/freedom/lvl_l10_radar_priority = 0
        alife/warfare/freedom/lvl_l10_red_forest_priority = 0
        alife/warfare/freedom/lvl_l11_hospital_priority = 0
        alife/warfare/freedom/lvl_l11_pripyat_priority = 0
        alife/warfare/freedom/lvl_l12_stancia_2_priority = 0
        alife/warfare/freedom/lvl_l12_stancia_priority = 0
        alife/warfare/freedom/lvl_l12u_control_monolith_priority = 0
        alife/warfare/freedom/lvl_l12u_sarcofag_priority = 0
        alife/warfare/freedom/lvl_l13_generators_priority = 0
        alife/warfare/freedom/lvl_poselok_ug_priority =
        alife/warfare/freedom/lvl_pripyat_priority = 0
        alife/warfare/freedom/lvl_promzona_priority =
        alife/warfare/freedom/lvl_zaton_priority = 0
        alife/warfare/freedom/max_faction_respawn = 90
        alife/warfare/freedom/max_invasion_depart_time = 30
        alife/warfare/freedom/max_invasion_size = 2.5
        alife/warfare/freedom/max_patrol_rest_time = 240
        alife/warfare/freedom/max_patrol_squads = 2
        alife/warfare/freedom/max_patrol_time = 240
        alife/warfare/freedom/max_random_patrol_time = 180
        alife/warfare/freedom/max_random_patrols = 15
        alife/warfare/freedom/max_random_squad_count = 3
        alife/warfare/freedom/max_resurgence_wait_time = 120
        alife/warfare/freedom/max_smart_targets_per_base = 2
        alife/warfare/freedom/min_faction_respawn = 15
        alife/warfare/freedom/min_invasion_depart_time = 5
        alife/warfare/freedom/min_invasion_size = 1
        alife/warfare/freedom/min_patrol_rest_time = 60
        alife/warfare/freedom/min_patrol_squads = 1
        alife/warfare/freedom/min_patrol_time = 60
        alife/warfare/freedom/min_random_patrol_time = 30
        alife/warfare/freedom/min_random_squad_count = 1
        alife/warfare/freedom/min_resurgence_wait_time = 30
        alife/warfare/freedom/night_activity_chance = 50
        alife/warfare/freedom/offline_power_multiplier = 1
        alife/warfare/freedom/participate_in_warfare = true
        alife/warfare/freedom/patrol_hunt_chance = 50
        alife/warfare/freedom/random_patrols = false
        alife/warfare/freedom/random_spawn_entries = 1
        alife/warfare/freedom/random_squad_count = false
        alife/warfare/freedom/resource_count_modifier = 0
        alife/warfare/freedom/resource_priority = 5
        alife/warfare/freedom/spawn_on_new_game = true
        alife/warfare/freedom/target_faction_stronger_priority = 1
        alife/warfare/freedom/target_faction_weaker_priority = 0
        alife/warfare/freedom/target_on_same_level_priority = 100
        alife/warfare/freedom/target_resource_priority = 0
        alife/warfare/freedom/target_stronger_priority = 1
        alife/warfare/freedom/target_weaker_priority = 0
        alife/warfare/freedom/territory_priority = -5
        alife/warfare/general/actor_influence_weight = 250
        alife/warfare/general/actor_support_enemy_rank_weight = 0
        alife/warfare/general/actor_support_reward_influence = 0.2
        alife/warfare/general/actor_support_reward_money = 500
        alife/warfare/general/advanced_squad_price = 10000
        alife/warfare/general/all_out_war = false
        alife/warfare/general/auto_capture = true
        alife/warfare/general/auto_capture_max_distance = 50
        alife/warfare/general/auto_capture_wait_time = 15
        alife/warfare/general/debug_logging = false
        alife/warfare/general/disable_smart_pop_cap = false
        alife/warfare/general/enable_mutant_offline_combat = true
        alife/warfare/general/enemy_base_boost = 0
        alife/warfare/general/enemy_new_game_bonus = false
        alife/warfare/general/enemy_resource_boost = 0
        alife/warfare/general/fog_of_war = true
        alife/warfare/general/fog_of_war_distance = 100
        alife/warfare/general/heli_price = 75000
        alife/warfare/general/hide_smarts = false
        alife/warfare/general/hide_underground_smarts = true
        alife/warfare/general/hide_unfriendly_squads = true
        alife/warfare/general/monster_max_faction_respawn = 30
        alife/warfare/general/monster_max_squads_per_level = 5
        alife/warfare/general/monster_min_faction_respawn = 5
        alife/warfare/general/novice_squad_price = 1000
        alife/warfare/general/purge_zone_on_emission = false
        alife/warfare/general/purge_zone_percentage = 50
        alife/warfare/general/random_monster_chance = 50
        alife/warfare/general/random_stalker_chance = 50
        alife/warfare/general/random_starting_character = false
        alife/warfare/general/random_starting_locations = false
        alife/warfare/general/veteran_squad_price = 50000
        alife/warfare/general/zombies_act_as_faction = false
        alife/warfare/greh/base_count_modifier = 0
        alife/warfare/greh/base_priority = 10
        alife/warfare/greh/expansion_aggression = 50
        alife/warfare/greh/flag_priority = 1
        alife/warfare/greh/ignore_empty_targets = false
        alife/warfare/greh/is_being_targeted_priority = 2
        alife/warfare/greh/keep_last_base = false
        alife/warfare/greh/linked_level_targeting = true
        alife/warfare/greh/lvl_bunker_a1_priority =
        alife/warfare/greh/lvl_collaider_priority =
        alife/warfare/greh/lvl_grimwood_priority =
        alife/warfare/greh/lvl_jupiter_priority = 0
        alife/warfare/greh/lvl_jupiter_underground_priority = 0
        alife/warfare/greh/lvl_k00_marsh_priority = 0
        alife/warfare/greh/lvl_k01_darkscape_priority = 0
        alife/warfare/greh/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/greh/lvl_l01_escape_priority = 0
        alife/warfare/greh/lvl_l02_garbage_priority = 0
        alife/warfare/greh/lvl_l03_agroprom_priority = 0
        alife/warfare/greh/lvl_l04_darkvalley_priority = 0
        alife/warfare/greh/lvl_l05_bar_priority = 0
        alife/warfare/greh/lvl_l06_rostok_priority = 0
        alife/warfare/greh/lvl_l07_military_priority = 0
        alife/warfare/greh/lvl_l08_yantar_priority = 0
        alife/warfare/greh/lvl_l09_deadcity_priority = 0
        alife/warfare/greh/lvl_l10_limansk_priority = 0
        alife/warfare/greh/lvl_l10_radar_priority = 0
        alife/warfare/greh/lvl_l10_red_forest_priority = 0
        alife/warfare/greh/lvl_l11_hospital_priority = 0
        alife/warfare/greh/lvl_l11_pripyat_priority = 0
        alife/warfare/greh/lvl_l12_stancia_2_priority = 0
        alife/warfare/greh/lvl_l12_stancia_priority = 0
        alife/warfare/greh/lvl_l12u_control_monolith_priority = 0
        alife/warfare/greh/lvl_l12u_sarcofag_priority = 0
        alife/warfare/greh/lvl_l13_generators_priority = 0
        alife/warfare/greh/lvl_poselok_ug_priority =
        alife/warfare/greh/lvl_pripyat_priority = 0
        alife/warfare/greh/lvl_promzona_priority =
        alife/warfare/greh/lvl_zaton_priority = 0
        alife/warfare/greh/max_faction_respawn = 90
        alife/warfare/greh/max_invasion_depart_time = 30
        alife/warfare/greh/max_invasion_size = 2.5
        alife/warfare/greh/max_patrol_rest_time = 240
        alife/warfare/greh/max_patrol_squads = 2
        alife/warfare/greh/max_patrol_time = 240
        alife/warfare/greh/max_random_patrol_time = 180
        alife/warfare/greh/max_random_patrols = 15
        alife/warfare/greh/max_random_squad_count = 3
        alife/warfare/greh/max_resurgence_wait_time = 120
        alife/warfare/greh/max_smart_targets_per_base = 2
        alife/warfare/greh/min_faction_respawn = 15
        alife/warfare/greh/min_invasion_depart_time = 5
        alife/warfare/greh/min_invasion_size = 1
        alife/warfare/greh/min_patrol_rest_time = 60
        alife/warfare/greh/min_patrol_squads = 1
        alife/warfare/greh/min_patrol_time = 60
        alife/warfare/greh/min_random_patrol_time = 30
        alife/warfare/greh/min_random_squad_count = 1
        alife/warfare/greh/min_resurgence_wait_time = 30
        alife/warfare/greh/night_activity_chance = 50
        alife/warfare/greh/offline_power_multiplier = 1
        alife/warfare/greh/participate_in_warfare = true
        alife/warfare/greh/patrol_hunt_chance = 50
        alife/warfare/greh/random_patrols = false
        alife/warfare/greh/random_spawn_entries = 1
        alife/warfare/greh/random_squad_count = false
        alife/warfare/greh/resource_count_modifier = 0
        alife/warfare/greh/resource_priority = 5
        alife/warfare/greh/spawn_on_new_game = true
        alife/warfare/greh/target_faction_stronger_priority = 1
        alife/warfare/greh/target_faction_weaker_priority = 0
        alife/warfare/greh/target_on_same_level_priority = 100
        alife/warfare/greh/target_resource_priority = 0
        alife/warfare/greh/target_stronger_priority = 1
        alife/warfare/greh/target_weaker_priority = 0
        alife/warfare/greh/territory_priority = -5
        alife/warfare/isg/base_count_modifier = 0
        alife/warfare/isg/base_priority  = 10
        alife/warfare/isg/expansion_aggression = 50
        alife/warfare/isg/flag_priority  = 1
        alife/warfare/isg/ignore_empty_targets = false
        alife/warfare/isg/is_being_targeted_priority = 2
        alife/warfare/isg/keep_last_base = false
        alife/warfare/isg/linked_level_targeting = true
        alife/warfare/isg/lvl_bunker_a1_priority =
        alife/warfare/isg/lvl_collaider_priority =
        alife/warfare/isg/lvl_grimwood_priority =
        alife/warfare/isg/lvl_jupiter_priority = 0
        alife/warfare/isg/lvl_jupiter_underground_priority = 0
        alife/warfare/isg/lvl_k00_marsh_priority = 0
        alife/warfare/isg/lvl_k01_darkscape_priority = 0
        alife/warfare/isg/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/isg/lvl_l01_escape_priority = 0
        alife/warfare/isg/lvl_l02_garbage_priority = 0
        alife/warfare/isg/lvl_l03_agroprom_priority = 0
        alife/warfare/isg/lvl_l04_darkvalley_priority = 0
        alife/warfare/isg/lvl_l05_bar_priority = 0
        alife/warfare/isg/lvl_l06_rostok_priority = 0
        alife/warfare/isg/lvl_l07_military_priority = 0
        alife/warfare/isg/lvl_l08_yantar_priority = 0
        alife/warfare/isg/lvl_l09_deadcity_priority = 0
        alife/warfare/isg/lvl_l10_limansk_priority = 0
        alife/warfare/isg/lvl_l10_radar_priority = 0
        alife/warfare/isg/lvl_l10_red_forest_priority = 0
        alife/warfare/isg/lvl_l11_hospital_priority = 0
        alife/warfare/isg/lvl_l11_pripyat_priority = 0
        alife/warfare/isg/lvl_l12_stancia_2_priority = 0
        alife/warfare/isg/lvl_l12_stancia_priority = 0
        alife/warfare/isg/lvl_l12u_control_monolith_priority = 0
        alife/warfare/isg/lvl_l12u_sarcofag_priority = 0
        alife/warfare/isg/lvl_l13_generators_priority = 0
        alife/warfare/isg/lvl_poselok_ug_priority =
        alife/warfare/isg/lvl_pripyat_priority = 0
        alife/warfare/isg/lvl_promzona_priority =
        alife/warfare/isg/lvl_zaton_priority = 0
        alife/warfare/isg/max_faction_respawn = 90
        alife/warfare/isg/max_invasion_depart_time = 30
        alife/warfare/isg/max_invasion_size = 2.5
        alife/warfare/isg/max_patrol_rest_time = 240
        alife/warfare/isg/max_patrol_squads = 2
        alife/warfare/isg/max_patrol_time = 240
        alife/warfare/isg/max_random_patrol_time = 180
        alife/warfare/isg/max_random_patrols = 15
        alife/warfare/isg/max_random_squad_count = 3
        alife/warfare/isg/max_resurgence_wait_time = 120
        alife/warfare/isg/max_smart_targets_per_base = 2
        alife/warfare/isg/min_faction_respawn = 15
        alife/warfare/isg/min_invasion_depart_time = 5
        alife/warfare/isg/min_invasion_size = 1
        alife/warfare/isg/min_patrol_rest_time = 60
        alife/warfare/isg/min_patrol_squads = 1
        alife/warfare/isg/min_patrol_time = 60
        alife/warfare/isg/min_random_patrol_time = 30
        alife/warfare/isg/min_random_squad_count = 1
        alife/warfare/isg/min_resurgence_wait_time = 30
        alife/warfare/isg/night_activity_chance = 50
        alife/warfare/isg/offline_power_multiplier = 1
        alife/warfare/isg/participate_in_warfare = true
        alife/warfare/isg/patrol_hunt_chance = 50
        alife/warfare/isg/random_patrols = false
        alife/warfare/isg/random_spawn_entries = 1
        alife/warfare/isg/random_squad_count = false
        alife/warfare/isg/resource_count_modifier = 0
        alife/warfare/isg/resource_priority = 5
        alife/warfare/isg/spawn_on_new_game = true
        alife/warfare/isg/target_faction_stronger_priority = 1
        alife/warfare/isg/target_faction_weaker_priority = 0
        alife/warfare/isg/target_on_same_level_priority = 100
        alife/warfare/isg/target_resource_priority = 0
        alife/warfare/isg/target_stronger_priority = 1
        alife/warfare/isg/target_weaker_priority = 0
        alife/warfare/isg/territory_priority = -5
        alife/warfare/killer/base_count_modifier = 0
        alife/warfare/killer/base_priority = 10
        alife/warfare/killer/expansion_aggression = 50
        alife/warfare/killer/flag_priority = 1
        alife/warfare/killer/ignore_empty_targets = false
        alife/warfare/killer/is_being_targeted_priority = 2
        alife/warfare/killer/keep_last_base = false
        alife/warfare/killer/linked_level_targeting = true
        alife/warfare/killer/lvl_bunker_a1_priority =
        alife/warfare/killer/lvl_collaider_priority =
        alife/warfare/killer/lvl_grimwood_priority =
        alife/warfare/killer/lvl_jupiter_priority = 0
        alife/warfare/killer/lvl_jupiter_underground_priority = 0
        alife/warfare/killer/lvl_k00_marsh_priority = 0
        alife/warfare/killer/lvl_k01_darkscape_priority = 0
        alife/warfare/killer/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/killer/lvl_l01_escape_priority = 0
        alife/warfare/killer/lvl_l02_garbage_priority = 0
        alife/warfare/killer/lvl_l03_agroprom_priority = 0
        alife/warfare/killer/lvl_l04_darkvalley_priority = 0
        alife/warfare/killer/lvl_l05_bar_priority = 0
        alife/warfare/killer/lvl_l06_rostok_priority = 0
        alife/warfare/killer/lvl_l07_military_priority = 0
        alife/warfare/killer/lvl_l08_yantar_priority = 0
        alife/warfare/killer/lvl_l09_deadcity_priority = 0
        alife/warfare/killer/lvl_l10_limansk_priority = 0
        alife/warfare/killer/lvl_l10_radar_priority = 0
        alife/warfare/killer/lvl_l10_red_forest_priority = 0
        alife/warfare/killer/lvl_l11_hospital_priority = 0
        alife/warfare/killer/lvl_l11_pripyat_priority = 0
        alife/warfare/killer/lvl_l12_stancia_2_priority = 0
        alife/warfare/killer/lvl_l12_stancia_priority = 0
        alife/warfare/killer/lvl_l12u_control_monolith_priority = 0
        alife/warfare/killer/lvl_l12u_sarcofag_priority = 0
        alife/warfare/killer/lvl_l13_generators_priority = 0
        alife/warfare/killer/lvl_poselok_ug_priority =
        alife/warfare/killer/lvl_pripyat_priority = 0
        alife/warfare/killer/lvl_promzona_priority =
        alife/warfare/killer/lvl_zaton_priority = 0
        alife/warfare/killer/max_faction_respawn = 90
        alife/warfare/killer/max_invasion_depart_time = 30
        alife/warfare/killer/max_invasion_size = 2.5
        alife/warfare/killer/max_patrol_rest_time = 240
        alife/warfare/killer/max_patrol_squads = 2
        alife/warfare/killer/max_patrol_time = 240
        alife/warfare/killer/max_random_patrol_time = 180
        alife/warfare/killer/max_random_patrols = 15
        alife/warfare/killer/max_random_squad_count = 3
        alife/warfare/killer/max_resurgence_wait_time = 120
        alife/warfare/killer/max_smart_targets_per_base = 2
        alife/warfare/killer/min_faction_respawn = 15
        alife/warfare/killer/min_invasion_depart_time = 5
        alife/warfare/killer/min_invasion_size = 1
        alife/warfare/killer/min_patrol_rest_time = 60
        alife/warfare/killer/min_patrol_squads = 1
        alife/warfare/killer/min_patrol_time = 60
        alife/warfare/killer/min_random_patrol_time = 30
        alife/warfare/killer/min_random_squad_count = 1
        alife/warfare/killer/min_resurgence_wait_time = 30
        alife/warfare/killer/night_activity_chance = 50
        alife/warfare/killer/offline_power_multiplier = 1
        alife/warfare/killer/participate_in_warfare = true
        alife/warfare/killer/patrol_hunt_chance = 50
        alife/warfare/killer/random_patrols = false
        alife/warfare/killer/random_spawn_entries = 1
        alife/warfare/killer/random_squad_count = false
        alife/warfare/killer/resource_count_modifier = 0
        alife/warfare/killer/resource_priority = 5
        alife/warfare/killer/spawn_on_new_game = true
        alife/warfare/killer/target_faction_stronger_priority = 1
        alife/warfare/killer/target_faction_weaker_priority = 0
        alife/warfare/killer/target_on_same_level_priority = 100
        alife/warfare/killer/target_resource_priority = 0
        alife/warfare/killer/target_stronger_priority = 1
        alife/warfare/killer/target_weaker_priority = 0
        alife/warfare/killer/territory_priority = -5
        alife/warfare/monolith/base_count_modifier = 0
        alife/warfare/monolith/base_priority = 10
        alife/warfare/monolith/expansion_aggression = 50
        alife/warfare/monolith/flag_priority = 1
        alife/warfare/monolith/ignore_empty_targets = false
        alife/warfare/monolith/is_being_targeted_priority = 2
        alife/warfare/monolith/keep_last_base = false
        alife/warfare/monolith/linked_level_targeting = true
        alife/warfare/monolith/lvl_bunker_a1_priority =
        alife/warfare/monolith/lvl_collaider_priority =
        alife/warfare/monolith/lvl_grimwood_priority =
        alife/warfare/monolith/lvl_jupiter_priority = 0
        alife/warfare/monolith/lvl_jupiter_underground_priority = 0
        alife/warfare/monolith/lvl_k00_marsh_priority = 0
        alife/warfare/monolith/lvl_k01_darkscape_priority = 0
        alife/warfare/monolith/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/monolith/lvl_l01_escape_priority = 0
        alife/warfare/monolith/lvl_l02_garbage_priority = 0
        alife/warfare/monolith/lvl_l03_agroprom_priority = 0
        alife/warfare/monolith/lvl_l04_darkvalley_priority = 0
        alife/warfare/monolith/lvl_l05_bar_priority = 0
        alife/warfare/monolith/lvl_l06_rostok_priority = 0
        alife/warfare/monolith/lvl_l07_military_priority = 0
        alife/warfare/monolith/lvl_l08_yantar_priority = 0
        alife/warfare/monolith/lvl_l09_deadcity_priority = 0
        alife/warfare/monolith/lvl_l10_limansk_priority = 0
        alife/warfare/monolith/lvl_l10_radar_priority = 0
        alife/warfare/monolith/lvl_l10_red_forest_priority = 0
        alife/warfare/monolith/lvl_l11_hospital_priority = 0
        alife/warfare/monolith/lvl_l11_pripyat_priority = 0
        alife/warfare/monolith/lvl_l12_stancia_2_priority = 0
        alife/warfare/monolith/lvl_l12_stancia_priority = 0
        alife/warfare/monolith/lvl_l12u_control_monolith_priority = 0
        alife/warfare/monolith/lvl_l12u_sarcofag_priority = 0
        alife/warfare/monolith/lvl_l13_generators_priority = 0
        alife/warfare/monolith/lvl_poselok_ug_priority =
        alife/warfare/monolith/lvl_pripyat_priority = 0
        alife/warfare/monolith/lvl_promzona_priority =
        alife/warfare/monolith/lvl_zaton_priority = 0
        alife/warfare/monolith/max_faction_respawn = 90
        alife/warfare/monolith/max_invasion_depart_time = 30
        alife/warfare/monolith/max_invasion_size = 2.5
        alife/warfare/monolith/max_patrol_rest_time = 240
        alife/warfare/monolith/max_patrol_squads = 2
        alife/warfare/monolith/max_patrol_time = 240
        alife/warfare/monolith/max_random_patrol_time = 180
        alife/warfare/monolith/max_random_patrols = 15
        alife/warfare/monolith/max_random_squad_count = 3
        alife/warfare/monolith/max_resurgence_wait_time = 120
        alife/warfare/monolith/max_smart_targets_per_base = 2
        alife/warfare/monolith/min_faction_respawn = 15
        alife/warfare/monolith/min_invasion_depart_time = 5
        alife/warfare/monolith/min_invasion_size = 1
        alife/warfare/monolith/min_patrol_rest_time = 60
        alife/warfare/monolith/min_patrol_squads = 1
        alife/warfare/monolith/min_patrol_time = 60
        alife/warfare/monolith/min_random_patrol_time = 30
        alife/warfare/monolith/min_random_squad_count = 1
        alife/warfare/monolith/min_resurgence_wait_time = 30
        alife/warfare/monolith/night_activity_chance = 50
        alife/warfare/monolith/offline_power_multiplier = 1
        alife/warfare/monolith/participate_in_warfare = true
        alife/warfare/monolith/patrol_hunt_chance = 50
        alife/warfare/monolith/random_patrols = false
        alife/warfare/monolith/random_spawn_entries = 1
        alife/warfare/monolith/random_squad_count = false
        alife/warfare/monolith/resource_count_modifier = 0
        alife/warfare/monolith/resource_priority = 5
        alife/warfare/monolith/spawn_on_new_game = true
        alife/warfare/monolith/target_faction_stronger_priority = 1
        alife/warfare/monolith/target_faction_weaker_priority = 0
        alife/warfare/monolith/target_on_same_level_priority = 100
        alife/warfare/monolith/target_resource_priority = 0
        alife/warfare/monolith/target_stronger_priority = 1
        alife/warfare/monolith/target_weaker_priority = 0
        alife/warfare/monolith/territory_priority = -5
        alife/warfare/renegade/base_count_modifier = 0
        alife/warfare/renegade/base_priority = 10
        alife/warfare/renegade/expansion_aggression = 50
        alife/warfare/renegade/flag_priority = 1
        alife/warfare/renegade/ignore_empty_targets = false
        alife/warfare/renegade/is_being_targeted_priority = 2
        alife/warfare/renegade/keep_last_base = false
        alife/warfare/renegade/linked_level_targeting = true
        alife/warfare/renegade/lvl_bunker_a1_priority =
        alife/warfare/renegade/lvl_collaider_priority =
        alife/warfare/renegade/lvl_grimwood_priority =
        alife/warfare/renegade/lvl_jupiter_priority = 0
        alife/warfare/renegade/lvl_jupiter_underground_priority = 0
        alife/warfare/renegade/lvl_k00_marsh_priority = 0
        alife/warfare/renegade/lvl_k01_darkscape_priority = 0
        alife/warfare/renegade/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/renegade/lvl_l01_escape_priority = 0
        alife/warfare/renegade/lvl_l02_garbage_priority = 0
        alife/warfare/renegade/lvl_l03_agroprom_priority = 0
        alife/warfare/renegade/lvl_l04_darkvalley_priority = 0
        alife/warfare/renegade/lvl_l05_bar_priority = 0
        alife/warfare/renegade/lvl_l06_rostok_priority = 0
        alife/warfare/renegade/lvl_l07_military_priority = 0
        alife/warfare/renegade/lvl_l08_yantar_priority = 0
        alife/warfare/renegade/lvl_l09_deadcity_priority = 0
        alife/warfare/renegade/lvl_l10_limansk_priority = 0
        alife/warfare/renegade/lvl_l10_radar_priority = 0
        alife/warfare/renegade/lvl_l10_red_forest_priority = 0
        alife/warfare/renegade/lvl_l11_hospital_priority = 0
        alife/warfare/renegade/lvl_l11_pripyat_priority = 0
        alife/warfare/renegade/lvl_l12_stancia_2_priority = 0
        alife/warfare/renegade/lvl_l12_stancia_priority = 0
        alife/warfare/renegade/lvl_l12u_control_monolith_priority = 0
        alife/warfare/renegade/lvl_l12u_sarcofag_priority = 0
        alife/warfare/renegade/lvl_l13_generators_priority = 0
        alife/warfare/renegade/lvl_poselok_ug_priority =
        alife/warfare/renegade/lvl_pripyat_priority = 0
        alife/warfare/renegade/lvl_promzona_priority =
        alife/warfare/renegade/lvl_zaton_priority = 0
        alife/warfare/renegade/max_faction_respawn = 90
        alife/warfare/renegade/max_invasion_depart_time = 30
        alife/warfare/renegade/max_invasion_size = 2.5
        alife/warfare/renegade/max_patrol_rest_time = 240
        alife/warfare/renegade/max_patrol_squads = 2
        alife/warfare/renegade/max_patrol_time = 240
        alife/warfare/renegade/max_random_patrol_time = 180
        alife/warfare/renegade/max_random_patrols = 15
        alife/warfare/renegade/max_random_squad_count = 3
        alife/warfare/renegade/max_resurgence_wait_time = 120
        alife/warfare/renegade/max_smart_targets_per_base = 2
        alife/warfare/renegade/min_faction_respawn = 15
        alife/warfare/renegade/min_invasion_depart_time = 5
        alife/warfare/renegade/min_invasion_size = 1
        alife/warfare/renegade/min_patrol_rest_time = 60
        alife/warfare/renegade/min_patrol_squads = 1
        alife/warfare/renegade/min_patrol_time = 60
        alife/warfare/renegade/min_random_patrol_time = 30
        alife/warfare/renegade/min_random_squad_count = 1
        alife/warfare/renegade/min_resurgence_wait_time = 30
        alife/warfare/renegade/night_activity_chance = 50
        alife/warfare/renegade/offline_power_multiplier = 1
        alife/warfare/renegade/participate_in_warfare = true
        alife/warfare/renegade/patrol_hunt_chance = 50
        alife/warfare/renegade/random_patrols = false
        alife/warfare/renegade/random_spawn_entries = 1
        alife/warfare/renegade/random_squad_count = false
        alife/warfare/renegade/resource_count_modifier = 0
        alife/warfare/renegade/resource_priority = 5
        alife/warfare/renegade/spawn_on_new_game = true
        alife/warfare/renegade/target_faction_stronger_priority = 1
        alife/warfare/renegade/target_faction_weaker_priority = 0
        alife/warfare/renegade/target_on_same_level_priority = 100
        alife/warfare/renegade/target_resource_priority = 0
        alife/warfare/renegade/target_stronger_priority = 1
        alife/warfare/renegade/target_weaker_priority = 0
        alife/warfare/renegade/territory_priority = -5
        alife/warfare/stalker/base_count_modifier = 0
        alife/warfare/stalker/base_priority = 10
        alife/warfare/stalker/expansion_aggression = 50
        alife/warfare/stalker/flag_priority = 1
        alife/warfare/stalker/ignore_empty_targets = false
        alife/warfare/stalker/is_being_targeted_priority = 2
        alife/warfare/stalker/keep_last_base = false
        alife/warfare/stalker/linked_level_targeting = true
        alife/warfare/stalker/lvl_bunker_a1_priority =
        alife/warfare/stalker/lvl_collaider_priority =
        alife/warfare/stalker/lvl_grimwood_priority =
        alife/warfare/stalker/lvl_jupiter_priority = 0
        alife/warfare/stalker/lvl_jupiter_underground_priority = 0
        alife/warfare/stalker/lvl_k00_marsh_priority = 0
        alife/warfare/stalker/lvl_k01_darkscape_priority = 0
        alife/warfare/stalker/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/stalker/lvl_l01_escape_priority = 0
        alife/warfare/stalker/lvl_l02_garbage_priority = 0
        alife/warfare/stalker/lvl_l03_agroprom_priority = 0
        alife/warfare/stalker/lvl_l04_darkvalley_priority = 0
        alife/warfare/stalker/lvl_l05_bar_priority = 0
        alife/warfare/stalker/lvl_l06_rostok_priority = 0
        alife/warfare/stalker/lvl_l07_military_priority = 0
        alife/warfare/stalker/lvl_l08_yantar_priority = 0
        alife/warfare/stalker/lvl_l09_deadcity_priority = 0
        alife/warfare/stalker/lvl_l10_limansk_priority = 0
        alife/warfare/stalker/lvl_l10_radar_priority = 0
        alife/warfare/stalker/lvl_l10_red_forest_priority = 0
        alife/warfare/stalker/lvl_l11_hospital_priority = 0
        alife/warfare/stalker/lvl_l11_pripyat_priority = 0
        alife/warfare/stalker/lvl_l12_stancia_2_priority = 0
        alife/warfare/stalker/lvl_l12_stancia_priority = 0
        alife/warfare/stalker/lvl_l12u_control_monolith_priority = 0
        alife/warfare/stalker/lvl_l12u_sarcofag_priority = 0
        alife/warfare/stalker/lvl_l13_generators_priority = 0
        alife/warfare/stalker/lvl_poselok_ug_priority =
        alife/warfare/stalker/lvl_pripyat_priority = 0
        alife/warfare/stalker/lvl_promzona_priority =
        alife/warfare/stalker/lvl_zaton_priority = 0
        alife/warfare/stalker/max_faction_respawn = 90
        alife/warfare/stalker/max_invasion_depart_time = 30
        alife/warfare/stalker/max_invasion_size = 2.5
        alife/warfare/stalker/max_patrol_rest_time = 240
        alife/warfare/stalker/max_patrol_squads = 2
        alife/warfare/stalker/max_patrol_time = 240
        alife/warfare/stalker/max_random_patrol_time = 180
        alife/warfare/stalker/max_random_patrols = 15
        alife/warfare/stalker/max_random_squad_count = 3
        alife/warfare/stalker/max_resurgence_wait_time = 120
        alife/warfare/stalker/max_smart_targets_per_base = 2
        alife/warfare/stalker/min_faction_respawn = 15
        alife/warfare/stalker/min_invasion_depart_time = 5
        alife/warfare/stalker/min_invasion_size = 1
        alife/warfare/stalker/min_patrol_rest_time = 60
        alife/warfare/stalker/min_patrol_squads = 1
        alife/warfare/stalker/min_patrol_time = 60
        alife/warfare/stalker/min_random_patrol_time = 30
        alife/warfare/stalker/min_random_squad_count = 1
        alife/warfare/stalker/min_resurgence_wait_time = 30
        alife/warfare/stalker/night_activity_chance = 50
        alife/warfare/stalker/offline_power_multiplier = 1
        alife/warfare/stalker/participate_in_warfare = true
        alife/warfare/stalker/patrol_hunt_chance = 50
        alife/warfare/stalker/random_patrols = false
        alife/warfare/stalker/random_spawn_entries = 1
        alife/warfare/stalker/random_squad_count = false
        alife/warfare/stalker/resource_count_modifier = 0
        alife/warfare/stalker/resource_priority = 5
        alife/warfare/stalker/spawn_on_new_game = true
        alife/warfare/stalker/target_faction_stronger_priority = 1
        alife/warfare/stalker/target_faction_weaker_priority = 0
        alife/warfare/stalker/target_on_same_level_priority = 100
        alife/warfare/stalker/target_resource_priority = 0
        alife/warfare/stalker/target_stronger_priority = 1
        alife/warfare/stalker/target_weaker_priority = 0
        alife/warfare/stalker/territory_priority = -5
        alife/warfare/zombied/base_count_modifier = 0
        alife/warfare/zombied/base_priority = 10
        alife/warfare/zombied/expansion_aggression = 50
        alife/warfare/zombied/flag_priority = 1
        alife/warfare/zombied/ignore_empty_targets = false
        alife/warfare/zombied/is_being_targeted_priority = 2
        alife/warfare/zombied/keep_last_base = false
        alife/warfare/zombied/linked_level_targeting = true
        alife/warfare/zombied/lvl_bunker_a1_priority =
        alife/warfare/zombied/lvl_collaider_priority =
        alife/warfare/zombied/lvl_grimwood_priority =
        alife/warfare/zombied/lvl_jupiter_priority = 0
        alife/warfare/zombied/lvl_jupiter_underground_priority = 0
        alife/warfare/zombied/lvl_k00_marsh_priority = 0
        alife/warfare/zombied/lvl_k01_darkscape_priority = 0
        alife/warfare/zombied/lvl_k02_trucks_cemetery_priority = 0
        alife/warfare/zombied/lvl_l01_escape_priority = 0
        alife/warfare/zombied/lvl_l02_garbage_priority = 0
        alife/warfare/zombied/lvl_l03_agroprom_priority = 0
        alife/warfare/zombied/lvl_l04_darkvalley_priority = 0
        alife/warfare/zombied/lvl_l05_bar_priority = 0
        alife/warfare/zombied/lvl_l06_rostok_priority = 0
        alife/warfare/zombied/lvl_l07_military_priority = 0
        alife/warfare/zombied/lvl_l08_yantar_priority = 0
        alife/warfare/zombied/lvl_l09_deadcity_priority = 0
        alife/warfare/zombied/lvl_l10_limansk_priority = 0
        alife/warfare/zombied/lvl_l10_radar_priority = 0
        alife/warfare/zombied/lvl_l10_red_forest_priority = 0
        alife/warfare/zombied/lvl_l11_hospital_priority = 0
        alife/warfare/zombied/lvl_l11_pripyat_priority = 0
        alife/warfare/zombied/lvl_l12_stancia_2_priority = 0
        alife/warfare/zombied/lvl_l12_stancia_priority = 0
        alife/warfare/zombied/lvl_l12u_control_monolith_priority = 0
        alife/warfare/zombied/lvl_l12u_sarcofag_priority = 0
        alife/warfare/zombied/lvl_l13_generators_priority = 0
        alife/warfare/zombied/lvl_poselok_ug_priority =
        alife/warfare/zombied/lvl_pripyat_priority = 0
        alife/warfare/zombied/lvl_promzona_priority =
        alife/warfare/zombied/lvl_zaton_priority = 0
        alife/warfare/zombied/max_faction_respawn = 90
        alife/warfare/zombied/max_invasion_depart_time = 30
        alife/warfare/zombied/max_invasion_size = 2.5
        alife/warfare/zombied/max_patrol_rest_time = 240
        alife/warfare/zombied/max_patrol_squads = 2
        alife/warfare/zombied/max_patrol_time = 240
        alife/warfare/zombied/max_random_patrol_time = 180
        alife/warfare/zombied/max_random_patrols = 15
        alife/warfare/zombied/max_random_squad_count = 3
        alife/warfare/zombied/max_resurgence_wait_time = 120
        alife/warfare/zombied/max_smart_targets_per_base = 2
        alife/warfare/zombied/min_faction_respawn = 15
        alife/warfare/zombied/min_invasion_depart_time = 5
        alife/warfare/zombied/min_invasion_size = 1
        alife/warfare/zombied/min_patrol_rest_time = 60
        alife/warfare/zombied/min_patrol_squads = 1
        alife/warfare/zombied/min_patrol_time = 60
        alife/warfare/zombied/min_random_patrol_time = 30
        alife/warfare/zombied/min_random_squad_count = 1
        alife/warfare/zombied/min_resurgence_wait_time = 30
        alife/warfare/zombied/night_activity_chance = 50
        alife/warfare/zombied/offline_power_multiplier = 1
        alife/warfare/zombied/participate_in_warfare = true
        alife/warfare/zombied/patrol_hunt_chance = 50
        alife/warfare/zombied/random_patrols = false
        alife/warfare/zombied/random_spawn_entries = 1
        alife/warfare/zombied/random_squad_count = false
        alife/warfare/zombied/resource_count_modifier = 0
        alife/warfare/zombied/resource_priority = 5
        alife/warfare/zombied/spawn_on_new_game = true
        alife/warfare/zombied/target_faction_stronger_priority = 1
        alife/warfare/zombied/target_faction_weaker_priority = 0
        alife/warfare/zombied/target_on_same_level_priority = 100
        alife/warfare/zombied/target_resource_priority = 0
        alife/warfare/zombied/target_stronger_priority = 1
        alife/warfare/zombied/target_weaker_priority = 0
        alife/warfare/zombied/territory_priority = -5
        control/general/aim_toggle       = false
        control/general/crouch_toggle    = true
        control/general/disassembly_warning = true
        control/general/mouse_sens       = 0.071
        control/general/pickup_mode      = false
        control/general/simple_pda_mode  = true
        control/general/sprint_toggle    = false
        control/general/walk_toggle      = true
        gameplay/backpack_travel/on_combat = false
        gameplay/backpack_travel/on_damage = false
        gameplay/backpack_travel/on_emission = false
        gameplay/backpack_travel/on_overweight = false
        gameplay/backpack_travel/state   = true
        gameplay/backpack_travel/time    = false
        gameplay/disguise/active_item    = true
        gameplay/disguise/active_item_factor = 1
        gameplay/disguise/backpack       = true
        gameplay/disguise/backpack_factor = 1
        gameplay/disguise/distance       = true
        gameplay/disguise/distance_factor = 5
        gameplay/disguise/helmet         = true
        gameplay/disguise/helmet_factor  = 1
        gameplay/disguise/inventory      = true
        gameplay/disguise/inventory_factor = 1
        gameplay/disguise/outfit         = true
        gameplay/disguise/outfit_factor  = 1
        gameplay/disguise/speed          = true
        gameplay/disguise/speed_factor   = 1
        gameplay/disguise/state          = true
        gameplay/disguise/stay_time      =
        gameplay/disguise/stay_time_factor = 20
        gameplay/disguise/weapon         = true
        gameplay/disguise/weapon_factor  = 1
        gameplay/fast_travel/long_names  = false
        gameplay/fast_travel/on_combat   = false
        gameplay/fast_travel/on_damage   = false
        gameplay/fast_travel/on_emission = false
        gameplay/fast_travel/on_overweight = false
        gameplay/fast_travel/state       = 1
        gameplay/fast_travel/time        = false
        gameplay/fast_travel/visit_message = false
        gameplay/general/corpse_max_count = 5
        gameplay/general/corpse_min_dist = 100
        gameplay/general/hardcore_ai_aim = false
        gameplay/general/max_tasks       = 3
        gameplay/general/mechanic_feature = true
        gameplay/general/need_equipped_hkit = true
        gameplay/general/npc_loot_distance = 25
        gameplay/general/outfit_portrait = true
        gameplay/general/release_dropped_items = true
        gameplay/general/show_tip_reputation = true
        gameplay/silent_kills/sk_all_melee_ok = false
        gameplay/silent_kills/sk_enabled = false
        gameplay/silent_kills/sk_fresh_time = 300
        gameplay/silent_kills/sk_gun_enabled = true
        gameplay/silent_kills/sk_gun_hear_dist = 10
        gameplay/silent_kills/sk_headshot_only = true
        gameplay/silent_kills/sk_melee_enabled = true
        gameplay/silent_kills/sk_melee_hear_dist = 5
        gameplay/silent_kills/sk_suspect_dist = 10
        modded_exes/new_zoom_enable      = true
        modded_exes/sds_enable           = true
        other/autosave_timer_new         = 15
        other/debug_error                = false
        other/debug_hud                  = false
        other/debug_map_hud              = false
        other/discord                    = true
        other/quicksave_cnt              = 5
        sound/environment/ambient_volume = 1
        sound/environment/breathing_sound = true
        sound/environment/helmet_rain_sound = true
        sound/environment/wind_sound     = true
        sound/general/caption            = none
        sound/general/master_volume      = 0.8
        sound/general/music_volume       = 0.3
        sound/radio/display_tracks       = true
        sound/radio/emission_intereferences = true
        sound/radio/playlist_name_1      = S.T.A.L.K.E.R.OST
        sound/radio/playlist_name_2      = TRX_Special
        sound/radio/playlist_name_3      = Playlist_3
        sound/radio/playlist_name_4      = MetroOST
        sound/radio/playlist_name_5      = Fairouz
        sound/radio/playlist_name_6      = Playlist_6
        sound/radio/playlist_name_7      =
        sound/radio/underground_intereferences = true
        sound/radio/zone                 = true
        video/advanced/actor_shadow      = false
        video/advanced/detail_bump       = false
        video/advanced/detail_density    = 0.62
        video/advanced/detail_height     = 1.2
        video/advanced/detail_radius     = 110
        video/advanced/dof_enable        = false
        video/advanced/dynamic_wet_surfaces = false
        video/advanced/enable_tessellation = false
        video/advanced/framelimit        = 164
        video/advanced/geometry_lod      = 0.8
        video/advanced/grass_shadow      = false
        video/advanced/ls_squality       = 0.7
        video/advanced/mblur             = 0.05
        video/advanced/mblur_enable      = true
        video/advanced/mipbias           = 0.2
        video/advanced/optimize_dynamic_geom = 1
        video/advanced/optimize_static_geom = 2
        video/advanced/slight_fade       = 0.5
        video/advanced/smaa              = off
        video/advanced/ssample_list      = st_opt_on
        video/advanced/ssao              = st_opt_low
        video/advanced/ssao_mode         = default
        video/advanced/steep_parallax    = false
        video/advanced/sun               = true
        video/advanced/sun_quality       = st_opt_low
        video/advanced/sunshafts_min     = 0.2
        video/advanced/sunshafts_mode    = off
        video/advanced/sunshafts_quality = st_opt_low
        video/advanced/sunshafts_value   = 0.5
        video/advanced/texture_lod       = 3
        video/advanced/tf_aniso          = 1
        video/advanced/v_sync            = false
        video/advanced/vis_distance      = 0.75
        video/advanced/volumetric_lights = false
        video/advanced/volumetric_smoke  = false
        video/basic/fov                  = 74
        video/basic/hud_fov              = 0.57
        video/hud/autohide_stamina_bar   = true
        video/hud/crosshair_dist         = false
        video/hud/head_bob_factor        = 0.8
        video/hud/ironsights_zoom_factor = 1
        video/hud/show_crosshair         = false
        video/hud/show_enemy_health      = false
        video/hud/show_hud               = true
        video/hud/show_minimap           = true
        video/hud/show_slots             = false
        video/hud/show_wpn               = true
        video/night/brightness           = bright
        video/night/moon_cycle           = 8
        video/night/moon_phase           = 8
        video/night/moon_phase_state     = false
        video/player/animations          = true
        video/player/bleed_effect        = true
        video/player/blood_splash        = true
        video/player/breathing_fog       = true
        video/player/hit_impact_effect   = true
        video/player/item_swap_animation = true
        video/player/mask_hud            = true
        video/player/radiation_effect    = true
        video/player/rain_droplets       = true
        video/player/shoot_effects       = false
        video/player/visor_reflection    = true
        video/weather/clear_occurrence   = 3
        video/weather/clear_period       = 10
        video/weather/cloudy_occurrence  = 2
        video/weather/cloudy_period      = 4
        video/weather/foggy_occurrence   = 2
        video/weather/foggy_period       = 4
        video/weather/partly_occurrence  = 3
        video/weather/partly_period      = 8
        video/weather/rain_occurrence    = 3
        video/weather/rain_period        = 6
        video/weather/storm_occurrence   = 2
        video/weather/storm_period       = 4
 
[save_profiles]
        current_profile                  = 1
        max_profiles                     = 5
 
[temp]
        base_sway                        = on
        fov_changed                      = false
        fov_value                        = 0.44999998807907
        rspec_default                    = true
 
