;; Adapted from TheMrDemonized's "ZCP Kinda Balanced Spawns" (https://www.moddb.com/mods/stalker-anomaly/addons/zcp-balanced-spawns/)

;; MARSH
[k00_marsh_tier1_monsters]
*balanced*k00_marsh

[k00_marsh_tier2_monsters]
*balanced*k00_marsh

[k00_marsh_tier3_monsters]
*balanced*k00_marsh

;; ESCAPE
[l01_escape_tier1_monsters]
*balanced*l01_escape

[l01_escape_tier2_monsters]
*balanced*l01_escape

[l01_escape_tier3_monsters]
*balanced*l01_escape

;; GARBAGE

[l02_garbage_tier1_monsters]
*balanced*l02_garbage

[l02_garbage_tier2_monsters]
*balanced*l02_garbage

[l02_garbage_tier3_monsters]
*balanced*l02_garbage

;; AGROPROM

[l03_agroprom_tier1_monsters]
*balanced*l03_agroprom

[l03_agroprom_tier2_monsters]
*balanced*l03_agroprom

[l03_agroprom_tier3_monsters]
*balanced*l03_agroprom

;; DARKSCAPE

[k01_darkscape_tier1_monsters]
*balanced*k01_darkscape

[k01_darkscape_tier2_monsters]
*balanced*k01_darkscape

[k01_darkscape_tier3_monsters]
*balanced*k01_darkscape

;; DARK VALLEY

[l04_darkvalley_tier1_monsters]
*balanced*l04_darkvalley

[l04_darkvalley_tier2_monsters]
*balanced*l04_darkvalley

[l04_darkvalley_tier3_monsters]
*balanced*l04_darkvalley

;; BAR
;; l05_bar

;; ROSTOK

[l06_rostok_tier1_monsters]
*balanced*l06_rostok

[l06_rostok_tier2_monsters]
*balanced*l06_rostok

[l06_rostok_tier3_monsters]
*balanced*l06_rostok

;; MILITARY WAREHOUSES

[l07_military_tier1_monsters]
*balanced*l07_military

[l07_military_tier2_monsters]
*balanced*l07_military

[l07_military_tier3_monsters]
*balanced*l07_military

;; YANTAR

[l08_yantar_tier1_monsters]
*balanced*l08_yantar

[l08_yantar_tier2_monsters]
*balanced*l08_yantar

[l08_yantar_tier3_monsters]
*balanced*l08_yantar

;; DEAD CITY

[l09_deadcity_tier1_monsters]
*balanced*l09_deadcity

[l09_deadcity_tier2_monsters]
*balanced*l09_deadcity

[l09_deadcity_tier3_monsters]
*balanced*l09_deadcity

;; LIMANSK

[l10_limansk_tier1_monsters]
*balanced*l10_limansk

[l10_limansk_tier2_monsters]
*balanced*l10_limansk

[l10_limansk_tier3_monsters]
*balanced*l10_limansk

;; RADAR

[l10_radar_tier1_monsters]
*balanced*l10_radar

[l10_radar_tier2_monsters]
*balanced*l10_radar

[l10_radar_tier3_monsters]
*balanced*l10_radar

;; RED FOREST

[l10_red_forest_tier1_monsters]
*balanced*l10_red_forest

[l10_red_forest_tier2_monsters]
*balanced*l10_red_forest

[l10_red_forest_tier3_monsters]
*balanced*l10_red_forest

;; HOSPITAL

;;l11_hospital

;; Pripyat

[l11_pripyat_tier1_monsters]
*balanced*l11_pripyat

[l11_pripyat_tier2_monsters]
*balanced*l11_pripyat

[l11_pripyat_tier3_monsters]
*balanced*l11_pripyat

;; Chernobyl NPP North

[l12_stancia_tier1_monsters]
*balanced*l12_stancia

[l12_stancia_tier2_monsters]
*balanced*l12_stancia

[l12_stancia_tier3_monsters]
*balanced*l12_stancia

;; Chernobyl NPP South

[l12_stancia_2_tier1_monsters]
*balanced*l12_stancia_2

[l12_stancia_2_tier2_monsters]
*balanced*l12_stancia_2

[l12_stancia_2_tier3_monsters]
*balanced*l12_stancia_2

;; GENERATORS

[l13_generators_tier1_monsters]
*balanced*l13_generators

[l13_generators_tier2_monsters]
*balanced*l13_generators

[l13_generators_tier3_monsters]
*balanced*l13_generators

;; AGROPROM UNDERGROUND

[l03u_agr_underground_tier1_monsters]
*balanced*l03u_agr_underground

[l03u_agr_underground_tier2_monsters]
*balanced*l03u_agr_underground

[l03u_agr_underground_tier3_monsters]
*balanced*l03u_agr_underground

;; LAB X18

[l04u_labx18_tier1_monsters]
*balanced*l04u_labx18

[l04u_labx18_tier2_monsters]
*balanced*l04u_labx18

[l04u_labx18_tier3_monsters]
*balanced*l04u_labx18

;; LAB X16

[l08u_brainlab_tier1_monsters]
*balanced*l08u_brainlab

[l08u_brainlab_tier2_monsters]
*balanced*l08u_brainlab

[l08u_brainlab_tier3_monsters]
*balanced*l08u_brainlab

;; LAB X19

[l10u_bunker_tier1_monsters]
*balanced*l10u_bunker

[l10u_bunker_tier2_monsters]
*balanced*l10u_bunker

[l10u_bunker_tier3_monsters]
*balanced*l10u_bunker

;; SARCOFAG

[l12u_sarcofag_tier1_monsters]
*balanced*l12u_sarcofag

[l12u_sarcofag_tier2_monsters]
*balanced*l12u_sarcofag

[l12u_sarcofag_tier3_monsters]
*balanced*l12u_sarcofag

;; MONOLITH CONTROL CENTER

[l12u_control_monolith_tier1_monsters]
*balanced*l12u_control_monolith

[l12u_control_monolith_tier2_monsters]
*balanced*l12u_control_monolith

[l12u_control_monolith_tier3_monsters]
*balanced*l12u_control_monolith

;; WAR LAB

;; l13u_warlab

;; ZATON

[zaton_tier1_monsters]
*balanced*zaton

[zaton_tier2_monsters]
*balanced*zaton

[zaton_tier3_monsters]
*balanced*zaton

;; JUPITER

[jupiter_tier1_monsters]
*balanced*jupiter

[jupiter_tier2_monsters]
*balanced*jupiter

[jupiter_tier3_monsters]
*balanced*jupiter

;; JUPITER UNDERGROUND

[jupiter_underground_tier1_monsters]
*balanced*jupiter_underground

[jupiter_underground_tier2_monsters]
*balanced*jupiter_underground

[jupiter_underground_tier3_monsters]
*balanced*jupiter_underground

;; OUTSKIRTS

[pripyat_tier1_monsters]
*balanced*pripyat

[pripyat_tier2_monsters]
*balanced*pripyat

[pripyat_tier3_monsters]
*balanced*pripyat

;; LAB X8

[labx8_tier1_monsters]
*balanced*labx8

[labx8_tier2_monsters]
*balanced*labx8

[labx8_tier3_monsters]
*balanced*labx8

;; TRUCK CEMETERY


[k02_trucks_cemetery_tier1_monsters]
*balanced*k02_trucks_cemetery

[k02_trucks_cemetery_tier2_monsters]
*balanced*k02_trucks_cemetery

[k02_trucks_cemetery_tier3_monsters]
*balanced*k02_trucks_cemetery