;Determines the spawn percentage per each anomaly and max number of them
[spawn_properties]
spawn_percent = 0.35
anomaly_max_number = 30
anomaly_max_active = 38 ; Unused

;Determines the range of anomaly radius
[radius_properties]
min_radius = 2
max_radius = 3

;Determines the list of anomalies that can be spawned
[anomaly_types]
;zone_mine_acid
;zone_mine_electra
;zone_mine_zharka
zone_mine_blast
zone_mine_vortex
zone_mine_net
zone_mine_ghost
zone_mine_springboard
zone_mine_sphere
zone_mine_sloth
zone_field_radioactive_weak
; zone_field_radioactive_average
; zone_field_radioactive_strong
zone_radioactive_weak
;zone_radioactive_average
;zone_radioactive_strong
zone_mine_acidic_weak
;zone_mine_acidic_average
;zone_mine_acidic_strong
zone_mine_electric_weak
;zone_mine_electric_average
;zone_mine_electric_strong
; zone_mine_thermal_weak
;zone_mine_thermal_average
;zone_mine_thermal_strong
zone_mine_gravitational_weak
zone_mine_gravitational_average
zone_mine_gravitational_strong
zone_no_gravity
zone_mine_seed


;Determines the smarts around which anomalies will be created
[available_smarts]
gar_smart_terrain_2_4
gar_smart_terrain_4_2
gar_smart_terrain_4_5
gar_smart_terrain_5_4
gar_smart_terrain_5_5
gar_smart_terrain_5_6
gar_smart_terrain_6_1
; gar_smart_terrain_6_3
gar_smart_terrain_6_6
gar_smart_terrain_6_7
gar_smart_terrain_7_4
gar_smart_terrain_8_5

;Determines the smarts around which anomalies will be created, with reduced amount (see script for how much)
[available_smarts_reduced]
gar_smart_terrain_6_3