[day]
    effects             = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels          = background_swamp_day
		sound_channels_dynamic      = wind_normal, insects, wind_heavy, out_spooks, out_drone;

[evening]
    effects             = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels          = background_swamp_evening
		sound_channels_dynamic      = wind_normal, insects, Insects_night, birds_swamp, wind_heavy, out_spooks, out_drone;
		
[night]
    effects             = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels          = background_swamp_night
		sound_channels_dynamic      = wind_normal, insects, birds_night, Insects_night, wind_heavy, out_spooks, out_drone, out_night_amb, out_dark_amb;
		
[morning]
    effects             = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels          = background_swamp_morning
		sound_channels_dynamic      = wind_normal, insects, Insects_night, birds_swamp, wind_heavy, out_spooks, out_drone;

[rain]
    effects             = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels          = background_field_wind_med
		sound_channels_dynamic      = wind_normal, insects, wind_heavy, out_spooks, out_drone;

[rain_day]
    effects             = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels          = background_field_wind_med
		sound_channels_dynamic      = wind_normal, insects, wind_heavy, out_spooks, out_drone;

[rain_night]
    effects             = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels          = background_field_wind_med
		sound_channels_dynamic      = wind_normal, insects, Insects_night, wind_heavy, out_spooks, out_drone, out_night_amb, out_dark_amb;

[pre_storm]
    effects             = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels          = background_field_wind_med
		sound_channels_dynamic      = wind_normal, insects, pre_storm, wind_heavy, out_spooks, out_drone;

[storm_day]
    effects             = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels          = background_field_wind_high
		sound_channels_dynamic      = wind_heavy, storm, wind_normal, out_spooks, out_drone;

[storm_night]
    effects             = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels          = background_field_wind_high
		sound_channels_dynamic      = wind_heavy, storm, wind_normal, out_spooks, out_drone, out_night_amb, out_dark_amb;
		
[tuman]
    effects                          = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels                   = background_swamp_day
		sound_channels_dynamic      = wind_normal, wind_heavy;

[tuman_day]
    effects                          = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels                   = background_swamp_day
		sound_channels_dynamic      = wind_normal, wind_heavy;

[tuman_night]
    effects                          = 
    max_effect_period        	= 100.0
    min_effect_period        	= 15.0
    sound_channels                   = background_swamp_night
		sound_channels_dynamic      = wind_normal, wind_heavy, out_spooks, out_drone, out_night_amb, out_dark_amb;
