[ammo_7.62x54_7h1]:ammo_base; 57-N-323S
name		= ammo_new_7.62x54r
k_hit		= 1
k_ap		= 0.185
k_imp       = 0.85
cost        = 800

[ammo_7.62x54_7h1_bad]:ammo_7.62x54_7h1 ; 7N1
handler     = arti_handlers.match
name		= ammo_new_7.62x54_7n1
k_hit		= 1.1
k_ap		= 0.185
cost        = 1400
dg_ammo     = ammo_7.62x54_7h1
dg_chance   = 0.5
special     = match


[ammo_7.62x54_7h14]:ammo_base; hunting
name		= ammo_new_7.62x54_hp
k_hit		= 1
k_ap		= 0.155
k_imp       = 0.85
k_hp        = 1.5
cost        = 1000

[ammo_7.62x54_7h14_bad]:ammo_7.62x54_7h14; competition
handler     = arti_handlers.headshot
name		= ammo_new_7.62x54_fp
k_hit		= 1.05
k_ap		= 0.199
k_hp        = 1.15
cost        = 2450
dg_ammo     = ammo_7.62x54_7h14
dg_chance   = 0.5
special     = head


[ammo_7.62x54_ap]:ammo_base; 7N13
name		= ammo_new_7.62x54_ap
k_hit		= 0.95
k_ap		= 0.305
k_imp       = 0.85
k_pen		= 0.5
recoil		= 1.05
cost        = 2100
dg_ammo     = ammo_7.62x54_7h1
dg_chance   = 0.5

[ammo_7.62x54_ap_bad]:ammo_7.62x54_ap; BZ API
handler     = arti_handlers.fire_damage
name		= ammo_new_7.62x54_api
k_hit		= 1.2
k_ap		= 0.335
k_pen       = 0.375
impair      = 1.5
ignite      = 0.9
special     = fire
cost        = 2800
recoil		= 1.05
dg_ammo     = ammo_7.62x54_ap
dg_chance   = 0.8


[ammo_pkm_100]:ammo_base ;57-N-323S belt
name		= ammo_new_7.62x54_ppr
k_hit		= 1
k_ap		= 0.185
k_imp       = 0.85
impair      = 1
cost        = 4000

[ammo_pkm_100_bad]:ammo_pkm_100 ; splitshot
handler     = arti_handlers.buckshot_damage
name		= ammo_new_7.62x54_split
k_hit		= 0.7
k_ap		= 0.155
k_hp        = 1.1
impair      = 1.5
cost        = 6500
dg_ammo     = ammo_pkm_100
dg_chance   = 0.6


[ammo_7.62x51_fmj]:ammo_base; ball
name		= ammo_new_7.62x51_fmj
k_hit		= 1
k_ap		= 0.225
k_imp       = 0.85
cost        = 1800

[ammo_7.62x51_fmj_bad]:ammo_7.62x51_fmj; mk316?
handler     = arti_handlers.match
name		= ammo_new_7.62x51_fmjs
k_hit		= 1.05
k_ap		= 0.2
cost        = 2600
dg_ammo     = ammo_7.62x51_fmj
dg_chance   = 0.4
special     = match


[ammo_7.62x51_ap]:ammo_base ; ap
name		= ammo_new_7.62x51_ap
k_hit		= 0.9
k_ap		= 0.305
k_imp       = 0.85
k_pen       = 0.6
cost        = 2500
dg_ammo     = ammo_7.62x51_fmj
dg_chance   = 0.4

[ammo_7.62x51_ap_bad]:ammo_7.62x51_ap ; slap
name		= ammo_new_7.62x51_slap
k_hit		= 0.75
k_ap		= 0.395
k_pen       = 0.8
cost        = 2750
dg_ammo     = ammo_7.62x51_ap
dg_chance   = 0.6
special     = pierce


[ammo_7.92x33_fmj]:ammo_base ;fmj
name		= ammo_new_7.92x33_fmj
k_hit		= 1
k_ap		= 0.195
k_imp       = 0.85
cost        = 900

[ammo_7.92x33_fmj_bad]:ammo_7.92x33_fmj ;match
handler     = arti_handlers.match
name		= ammo_new_7.92x33_match
k_hit		= 1.1
k_ap		= 0.195
cost        = 1500
dg_ammo     = ammo_7.92x33_fmj
dg_chance   = 0.4
special     = match

[ammo_7.92x33_ap]:ammo_base ; ap
name		= ammo_new_7.92x33_ap
k_hit		= 0.9
k_ap		= 0.305
k_imp       = 0.85
cost        = 2100
dg_ammo     = ammo_7.92x33_fmj
dg_chance   = 0.5

[ammo_7.92x33_ap_bad]:ammo_7.92x33_ap ; lightning
handler     = arti_handlers.shock_damage
name		= ammo_new_7.92x33_shock
k_hit		= 0.4
k_ap		= 0.399
impair      = 1.5
cost        = 3400
dg_ammo     = ammo_7.92x33_fmj
dg_chance   = 0.7
special     = shock


[ammo_12.7x55_fmj]:ammo_base; normal
name		= ammo_new_12.7x55_fmj
k_hit		= 1.5
k_ap		= 0.225
k_imp       = 0.95
impair      = 1
cost        = 2200

[ammo_12.7x55_fmj_bad]:ammo_12.7x55_fmj; pt2
name		= ammo_new_12.7x55_fmjs
k_hit		= 1.65
k_ap		= 0.255
cost        = 3750
dg_ammo     = ammo_12.7x55_fmj
dg_chance   = 0.4

[ammo_12.7x55_ap]:ammo_base; ap
name		= ammo_new_12.7x55_ap
k_hit		= 1.5
k_ap		= 0.305
k_imp       = 0.95
k_pen       = 0.2
impair      = 1
recoil		= 1.05
cost        = 3500
dg_ammo     = ammo_12.7x55_fmj
dg_chance   = 0.4

[ammo_12.7x55_ap_bad]:ammo_12.7x55_ap; explosive
name		= ammo_new_12.7x55_exp
impact_h    = arti_handlers.explode_handler
k_hit		= 0.5
k_ap		= 0.049
impair      = 1.3
impair      = 0.4
cost        = 4560
special     = explodes
dg_ammo     = ammo_12.7x55_ap
dg_chance   = 0.6


[ammo_magnum_300]:ammo_base; fmj
name		= ammo_new_338_lapua
k_hit		= 1
k_ap		= 0.335
k_imp       = 0.95
impair      = 1
cost        = 3240

[ammo_magnum_300_bad]:ammo_magnum_300; saboted DU 
handler     = arti_handlers.soulripper
name		= ammo_new_338_ap
k_hit		= 1.3
k_ap		= 0.399
impair      = 2
cost        = 5540
recoil		= 2
special     = soulripper
dg_ammo     = ammo_magnum_300
dg_chance   = 0.8

[ammo_7.92x33_fmj_verybad]:ammo_7.92x33_fmj_bad
[ammo_7.92x33_ap_verybad]:ammo_7.92x33_ap_bad
[ammo_7.62x51_fmj_verybad]:ammo_7.62x51_fmj_bad
[ammo_7.62x51_ap_verybad]:ammo_7.62x51_ap_bad
[ammo_pkm_100_verybad]:ammo_pkm_100_bad
[ammo_7.62x54_7h1_verybad]:ammo_7.62x54_7h1_bad
[ammo_7.62x54_ap_verybad]:ammo_7.62x54_ap_bad
[ammo_7.62x54_7h14_verybad]:ammo_7.62x54_7h14_bad
[ammo_12.7x55_fmj_verybad]:ammo_12.7x55_fmj_bad
[ammo_12.7x55_ap_verybad]:ammo_12.7x55_ap_bad
[ammo_magnum_300_verybad]:ammo_magnum_300_bad
