[zone_mine_thermal]:zone_base
GroupControlSection	= spawn_group_zone
$def_sphere = 2
$prefetch 		= 16
class			= ZS_MBALD
hit_impulse_scale	= 0.0
effective_radius	= 1.0

postprocess		= postprocess_thermal_mine

ef_anomaly_type			= 1
ef_weapon_type			= 13


;----------- Anomaly settings -----------------------
max_start_power		= 1.00
attenuation			= 1

idle_particles		= semitone\anomalies\zharka\zharka_idle
blowout_particles	= semitone\anomalies\zharka\zharka_blowout

hit_small_particles			= damage_fx\burn_creatures
hit_big_particles			= damage_fx\burn_creatures00
idle_small_particles		= damage_fx\burn_creatures
idle_big_particles			= damage_fx\burn_creatures00

idle_particles_dont_stop	= true;

idle_sound			= anomaly\fire_idle
blowout_sound		= semitone\anomalies\zharka\zharka_blowout
hit_sound			= ambient\zhar
entrance_sound		= ambient\zhar

hit_type			= light_burn

disable_time		= 10000
disable_time_small	= -1
disable_idle_time	= 50000

ignore_nonalive		= false
ignore_small		= false
ignore_artefacts	= true

blowout_light		= on
light_color		    = 1.9,1.6,1.3
light_range		    = 9.0
light_time 		    = 10
light_height		= 2


idle_light			= off
idle_light_range	= 8.0
idle_light_anim		= koster_01
idle_light_height	= 0.70

awaking_time		= 100
blowout_time		= 7000
accamulate_time		= 250

blowout_wind		= off

shape_transp_color		= 255, 0, 0, 60
shape_edge_color		= 32, 32, 32, 255


[zone_mine_thermal_weak]:zone_mine_thermal
$spawn 			= "zones\mine_thermal_weak"
max_start_power		= 0.2
use_secondary_hit = true
secondary_hit_power = 0.008

[zone_mine_thermal_average]:zone_mine_thermal
$spawn 			= "zones\mine_thermal_average"
max_start_power		= 0.2
use_secondary_hit = true
secondary_hit_power = 0.008

[zone_mine_thermal_strong]:zone_mine_thermal
$spawn 			= "zones\mine_thermal_strong"
max_start_power		= 0.2
use_secondary_hit = true
secondary_hit_power = 0.008


[zone_mine_steam]:zone_base
postprocess		= postprocess_steam_mine

blowout_particles	= static\zharka_static_steam

hit_small_particles			= damage_fx\smoke
hit_big_particles			= damage_fx\smoke
idle_small_particles		= damage_fx\smoke
idle_big_particles			= damage_fx\smoke

idle_sound			= anomaly\steam
blowout_sound		= anomaly\steam_blowout
hit_sound			= anomaly\steam_hit
entrance_sound		= anomaly\steam_hit

blowout_light		= off


[zone_mine_steam_weak]:zone_mine_thermal_weak, zone_mine_steam
$spawn 			= "zones\scenes\mine_steam_weak"
max_start_power		= 0.17
use_secondary_hit = true
secondary_hit_power = 0.01

[zone_mine_steam_average]:zone_mine_thermal_average, zone_mine_steam
$spawn 			= "zones\scenes\mine_steam_average"
max_start_power		= 0.17
use_secondary_hit = true
secondary_hit_power = 0.01

[zone_mine_steam_strong]:zone_mine_thermal_strong, zone_mine_steam
$spawn 			= "zones\scenes\mine_steam_strong"
max_start_power		= 0.17
use_secondary_hit = true
secondary_hit_power = 0.01


[zone_zharka_static]:zone_mine_thermal
postprocess		= postprocess_flame
idle_sound			= ambient\fire2


[zone_zharka_static_weak]:zone_zharka_static
$spawn 			= "zones\mp\zharka_statik_weak"
max_start_power		= 0.50


[zone_zharka_static_average]:zone_zharka_static
$spawn 			= "zones\mp\zharka_statik_average"
max_start_power		= 1.20


[zone_zharka_static_strong]:zone_zharka_static
$spawn 			= "zones\mp\zharka_statik_strong"
max_start_power		= 2.00