;------------------------------------------------------------------------------------------------
[wpn_rpk74_16]:identity_immunities,weapon_probability,default_weapon_params;wpn_rpk74_sounds
        GroupControlSection         = spawn_group
        $npc                        = on
        $prefetch                   = 8
        $spawn                      = "weapons\ak-74"
        scheduled                   = off
        cform                       = skeleton

parent_section                      = wpn_rpk74_16

scopes                              = acog, eot, specter, c-more, 0kp2, ac10632, leupold, aimpoint, point_aimpro, e0t2, pn23, gauss_sight, deltapoint, compm4s, rakurs, marchf, kemper, triji, mark8_rmr, spec_alt, mepro, ekp8_18
        
        class                       = WP_AK74
        slot                        = 2
        animation_slot              = 2
        ef_main_weapon_type         = 2
        ef_weapon_type              = 8
        hand_dependence             = 1
        single_handed               = 0
        
        default_to_ruck             = false
        sprint_allowed              = true

icons_texture                                       = ui\ui_icon_bas        
inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 9
inv_grid_y         = 14

		
        inv_name                    = st_wpn_rpk74_16
        inv_name_short              = st_wpn_rpk74_16
        description                 = st_wpn_rpk74_16_descr
        
        kind                        = w_rifle
        inv_weight                  = 3.872
        cost                        = 65860
        repair_type                 = rifle_5
        weapon_class                = assault_rifle
        
        hud                         = wpn_rpk74_16_hud
        visual                      = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf
        position                    = -0.026, 0.0, -0.02
        orientation                 = 0, 0, 0
        fire_point                  = 0.0, 0.0, 0.656
        fire_point2                 = 0, 0.161, 0.583
        strap_bone0                 = bip01_spine2
        strap_bone1                 = bip01_spine1
        strap_position              = -0.26, -0.11, 0.25
        strap_orientation           = -15, -9, 110
        ph_mass                     = 4
        
        flame_particles             = weapons\generic_weapon05
        ;smoke_particles             = weapons\generic_shoot_00
        grenade_flame_particles     = weapons\generic_weapon01
        
		shell_point					= 0, 0.216, 0.174
		shell_dir					= 0.0, 0.0, 0.4
		shell_particles	 			= weapons\762x39

        light_disabled              = false
        light_color                 = 0.6, 0.5, 0.3
        light_range                 = 5
        light_time                  = 0.2
        light_var_color             = 0.05
        light_var_range             = 0.5
        
        upgrades                    = up_gr_firstab_ak12, up_gr_seconab_ak12, up_gr_thirdab_ak12, up_gr_fourtab_ak12, up_gr_fifthab_ak12, up_gr_fifthcd_ak12
        installed_upgrades          =
        upgrade_scheme              = upgrade_scheme_ak74
		
        upgr_icon_x                 = 1450
        upgr_icon_y                 = 800
        upgr_icon_width             = 300
        upgr_icon_height            = 100
        
        fire_modes                  = 1, -1
        ammo_class                  = ammo_5.45x39_fmj, ammo_5.45x39_fmj_bad, ammo_5.45x39_fmj_verybad, ammo_5.45x39_ep, ammo_5.45x39_ep_bad, ammo_5.45x39_ep_verybad, ammo_5.45x39_ap, ammo_5.45x39_ap_bad, ammo_5.45x39_ap_verybad
        ammo_elapsed                = 60
        ammo_mag_size               = 60
        startup_ammo                = 90
        
        scope_status                = 0
        scope_zoom_factor           = 0
        
        silencer_name               = wpn_sil_geks545
        silencer_status             = 2
        silencer_x                  = 256
        silencer_y                  = 6
        silencer_light_color        = 0.6, 0.5, 0.3
        silencer_light_range        = 0.01
        silencer_light_time         = 0.2
        silencer_light_var_color    = 0.05
        silencer_light_var_range    = 0.5
        silencer_smoke_particles    = weapons\generic_shoot_00
        
        grenade_class               = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
        grenade_launcher_name       = wpn_addon_grenade_launcher
        grenade_launcher_status     = 0
        grenade_launcher_x          = 120
        grenade_launcher_y          = 9
        launch_speed                = 0
        
        hit_impulse                 = 25
        hit_power                   = 0.545, 0.545, 0.545, 0.545
        hit_type                    = fire_wound
        fire_distance               = 900
        bullet_speed                = 740
        rpm                         = 750
        rpm_empty_click             = 200
        
        use_aim_bullet              = false
        time_to_aim                 = 0.0 ;  3.0
        zoom_dof                    = 0.5, 1.0, 180
        zoom_enabled                = true
        zoom_rotate_time            = 0.25
        reload_dof                  = 0.0, 0.5, 5, 2
control_inertion_factor = 1.0f
        crosshair_inertion          = 8.5
        fire_dispersion_base        = 0.33
        fire_dispersion_condition_factor = 0.001
        
        misfire_probability         = 0.005
        misfire_start_condition     = 0.7 ;  0.82
        misfire_start_prob          = 0.007
        misfire_end_condition       = 0.14
        misfire_end_prob            = 0.11
        
        condition_queue_shot_dec    = 0.0008
        condition_shot_dec          = 0.0008
        
        cam_return                  = 0
        cam_relax_speed             = 10
        cam_dispersion              = 0.762
        cam_dispersion_frac         = 1.0
        cam_dispersion_inc          = 0.0725
        cam_max_angle               = 50.0
        cam_max_angle_horz          = 50.0
        cam_step_angle_horz         = 1.38
        zoom_cam_relax_speed        = 10
        zoom_cam_dispersion         = 0.732
        zoom_cam_dispersion_frac    = 0.7
        zoom_cam_dispersion_inc     = 0.0625
        zoom_cam_max_angle          = 50.0
        zoom_cam_max_angle_horz     = 50.0
        zoom_cam_step_angle_horz    = 1.28
        
        PDM_disp_accel_factor       = 2.5
        PDM_disp_base               = 1.15
        PDM_disp_crouch             = 1.0
        PDM_disp_crouch_no_acc      = 1.0
        PDM_disp_vel_factor         = 2.5
        
        cam_relax_speed_ai          = 360
        zoom_cam_relax_speed_ai     = 360
        holder_fov_modifier         = 1.0
        holder_range_modifier       = 1.0
        min_radius                  = 0
        max_radius                  = 500
        hit_probability_gd_novice   = 1.00
        hit_probability_gd_stalker  = 1.00
        hit_probability_gd_veteran  = 1.00
        hit_probability_gd_master   = 1.00
        
        kill_msg_x                  = 0
        kill_msg_y                  = 28
        kill_msg_width              = 84
        kill_msg_height             = 28

hud_fov                             = 0.78 
;--------------------------------------------------------------------Particles--------------------------------------------------------------------------
;silencer_smoke_particles                = weapons\generic_shoot_00
grenade_flame_particles                  = weapons\generic_weapon01

smoke_particles				             = ghost_particles\weapons\flame_eft_ak           ;particles remade incomp.
silencer_smoke_particles   		         = ghost_particles\weapons\generic_smoke_eft_sil  ;particles remade incomp.
;---------------------------------------------------------------------SND-------------------------------------------------------------------------------
snd_bore                = $no_sound
snd_draw                = weapons\ak12custom\draw
snd_holster             = weapons\ak12custom\hide

snd_empty               = weapons\ak12custom\ak12_empty
snd_reload              = weapons\ak12custom\ak12_m1_reload
snd_reload_empty        = weapons\ak12custom\ak12_m1_reload_empty
snd_reload_misfire      = weapons\ak12custom\ak12_m1_misfire

snd_shoot               = weapons\ak545_shot_yuong_prince\ak_shot_1
snd_shoot1              = weapons\ak545_shot_yuong_prince\ak_shot_2
snd_shoot2              = weapons\ak545_shot_yuong_prince\ak_shot_3
snd_shoot3              = weapons\ak545_shot_yuong_prince\ak_shot_4
snd_shoot4              = weapons\ak545_shot_yuong_prince\ak_shot_5

snd_silncer_shot        = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_1, 2.1
snd_silncer_shot1       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_2, 2.1
snd_silncer_shot2       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_3, 2.1
snd_silncer_shot3       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_4, 2.1
snd_silncer_shot4       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_5, 2.1
snd_silncer_shot5       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_6, 2.1
snd_silncer_shot6       = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_7, 2.1  
;----------------------------------------------------------------------HUD------------------------------------------------------------------------------
[wpn_rpk74_16_hud]:hud_base

        item_visual                 = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_hud.ogf
		
        attach_place_idx            = 0
        zoom_hide_crosshair         = true
                
        hands_position              = -0.14, -0.2, 0.15
        hands_orientation           = -0.75, 1.7, -4.2
       
        aim_hud_offset_pos          = -0.0773, 0.063, -0.275
        aim_hud_offset_rot          = 0.021, 0.0005, -0.006
        
        gl_hud_offset_pos           = 0, 0, 0
        gl_hud_offset_rot           = 0, 0, 0
       
        lean_hud_offset_pos         = 0, 0, 0
        lean_hud_offset_rot         = 0, 0, 0
        
				lowered_hud_offset_pos_16x9		= 0.1,0,0
		        lowered_hud_offset_rot_16x9		= 0.1,-0.8,0.1  

;------
aim_hud_offset_pos_16x9				= -0.067070,0.025500,-0.053565
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500

hands_position_16x9				= 0.000000,0.000000,-0.215000
hands_orientation_16x9			= 0.436182,0.194943,0.000000

item_position				= 0.004395,0.000025,-0.000207
item_orientation			= 0.000000,0.000000,0.000000
;------	

;---
anm_show						= ak74_eft_ins_vgrip_draw
anm_hide                		= ak74_eft_ins_vgrip_hide
anm_idle                		= ak74_eft_ins_vgrip_idle
anm_idle_sprint         		= ak74_eft_ins_vgrip_idle_sprint
anm_idle_moving         		= ak74_eft_ins_vgrip_idle_moving, idle                       ,0.8
anm_idle_moving_crouch			= ak74_eft_ins_vgrip_idle_moving, idle                       ,0.4      
anm_shots               		= ak74_eft_ins_vgrip_shoot, shoot
anm_shots_aim              		= ak74_eft_ins_vgrip_shoot_aim, shoot
;anm_reload              		= ak74_eft_ins_vgrip_reload, reload_vgrip                    ,1.5
anm_reload              		= ak74_eft_ins_vgrip_reload_60rnd, reload_vgrip              ,1.5
anm_reload_empty        		= ak74_eft_ins_vgrip_reload_empty_60rnd, reload_empty_vgrip  ,1.42
;anm_reload_empty        		= ak74_eft_ins_vgrip_reload_empty, reload_empty_vgrip        ,1.42
anm_idle_aim            		= ak74_eft_ins_vgrip_idle_aim
anm_bore                        = ak74_eft_ins_vgrip_idle_bore
anm_reload_misfire			    = ak12_mono_ins_vgrip_misfire, misfire
;---

shell_point                 = 0,0,0
shell_dir               	= 0.0, 1.0, 0.0
shell_bone                	= gilza

fire_point					= 0,0,0
fire_bone                   = muzzle
fire_point2                 = 0,0,0
fire_bone2                	= muzzle_gl
 
;--------------------------------------------------------------------Addons-----------------------------------------------------------------------------
[wpn_rpk74_16_acog]:wpn_rpk74_16

visual					     = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf


1icon_layer                                        = acog
1icon_layer_x                                      = 97
1icon_layer_y                                      = -8
inv_weight                                         = 4.222
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_acog
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25

hud					                               = wpn_rpk74_16_acog_hud

[wpn_rpk74_16_acog_hud]:wpn_rpk74_16_hud

item_visual				                           = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_acog_hud.ogf

aim_hud_offset_pos_16x9				= -0.066970,0.004680,-0.110166
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;----------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_eot]:wpn_rpk74_16

1icon_layer                                        = eot
1icon_layer_x                                      = 100
1icon_layer_y                                      = -6
hud                                                = wpn_rpk74_16_eot_hud
inv_weight                                         = 4.172

visual                                             = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf



[wpn_rpk74_16_eot_hud]:wpn_rpk74_16_hud

item_visual                                        = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_eot_hud.ogf

aim_hud_offset_pos_16x9				= -0.065970,-0.000400,-0.053565
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;----------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_specter]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud					= wpn_rpk74_16_specter_hud

1icon_layer                              = specter
1icon_layer_x                            = 79
1icon_layer_y                            = -12

inv_weight                                         = 4.542
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_specter
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25
scope_dynamic_zoom                                 = off

scope_zoom_factor_alt             = 0

use_alt_aim_hud                   = true	

[wpn_rpk74_16_specter_hud]:wpn_rpk74_16_hud

item_visual				                           = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_specter_hud.ogf

aim_hud_offset_pos_16x9				= -0.066470,0.007600,-0.113066
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500

aim_hud_offset_alt_pos_16x9				= -0.066070,-0.017000,-0.113066
aim_hud_offset_alt_rot_16x9				= 0.005237,0.007825,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_c-more]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud						= wpn_rpk74_16_c-more_hud

inv_weight                                         = 4.172

1icon_layer			    = c-more
1icon_layer_x			= 120
1icon_layer_y			= -7

[wpn_rpk74_16_c-more_hud]:wpn_rpk74_16_hud

item_visual				                           = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_c-more_hud.ogf

aim_hud_offset_pos_16x9				= -0.066570,0.006300,-0.070865
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_0kp2]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud						= wpn_rpk74_16_0kp2_hud

inv_weight                                         = 4.072

1icon_layer			    = 0kp2
1icon_layer_x			= 95
1icon_layer_y			= -2

[wpn_rpk74_16_0kp2_hud]:wpn_rpk74_16_hud

item_visual				                            = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_0kp2_hud.ogf

aim_hud_offset_pos_16x9				= -0.064670,0.012500,-0.053565
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_ac10632]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud						= wpn_rpk74_16_ac10632_hud

inv_weight                                         = 3.987

1icon_layer			    = ac10632
1icon_layer_x			= 115
1icon_layer_y			= -7

[wpn_rpk74_16_ac10632_hud]:wpn_rpk74_16_hud

item_visual				                                   = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_ac10632_hud.ogf

aim_hud_offset_pos_16x9				= -0.065870,0.007000,-0.061265
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_d0cter]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud						= wpn_rpk74_16_d0cter_hud

inv_weight                                         = 3.902

1icon_layer			    = d0cter
1icon_layer_x			= 105
1icon_layer_y			= -7

[wpn_rpk74_16_d0cter_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_docter_hud.ogf

aim_hud_offset_pos_16x9				= -0.066070,0.020000,-0.053565
aim_hud_offset_rot_16x9				= 0.014137,0.007825,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_mepro]:wpn_rpk74_16


visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud						= wpn_rpk74_16_mepro_hud

inv_weight                                         = 4.244

1icon_layer			    = mepro
1icon_layer_x			= 115
1icon_layer_y			= -8

[wpn_rpk74_16_mepro_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_mepro_hud.ogf

aim_hud_offset_pos_16x9				= -0.066870,0.000900,-0.053565
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_leupold]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud					= wpn_rpk74_16_leupold_hud

1icon_layer                              = leupold
1icon_layer_x                            = 90
1icon_layer_y                            = -6

inv_weight                                         = 4.552
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_leupold
scope_zoom_factor                                  = 7
zoom_rotate_time                                   = 0.25
scope_dynamic_zoom                                 = on

[wpn_rpk74_16_leupold_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_leupold_hud.ogf

aim_hud_offset_pos_16x9				= -0.066070,0.002600,-0.094266
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_aimpoint]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud						= wpn_rpk74_16_aimpoint_hud

inv_weight                                         = 4.002

1icon_layer			    = aimpoint
1icon_layer_x			= 105
1icon_layer_y			= -10

[wpn_rpk74_16_aimpoint_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_aimpoint_hud.ogf

aim_hud_offset_pos_16x9				= -0.066170,0.003200,-0.074265
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_aim_low]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud						= wpn_rpk74_16_aim_low_hud

inv_weight                                         = 3.977

1icon_layer			    = aim_low
1icon_layer_x			= 105
1icon_layer_y			= -2

[wpn_rpk74_16_aim_low_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_aim_low_hud.ogf

aim_hud_offset_pos_16x9				= -0.066170,0.018500,-0.053565
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_point_aimpro]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud						= wpn_rpk74_16_point_aimpro_hud

inv_weight                                         = 4.202

1icon_layer			    = point_aimpro
1icon_layer_x			= 105
1icon_layer_y			= -12

[wpn_rpk74_16_point_aimpro_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_aimpoint_pro_hud.ogf

aim_hud_offset_pos_16x9				= -0.065770,0.002300,-0.053565
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_ekp8_18]:wpn_rpk74_16


visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud						= wpn_rpk74_16_ekp8_18_hud

inv_weight                                         = 4.145

1icon_layer			    = ekp8_18
1icon_layer_x			= 110
1icon_layer_y			= -2

[wpn_rpk74_16_ekp8_18_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_ekp8_18_hud.ogf

aim_hud_offset_pos_16x9				= -0.067070,0.001200,-0.053565
aim_hud_offset_rot_16x9				= 0.022387,0.008425,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_e0t2]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud						= wpn_rpk74_16_e0t2_hud

inv_weight                                         = 4.099

1icon_layer			    = e0t2
1icon_layer_x			= 104
1icon_layer_y			= -10

[wpn_rpk74_16_e0t2_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_e0t2_hud.ogf

aim_hud_offset_pos_16x9				= -0.066370,0.003500,-0.079465
aim_hud_offset_rot_16x9				= 0.004737,0.008175,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_pn23]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud					= wpn_rpk74_16_pn23_hud

1icon_layer                              = pn23
1icon_layer_x                            = 80
1icon_layer_y                            = -12

;installed_upgrades                       = up_fourte_svd_nimble
;scope_nightvision                        = scope_nightvision_3gen

nv_scope_status = 1

inv_weight                                         = 4.521
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_pn23
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25

[wpn_rpk74_16_pn23_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_pn23_hud.ogf

aim_hud_offset_pos_16x9				= -0.068070,0.005000,-0.076565
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500

hands_position_16x9				= 0.002100,-0.010800,-0.215000
hands_orientation_16x9			= 0.436182,0.194943,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_gauss_sight]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud					= wpn_rpk74_16_gauss_sight_hud

1icon_layer                              = gauss_sight
1icon_layer_x                            = 79
1icon_layer_y                            = -1

inv_weight                                         = 5.272
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_gauss
scope_zoom_factor                                  = 12
zoom_rotate_time                                   = 0.25
scope_dynamic_zoom                                 = on
;installed_upgrades                                 = up_fourtc_svd_nimble

[wpn_rpk74_16_gauss_sight_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_gauss_hud.ogf

aim_hud_offset_pos_16x9				= -0.066370,0.015100,-0.065265
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_deltapoint]:wpn_rpk74_16

inv_weight			= 3.913

hud				= wpn_rpk74_16_deltapoint_hud

1icon_layer			    = deltapoint
1icon_layer_x			= 120
1icon_layer_y			= -2

visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

scope_status			= 0

[wpn_rpk74_16_deltapoint_hud]:wpn_rpk74_16_hud

item_visual                	= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_deltapoint_hud.ogf

aim_hud_offset_pos_16x9				= -0.067070,0.017000,-0.053565
aim_hud_offset_rot_16x9				= 0.012787,0.007825,0.004500
;----------------------------------------------------------------------------------------
[wpn_rpk74_16_rmr]:wpn_rpk74_16

inv_weight			= 3.906

hud				= wpn_rpk74_16_rmr_hud

1icon_layer			    = rmr
1icon_layer_x			= 94
1icon_layer_y			= -2

visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

scope_status			= 0

[wpn_rpk74_16_rmr_hud]:wpn_rpk74_16_hud

item_visual                	= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_rmr_hud.ogf

aim_hud_offset_pos_16x9				= -0.067070,0.022200,-0.053565
aim_hud_offset_rot_16x9				= 0.019037,0.007525,0.004500
;--------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_compm4s]:wpn_rpk74_16

hud					= wpn_rpk74_16_compm4s_hud

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

1icon_layer                              = compm4s
1icon_layer_x                            = 115
1icon_layer_y                            = -12

inv_weight                               = 4.252

[wpn_rpk74_16_compm4s_hud]:wpn_rpk74_16_hud

item_visual                		= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_compm4s_hud.ogf

aim_hud_offset_pos_16x9				= -0.066370,0.005100,-0.053565
aim_hud_offset_rot_16x9				= 0.004737,0.008075,0.004500
;--------------------------------------------------------------------------------------------
[wpn_rpk74_16_rakurs]:wpn_rpk74_16

hud					= wpn_rpk74_16_rakurs_hud
visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

1icon_layer                              = rakurs
1icon_layer_x                            = 115
1icon_layer_y                            = -8

inv_weight                               = 4.372

[wpn_rpk74_16_rakurs_hud]:wpn_rpk74_16_hud

item_visual                		= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_rakurs_hud.ogf

aim_hud_offset_pos_16x9				= -0.065770,0.015000,-0.079365
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;-----------------------------------------------------------------------------------------------------
[wpn_rpk74_16_marchf]:wpn_rpk74_16

1icon_layer                              = marchf
1icon_layer_x                            = 90
1icon_layer_y                            = -6

inv_weight                               = 4.512

hud                                      = wpn_rpk74_16_marchf_hud
visual                                   = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

scope_status                             = 1
scope_dynamic_zoom                                 = on
scope_texture                            = wpn_crosshair_marchf
scope_zoom_factor                        = 6

[wpn_rpk74_16_marchf_hud]:wpn_rpk74_16_hud

item_visual                              = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_marchf_hud.ogf

aim_hud_offset_pos_16x9				= -0.065870,0.006600,-0.071165
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;------------------------------------------------------------------------------------------------
[wpn_rpk74_16_kemper]:wpn_rpk74_16

inv_weight			= 4.138

hud				= wpn_rpk74_16_kemper_hud

1icon_layer			    = kemper
1icon_layer_x			= 115
1icon_layer_y			= -9

visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

scope_status			= 0

[wpn_rpk74_16_kemper_hud]:wpn_rpk74_16_hud

item_visual                	= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_kemper_hud.ogf

aim_hud_offset_pos_16x9				= -0.066170,0.003900,-0.066265
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500
;------------------------------------------------------------------------------------------------
[wpn_rpk74_16_triji]:wpn_rpk74_16

visual					     = dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 147
inv_grid_y         = 4


inv_weight                                         = 4.297
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_acog_rmr
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25

hud					                               = wpn_rpk74_16_triji_hud

scope_zoom_factor_alt             = 0

use_alt_aim_hud                   = true	

[wpn_rpk74_16_triji_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_trijicon_rmr_hud.ogf

aim_hud_offset_pos_16x9				= -0.066970,0.004680,-0.110166
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500

aim_hud_offset_alt_pos_16x9				= -0.085735,-0.052700,-0.057575
aim_hud_offset_alt_rot_16x9				= 0.016401,0.006607,0.783423
;----------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_spec_alt]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud					= wpn_rpk74_16_spec_alt_hud

inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 147
inv_grid_y         = 6

inv_weight                                         = 4.617
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_specter
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25
scope_dynamic_zoom                                 = off

scope_zoom_factor_alt             = 0

use_alt_aim_hud                   = true	

[wpn_rpk74_16_spec_alt_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_spec_alt_hud.ogf

aim_hud_offset_pos_16x9				= -0.066470,0.007600,-0.113066
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500

aim_hud_offset_alt_pos_16x9				= -0.085735,-0.052700,-0.057575
aim_hud_offset_alt_rot_16x9				= 0.016401,0.006607,0.783423
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_rpk74_16_mark8_rmr]:wpn_rpk74_16

visual					= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_world.ogf

hud					= wpn_rpk74_16_mark8_rmr_hud

inv_grid_width     = 6
inv_grid_height    = 2
inv_grid_x         = 147
inv_grid_y         = 8


inv_weight                                         = 4.627
scope_status                                       = 1
scope_texture                                      = wpn_crosshair_leupold_rmr
scope_zoom_factor                                  = 25
zoom_rotate_time                                   = 0.25
scope_dynamic_zoom                                 = off

scope_zoom_factor_alt             = 0

use_alt_aim_hud                   = true	

[wpn_rpk74_16_mark8_rmr_hud]:wpn_rpk74_16_hud

item_visual				= dynamics\weapons\wpn_rpk74_16\wpn_rpk74_16_mark8_rmr_hud.ogf

aim_hud_offset_pos_16x9				= -0.066070,0.002600,-0.094266
aim_hud_offset_rot_16x9				= 0.004737,0.007825,0.004500

aim_hud_offset_alt_pos_16x9				= -0.085735,-0.052700,-0.057575
aim_hud_offset_alt_rot_16x9				= 0.016401,0.006607,0.783423
;-------------------------------------------------------------------------------------------------------------------------------
