[smart_terrain]
squad_id = 17
max_population = 2
respawn_params = respawn@jup_b209
respawn_only_smart = false
respawn_idle = 172800
respawn_radius = 50
;arrive_dist = 0
;smart_control = nil
;att_restr = nil
;def_restr = nil
;safe_restr = nil
;spawn_point = nil

[respawn@jup_b209] ;-- Type:
spawn_snork


[spawn_snork]
spawn_squads =  simulation_snork_2_3, simulation_snork_2_5
spawn_num = 1


;[on_changing_level]

;[smart_control]

[exclusive]
jup_b209_snork_1 = jupiter\jup_b209_snork_1.ltx
jup_b209_snork_2 = jupiter\jup_b209_snork_2.ltx
jup_b209_snork_3 = jupiter\jup_b209_snork_3.ltx
jup_b209_snork_4 = jupiter\jup_b209_snork_4.ltx
jup_b209_snork_5 = jupiter\jup_b209_snork_5.ltx
jup_b209_snork_6 = jupiter\jup_b209_snork_6.ltx
jup_b209_snork_7 = jupiter\jup_b209_snork_7.ltx