[base]
jam_chance = 0.001, 0.03, 0.07, 0.25, 0.5
max_jam_chance = 0.75
misfire_chance = 0, 0.01, 0.02, 0.04, 0.08
superjam_mult = 1
damage_chance_mult = 1
barrel_wear = 0.01
unjam_sound = handgun_unjam
jam_sound = PistolSmall_Malf
damage_sound = Weapon_Break

[base_pistol]:base
jam_chance = 0.001, 0.01, 0.02, 0.04, 0.08

; revolvers can only misfire
[base_revolver]:base
jam_chance = 0, 0, 0, 0, 0
superjam_mult = 0
jam_sound = ManuallyActivated_Malf

[base_smg]:base
unjam_sound = ar_unjam
jam_sound = PlasticReceiver_Malf

[base_shotgun_db]:base
unjam_sound = shotgun_unjam
barrel_wear = 0.1
jam_chance = 0, 0, 0.01, 0.03, 0.1
max_jam_chance = 0.2
superjam_mult = 0
misfire_chance = 0, 0.02, 0.04, 0.08, 0.16
jam_sound = ManuallyActivated_Malf

[base_shotgun_pump]:base
unjam_sound = shotgun_unjam
barrel_wear = 0.07
jam_chance = 0, 0.01, 0.05, 0.10, 0.15
superjam_mult = 0.5
jam_sound = Shotgun_Malf

[base_shotgun_semi]:base
unjam_sound = ak_unjam
barrel_wear = 0.05
jam_sound = Shotgun_Malf

[base_ak]:base
jam_chance = 0.001, 0.02, 0.05, 0.15, 0.30
unjam_sound = ak_unjam
jam_sound = AR_Malf

[base_ar]:base
unjam_sound = ar_unjam
jam_sound = AR_Malf

; lr300, l85
[base_ar_shitty]:base_ar
jam_chance = 0.001, 0.05, 0.10, 0.25, 0.5
superjam_mult = 2

[base_sniper_bolt]:base
unjam_sound = bolt_unjam
superjam_mult = 0
jam_sound = ManuallyActivated_Malf

[base_sniper_semi]:base
unjam_sound = ak_unjam
jam_sound = AR_Malf

[base_sniper_svt]:base
jam_chance = 0.001, 0.05, 0.15, 0.35, 0.75
damage_chance_mult = 2
superjam_mult = 2
jam_sound = AR_Malf