[smart_terrain]
squad_id = 10
max_population = 2
respawn_params = respawn@ds_ptr
respawn_idle = 86400
respawn_radius = 50
;arrive_dist = 0
;smart_control = nil
;att_restr = nil
;def_restr = nil
;safe_restr = nil
;spawn_point = nil

faction_controlled = killer, bandit, renegade, army
default_faction = bandit
faction_respawn_num = 1

;[respawn@ds_ptr] ;-- Type:


;[on_changing_level]

;[smart_control]

;[exclusive]


 