;------------------------------------------------------------------------------------------------
[wpn_ak74u_n1]:identity_immunities,weapon_probability,default_weapon_params;wpn_aks74u_sounds
GroupControlSection                      = spawn_group
$npc                                     = on
$prefetch                                = 8
$spawn                                   = "weapons\ak-74u"
scheduled                                = off
cform                                    = skeleton
parent_section                           = wpn_ak74u_n1

class                                    = WP_AK74
slot                                     = 2
animation_slot                           = 8
ef_main_weapon_type                      = 2
ef_weapon_type                           = 6
hand_dependence                          = 1
single_handed                            = 0

default_to_ruck                          = false
sprint_allowed                           = true

icons_texture                                       = ui\ui_icon_bas
inv_grid_width     = 4
inv_grid_height    = 2
inv_grid_x         = 8
inv_grid_y         = 10

inv_name                                 = st_wpn_ak74u_n1
inv_name_short                           = st_wpn_ak74u_n1
description                              = st_wpn_ak74u_n1_descr

kind                                     = w_rifle
inv_weight                               = 2.48
cost                                     = 20870
repair_type                              = rifle_5
weapon_class                             = assault_rifle

hud                                      = wpn_ak74u_n1_hud
visual                                   = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf

position                                 = -0.1, 0.1, -0.2
orientation                              = 0, 0, 0
fire_point                               = 0.0, -0.05, 0.656
fire_point2                              = 0, 0.161, 0.583

strap_bone0                              = bip01_spine2
strap_bone1                              = bip01_spine1

strap_position                           = -0.18, 0.0, 0.0
strap_orientation                        = -10, -5, 10

ph_mass                                  = 4

flame_particles                          = weapons\generic_weapon05
;smoke_particles                          = weapons\generic_shoot_00
grenade_flame_particles                  = weapons\generic_weapon01

smoke_particles				             = ghost_particles\weapons\flame_eft_ak           ;particles remade incomp.
silencer_smoke_particles   		         = ghost_particles\weapons\generic_smoke_eft_sil  ;particles remade incomp.

shell_point				                 = 0,0.216,0.174
shell_dir				                 = 0,0,0.4
shell_bone                	             = wpn_body
shell_particles			                 = weapons\545x39

light_disabled                           = false
light_color                              = 0.6, 0.5, 0.3
light_range                              = 5
light_time                               = 0.2
light_var_color                          = 0.05
light_var_range                          = 0.5

upgrades                                 = up_gr_firstab_ak74u, up_gr_seconab_ak74u, up_gr_thirdab_ak74u, up_gr_fourtab_ak74u, up_gr_fifthab_ak74u
;installed_upgrades                       =
upgrade_scheme                           = upgrade_scheme_ak74u
upgr_icon_x                              = 300
upgr_icon_y                              = 300
upgr_icon_width                          = 300
upgr_icon_height                         = 100

fire_modes                               = 1, -1
ammo_class                               = ammo_5.45x39_fmj, ammo_5.45x39_fmj_bad, ammo_5.45x39_fmj_verybad, ammo_5.45x39_ep, ammo_5.45x39_ep_bad, ammo_5.45x39_ep_verybad, ammo_5.45x39_ap, ammo_5.45x39_ap_bad, ammo_5.45x39_ap_verybad
ammo_elapsed                             = 30
ammo_mag_size                            = 30
startup_ammo                             = 90

scopes                                   = 1p29, kobra, pka, pso2, okp, ekp8_02, 1pn93, 1pn93n2_1gs, 1p78gs, usp1, 1p76
scope_status                             = 0
scope_zoom_factor                        = 0

silencer_name                            = wpn_sil_pbs4
silencer_status                          = 2
silencer_x                               = 175
silencer_y                               = 8
silencer_light_color                     = 0.6, 0.5, 0.3
silencer_light_range                     = 0.01
silencer_light_time                      = 0.2
silencer_light_var_color                 = 0.05
silencer_light_var_range                 = 0.5
;silencer_smoke_particles                 = weapons\generic_shoot_00

grenade_class                            = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
grenade_launcher_status                  = 0
launch_speed                             = 0

hit_impulse                              = 24
hit_power                                = 0.485, 0.485, 0.485, 0.485
hit_type                                 = fire_wound
fire_distance                            = 900
bullet_speed                             = 735
rpm                                      = 700
rpm_empty_click                          = 200
ap_modifier                              = 0.95

use_aim_bullet                           = false
time_to_aim                              = 0.0 ;  1.0
zoom_dof                                 = 0.5, 1.0, 180
zoom_enabled                             = true
zoom_rotate_time                         = 0.25
reload_dof                               = 0.0, 0.5, 5, 2
control_inertion_factor = 1.0f
crosshair_inertion                       = 4.3
fire_dispersion_base                     = 0.56
fire_dispersion_condition_factor         = 0.001

misfire_probability                      = 0.005
misfire_start_condition                  = 0.7 ;  0.78
misfire_start_prob                       = 0.007
misfire_end_condition                    = 0.1
misfire_end_prob                         = 0.11

condition_queue_shot_dec                 = 0.0009
condition_shot_dec                       = 0.0009

cam_return                               = 0
cam_relax_speed                          = 12
cam_dispersion                           = 0.646
cam_dispersion_frac                      = 1.1
cam_dispersion_inc                       = 0.0625
cam_max_angle                            = 41.0
cam_max_angle_horz                       = 41.0
cam_step_angle_horz                      = 1.18
zoom_cam_relax_speed                     = 12
zoom_cam_dispersion                      = 0.616
zoom_cam_dispersion_frac                 = 1.0
zoom_cam_dispersion_inc                  = 0.0525
zoom_cam_max_angle                       = 41.0
zoom_cam_max_angle_horz                  = 41.0
zoom_cam_step_angle_horz                 = 1.08

PDM_disp_accel_factor                    = 1.655
PDM_disp_base                            = 0.7
PDM_disp_crouch                          = 1.0
PDM_disp_crouch_no_acc                   = 1.0
PDM_disp_vel_factor                      = 1.65

cam_relax_speed_ai                       = 120.75
zoom_cam_relax_speed_ai                  = 360
holder_fov_modifier                      = 1.0
holder_range_modifier                    = 1.0
min_radius                               = 0
max_radius                               = 500
hit_probability_gd_novice                = 1.00
hit_probability_gd_stalker               = 1.00
hit_probability_gd_veteran               = 1.00
hit_probability_gd_master                = 1.00

kill_msg_x                               = 0
kill_msg_y                               = 123
kill_msg_width                           = 69
kill_msg_height                          = 30

hud_fov                             = 0.78
;----------------------------------------------------------------------Sounds----------------------------------------------------------------------------------------
snd_bore                = $no_sound
snd_draw                = weapons\ak105_sp\ak74_draw
snd_holster             = weapons\ak105_sp\hide

snd_empty               = weapons\ak105_sp\trigger_hammer

snd_reload              = weapons\ak105_young_prince\ak105_reload
snd_reload_empty        = weapons\ak105_young_prince\ak105_reload_empty

snd_reload_misfire      = weapons\ak105_sp\ak105_misfire

snd_shoot               = weapons\ak545_new_young_prince\ak545_shot_1
snd_shoot1              = weapons\ak545_new_young_prince\ak545_shot_2
snd_shoot2              = weapons\ak545_new_young_prince\ak545_shot_3

snd_silncer_shot        = weapons\aksu_prince\aksu_shot_sil_1
snd_silncer_shot        = weapons\aksu_prince\aksu_shot_sil_1
snd_silncer_shot        = weapons\aksu_prince\aksu_shot_sil_1
snd_silncer_shot        = weapons\aksu_prince\aksu_shot_sil_1
snd_silncer_shot        = weapons\aksu_prince\aksu_shot_sil_1

snd_switch_mode			= weapons\generic\switch_mode
;-----------------------------------------------------------------------HUD-----------------------------------------------------------------------------
[wpn_ak74u_n1_hud]:hud_base

item_visual                              = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_hud.ogf

attach_place_idx                         = 0
zoom_hide_crosshair                      = true   

item_position                            = 0, 0, 0
item_orientation                         = 0, 0, 0

hands_position                           = -0.042, -0.162, 0.1655
hands_orientation                        = 0.55, 2.39, 0.15

aim_hud_offset_pos                       = -0.10965, 0.0686, -0.31
aim_hud_offset_rot                       = 0.040750, 0.009, -0.0115

gl_hud_offset_pos                        = 0, 0, 0
gl_hud_offset_pos_16x9                   = 0, 0, 0
gl_hud_offset_rot                        = 0, 0, 0
gl_hud_offset_rot_16x9                   = 0, 0, 0

lean_hud_offset_pos                      = 0, 0, 0
lean_hud_offset_rot                      = 0, 0, 0

;---------
hands_position_16x9				= -0.011600,-0.011900,-0.045000
hands_orientation_16x9			= 1.652664,2.197510,-0.140000

aim_hud_offset_pos_16x9				= -0.053825,0.027525,-0.022475
aim_hud_offset_rot_16x9				= 0.040431,0.028849,-0.011500

item_position                            = 0, 0, 0
item_orientation                         = 0, 0, 0
;---------

        		lowered_hud_offset_pos_16x9		= 0.1,0,0
		        lowered_hud_offset_rot_16x9		= 0.1,-0.8,0.1  
				
anm_show				        = ak105_sp_draw, draw
anm_hide                		= ak105_sp_holster, holster
anm_idle                		= ak105_sp_idle, idle
anm_idle_sprint         		= ak105_sp_idle_sprint
anm_idle_moving         		= ak105_sp_idle_walk
anm_shots               		= ak105_sp_shoot, shoot
anm_reload	        		    = ak105_sp_reload, reload
anm_reload_empty	        	= ak105_sp_reload_empty, reload_empty
anm_idle_moving_crouch  		= ak105_sp_idle_crouch_walk, idle
anm_idle_aim            		= ak105_sp_idle_aim
anm_bore                		= ak105_sp_idle_bore
anm_reload_misfire	        	= ak105_sp_misfire

fire_bone                                = wpn_body
fire_bone2                               = wpn_body
fire_point                               = 0, 0.048, 0.466
fire_point2                              = 0, -0.011, 0.553

shell_point                		= 0.018,0.06,0.188
shell_dir               		= 0,1,0
shell_bone                		= wpn_body

freelook_z_offset_mul					 = 0.6

;-----------------------------------------------------------------------Addons--------------------------------------------------------------------------
[wpn_ak74u_n1_kobra]:wpn_ak74u_n1
1icon_layer                              = kobra
1icon_layer_x                            = 67
1icon_layer_y                            = 0

inv_weight                               = 2.88

hud                                      = wpn_ak74u_n1_kobra_hud

visual                                   = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf

[wpn_ak74u_n1_kobra_hud]:wpn_ak74u_n1_hud

item_visual                              = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_kobra_hud.ogf

aim_hud_offset_pos_16x9				= -0.051325,0.008300,-0.050875
aim_hud_offset_rot_16x9				= 0.040431,0.028849,-0.011500
;------------------------------------------------------------------------------------------------
[wpn_ak74u_n1_1p29]:wpn_ak74u_n1
1icon_layer                              = 1p29
1icon_layer_x                            = 56
1icon_layer_y                            = 2

inv_weight                               = 3.28

hud                                      = wpn_ak74u_n1_1p29_hud
visual                                   = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_1p29
scope_zoom_factor                                  = 25


[wpn_ak74u_n1_1p29_hud]:wpn_ak74u_n1_hud

item_visual                              = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_1p29_hud.ogf

aim_hud_offset_pos_16x9				= -0.056525,0.017425,-0.022475
aim_hud_offset_rot_16x9				= 0.040431,0.028849,-0.011500

hands_position_16x9				= -0.010200,-0.029500,-0.019600
hands_orientation_16x9			= 1.652664,2.197510,-0.140000
;------------------------------------------------------------------------------------------------
[wpn_ak74u_n1_pka]:wpn_ak74u_n1
1icon_layer                              = pka
1icon_layer_x                            = 70
1icon_layer_y                            = -2

inv_weight                               = 3.13

hud                                      = wpn_ak74u_n1_pka_hud

visual                                   = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf

                                            zoom_rotate_time                         = 0.25
                                            scope_lense_fov                          = 11

[wpn_ak74u_n1_pka_hud]:wpn_ak74u_n1_hud

item_visual                              = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_pka_hud.ogf

aim_hud_offset_pos_16x9				= -0.050525,0.011325,-0.022475
aim_hud_offset_rot_16x9				= 0.040431,0.028849,-0.011500

hands_position_16x9				= -0.005000,-0.014900,-0.035600
hands_orientation_16x9			= 1.652664,2.197510,-0.140000
;------------------------------------------------------------------------------------------------
[wpn_ak74u_n1_pso2]:wpn_ak74u_n1
1icon_layer                              = pso2
1icon_layer_x                            = 46
1icon_layer_y                            = 2

inv_weight                               = 3.08

hud                                      = wpn_ak74u_n1_pso2_hud
visual                                   = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_pso2_vss
scope_zoom_factor                                  = 25

[wpn_ak74u_n1_pso2_hud]:wpn_ak74u_n1_hud

item_visual                              = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_pso2_hud.ogf

aim_hud_offset_pos_16x9				= -0.039125,0.017025,-0.042775
aim_hud_offset_rot_16x9				= 0.040431,0.028849,-0.011500
;------------------------------------------------------------------------------------------------
[wpn_ak74u_n1_ekp8_02]:wpn_ak74u_n1
1icon_layer                              = ekp8_02
1icon_layer_x                            = 67
1icon_layer_y                            = 0

inv_weight                               = 2.753

hud                                      = wpn_ak74u_n1_ekp8_02_hud

visual                                   = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf

[wpn_ak74u_n1_ekp8_02_hud]:wpn_ak74u_n1_hud

item_visual                              = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_ekp_hud.ogf

aim_hud_offset_pos_16x9				= -0.050325,0.004000,-0.040275
aim_hud_offset_rot_16x9				= 0.051431,0.028949,-0.011500
;------------------------------------------------------------------------------------------------
[wpn_ak74u_n1_okp]:wpn_ak74u_n1
1icon_layer                              = okp
1icon_layer_x                            = 67
1icon_layer_y                            = -2

inv_weight                               = 2.735

hud                                      = wpn_ak74u_n1_okp_hud
visual                                   = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf


[wpn_ak74u_n1_okp_hud]:wpn_ak74u_n1_hud

item_visual                              = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_okp_hud.ogf

aim_hud_offset_pos_16x9				= -0.046125,0.017025,-0.022475
aim_hud_offset_rot_16x9				= 0.040431,0.028849,-0.011500
;------------------------------------------------------------------------------------------------
[wpn_ak74u_n1_1pn93]:wpn_ak74u_n1

hud					= wpn_ak74u_n1_1pn93_hud

visual					= dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf

1icon_layer                              = 1pn93
1icon_layer_x                            = 35
1icon_layer_y                            = -1

nv_scope_status = 1

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_nightvision                        = scope_nightvision_2gen
scope_texture                            = wpn_crosshair_1pn93
scope_zoom_factor                                  = 25

inv_weight                               = 3.73

scope_zoom_factor_alt             = 0

use_alt_aim_hud                   = true

[wpn_ak74u_n1_1pn93_hud]:wpn_ak74u_n1_hud

item_visual                		= dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_1pn93_hud.ogf

aim_hud_offset_pos_16x9				= -0.056225,0.021625,-0.029075
aim_hud_offset_rot_16x9				= 0.040431,0.028849,-0.011500

hands_position_16x9				= 0.002000,-0.033300,-0.014900
hands_orientation_16x9			= 1.652664,2.197510,-0.140000

aim_hud_offset_alt_pos_16x9				= -0.068025,0.050325,-0.027175
aim_hud_offset_alt_rot_16x9				= 0.040431,0.028849,-0.011500
;---------------------------------------------------------------------------------------------
[wpn_ak74u_n1_1p76]:wpn_ak74u_n1
1icon_layer                              = 1p76
1icon_layer_x                            = 67
1icon_layer_y                            = -6

inv_weight                               = 2.98

hud                                      = wpn_ak74u_n1_1p76_hud
visual                                   = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf
											
[wpn_ak74u_n1_1p76_hud]:wpn_ak74u_n1_hud

item_visual                              = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_1p76_hud.ogf

aim_hud_offset_pos_16x9				= -0.055925,0.002225,-0.022475
aim_hud_offset_rot_16x9				= 0.021031,0.030999,-0.011500

hands_position_16x9				= -0.008400,-0.019900,-0.037500
hands_orientation_16x9			= 1.652664,2.197510,-0.140000
;------------------------------------------------------------------------------------------------
[wpn_ak74u_n1_1p78gs]:wpn_ak74u_n1
1icon_layer                              = 1p78gs
1icon_layer_x                            = 55
1icon_layer_y                            = -6

inv_weight                               = 2.98

hud                                      = wpn_ak74u_n1_1p78gs_hud
visual                                   = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_1p78gs
scope_zoom_factor                                  = 41

[wpn_ak74u_n1_1p78gs_hud]:wpn_ak74u_n1_hud

item_visual                              = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_1p78gs_hud.ogf

aim_hud_offset_pos_16x9				= -0.068525,0.025025,-0.041875
aim_hud_offset_rot_16x9				= 0.040431,0.028849,-0.011500

hands_position_16x9				= 0.003800,-0.028800,-0.014100
hands_orientation_16x9			= 1.652664,2.197510,-0.100000
;-----------------------------------------------------------------------------------------------------
[wpn_ak74u_n1_1pn93n2_1gs]:wpn_ak74u_n1

hud					= wpn_ak74u_n1_1pn93n2_1gs_hud

visual					= dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf

1icon_layer                              = 1pn93n2_1gs
1icon_layer_x                            = 30
1icon_layer_y                            = -4

nv_scope_status = 1

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_nightvision                        = scope_nightvision_1gen
scope_texture                            = wpn_crosshair_1pn93n2_1gs
scope_zoom_factor                                  = 25
;installed_upgrades                       = up_fourte_svd_nimble


inv_weight                               = 3.43

scope_zoom_factor_alt             = 0

use_alt_aim_hud                   = true

[wpn_ak74u_n1_1pn93n2_1gs_hud]:wpn_ak74u_n1_hud

item_visual                		= dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_1pn93n2_1gs_hud.ogf

aim_hud_offset_pos_16x9				= -0.053825,0.022825,-0.022475
aim_hud_offset_rot_16x9				= 0.040431,0.028849,-0.011500

hands_position_16x9				= 0.004800,-0.026300,-0.024000
hands_orientation_16x9			= 1.652664,2.197510,-0.140000

aim_hud_offset_alt_pos_16x9				= -0.070625,0.043025,-0.022475
aim_hud_offset_alt_rot_16x9				= 0.040431,0.028849,-0.011500
;---------------------------------------------------------------------------------------------
[wpn_ak74u_n1_usp1]:wpn_ak74u_n1                                                                  
1icon_layer                              = usp1
1icon_layer_x                            = 56
1icon_layer_y                            = 2

inv_weight                               = 3.28

hud                                      = wpn_ak74u_n1_usp1_hud
visual                                   = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_world.ogf



scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_usp1
scope_zoom_factor                                  = 25


[wpn_ak74u_n1_usp1_hud]:wpn_ak74u_n1_hud

item_visual                              = dynamics\weapons\wpn_ak74u_n1\wpn_ak74u_n1_usp1_hud.ogf

aim_hud_offset_pos_16x9				= -0.069425,0.017425,-0.038375
aim_hud_offset_rot_16x9				= 0.040431,0.028849,-0.011500

hands_position_16x9				= 0.003000,-0.029300,-0.026700
hands_orientation_16x9			= 1.652664,2.197510,-0.140000
;-----------------------------------------------------------------------------------------------------

