; Random position offset settings:
; max_offset - Magnitude for anomaly offset from smart terrain center (float, meters) (x=east, y=up, z=north)
; max_tries - Maximum number of iterations to try generating a spawn position before aborting (int)

[location_offset]
max_offset_x = 35
max_offset_y = 0
max_offset_z = 35
max_tries = 64

; Levels dynamic anomalies can spawn on (allowable smart terrains for each level must be declared below):
; Unused
[anomaly_levels]
k00_marsh
k01_darkscape
l01_escape
l02_garbage
l03_agroprom
l04_darkvalley
l05_bar
l06_rostok
l07_military
l08_yantar
l09_deadcity
l10_limansk
l10_radar
l10_red_forest
l11_pripyat
l12_stancia
l12_stancia_2
zaton
jupiter
pripyat
k02_trucks_cemetery
