[map_usage]
ver=1.0
deathmatch
teamdeathmatch
artefacthunt
capturetheartefact
dominationzone
teamdominationzone
;
[level_map]
bound_rect = -103.948512,-37.435416,25.285134,38.194732
texture = map\map_bunker_a1
;
;
[sub_level_map]
0 = 255
1 = 255
2 = 255
3 = 255
4 = 255
5 = 255
6 = 255
7 = 255
8 = 255
9 = 255
10 = 255
11 = 255
12 = 255
13 = 255
14 = 255
15 = 255
16 = 255
17 = 255
18 = 255
19 = 255
20 = 255
21 = 255
