[smart_terrain] 
squad_id = 3
max_population = 1
respawn_params = respawn@ds_deb1
respawn_idle = 86400

[respawn@ds_deb1] ;-- Type: c_1_1 + c_1_2 edited
spawn_all_weak_c_1_1
spawn_all_normal_c_1_2


[spawn_all_weak_c_1_1]	;-- Normal mutants - Rates of groups: ( 2 dogs + 1 cats + 1 flesh )
spawn_squads = simulation_dog, simulation_mix_dogs, simulation_cat, simulation_flesh
spawn_num = {!actor_week_in_zone(1)} 1, {=actor_week_in_zone(1)} 0

[spawn_all_normal_c_1_2];-- Normal mutants - Rates of groups: ( 2 dogs + 1 pseudodog + 1 cats + 3 fleshes/boars )
spawn_squads = simulation_mix_dogs, simulation_mix_dogs, simulation_pseudodog, simulation_cat, simulation_mix_boar_flesh, simulation_flesh, simulation_boar
spawn_num = {=actor_week_in_zone(1)} 1, {!actor_week_in_zone(1)} 0


;[exclusive]