;;====================================================================================================================;;
;;                                                                                                                    ;;
;;    Original Author(s) : NLTP_ASHES                                                                                 ;;
;;    Edited : N/A                                                                                                    ;;
;;    Date : 12/11/2023                                                                                               ;;
;;    License : Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)             ;;
;;                                                                                                                    ;;
;;    NPC logic config file used for Williams Heades.                                                                 ;;
;;                                                                                                                    ;;
;;====================================================================================================================;;

;;====================================================================================================================;;
;;==================| Logic Extension (GhenTuong's xr_logic_ex.script) |==============================================;;
;;====================================================================================================================;;

[section@squad]
target@base                      = pri_a18_smart_terrain

[section@logic]
logic@western_goods_trader

;;====================================================================================================================;;
;;==================| Logic |=========================================================================================;;
;;====================================================================================================================;;

[logic@western_goods_trader]
suitable                         = {=check_npc_name(stalker_western_goods_trader)} true
prior                            = 140
active                           = beh@stand
level_spot                       = quest_npc
trade                            = items\trade\trade_western_goods_trader.ltx
relationship                     = neutral
dont_keep_items                  = true
net_spawn                        = pt1

;backwards compat
[logic@stalker_western_goods_trader]:logic@western_goods_trader

;;====================================================================================================================;;
;;==================| Scheme |========================================================================================;;
;;====================================================================================================================;;

[beh@general]
behavior_state                   = beh_move

target                           = waypoint
walk_dist                        = 100
jog_dist                         = 220

walk_anim                        = walk
jog_anim                         = rush
run_anim                         = rush

gather_items_enabled             = false
help_wounded_enabled             = false
corpse_detection_enabled         = false
invulnerable                     = true
relationship                     = neutral
meet                             = meet@base
before_hit                       = invulnerable

enemy_ignore_cond                = {!is_enemy_actor !fighting_dist_le(40)} true
combat_ignore_cond               = {=is_warfare} false, {=actor_true_enemy =check_enemy_name(actor)} false, true
combat_ignore_keep_when_attacked = {=is_warfare} false, true

[beh@stand]:beh@general
pt1                              = 25000, smoking_stand | pos:-166.6178894043,6.8274946212769,-343.42572021484 look:-166.06583356857,6.8274946212769,-344.25690186024
pt2                              = 25000, smoking_stand | pos:-166.6178894043,6.8274946212769,-343.42572021484 look:-166.06583356857,6.8274946212769,-344.25690186024
pt3                              = 25000, fold_arms  | pos:-166.6178894043,6.8274946212769,-343.42572021484 look:-166.06583356857,6.8274946212769,-344.25690186024
pt4                              = 25000, fold_arms  | pos:-166.6178894043,6.8274946212769,-343.42572021484 look:-166.06583356857,6.8274946212769,-344.25690186024
path_end                         = loop

;;====================================================================================================================;;
;;==================| Meet |==========================================================================================;;
;;====================================================================================================================;;

[meet@base]
close_snd_hello                  = meet_hello
close_snd_bye                    = nil
close_anim                       = nil
close_victim                     = nil
close_distance                   = 0
far_anim                         = nil
far_victim                       = nil
far_distance                     = 0
meet_on_talking                  = false
use                              = true