;------------------------------------------------------------------------------------------------
[wpn_aks74]:identity_immunities,weapon_probability,default_weapon_params,wpn_aks74_sounds
GroupControlSection                      = spawn_group
$npc                                     = on
$prefetch                                = 8
$spawn                                   = "weapons\ak-74"
scheduled                                = off
cform                                    = skeleton
parent_section                           = wpn_aks74

class                                    = WP_AK74
slot                                     = 2
animation_slot                           = 2
ef_main_weapon_type                      = 2
ef_weapon_type                           = 8
hand_dependence                          = 1
single_handed                            = 0

default_to_ruck                          = false
sprint_allowed                           = true

inv_grid_height                          = 2
inv_grid_width                           = 5
inv_grid_x                               = 25
inv_grid_y                               = 10
inv_name                                 = st_wpn_aks74
inv_name_short                           = st_wpn_aks74
description                              = st_wpn_aks74_descr

kind                                     = w_rifle
inv_weight                               = 3.2
cost                                     = 25860
repair_type                              = rifle_5
weapon_class                             = assault_rifle

hud                                      = wpn_aks74_hud
visual                                   = dynamics\weapons\wpn_aks74\wpn_aks74.ogf
position                                 = -0.026, -0.175, 0.0
orientation                              = 0, 0, 0
fire_point                               = 0, 0.218, 0.656
fire_point2                              = 0, 0.161, 0.583
strap_bone0                              = bip01_spine2
strap_bone1                              = bip01_spine1
strap_position                           = -0.26, -0.11, 0.25
strap_orientation                        = -15, -9, 110
ph_mass                                  = 4

flame_particles                          = weapons\generic_weapon05
smoke_particles                          = weapons\generic_shoot_00
grenade_flame_particles                  = weapons\generic_weapon01

shell_point		 	                     = 0.02,0.04,0.5
shell_dir			                     = 0.0, 0.0, 0.4
shell_particles			                 = weapons\545x39

light_disabled                           = false
light_color                              = 0.6, 0.5, 0.3
light_range                              = 5
light_time                               = 0.2
light_var_color                          = 0.05
light_var_range                          = 0.5

upgrades                                 = up_gr_firstab_ak74, up_gr_seconab_ak74, up_gr_thirdab_ak74, up_gr_fourtab_ak74, up_gr_fifthab_ak74, up_gr_fifthcd_ak74
installed_upgrades                       =
upgrade_scheme                           = upgrade_scheme_ak74
upgr_icon_x                              = 300
upgr_icon_y                              = 200
upgr_icon_width                          = 300
upgr_icon_height                         = 100

fire_modes                               = 1, -1
ammo_class                               = ammo_5.45x39_fmj, ammo_5.45x39_fmj_bad, ammo_5.45x39_fmj_verybad, ammo_5.45x39_ep, ammo_5.45x39_ep_bad, ammo_5.45x39_ep_verybad, ammo_5.45x39_ap, ammo_5.45x39_ap_bad, ammo_5.45x39_ap_verybad
ammo_elapsed                             = 30
ammo_mag_size                            = 30
startup_ammo                             = 90

scopes                                   = 1p29, kobra, ps01
scope_status                             = 0
scope_zoom_factor                        = 0

silencer_name                            = wpn_sil_tgp-a
silencer_status                          = 2
silencer_x                               = 226
silencer_y                               = 11
silencer_light_color                     = 0.6, 0.5, 0.3
silencer_light_range                     = 0.01
silencer_light_time                      = 0.2
silencer_light_var_color                 = 0.05
silencer_light_var_range                 = 0.5
silencer_smoke_particles                 = weapons\generic_shoot_00

grenade_class                            = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
grenade_launcher_name                    = wpn_addon_grenade_launcher
grenade_launcher_status                  = 0
grenade_launcher_x                       = 116
grenade_launcher_y                       = 20
launch_speed                             = 0

hit_impulse                              = 25
hit_power                                = 0.5, 0.5, 0.5, 0.5
hit_type                                 = fire_wound
fire_distance                            = 1000
bullet_speed                             = 870
rpm                                      = 650
rpm_empty_click                          = 200

use_aim_bullet                           = false
time_to_aim                              = 0.0 ;  3.0
zoom_dof                                 = 0.5, 1.0, 180
zoom_enabled                             = true
zoom_rotate_time                         = 0.25
reload_dof                               = 0.0, 0.5, 5, 2
control_inertion_factor = 1.0f
crosshair_inertion                       = 5.8
fire_dispersion_base                     = 0.34
fire_dispersion_condition_factor         = 0.001

misfire_probability                      = 0.005
misfire_start_condition                  = 0.7 ;  0.75
misfire_start_prob                       = 0.007
misfire_end_condition                    = 0.1
misfire_end_prob                         = 0.11

condition_queue_shot_dec                 = 0.0008
condition_shot_dec                       = 0.0008

cam_return                               = 0
cam_relax_speed                          = 10
cam_dispersion                           = 1.345
cam_dispersion_frac                      = 1.1
cam_dispersion_inc                       = 0.0005
cam_max_angle                            = 50.0
cam_max_angle_horz                       = 50.0
cam_step_angle_horz                      = 1.55
zoom_cam_relax_speed                     = 10
zoom_cam_dispersion                      = 1.345
zoom_cam_dispersion_frac                 = 0.9
zoom_cam_dispersion_inc                  = 0.0002
zoom_cam_max_angle                       = 50.0
zoom_cam_max_angle_horz                  = 50.0
zoom_cam_step_angle_horz                 = 1.05

PDM_disp_accel_factor                    = 2.3
PDM_disp_base                            = 0.95
PDM_disp_crouch                          = 1.0
PDM_disp_crouch_no_acc                   = 1.0
PDM_disp_vel_factor                      = 2.3

cam_relax_speed_ai                       = 360
zoom_cam_relax_speed_ai                  = 360
holder_fov_modifier                      = 1.0
holder_range_modifier                    = 1.0
min_radius                               = 0
max_radius                               = 500
hit_probability_gd_novice                = 1.00
hit_probability_gd_stalker               = 1.00
hit_probability_gd_veteran               = 1.00
hit_probability_gd_master                = 1.00

kill_msg_x                               = 0
kill_msg_y                               = 28
kill_msg_width                           = 84
kill_msg_height                          = 28


[wpn_aks74_hud]:hud_base
item_visual                              = anomaly_weapons\wpn_aks74\wpn_aks74_hud.ogf
attach_place_idx                         = 0
zoom_hide_crosshair                      = true   

item_position                            = 0,0,0
item_orientation                         = 0,0,0

hands_position                           = 0,0,0
hands_position_16x9                      = 0,0,0
hands_orientation                        = 0,0,0
hands_orientation_16x9                   = 0,0,0

aim_hud_offset_pos                       = -0.061784,0.024998,-0.1
aim_hud_offset_pos_16x9                  = -0.061784,0.024998,-0.1
aim_hud_offset_rot                       = -0.003195,0,0
aim_hud_offset_rot_16x9                  = -0.003195,0,0

gl_hud_offset_pos                        = -0.024991, -0.000444, -0.1
gl_hud_offset_pos_16x9                   = -0.024991, -0.000444, -0.1
gl_hud_offset_rot                        = -0.104756, -0.003921, 0
gl_hud_offset_rot_16x9                   = -0.104756, -0.003921, 0

lowered_hud_offset_pos					 = 0.044124, 0.019569, 0
lowered_hud_offset_rot					 = 0.164322, -0.241408, 0.080636
lowered_hud_offset_pos_16x9				 = 0.044124, 0.019569, 0
lowered_hud_offset_rot_16x9				 = 0.164322, -0.241408, 0.080636

lean_hud_offset_pos                      = 0, 0, 0
lean_hud_offset_rot                      = 0, 0, 0

anm_hide                                 = aks74_b_holster, idle
anm_hide_g                               = aks74_b_holster_gl, idle
anm_hide_w_gl                            = aks74_b_holster_w_gl, idle
anm_idle                                 = aks74_b_idle, idle
anm_idle_aim                             = aks74_b_idle_ads, idle
anm_idle_aim_moving                      = aks74_b_idle_ads, idle
anm_idle_aim_moving_crouch               = aks74_b_idle_ads, idle
anm_idle_g                               = aks74_b_idle_gl, idle
anm_idle_g_aim                           = aks74_b_idle_ads_gl, idle
anm_idle_moving                          = aks74_b_walk, idle
anm_idle_moving_crouch                   = aks74_b_walk, idle
anm_idle_moving_crouch_g_aim             = aks74_b_walk_gl, idle
anm_idle_moving_crouch_w_gl_aim          = aks74_b_walk_w_gl, idle
anm_idle_moving_crouch_w_gl              = aks74_b_walk_w_gl, idle
anm_idle_moving_g                        = aks74_b_walk_gl, idle
anm_idle_moving_g_aim                    = aks74_b_walk_gl, idle
anm_idle_moving_w_gl                     = aks74_b_walk_w_gl, idle
anm_idle_moving_w_gl_aim                 = aks74_b_walk_w_gl, idle
anm_idle_sprint                          = aks74_b_sprint, idle
anm_idle_sprint_g                        = aks74_b_sprint_gl, idle
anm_idle_sprint_w_gl                     = aks74_b_sprint_w_gl, idle
anm_idle_w_gl                            = aks74_b_idle_w_gl, idle
anm_idle_w_gl_aim                        = aks74_b_idle_ads_w_gl, idle
anm_reload                               = aks74_b_reload, reload
anm_reload_empty                         = aks74_b_reload_empty, reload_empty
anm_reload_g                             = aks74_b_reload_gl, reload_gl
anm_reload_w_gl                          = aks74_b_reload_w_gl, reload_w_gl
anm_reload_empty_w_gl                    = aks74_b_reload_empty_w_gl, reload_empty_w_gl
anm_shots                                = aks74_b_shoot
anm_shots_g                              = aks74_b_shoot_gl
anm_shots_w_gl                           = aks74_b_shoot_w_gl
anm_show                                 = aks74_b_draw, idle
anm_show_g                               = aks74_b_draw_gl, idle
anm_show_w_gl                            = aks74_b_draw_w_gl, idle
anm_switch                               = aks74_b_switch_to_w_gl, idle
anm_switch_g                             = aks74_b_switch_to_gl, idle
anm_reload_misfire                       = aks74_b_unjam, unjam
anm_reload_misfire_w_gl                  = aks74_b_unjam_w_gl, unjam
anm_switch_mode                  		 = aks74_b_firemode, idle

shell_bone                               = wpn_body
shell_dir                                = 0, 1, 0
shell_point                              = 0.017, 0.054, 0.17

fire_bone                                = wpn_body
fire_bone2                               = wpn_body
fire_point                               = 0.00, 0.04, 0.7
fire_point2                              = 0.078965, -0.211564, 0.553397

;------------------------------------------------------------------------------------------------
[wpn_aks74_1p29]:wpn_aks74
1icon_layer                              = 1p29
1icon_layer_x                            = 56
1icon_layer_y                            = 2

inv_weight                               = 4.03

hud                                      = wpn_aks74_1p29_hud
visual                                   = dynamics\weapons\wpn_aks74\wpn_aks74_1p29.ogf

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_1p29
scope_zoom_factor                        = 15


[wpn_aks74_1p29_hud]:wpn_aks74_hud
item_visual                              = anomaly_weapons\wpn_aks74\wpn_aks74_1p29_hud.ogf

aim_hud_offset_pos                       = -0.060014, 0.005184, -0.1
aim_hud_offset_pos_16x9                  = -0.060014, 0.005184, -0.1

;------------------------------------------------------------------------------------------------
[wpn_aks74_kobra]:wpn_aks74
1icon_layer                              = kobra
1icon_layer_x                            = 67
1icon_layer_y                            = 4

inv_weight                               = 3.6

hud                                      = wpn_aks74_kobra_hud
visual                                   = dynamics\weapons\wpn_aks74\wpn_aks74_kobra.ogf


[wpn_aks74_kobra_hud]:wpn_aks74_hud
item_visual                              = anomaly_weapons\wpn_aks74\wpn_aks74_kobra_hud.ogf

aim_hud_offset_pos                       = -0.059783, 0.002982, -0.1
aim_hud_offset_pos_16x9                  = -0.059783, 0.002982, -0.1

;------------------------------------------------------------------------------------------------
[wpn_aks74_ps01]:wpn_aks74
1icon_layer                              = ps01
1icon_layer_x                            = 30
1icon_layer_y                            = 3

inv_weight                               = 3.82

hud                                      = wpn_aks74_pso1_hud

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_pso1
scope_zoom_factor                        = 15


[wpn_aks74_pso1_hud]:wpn_aks74_hud

aim_hud_offset_pos                       = -0.052729, 0.009022, -0.02
aim_hud_offset_pos_16x9                  = -0.052729, 0.009022, -0.02

;------------------------------------------------------------------------------------------------
;-- New
;------------------------------------------------------------------------------------------------
[wpn_aks74_new]:wpn_aks74
parent_section                           = wpn_aks74_new

inv_grid_height                          = 2
inv_grid_width                           = 5
inv_grid_x                               = 25
inv_grid_y                               = 12
inv_name                                 = st_wpn_aks74_new
inv_name_short                           = st_wpn_aks74_new

cost                                     = 26880

hud                                      = wpn_aks74_sk1_hud
visual                                   = dynamics\weapons\wpn_aks74\wpn_aks74_sk1.ogf

bullet_speed                             = 880
rpm                                      = 655

fire_dispersion_base                     = 0.33

misfire_start_condition                  = 0.7 ;  0.73
misfire_start_prob                       = 0.004
misfire_end_condition                    = 0.1
misfire_end_prob                         = 0.03

condition_queue_shot_dec                 = 0.00076
condition_shot_dec                       = 0.00076


[wpn_aks74_sk1_hud]:wpn_aks74_hud
item_visual                              = anomaly_weapons\wpn_aks74\wpn_aks74_sk1_hud.ogf


;------------------------------------------------------------------------------------------------
[wpn_aks74_new_1p29]:wpn_aks74_new
1icon_layer                              = 1p29
1icon_layer_x                            = 56
1icon_layer_y                            = 2

inv_weight                               = 4.03

hud                                      = wpn_aks74_1p29_sk1_hud
visual                                   = dynamics\weapons\wpn_aks74\wpn_aks74_1p29_sk1.ogf

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_1p29
scope_zoom_factor                        = 15


[wpn_aks74_1p29_sk1_hud]:wpn_aks74_1p29_hud
item_visual                              = anomaly_weapons\wpn_aks74\wpn_aks74_1p29_sk1_hud.ogf

;------------------------------------------------------------------------------------------------
[wpn_aks74_new_kobra]:wpn_aks74_new
1icon_layer                              = kobra
1icon_layer_x                            = 67
1icon_layer_y                            = 4

inv_weight                               = 3.6

hud                                      = wpn_aks74_kobra_sk1_hud
visual                                   = dynamics\weapons\wpn_aks74\wpn_aks74_kobra_sk1.ogf


[wpn_aks74_kobra_sk1_hud]:wpn_aks74_kobra_hud
item_visual                              = anomaly_weapons\wpn_aks74\wpn_aks74_kobra_sk1_hud.ogf

;------------------------------------------------------------------------------------------------
[wpn_aks74_new_ps01]:wpn_aks74_new
1icon_layer                              = ps01
1icon_layer_x                            = 30
1icon_layer_y                            = 3

inv_weight                               = 3.82

hud                                      = wpn_aks74_pso1_sk1_hud

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_pso1
scope_zoom_factor                        = 15


[wpn_aks74_pso1_sk1_hud]:wpn_aks74_pso1_hud
item_visual                              = anomaly_weapons\wpn_aks74\wpn_aks74_sk1_hud.ogf

