;------------------------------------------------------------------------------------------------
[wpn_saiga12s]:identity_immunities,weapon_probability,default_weapon_params,wpn_saiga_sounds
GroupControlSection                      = spawn_group
discovery_dependency                     =
$npc                                     = on
$prefetch                                = 8
$spawn                                   = "weapons\ak-74"
scheduled                                = off
cform                                    = skeleton
parent_section                           = wpn_saiga12s

class                                    = WP_ASHTG
slot                                     = 2
animation_slot                           = 2
ef_main_weapon_type                      = 2
ef_weapon_type                           = 6
hand_dependence                          = 1
single_handed                            = 0

default_to_ruck                          = false
sprint_allowed                           = true

inv_grid_height                          = 2
inv_grid_width                           = 5
inv_grid_x                               = 30
inv_grid_y                               = 28
inv_name                                 = st_wpn_saiga12s
inv_name_short                           = st_wpn_saiga12s
description                              = st_wpn_saiga12s_descr

kind                                     = w_shotgun
inv_weight                               = 3.81
cost                                     = 31680
repair_type                              = shotgun
weapon_class                             = shotgun

hud                                      = wpn_saiga12s_hud
visual                                   = dynamics\weapons\wpn_saiga\wpn_saiga12s.ogf
position                                 = -0.026, -0.175, 0.0
orientation                              = 0, 0, 0
fire_point                               = 0, 0.218, 0.656
fire_point2                              = 0, 0.161, 0.583
strap_bone0                              = bip01_spine2
strap_bone1                              = bip01_spine1
strap_position                           = -0.26, -0.10, 0.05
strap_orientation                        = -15, -9, 110
ph_mass                                  = 4

flame_particles                          = weapons\generic_weapon05
smoke_particles                          = weapons\generic_shoot_00
grenade_flame_particles                  = weapons\generic_weapon01

shell_point						         = 0.0, 0.138, 0.07
shell_particles					         = weapons\12ga

light_disabled                           = false
light_color                              = 0.6, 0.5, 0.3
light_range                              = 5
light_time                               = 0.2
light_var_color                          = 0.05
light_var_range                          = 0.5

upgrades                                 = up_gr_firstab_saiga12, up_gr_seconab_saiga12, up_gr_thirdab_saiga12, up_gr_fourtab_saiga12, up_gr_fifthab_saiga12
installed_upgrades                       =
upgrade_scheme                           = upgrade_scheme_ak74u
upgr_icon_x                              = 1450
upgr_icon_y                              = 350
upgr_icon_width                          = 300
upgr_icon_height                         = 100

fire_modes                               = 1
ammo_class                               = ammo_12x70_buck, ammo_12x70_buck_bad, ammo_12x70_buck_verybad, ammo_12x76_zhekan, ammo_12x76_zhekan_bad, ammo_12x76_zhekan_verybad, ammo_12x76_dart, ammo_12x76_dart_bad, ammo_12x76_dart_verybad, ammo_12x70_buck_self
ammo_elapsed                             = 5
ammo_limit                               = 210
ammo_mag_size                            = 8
startup_ammo                             = 90

scopes                                   = 1p29, kobra, ps01
scope_status                             = 0
scope_zoom_factor                        = 0

silencer_name                            = wpn_sil_pbs1
silencer_status                          = 2
silencer_x                               = 230
silencer_y                               = 12
silencer_light_color                     = 0.6, 0.5, 0.3
silencer_light_range                     = 0.01
silencer_light_time                      = 0.2
silencer_light_var_color                 = 0.05
silencer_light_var_range                 = 0.5
silencer_smoke_particles                 = weapons\generic_shoot_00

grenade_class                            = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad, ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybadp
grenade_launcher_name                    = wpn_addon_grenade_launcher
grenade_launcher_status                  = 0
grenade_launcher_x                       = 116
grenade_launcher_y                       = 15
launch_speed                             = 0

hit_impulse                              = 40
hit_power                                = 0.55, 0.55, 0.55, 0.55
hit_type                                 = fire_wound
fire_distance                            = 300
bullet_speed                             = 325
rpm                                      = 350
rpm_empty_click                          = 200

use_aim_bullet                           = false
time_to_aim                              = 0.0 ;  3.0
zoom_dof                                 = 0.5, 1.0, 180
zoom_enabled                             = true
zoom_rotate_time                         = 0.29
reload_dof                               = 0.0, 0.5, 5, 1.7
control_inertion_factor = 1.0f
crosshair_inertion                       = 6.5
fire_dispersion_base                     = 0.86
fire_dispersion_condition_factor         = 0.001

misfire_probability                      = 0.005
misfire_start_condition                  = 0.7 ;  0.88
misfire_start_prob                       = 0.007
misfire_end_condition                    = 0.12
misfire_end_prob                         = 0.11

condition_queue_shot_dec                 = 0.0020
condition_shot_dec                       = 0.0020

cam_return                               = 0
cam_relax_speed                          = 10
cam_dispersion                           = 3.339
cam_dispersion_frac                      = 1.1
cam_dispersion_inc                       = 0.0005
cam_max_angle                            = 50.0
cam_max_angle_horz                       = 50.0
cam_step_angle_horz                      = 4.55
zoom_cam_relax_speed                     = 10
zoom_cam_dispersion                      = 2.139
zoom_cam_dispersion_frac                 = 0.9
zoom_cam_dispersion_inc                  = 0.0002
zoom_cam_max_angle                       = 50.0
zoom_cam_max_angle_horz                  = 50.0
zoom_cam_step_angle_horz                 = 3.05

PDM_disp_accel_factor                    = 2.4
PDM_disp_base                            = 0.96
PDM_disp_crouch                          = 1.0
PDM_disp_crouch_no_acc                   = 1.0
PDM_disp_vel_factor                      = 2.4

cam_relax_speed_ai                       = 360
zoom_cam_relax_speed_ai                  = 360
holder_fov_modifier                      = 0.7
holder_range_modifier                    = 1.0
min_radius                               = 0
max_radius                               = 500
hit_probability_gd_novice                = 1.00
hit_probability_gd_stalker               = 1.00
hit_probability_gd_veteran               = 1.00
hit_probability_gd_master                = 1.00

kill_msg_x                               = 0
kill_msg_y                               = 28
kill_msg_width                           = 84
kill_msg_height                          = 28


[wpn_saiga12s_hud]:hud_base
item_visual                              = anomaly_weapons\wpn_saiga\wpn_saiga12s_hud.ogf
attach_place_idx                         = 0
zoom_hide_crosshair                      = true   

        item_position               = 0, 0, 0
        item_orientation            = 0, 0, 0
        
        hands_position              = 0, -0.005, -0.01
        hands_position_16x9         = 0, -0.005, -0.01
        hands_orientation           = 0, 0.9, 0
        hands_orientation_16x9      = 0, 0.9, 0
        
        aim_hud_offset_pos          = -0.06835, 0.021, -0.1
        aim_hud_offset_pos_16x9     = -0.06835, 0.021, -0.1
        aim_hud_offset_rot          = 0.0095, 0, 0
        aim_hud_offset_rot_16x9     = 0.0095, 0, 0
        
        gl_hud_offset_pos           = 0, 0, 0
        gl_hud_offset_pos_16x9      = 0, 0, 0
        gl_hud_offset_rot           = 0, 0, 0
        gl_hud_offset_rot_16x9      = 0, 0, 0
        
        lean_hud_offset_pos         = 0, 0, 0
        lean_hud_offset_rot         = 0, 0, 0
		
		lowered_hud_offset_pos_16x9				 = 0.19,0.02,0
		lowered_hud_offset_rot_16x9				 = 0.1,-0.8,0.1

        anm_hide                    = saiga_b_holster, idle, 0.95
        anm_idle                    = saiga_b_idle, idle, 0.75
        anm_idle_aim                = saiga_b_idle_ads
        anm_idle_aim_moving         = saiga_b_idle_ads
        anm_idle_aim_moving_crouch  = saiga_b_idle_ads
        anm_idle_moving             = saiga_b_walk, idle, 0.92
        anm_idle_sprint             = saiga_b_sprint, idle, 1.2
        anm_reload                  = saiga_b_reload, reload
		anm_reload_empty			= saiga_b_reload_empty, reload_empty
		anm_reload_misfire			= saiga_b_unjam, unjam, 1
        anm_shots                   = saiga_b_shoot
        anm_show                    = saiga_b_draw, idle, 0.85
		anm_switch_mode             = saiga_b_firemode, idle, 1

shell_bone                               = wpn_body
shell_dir                                = 0, 1, 0
shell_point                              = 0.028, 0.078, 0.183

fire_bone                                = wpn_body
fire_bone2                               = wpn_body
fire_point                               = -0.011, 0.037545, 0.642951
fire_point2                              = 0.0, -0.028, 0.678

freelook_z_offset_mul					 = 0.5

;------------------------------------------------------------------------------------------------
[wpn_saiga12s_1p29]:wpn_saiga12s
1icon_layer                              = 1p29
1icon_layer_x                            = 71
1icon_layer_y                            = -2

inv_weight                               = 4.61

hud                                      = wpn_saiga12s_1p29_hud
visual                                   = dynamics\weapons\wpn_saiga\wpn_saiga12s_1p29.ogf

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_1p29
scope_zoom_factor                        = 15

zoom_rotate_time                         = 0.3


[wpn_saiga12s_1p29_hud]:wpn_saiga12s_hud
item_visual                              = anomaly_weapons\wpn_saiga\wpn_saiga12s_1p29_hud.ogf

        aim_hud_offset_pos          = -0.075, 0.019, -0.15
        aim_hud_offset_pos_16x9     = -0.075, 0.019, -0.15
        aim_hud_offset_rot          = 0, 0, 0
        aim_hud_offset_rot_16x9     = 0, 0, 0

;------------------------------------------------------------------------------------------------
[wpn_saiga12s_kobra]:wpn_saiga12s
1icon_layer                              = kobra
1icon_layer_x                            = 81
1icon_layer_y                            = 0

inv_weight                               = 4.21

hud                                      = wpn_saiga12s_kobra_hud
visual                                   = dynamics\weapons\wpn_saiga\wpn_saiga12s_kobra.ogf


[wpn_saiga12s_kobra_hud]:wpn_saiga12s_1p29_hud
item_visual                              = anomaly_weapons\wpn_saiga\wpn_saiga12s_kobra_hud.ogf

        aim_hud_offset_pos          = -0.0708, 0.018, -0.15
        aim_hud_offset_pos_16x9     = -0.0708, 0.018, -0.15
        aim_hud_offset_rot          = 0, 0, 0
        aim_hud_offset_rot_16x9     = 0, 0, 0


;------------------------------------------------------------------------------------------------
[wpn_saiga12s_ps01]:wpn_saiga12s
1icon_layer                              = ps01
1icon_layer_x                            = 48
1icon_layer_y                            = 0

inv_weight                               = 4.41

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_crosshair_pso1
scope_zoom_factor                        = 15

[wpn_saiga12s_pso1_hud]:wpn_saiga12s_hud
        aim_hud_offset_pos          = -0.07, 0.03, -0.1
        aim_hud_offset_pos_16x9     = -0.07, 0.03, -0.1
        aim_hud_offset_rot          = 0, 0, 0
        aim_hud_offset_rot_16x9     = 0, 0, 0